Space Rock Games
Space Rock Games is a New Zealand-based, fully-remote game development studio specializing in Unreal Engine. It develops original game titles (Criminals Within, Kyoryu, Nexus, Doomsday Diner) and provides co-development, porting, remastering, VFX, and engineering services to other game studios.
- Company typePrivate
- Founded2020
- HeadquartersAuckland, New Zealand
- Headcount11–50
- GTM typeB2B and B2C
- OfferingServices
What Space Rock Games does
Space Rock Games is a New Zealand-based, fully-remote game development studio operating as Space Rock Games Limited, founded in 2020 with 11-50 employees. The company runs a dual business model: it develops and publishes its own original game titles distributed via Steam and Epic Games Store, and it sells professional co-development services to other game studios and publishers. Its portfolio includes four own-IP games — Criminals Within (asymmetric co-op action-adventure on Steam), Kyoryu (post-apocalyptic Tokyo demo on Steam), Nexus (5v5 MOBA shooter on Epic Games Store), and Doomsday Diner (post-apocalyptic restaurant simulation with a trailer and playable demo released March 2026 ahead of a planned Steam launch) — plus two unannounced projects (an AA title and a Triple-I open-world survival craft game).
The studio's core technology is Unreal Engine, with specialized capability pillars in multiplayer engineering, VFX and high-fidelity shaders, technical animation, and gameplay systems. Service offerings span co-development, live content updates, remasters (modernizing existing titles with fresh Unreal Engine visuals), platform porting (Xbox, PlayStation, Switch), cinematics, and dedicated engineering, VFX, and animation teams. Team members carry experience from prior work on recognized titles including Fable, Path of Exile, and Chivalry 2, and the studio operates under a fully-remote, no-crunch cultural model with flexible working arrangements.
Revenue is generated through two streams: (1) professional co-development and technical services sold directly to game studios and publishers under custom, quote-based engagements, and (2) one-time digital storefront sales of own-IP games. Pricing for both services and consumer titles is not publicly disclosed. The company has raised a total of $1.55 million across two funding rounds led by Hillfarrance Venture Capital, with New Zealand Growth Capital Partners participating in the 2022 round. Two primary customer segments are served: enterprise game studios/publishers needing additional development capacity, and PC/console gamers purchasing through Steam and Epic Games Store.
Space Rock Games firmographics
Firmographics- Name
- Space Rock Games
- Legal name
- Space Rock Games Limited
- Website
- https://spacerockgames.com
- Company type
- Private
- Founded year
- 2020
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Space Rock Games is a New Zealand-based, fully-remote game development studio specializing in Unreal Engine. It develops original game titles (Criminals Within, Kyoryu, Nexus, Doomsday Diner) and provides co-development, porting, remastering, VFX, and engineering services to other game studios.
- Ownership category
- akta.pro rank
Where Space Rock Games is headquartered
LocationHeadquarters
- HQ city
- Auckland
- HQ country
- New Zealand
- HQ region
- Oceania
Offices1 record
Markets served
Space Rock Games business model
Business model- GTM type
- B2B and B2C
- Offering type
- Services
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure
Revenue model
- Co-Development Services: Space Rock Games provides co-development services to other game studios, acting as an integrated second team to help ship games on time, handle specific features, or manage ongoing content updates for live games. This includes services like remastering (modernizing games with fresh Unreal Engine visuals), porting (Xbox, PlayStation, Switch), and cinematics creation.
- Original Game Development & Publishing: Space Rock Games develops and publishes their own original game titles including Criminals Within, Kyoryu, Nexus, Doomsday Diner, and unannounced projects. Revenue is generated through direct sales on digital storefronts (Steam, Epic Games Store).
Go-to-market motion2 records
Distribution channels3 records
Marketing channels3 records
Space Rock Games product offering
Product offeringCore offering
Space Rock Games is a New Zealand-based, fully-remote game development studio specializing in Unreal Engine. The company provides co-development services to other game studios and publishers, including multiplayer engineering, VFX & tech art, animation, porting (Xbox, PlayStation, Switch), remasters, cinematics, and live content updates. It also develops and publishes its own original game titles (Criminals Within, Kyoryu, Nexus, Doomsday Diner) distributed through Steam and Epic Games Store.
Product overview
Space Rock Games is a New Zealand-based game development studio specializing in Unreal Engine. Their portfolio includes four distinct games: Criminals Within (asymmetric co-op action-adventure), Kyoryu (post-apocalyptic Tokyo demo), Nexus (5v5 MOBA shooter), and Doomsday Diner (post-apocalyptic restaurant simulation). The studio offers co-development services including engineering, VFX & tech art, and animation to external clients, positioning themselves as a partner for game development rather than a traditional product company.
Differentiator
Problem solved
Functional benefit
Products and services
- Criminals Within Asymmetric co-op multiplayer action-adventure game in which players explore a medieval fantasy land teeming with devolved dragons. Available for wishlist on Steam and targeting PC and console gamers seeking cooperative multiplayer experiences.
- Kyoryu Demo game in which the player is a young, genetically modified son of a samurai T-Rex in post-apocalyptic Tokyo, fascinated by the ruins of human civilization. Distributed via Steam.
