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The Game Band

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uuid0003egz

Namestring
The Game Band
Legal namestring
The Game Band
Websiteurl
thegameband.com
Company typeenum
Private
Founded yearint
2015
Descriptiontext

The Game Band is an independent game development studio founded in 2015 by CEO and Creative Director Sam Rosenthal, headquartered in Los Angeles and operating as a fully remote team of approximately 13 people. The studio builds original games for mobile, PC, console, and emerging spatial computing platforms, distributing through Apple Arcade, Netflix Games, Steam, Epic Games Store, Nintendo Switch, and Apple Vision Pro. Its portfolio spans three distinct titles: Blaseball, a community-driven social baseball simulation with horror elements whose live browser run has concluded; Where Cards Fall, a 50-puzzle dialogue-free coming-of-age game originally released as an Apple Arcade launch title in September 2019; and Dead Man's Party: A Knives Out Game, a social deduction party game based on the Lionsgate film franchise and announced for Netflix Games in November 2025. The studio also has a San Francisco legal address per its Terms of Service.

The studio's technology stack centers on Unity (evidenced by Unity Awards recognition for Where Cards Fall) with integrations into Apple ecosystem services including iCloud save and Game Center achievements. Differentiation is driven by novel gameplay architecture rather than technology: Blaseball's community-voted weekly mechanics created emergent storytelling, and Where Cards Fall pioneered dialogue-free narrative delivery through environmental design. Where Cards Fall is published by Toronto-based Snowman on Apple Arcade, Steam, Epic Games Store, and Nintendo Switch, with Snowman handling distribution and customer support for those channels. The studio has accumulated an unusually dense set of creative-industry accolades relative to its size, including an Apple Design Award (2020), IGF Nuovo Award, Hugo and Nebula Award nominations for Blaseball, and Unity Awards Best Mobile Game for Where Cards Fall.

Revenue is generated through a hybrid model. Apple Arcade and Netflix Games provide recurring subscription revenue share based on engagement and time-on-platform metrics, while Where Cards Fall is sold as a one-time premium purchase on Steam, Epic Games Store, and Nintendo Switch. The studio's sole disclosed funding event is a $3 million seed round closed in May 2021, led by Makers Fund with participation from 1UP Ventures and Matthew Ball, with additional disclosed investors including Valhalla Ventures, NetEase Games, and individual investors Jason Bergsman and Tiffany Li. The company is privately held with no parent entity, founder-led, and operates at sub-$10M revenue scale implied by its headcount and funding history.

Short descriptiontext

The Game Band is a fully remote, founder-led independent game studio of approximately 13 people that develops original titles including Where Cards Fall, Blaseball, and Dead Man's Party. Its games are distributed via Apple Arcade, Netflix Games, Steam, Epic Games Store, Nintendo Switch, and Apple Vision Pro.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersLos Angeles, United States
HQ citystring
Los Angeles
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices2 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
indie game development, mobile game studio, puzzle video games, social deduction games, community-driven games
Industry3 codes
1Indie Game Studios
CodeMPAFAAACPrimaryYes
2Full-Service Game Publishers (1st/2nd/3rd-Party Publishing)
CodeMPAFABAAPrimaryNo
3Mobile Game Publishing & App Game Stores
CodeBPAMAKABPrimaryNo
NAICS code1 code
  • Doll, Toy, and Game Manufacturing339930
SIC code2 codes
  • Services-Miscellaneous Amusement & Recreation7990
  • Services-Amusement & Recreation Services7900
Product category
Independent Video Games
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model4 records
1Apple Arcade Subscription Revenue
TypeSubscription Recurring
Description

Where Cards Fall and Dead Man's Party available through Apple Arcade subscription service, generating revenue based on player time and engagement metrics through Apple's subscription model.

thegameband.com
2Netflix Games Revenue
TypeSubscription Recurring
Description

Dead Man's Party available on Netflix Games platform, generating revenue through Netflix's gaming subscription model.

thegameband.com
3Premium Game Sales
TypeOne Time License
Description

Where Cards Fall sold as premium title on Steam and Epic Games Store for PC/Nintendo Switch platforms.

