Cut.com, Inc.
Cut.com is a Seattle-based digital video studio that produces viral social experiment formats like Truth or Drink and Lineup on YouTube (20M+ subscribers), monetizing through advertising, brand sponsorships, and a physical card game sold at Target and Amazon.
- Company typePrivate
- Founded2014
- HeadquartersSeattle, United States
- Headcount11–50
- GTM typeB2C
- OfferingDigital Commerce or Content
What Cut.com, Inc. does
Cut.com, Inc. is a Seattle-based digital video content studio founded in 2014 that produces viral social experiment videos centered on relationships, dating, and human connection. Its core product is a library of recurring video formats distributed primarily through YouTube, where the company has accumulated 20M+ subscribers and 1B+ annual views. Flagship formats include Truth or Drink (couples and groups answering progressively personal questions), Lineup (participants ranking or guessing dates), and The Button (speed dating with secret jobs). The company has extended its content IP into physical products through the Truth or Drink Second Edition card game (410 questions across four intimacy levels), sold at Target and Amazon.
Cut monetizes through three primary streams: YouTube advertising revenue on billions of annual views, brand partnerships and sponsorships with a roster including Google, Netflix, Hulu, Fox, Alaska Airlines, Sesame Street, Showtime, LinkedIn, Mattel, e.l.f. Cosmetics, Pizza Hut, and Aura, and physical merchandise sales. Distribution extends beyond YouTube to Instagram, TikTok, Snapchat, and Facebook for short-form reach. Participant sourcing is managed through a dedicated casting infrastructure built on Airtable forms and a Cut Casting Facebook group, enabling nationwide talent recruitment. The company operates as a privately held, founder-led business (Christopher Rudy, Blaine Ludy, Jason Hakala) with 11-50 employees and offices in Seattle and Los Angeles.
Cut.com, Inc. firmographics
Firmographics- Name
- Cut.com, Inc.
- Legal name
- Cut.com, Inc.
- Website
- https://cut.com
- Company type
- Private
- Founded year
- 2014
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Cut.com is a Seattle-based digital video studio that produces viral social experiment formats like Truth or Drink and Lineup on YouTube (20M+ subscribers), monetizing through advertising, brand sponsorships, and a physical card game sold at Target and Amazon.
- Ownership category
- akta.pro rank
Cut.com, Inc. industry classification
Industry- Product category
- Digital Video Entertainment
- NAICS
- Broadcasting and Content Providers (516), Hobby, Toy, and Game Retailers (459120), Doll, Toy, and Game Manufacturing (339930)
- SIC
- Retail-Hobby, Toy & Game Shops (5945), Services-Motion Picture & Video Tape Distribution (7822)
- akta.pro primary industry
- Party Games, Activities & Interactive Entertainment (HSACACAJ)
- akta.pro secondary industries
- Family/Party Board Games Retail (CRALALAB), Party Games & Family Entertainment Games Retail (CRALAFAJ)
Keywords
Where Cut.com, Inc. is headquartered
LocationHeadquarters
- HQ city
- Seattle
- HQ country
- United States
- HQ region
- North America
Markets served
Cut.com, Inc. business model
Business model- GTM type
- B2C
- Offering type
- Digital Commerce or Content
- Cost components
- Personnel, Operations, Marketing or Sales, Technology or R&D
Revenue model
- YouTube Ad Revenue: Content distributed on YouTube generates advertising revenue through pre-roll, mid-roll, and display ads on videos with billions of annual views
- Merchandise Sales: Physical products including the Truth or Drink card game sold through Amazon and Target retail channels
- Brand Partnerships & Sponsorships: Brand integrations, product placements, and custom advertising campaigns with major brands including Google, Alaska Airlines, Netflix, Hulu, Fox, and others
Go-to-market motion1 record
Distribution channels3 records
Marketing channels6 records
Cut.com, Inc. product offering
Product offeringCore offering
Cut creates and distributes original digital video content centered on social experiments exploring relationships, dating, and human dynamics. Flagship formats include 'Truth or Drink' (a drinking game where couples/groups answer personal questions), 'Lineup' (a ranking/guessing format about dating), and 'The Button' (a speed-dating reveal format). The company has expanded into physical products with the Truth or Drink Second Edition card game (410 questions across four intimacy levels), distributed via Target and Amazon.
Product overview
Cut.com, Inc. is a digital media company operating primarily as a video content platform featuring two flagship branded video formats: 'Truth or Drink' (an interactive conversation game exploring relationships and secrets) and 'Lineup' (ranking and guessing games about dating and attraction). The company has expanded into physical products with the 'Truth or Drink Second Edition' card game (410 questions across four intimacy levels, sold at Target and Amazon). The portfolio is anchored by recurring episode formats including The Button (speed dating), with new formats in development. Cut maintains a casting program to source real participants for videos, and offers branded partnership opportunities for companies seeking access to their 20+ million subscriber audience.
Differentiator
Problem solved
Functional benefit
Brands
- Truth or Drink: Video format featuring personal questions game; also a physical card game product sold at retail.
- Lineup
Products and services
- Truth or Drink Cut's signature video series featuring couples and individuals answering increasingly personal questions over a drinking game. The format explores relationships, secrets, and authentic conversations through a game mechanic that lowers inhibitions.
- Truth or Drink Second Edition (Card Game) Physical card game edition featuring 410 intensely personal questions across four different levels of intimacy. Available for purchase at Target and Amazon, allowing players to play the game at home.
