GameClub
GameClub is a New York-based mobile gaming subscription service that bundles curated legacy mobile games into a single subscription across iOS and Android for individual consumers.
- Company typePrivate
- Founded2018
- HeadquartersNew York, United States
- Headcount1–10
- GTM typeB2C
- OfferingSoftware
GameClub firmographics
Firmographics- Name
- GameClub
- Website
- https://gameclub.io
- Company type
- Private
- Founded year
- 2018
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- GameClub is a New York-based mobile gaming subscription service that bundles curated legacy mobile games into a single subscription across iOS and Android for individual consumers.
- Ownership category
- akta.pro rank
GameClub industry classification
Industry- Product category
- Mobile Gaming Subscription
- SIC
- Services-Prepackaged Software (7372)
- akta.pro primary industry
- Game Subscription & Membership Services (BPAMAKAD)
- akta.pro secondary industry
- Mobile Game Publishing & App Game Stores (BPAMAKAB)
Keywords
Where GameClub is headquartered
LocationHeadquarters
- HQ city
- New York
- HQ country
- United States
- HQ region
- North America
Markets served
GameClub business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Technology or R&D, Personnel, Marketing or Sales, Operations
GameClub product offering
Product offeringCore offering
GameClub is a mobile gaming subscription service that curates and delivers popular mobile games ("greatest hits") to consumers through a single subscription. The platform is available across iOS and Android, providing gamers with access to a library of mobile titles under one membership.
Differentiator
Problem solved
Functional benefit
Products and services
- GameClub Mobile Gaming Subscription
GameClub technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
GameClub competitors and assessment
Company assessmentDirect peers
- Utomik: Subscription-based PC and cloud game service providing unlimited access to a curated library for a monthly fee. Comparable in business model — flat-fee subscription granting access to a licensed games catalog — though focused primarily on PC rather than mobile.
- Antstream Arcade: Subscription service offering a catalog of retro and classic games playable across mobile and TV devices. Closely aligned with GameClub's positioning around 'greatest hits' mobile titles available on iOS and Android.
- Humble Bundle: Operates Humble Choice, a monthly subscription that delivers a curated bundle of PC and mobile games to subscribers. Shares GameClub's core model of aggregating and licensing third-party games under a recurring membership.
Broad incumbents
- EA Play: Electronic Arts' subscription service giving members access to a catalog of EA titles across mobile, PC, and console. Represents a publisher-backed subscription offering that competes for the same pool of mobile gaming subscription dollars.
- Apple Arcade: Apple's first-party mobile game subscription service available across iOS devices. Directly competes with GameClub on the same value proposition — curated mobile games behind a recurring fee — but with vastly greater content budget, marketing reach, and platform-level distribution advantages.
- Google Play Pass: Google's subscription service offering hundreds of premium Android apps and games for a monthly fee. Competes head-to-head with GameClub on Android, with the structural advantage of being integrated directly into the Play Store and offering a much broader content library.
- Xbox Game Pass: Microsoft's subscription service spanning hundreds of games across console, PC, and cloud. While mobile is not its primary focus, it sets the consumer expectation benchmark for what a recurring-fee game library experience should offer.
- Netflix Games: Netflix's gaming offering bundles mobile games into its existing subscription, available on iOS and Android. Represents a major subscription-gaming entrant with significant content investment and a built-in subscriber base of hundreds of millions.
Market position
Customer concentration
GameClub social profiles
Digital presenceGameClub financial estimates
Financial estimateRevenue estimate
Valuation estimate
GameClub leadership team
Management profileNumber of profiles
GameClub funding detail
Funding detailFunding overview
Funding rounds3 records
Investors7 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
GameClub M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about GameClub
What does GameClub do?
GameClub is a mobile gaming subscription service that curates and delivers popular mobile games ("greatest hits") to consumers through a single subscription. The platform is available across iOS and Android, providing gamers with access to a library of mobile titles under one membership.
When was GameClub founded?
GameClub was founded in 2018. It employs 1 to 10 people.
Where is GameClub based?
GameClub is headquartered in New York, United States, in the North America region.
Who are GameClub's main competitors?
Direct peers on record are Utomik, Antstream Arcade and Humble Bundle. Broad incumbents are EA Play, Apple Arcade, Google Play Pass, Xbox Game Pass and Netflix Games.
Does GameClub have an API?
No public API is recorded for GameClub.
What industry is GameClub in?
GameClub's product category is Mobile Gaming Subscription. Its primary akta.pro industry code is BPAMAKAD, Game Subscription & Membership Services, with a secondary code of BPAMAKAB, Mobile Game Publishing & App Game Stores. Its SIC code is 7372.