thegameband.com
4Mobile Platform Development
TypeFreemium
Description

Seed funding secured to develop and launch Blaseball mobile version, expanding to mobile gaming platforms.

interreviewed.com
Marketing channels7 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels6 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Personnel, Technology or R&D, Marketing or Sales, Operations
Pricing details3 tiers
1Apple Arcade subscription access
ModelSubscriptionBilling cadenceMonthly
Notes

Games available through Apple Arcade subscription service

thegameband.com
2Netflix Games subscription access
ModelSubscriptionBilling cadenceMonthly
Notes

Dead Man's Party available through Netflix Games

thegameband.com
3Premium PC/Switch purchase
ModelOne time/ perpetual licenseBilling cadenceOne time/ perpetual license
Notes

Where Cards Fall available for direct purchase on Steam, Epic Games Store, and Nintendo Switch

thegameband.com
GTM typeB2C
B2C
Offering typeSoftware
Software
Core offering1 text field

The Game Band is an independent video game studio that designs, develops, and publishes original games for mobile, PC, console, and emerging spatial computing platforms. Its portfolio includes the community-driven baseball simulation Blaseball, the dialogue-free spatial puzzle game Where Cards Fall, and the multiplayer social deduction party game Dead Man's Party: A Knives Out Game, distributed via Apple Arcade, Netflix Games, Steam, Epic Games Store, Nintendo Switch, and Apple Vision Pro.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 4 values shown
  • Apple Design Award 2020 for Where Cards Fall
+3 more records
Product overview1 text field

The Game Band is an independent game studio that develops and publishes original games across multiple platforms. Their portfolio consists of three distinct titles: Blaseball (a community-driven social baseball simulation with horror elements), Where Cards Fall (a dialogue-free puzzle game about memory and adolescence), and Dead Man's Party (a social deduction party game based on the Knives Out franchise). The company operates as a fully remote studio and distributes games through platforms including Apple Arcade, Netflix Games, Steam, Epic Games Store, and Nintendo Switch.

Product and service3 records
1Blaseball
CategorySocial Simulation Game
Description

A social baseball simulation game featuring a horror-tinged surrealist sports league shaped by community fan votes, where players influence game rules weekly through voting to create emergent storytelling with elements like forbidden books, peanut gods, and player incineration. Targeted at community-driven gaming enthusiasts.

2Where Cards Fall
CategoryPuzzle Game
Description

A slice-of-life puzzle game with 50 challenging spatial puzzles where players build houses of cards to navigate dreamlike environments representing formative memories and emotions of adolescence and young adulthood, delivered through a dialogue-free narrative. Targeted at mobile, PC, console, and spatial computing players seeking artistic, introspective gameplay.

3Dead Man's Party: A Knives Out Game
CategorySocial Deduction Party Game
Description

A multiplayer social deduction party game based on the Knives Out film franchise in which players accuse friends and uncover truths in a murder mystery setting, performing and using instincts to identify or cover the killer. Targeted at friends and groups playing socially on Netflix Games.

Scale indicator3 records

Each record includes

Type, Value, Description, Source

Partnership1 partner
Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

Publisher for Where Cards Fall. Snowman is a Toronto-based studio that published the game on Apple Arcade, Steam, Epic Games Store, and Nintendo Switch. Handles customer support for Where Cards Fall.

Recent move5 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Danish indie studio behind Limbo and Inside. Comparable small-studio model producing atmospheric, narrative-driven puzzle-platformers across console, PC, and Apple Arcade, with similar premium positioning and design-led reputation.

TypeDirect peer
Description

London-based indie studio behind Monument Valley, Assemble with Care, and Alba. Closely comparable as a small studio creating premium, design-led puzzle games distributed via Apple Arcade and other platforms, with award-winning creative output.

TypeBroad incumbent
Description

Major publisher of premium artistic indie games (Edith Finch, Outer Wilds, Stray). Comparable in the segment they serve and connected through Giant Sparrow, but operates as a broader publisher rather than a single creative studio.

TypeDirect peer
Description

Montreal-based small indie studio (GNOG, Goodbye Volcano High). Comparable scale and creative positioning as a small, design-led developer publishing on Apple Arcade and other platforms.