- Nexus High-stakes 5v5 MOBA shooter that combines strategy and skill, with players defending their Nexus. Available to play on the Epic Games Store for PC gamers.
- Doomsday Diner Post-apocalyptic restaurant simulation game in which players manage the last functioning hot dog diner, featuring cooking, cleaning, equipment upgrades, and physics-based combat against wasteland raiders. Targeted at PC gamers via Steam.
- Co-Development Services Co-development partnership service enabling game studios to ship games on time without growing, crunching, or breaking their team's flow. The studio integrates as a dedicated second team handling specific features or large portions of a game.
- Live Content Updates Service delivering DLCs, features, and live updates for client games, allowing client internal teams to focus on their next major project.
- Remasters Service modernizing existing games with fresh Unreal Engine visuals while preserving what made the original title great.
- Porting Service enabling studios to ship their games to Xbox, PlayStation, or Switch without dealing with the technical complexity of multi-platform delivery.
- Cinematics Service creating memorable in-game cutscenes for clients without requiring them to massively scale up their internal teams.
Companies that use Space Rock Games
Customer profileSegments2 records
Ideal customer profiles2 records
Space Rock Games technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature4 records
Space Rock Games partnerships and signals
Strategic signalScale indicators2 records
Recent moves5 records
Expansion highlights4 records
Space Rock Games competitors and assessment
Company assessmentDirect peers
- Keywords Studios: Largest dedicated game services platform globally, providing co-development, art, porting, localization, and QA to publishers. Most directly comparable to Space Rock's services-plus-IP hybrid and its co-development positioning on Unreal-based projects.
- Virtuos: Major co-development and art outsourcing studio with deep Unreal Engine capability across full-game co-dev, porting, and remasters. Directly comparable service line-up including the same porting and remaster offerings Space Rock advertises.
- Lemon Sky Studios: Game art and co-development studio working on Unreal-based projects for global publishers. Comparable as a mid-size co-dev partner competing for similar Unreal art and engineering work.
- Room 8 Group: Co-development, art, and game services provider working with major publishers. Directly comparable as a multi-discipline co-dev partner targeting similar AAA client work and porting/live-ops engagements.
- Amber Studio: End-to-end game development and co-development services studio covering production, engineering, art, and porting. Comparable in scope of co-dev services and multi-platform support offerings.
- Sperasoft: Game development services and co-development studio (part of Keywords Studios) with strong Unreal Engine practice. Overlaps with Space Rock on engineering, multiplayer, and live content work for external publishers.
- Certain Affinity: Long-running co-development studio best known for supporting Halo and other major franchises with engineering, multiplayer, and content work. Most direct comparable in terms of 'integrated second team' co-development positioning.
Regional players
- Grinding Gear Games: New Zealand-based game studio behind Path of Exile — a title credited in Space Rock's team pedigree. Comparable as a regionally-relevant NZ studio of similar scale with deep Unreal/ARPG expertise.
- PikPok: New Zealand-headquartered game developer and publisher with a multi-title portfolio across mobile and PC. Closest NZ-based peer by geography and operating model (mid-size studio, multi-genre portfolio).
Broad incumbents
- Ninja Theory: Established UK studio within Xbox Game Studios with deep Unreal Engine expertise and a focus on high-fidelity action titles. Comparable as a larger, established Unreal-first studio with similar visual/technical craft positioning.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat2 records
Key risks5 records
Key highlights7 records
Customer concentration
Space Rock Games financial estimates
Financial estimateRevenue estimate
Valuation estimate
Space Rock Games leadership team
Management profileNumber of profiles
Profiles6 records
Space Rock Games funding detail
Funding detailFunding overview
Funding rounds2 records
Investors2 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Space Rock Games M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Space Rock Games
What does Space Rock Games do?
Space Rock Games is a New Zealand-based, fully-remote game development studio specializing in Unreal Engine. The company provides co-development services to other game studios and publishers, including multiplayer engineering, VFX & tech art, animation, porting (Xbox, PlayStation, Switch), remasters, cinematics, and live content updates. It also develops and publishes its own original game titles (Criminals Within, Kyoryu, Nexus, Doomsday Diner) distributed through Steam and Epic Games Store.
Is Space Rock Games a public or private company?
Space Rock Games is a private company. It is classified as venture growth investor backed and is currently operating.
When was Space Rock Games founded?
Space Rock Games was founded in 2020. It employs 11 to 50 people.
Where is Space Rock Games based?
Space Rock Games is headquartered in Auckland, New Zealand, in the Oceania region.
How does Space Rock Games make money?
Two revenue lines are on record. Co-Development Services are the primary driver. The others are original Game Development & Publishing.
Who are Space Rock Games's main competitors?
Direct peers on record are Keywords Studios, Virtuos, Lemon Sky Studios, Room 8 Group, Amber Studio, Sperasoft and Certain Affinity. Regional players are Grinding Gear Games and PikPok. Ninja Theory is listed as a broad incumbent.
Does Space Rock Games have an API?
No public API is recorded for Space Rock Games.