- Lineup
- The Button
- Cut Casting Program
Quantifiable outcome
- Over 1 billion views annually
- +1 more outcomes
Companies that use Cut.com, Inc.
Customer profileSegments1 record
Ideal customer profiles3 records
Cut.com, Inc. technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature3 records
Cut.com, Inc. partnerships and signals
Strategic signalPartnerships
Twelve partnerships are on record, tiered minor.
- GoogleminorBrand partnership involving potential advertising and content integration campaigns on YouTube platform.
- Alaska AirlinesminorBrand partnership for content integrations and sponsored content campaigns.
- FoxminorMedia partnership potentially involving content distribution or promotional campaigns.
- NetflixminorEntertainment brand partnership for cross-promotional content or campaign collaborations.
- HuluminorStreaming platform partnership for promotional content collaborations.
- Sesame StreetminorEducational media partnership potentially involving special content collaborations.
- ShowtimeminorPremium cable network partnership for content promotion or co-branded campaigns.
- LinkedInminorProfessional network partnership for branded content campaigns.
- MattelminorToys and entertainment company partnership for branded content collaborations.
- e.l.f. CosmeticsminorBeauty brand partnership for promotional content and product integrations.
- Pizza HutminorQuick service restaurant brand partnership for content integrations.
- AuraminorDigital wellness brand partnership for promotional campaigns.
Scale indicators2 records
Recent moves5 records
Expansion highlights6 records
Cut.com, Inc. competitors and assessment
Company assessmentEmerging players
- ATTN: ATTN: produces short-form, social-first video content aimed at younger audiences, with comparable production economics and brand-partnership monetization as Cut.
- Cards Against Humanity: Cards Against Humanity is a category-defining adult party card game brand; Cut's Truth or Drink card game targets an adjacent 'adult party game' consumer shelf, making them category peers in retail games.
Direct peers
- Jubilee Media: Jubilee produces social experiment and 'truth or dare'-style YouTube content centered on relationships, identity, and difficult conversations, closely mirroring Cut's Truth or Drink and Lineup formats and audience.
- WatchCut: WatchCut creates short-form and long-form video content built around interactive party games and social challenges, directly comparable to Cut's core formats and YouTube-led distribution strategy.
- Smosh: Smosh is a long-running YouTube-first entertainment brand producing comedy and lifestyle content with audiences in a similar 18-34 demographic and a comparable multi-platform monetization model.
- SoulPancake: SoulPancake produces socially conscious, conversation-driven video content exploring relationships and human connection, similar in tone and audience targeting to Cut's relationship-focused formats.
Broad incumbents
- CollegeHumor (CH Media): CollegeHumor operates a broader digital comedy and entertainment portfolio with YouTube-native content, overlapping with Cut's audience and advertiser base but spanning more formats.
- BuzzFeed: BuzzFeed is a large-scale digital media company running viral video and lifestyle content across YouTube and social platforms, competing for similar advertiser dollars and audience attention as Cut.
- Mythical Entertainment: Mythical Entertainment operates a diversified creator-led digital entertainment business anchored by Smosh and Rhett & Link, with similar brand partnership, merchandise, and multi-platform monetization patterns to Cut.
- Group Nine Media / NowThis: Group Nine operates social-first video brands like NowThis targeting younger digital audiences with shareable content, overlapping with Cut's YouTube/social distribution strategy and advertiser profile.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat3 records
Key risks6 records
Key highlights6 records
Customer concentration
Cut.com, Inc. social profiles
Digital presenceCut.com, Inc. financial estimates
Financial estimateRevenue estimate
Valuation estimate
Cut.com, Inc. leadership team
Management profileNumber of profiles
Profiles4 records
Cut.com, Inc. funding detail
Funding detailFunding overview
Funding rounds1 record
Investors1 record
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Cut.com, Inc. M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Cut.com, Inc.
What does Cut.com, Inc. do?
Cut creates and distributes original digital video content centered on social experiments exploring relationships, dating, and human dynamics. Flagship formats include 'Truth or Drink' (a drinking game where couples/groups answer personal questions), 'Lineup' (a ranking/guessing format about dating), and 'The Button' (a speed-dating reveal format). The company has expanded into physical products with the Truth or Drink Second Edition card game (410 questions across four intimacy levels), distributed via Target and Amazon.
Is Cut.com, Inc. a public or private company?
Cut.com, Inc. is a private company. It is classified as venture growth investor backed and is currently operating.
When was Cut.com, Inc. founded?
Cut.com, Inc. was founded in 2014. It employs 11 to 50 people.
Where is Cut.com, Inc. based?
Cut.com, Inc. is headquartered in Seattle, United States, in the North America region.
How does Cut.com, Inc. make money?
Three revenue lines are on record. YouTube Ad Revenue is the primary driver. The others are merchandise Sales and brand Partnerships & Sponsorships.
Who are Cut.com, Inc.'s main competitors?
Emerging players on record are ATTN: and Cards Against Humanity. Direct peers are Jubilee Media, WatchCut, Smosh and SoulPancake. Broad incumbents are CollegeHumor (CH Media), BuzzFeed, Mythical Entertainment and Group Nine Media / NowThis.
Does Cut.com, Inc. have an API?
No public API is recorded for Cut.com, Inc..
What industry is Cut.com, Inc. in?
Cut.com, Inc.'s product category is Digital Video Entertainment. Its primary akta.pro industry code is HSACACAJ, Party Games, Activities & Interactive Entertainment, with a secondary code of CRALALAB, Family/Party Board Games Retail. Its NAICS code is 516 and its SIC code is 5945.