TypeDirect peer
Description

Michigan-based indie developer/publisher (Night in the Woods, Overland, Chicory). Comparable small studio publishing distinctive, design-led titles across PC and console with multi-platform distribution.

TypeDirect peer
Description

US indie studio behind Journey, Flower, and Sky: Children of the Light. Closely aligned mission of making emotionally resonant games 'that welcome people who don't usually play', with multi-platform reach and award-winning design.

7Snowman
TypeDirect peer
Description

Toronto-based indie developer/publisher of premium artistic games (Alto's Adventure, Patterned, Where Cards Fall as publisher). Directly comparable small-studio model with similar aesthetic, platform-agnostic distribution, and the existing publisher relationship with The Game Band.

TypeDirect peer
Description

LA-based indie studio behind What Remains of Edith Finch. Directly connected through Sam Rosenthal's prior work there and shares the model of a small team producing high-craft, narrative-driven premium games.

TypeDirect peer
Description

Swedish two-person indie studio (Year Walk, Device 6, Sayonara Wild Hearts). Comparable as a small, highly artistic mobile/console developer with award-recognized titles, dialogue-light narrative delivery, and multi-platform distribution.

TypeDirect peer
Description

Small Portland-based narrative indie studio (Gone Home, Open Roads, Tacoma). Comparable small-team, narrative-first developer with premium positioning and multi-platform releases.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses4 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers2 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment2 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

Integration2 records

Each record includes

Title, Type, Description, Source

AI maturity
App detail

Has app

Feature3 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles12 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds1 record

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors2 records

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

The Game Band

Independent Video Gamesthegameband.com

The Game Band is a fully remote, founder-led independent game studio of approximately 13 people that develops original titles including Where Cards Fall, Blaseball, and Dead Man's Party. Its games are distributed via Apple Arcade, Netflix Games, Steam, Epic Games Store, Nintendo Switch, and Apple Vision Pro.

What The Game Band does

The Game Band is an independent game development studio founded in 2015 by CEO and Creative Director Sam Rosenthal, headquartered in Los Angeles and operating as a fully remote team of approximately 13 people. The studio builds original games for mobile, PC, console, and emerging spatial computing platforms, distributing through Apple Arcade, Netflix Games, Steam, Epic Games Store, Nintendo Switch, and Apple Vision Pro. Its portfolio spans three distinct titles: Blaseball, a community-driven social baseball simulation with horror elements whose live browser run has concluded; Where Cards Fall, a 50-puzzle dialogue-free coming-of-age game originally released as an Apple Arcade launch title in September 2019; and Dead Man's Party: A Knives Out Game, a social deduction party game based on the Lionsgate film franchise and announced for Netflix Games in November 2025. The studio also has a San Francisco legal address per its Terms of Service.

The studio's technology stack centers on Unity (evidenced by Unity Awards recognition for Where Cards Fall) with integrations into Apple ecosystem services including iCloud save and Game Center achievements. Differentiation is driven by novel gameplay architecture rather than technology: Blaseball's community-voted weekly mechanics created emergent storytelling, and Where Cards Fall pioneered dialogue-free narrative delivery through environmental design. Where Cards Fall is published by Toronto-based Snowman on Apple Arcade, Steam, Epic Games Store, and Nintendo Switch, with Snowman handling distribution and customer support for those channels. The studio has accumulated an unusually dense set of creative-industry accolades relative to its size, including an Apple Design Award (2020), IGF Nuovo Award, Hugo and Nebula Award nominations for Blaseball, and Unity Awards Best Mobile Game for Where Cards Fall.

Revenue is generated through a hybrid model. Apple Arcade and Netflix Games provide recurring subscription revenue share based on engagement and time-on-platform metrics, while Where Cards Fall is sold as a one-time premium purchase on Steam, Epic Games Store, and Nintendo Switch. The studio's sole disclosed funding event is a $3 million seed round closed in May 2021, led by Makers Fund with participation from 1UP Ventures and Matthew Ball, with additional disclosed investors including Valhalla Ventures, NetEase Games, and individual investors Jason Bergsman and Tiffany Li. The company is privately held with no parent entity, founder-led, and operates at sub-$10M revenue scale implied by its headcount and funding history.

The Game Band firmographics

Firmographics
Name
The Game Band
Legal name
The Game Band
Website
https://thegameband.com
Company type
Private
Founded year
2015
Operating status
Operating
Headcount range
11–50 employees
Short description
The Game Band is a fully remote, founder-led independent game studio of approximately 13 people that develops original titles including Where Cards Fall, Blaseball, and Dead Man's Party. Its games are distributed via Apple Arcade, Netflix Games, Steam, Epic Games Store, Nintendo Switch, and Apple Vision Pro.
Ownership category
akta.pro rank

The Game Band industry classification

Industry
Product category
Independent Video Games
NAICS
Doll, Toy, and Game Manufacturing (339930)
SIC
Services-Miscellaneous Amusement & Recreation (7990), Services-Amusement & Recreation Services (7900)
akta.pro primary industry
Indie Game Studios (MPAFAAAC)
akta.pro secondary industries
Full-Service Game Publishers (1st/2nd/3rd-Party Publishing) (MPAFABAA), Mobile Game Publishing & App Game Stores (BPAMAKAB)

Keywords

  • Indie game development
  • Mobile game studio
  • Puzzle video games
  • Social deduction games
  • Community-driven games

Where The Game Band is headquartered

Location

Headquarters

HQ city
Los Angeles
HQ country
United States
HQ region
North America

Offices2 records

Markets served

The Game Band business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations

Revenue model

  1. Apple Arcade Subscription Revenue: Where Cards Fall and Dead Man's Party available through Apple Arcade subscription service, generating revenue based on player time and engagement metrics through Apple's subscription model.
  2. Netflix Games Revenue: Dead Man's Party available on Netflix Games platform, generating revenue through Netflix's gaming subscription model.
  3. Premium Game Sales: Where Cards Fall sold as premium title on Steam and Epic Games Store for PC/Nintendo Switch platforms.
  4. Mobile Platform Development: Seed funding secured to develop and launch Blaseball mobile version, expanding to mobile gaming platforms.

Pricing tiers

ModelBillingPrice
SubscriptionMonthlyApple Arcade subscription access
SubscriptionMonthlyNetflix Games subscription access
One time/ perpetual licenseOne time/ perpetual licensePremium PC/Switch purchase

Go-to-market motion2 records

Distribution channels6 records

Marketing channels7 records

The Game Band product offering

Product offering

Core offering

The Game Band is an independent video game studio that designs, develops, and publishes original games for mobile, PC, console, and emerging spatial computing platforms. Its portfolio includes the community-driven baseball simulation Blaseball, the dialogue-free spatial puzzle game Where Cards Fall, and the multiplayer social deduction party game Dead Man's Party: A Knives Out Game, distributed via Apple Arcade, Netflix Games, Steam, Epic Games Store, Nintendo Switch, and Apple Vision Pro.

Product overview

The Game Band is an independent game studio that develops and publishes original games across multiple platforms. Their portfolio consists of three distinct titles: Blaseball (a community-driven social baseball simulation with horror elements), Where Cards Fall (a dialogue-free puzzle game about memory and adolescence), and Dead Man's Party (a social deduction party game based on the Knives Out franchise). The company operates as a fully remote studio and distributes games through platforms including Apple Arcade, Netflix Games, Steam, Epic Games Store, and Nintendo Switch.

Differentiator

Problem solved

Functional benefit

Products and services

  • Blaseball A social baseball simulation game featuring a horror-tinged surrealist sports league shaped by community fan votes, where players influence game rules weekly through voting to create emergent storytelling with elements like forbidden books, peanut gods, and player incineration. Targeted at community-driven gaming enthusiasts.
  • Where Cards Fall A slice-of-life puzzle game with 50 challenging spatial puzzles where players build houses of cards to navigate dreamlike environments representing formative memories and emotions of adolescence and young adulthood, delivered through a dialogue-free narrative. Targeted at mobile, PC, console, and spatial computing players seeking artistic, introspective gameplay.
  • Dead Man's Party: A Knives Out Game A multiplayer social deduction party game based on the Knives Out film franchise in which players accuse friends and uncover truths in a murder mystery setting, performing and using instincts to identify or cover the killer. Targeted at friends and groups playing socially on Netflix Games.

Quantifiable outcome

  • Apple Design Award 2020 for Where Cards Fall
  • +3 more outcomes

Companies that use The Game Band

Customer profile

Named customers2 records

Segments2 records

Ideal customer profiles2 records

The Game Band technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration2 records

Feature3 records

The Game Band partnerships and signals

Strategic signal

Partnerships

One partnership is on record.

  • SnowmancoreChannel Partner/ Reseller/ DistributorPublisher for Where Cards Fall. Snowman is a Toronto-based studio that published the game on Apple Arcade, Steam, Epic Games Store, and Nintendo Switch. Handles customer support for Where Cards Fall.

Scale indicators3 records

Recent moves5 records

Expansion highlights5 records

The Game Band competitors and assessment

Company assessment

Direct peers

  • Playdead: Danish indie studio behind Limbo and Inside. Comparable small-studio model producing atmospheric, narrative-driven puzzle-platformers across console, PC, and Apple Arcade, with similar premium positioning and design-led reputation.
  • ustwo games: London-based indie studio behind Monument Valley, Assemble with Care, and Alba. Closely comparable as a small studio creating premium, design-led puzzle games distributed via Apple Arcade and other platforms, with award-winning creative output.
  • KO_OP: Montreal-based small indie studio (GNOG, Goodbye Volcano High). Comparable scale and creative positioning as a small, design-led developer publishing on Apple Arcade and other platforms.
  • Finji: Michigan-based indie developer/publisher (Night in the Woods, Overland, Chicory). Comparable small studio publishing distinctive, design-led titles across PC and console with multi-platform distribution.
  • thatgamecompany: US indie studio behind Journey, Flower, and Sky: Children of the Light. Closely aligned mission of making emotionally resonant games 'that welcome people who don't usually play', with multi-platform reach and award-winning design.
  • Snowman: Toronto-based indie developer/publisher of premium artistic games (Alto's Adventure, Patterned, Where Cards Fall as publisher). Directly comparable small-studio model with similar aesthetic, platform-agnostic distribution, and the existing publisher relationship with The Game Band.
  • Giant Sparrow: LA-based indie studio behind What Remains of Edith Finch. Directly connected through Sam Rosenthal's prior work there and shares the model of a small team producing high-craft, narrative-driven premium games.
  • Simogo: Swedish two-person indie studio (Year Walk, Device 6, Sayonara Wild Hearts). Comparable as a small, highly artistic mobile/console developer with award-recognized titles, dialogue-light narrative delivery, and multi-platform distribution.
  • The Fullbright Company: Small Portland-based narrative indie studio (Gone Home, Open Roads, Tacoma). Comparable small-team, narrative-first developer with premium positioning and multi-platform releases.

Broad incumbents

  • Annapurna Interactive: Major publisher of premium artistic indie games (Edith Finch, Outer Wilds, Stray). Comparable in the segment they serve and connected through Giant Sparrow, but operates as a broader publisher rather than a single creative studio.

Market position

Strengths4 records

Weaknesses4 records

Competitive moat4 records

Key risks6 records

Key highlights7 records

Customer concentration

The Game Band social profiles

Digital presence

The Game Band financial estimates

Financial estimate

Revenue estimate

Valuation estimate

The Game Band leadership team

Management profile

Number of profiles

Profiles12 records

The Game Band funding detail

Funding detail

Funding overview

Funding rounds1 record

Investors2 records

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

The Game Band M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about The Game Band

What does The Game Band do?

The Game Band is an independent video game studio that designs, develops, and publishes original games for mobile, PC, console, and emerging spatial computing platforms. Its portfolio includes the community-driven baseball simulation Blaseball, the dialogue-free spatial puzzle game Where Cards Fall, and the multiplayer social deduction party game Dead Man's Party: A Knives Out Game, distributed via Apple Arcade, Netflix Games, Steam, Epic Games Store, Nintendo Switch, and Apple Vision Pro.

Is The Game Band a public or private company?

The Game Band is a private company. It is classified as venture growth investor backed and is currently operating.

When was The Game Band founded?

The Game Band was founded in 2015. It employs 11 to 50 people.

Where is The Game Band based?

The Game Band is headquartered in Los Angeles, United States, in the North America region.

How does The Game Band make money?

Four revenue lines are on record. Apple Arcade Subscription Revenue is the primary driver. The others are netflix Games Revenue, premium Game Sales and mobile Platform Development.

Who are The Game Band's main competitors?

Direct peers on record are Playdead, ustwo games, KO_OP, Finji, thatgamecompany, Snowman, Giant Sparrow, Simogo and The Fullbright Company. Annapurna Interactive is listed as a broad incumbent.

Does The Game Band have an API?

No public API is recorded for The Game Band.

What industry is The Game Band in?

The Game Band's product category is Independent Video Games. Its primary akta.pro industry code is MPAFAAAC, Indie Game Studios, with a secondary code of MPAFABAA, Full-Service Game Publishers (1st/2nd/3rd-Party Publishing). Its NAICS code is 339930 and its SIC code is 7990.

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Contact sales
Live signals
The VergeWordle meets Clippy in this new word gameThe Game Band is launching Dartwords, a new daily word puzzle game that utilizes a local LLM to generate conversational hints from an AI character named Darty. The studio aims to differentiate the experience in the crowded daily puzzle market by creating a more improvisational and interactive gameplay loop compared to traditional static games.TechCrunchAt last! Blaseball is coming back for Fall BallBlaseball, an absurdist baseball simulator created by The Game Band, is returning for "Fall Ball" on October 28, 2022 after being on hiatus for over a year. The developers have completely overhauled the game with $3 million in seed funding and expanded their team from 5-6 to 25 people. Players from the previous era will return through a "Black Hole" mechanic, with unlockable rewards based on user sign-ups.TechCrunchBlaseball launches Short Circuits on November 1Internet League Blaseball, the free browser-based absurdist baseball simulator developed by The Game Band, is launching Short Circuits on November 1, a series of two-week mini-events designed to onboard new players and test updated betting and election systems. The game went on hiatus in July after absorbing its existing storyline into a Black Hole, and returns with a $3 million seed round to fund accessibility improvements. Each Short Circuit will run for two weeks, after which developers will survey players to gather feedback on both new and existing mechanics.TechCrunchFantasy fantasy sport Blaseball developers score $3M seed funding to go mobileBlaseball, a text-based fantasy baseball game, raised $3 million in seed funding from Makers Fund to develop a mobile app. The game, created by The Game Band, has attracted hundreds of thousands of players and plans to keep it free to play with community-focused monetization.TechCrunchFantasy fantasy sport Blaseball developers score $3M seed funding to go mobileThe Game Band has secured $3 million in seed funding from Makers Fund to develop a native mobile application for its fictional baseball league, Blaseball. The investment will allow the studio to hire additional staff and sustain operations after the experimental side project unexpectedly gained significant popularity during the pandemic. The company plans to maintain a free-to-play model while improving the user experience for the majority of players who access the game via mobile devices.Pocket Gamer.bizThe Game Band raises $3 million to launch Blaseball on mobileThe Game Band has raised $3 million in a seed round led by Makers Fund to develop a mobile version of its browser-based game Blaseball. The funding will also support hiring new talent, with the studio expecting to reach a headcount of 15 by the end of 2021. This expansion aims to capitalize on the fact that half of Blaseball's player base already accesses the game via mobile devices.InterreviewedThe Game Band raises $3 million to launch Blaseball on mobileThe Game Band secured $3 million in seed funding led by Makers Fund to develop a mobile version of its browser-based game, Blaseball. The studio plans to hire approximately 15 employees by the end of 2021 and launch a dedicated app to enhance user engagement for its existing player base.GamesIndustry.bizBlaseball developers raises $3m in fundingThe Game Band has raised $3 million in seed funding to expand its development team and release the browser-based game Blaseball on mobile platforms. The investment round was led by Makers Fund, with participation from 1UP Ventures and Matthew Ball.