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Panic

Full company profile

uuid0004gt1

Namestring
Panic
Legal namestring
Panic Inc.
Websiteurl
panic.com
Company typeenum
Private
Founded yearint
1997
Descriptiontext

Panic Inc. is a privately held, self-funded software company founded in 1997 in Portland, Oregon, operating with approximately 30 employees across three distinct verticals: native Mac and iOS developer tools, indie game publishing, and proprietary handheld gaming hardware. Its developer tools portfolio centers on 100% native macOS and iOS applications — Nova (code editor), Transmit (SFTP/FTP/S3/WebDAV file transfer), Prompt (SSH terminal for Mac, iOS, iPadOS, and visionOS), and Code Editor for iOS — unified by Panic Sync, an optional encrypted cross-device configuration service. These are sold primarily as one-time licenses through Panic's website and Apple's Mac and iOS App Stores, with Prompt 3 adding a subscription tier.

The company's publishing arm has produced and distributed a roster of critically distinctive indie games including Firewatch (2016), Untitled Goose Game (2019), Thank Goodness You're Here! (2024), Ratcheteer DX and Blippo+ (2025), and upcoming co-op title Big Walk (August 2026, day-one PS Plus Essential). Games are sold through Steam, PlayStation Store, Nintendo Switch eShop, Epic Games Store, Xbox, and other storefronts. The hardware vertical is anchored by Playdate, a small yellow handheld console featuring a unique crank input and a dedicated Catalog of exclusive games sold through Panic's own shop.

Panic is founder-led by Cabel Sasser, Steven Frank, and Linus O'Brien, has never raised external capital, and is described as fully self-funded and sustainable. Its go-to-market is product-led: direct website/app-store sales for tools, storefront distribution and platform partnerships for games, and its own e-commerce plus retail for Playdate hardware. The company targets two principal customer segments — professional Mac/iOS developers (SMB/individual) and global video-game players (casual and indie enthusiasts) — with a secondary niche of Playdate handheld users seeking novel hardware experiences. Privacy-first design, native (non-Electron) implementation, and quality craft are the consistent through-lines across all three businesses.

Short descriptiontext

Panic Inc. is a privately held, self-funded Portland software company founded in 1997 that develops native Mac and iOS developer tools (Nova, Transmit, Prompt), publishes distinctive indie video games, and manufactures the Playdate handheld console. It serves professional Apple-platform developers and global indie-game consumers via direct, app-store, and platform-holder distribution.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersPortland, United States
HQ citystring
Portland
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
native macOS applications, indie game publishing, handheld gaming console, SSH terminal emulator, file transfer software
Industry2 codes
1Arcade & Retro Gaming Hardware (Mini Consoles, Arcade Sticks, Cabinets)
CodeHDACANAKPrimaryYes
2PC Digital Game Stores & Launchers
CodeMPAFACAAPrimaryNo
NAICS code2 codes
  • Software Publishers5132
  • Computer Terminal and Other Computer Peripheral Equipment Manufacturing334118
SIC code2 codes
  • Services-Computer Programming Services7371
  • Retail-Hobby, Toy & Game Shops5945
Product category
Mac Developer Tools and Indie Game Publishing
Social media profiles1 record
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model4 records
1Software Sales
TypeOne Time License
Description

Panic sells Mac/iOS applications (Nova, Transmit, Prompt) as direct downloads from their website and through the Mac App Store. Pricing includes both one-time purchase options and subscription models (Prompt 3 is available as subscription or one-time purchase).

panic.com
2Game Publishing
TypeTransaction Fee
Description

Panic publishes video games created by themselves and third-party developers, distributed through platforms like Steam, PlayStation Store, Nintendo Switch eShop, Epic Games Store, and Mac App Store. Revenue comes from game sales and potentially day-one platform partnerships.

panic.com
3Playdate Hardware and Games
TypeHardware Sales
Description

Panic manufactures and sells the Playdate handheld gaming console and publishes exclusive games through the Playdate Catalog. Additional revenue comes from Playdate accessories sold in their store.

panic.com
4Prompt 3 Subscription
TypeSubscription Recurring
Description

Prompt 3 is available as a subscription (¥3,000/year for all platforms) or one-time purchase (¥15,000). Subscription includes all platforms, Panic Sync, and all future updates.

help.panic.com
Marketing channels5 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels8 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components6 values
Personnel, Technology or R&D, Supply Chain, Marketing or Sales, Infrastructure, Operations
Pricing details6 tiers
1Prompt 3 Subscription
ModelSubscriptionBilling cadenceAnnual
Notes

¥3,000 per year (approximately $20-25 USD) for access to Prompt 3 on macOS, iOS, and iPadOS, including Panic Sync and all future updates.

help.panic.com
2Prompt 3 One-time Purchase
ModelOne time/ perpetual licenseBilling cadenceMulti-year contract
Notes

¥15,000 one-time purchase for Prompt 3 on all platforms (macOS, iOS, iPadOS) with lifetime access including future updates.

help.panic.com
3Nova Code Editor
ModelOne time/ perpetual licenseBilling cadenceMulti-year contract
Notes

One-time purchase for Mac. Supports Panic Sync for cross-device synchronization of servers, clips, and credentials.

panic.com
4Transmit 5
ModelOne time/ perpetual licenseBilling cadenceMulti-year contract
Notes

Ultimate macOS SFTP + FTP + S3 client. One-time purchase with support for Amazon S3 multi-part uploads for files over 5GB.

panic.com
5Playdate Handheld Console
ModelUnit PricingBilling cadenceOne time/ perpetual license
Notes

Physical handheld gaming console sold through Panic's own storefront and potentially other retailers.

panic.com
6Playdate Catalog Games
ModelUnit PricingBilling cadenceOne time/ perpetual license
Notes

Individual games available for purchase through the Playdate Catalog, with new games announced via mailing list.

elist.panic.com
GTM typeB2C
B2C
Offering typeSoftware
Software
Brand1 record
1Playdate
Description

A handheld game console - a new, tiny, yellow console with a crank.

panic.com
Core offering1 text field

Panic develops and sells native macOS and iOS developer applications (Nova code editor, Transmit file transfer client, Prompt SSH terminal emulator), publishes a curated catalog of independent video games for PC, console, and its own hardware, and manufactures the Playdate handheld gaming console with exclusive game content. The portfolio targets individual Mac developers, sysadmins, and indie game players rather than enterprise accounts.

Differentiator
Functional benefit
Problem solved
Product overview1 text field

Panic develops a portfolio of native macOS and iOS developer tools alongside publishing video games and manufacturing a handheld gaming console. The developer tools segment includes Nova (a native Mac code editor), Transmit (a file transfer client supporting SFTP, FTP, S3, and WebDAV), Prompt (a native SSH terminal emulator for Mac, iOS, iPadOS, and visionOS), and Code Editor (a mobile code editor for iOS/iPadOS), all optionally connected through Panic Sync for cross-device configuration synchronization. The games publishing segment includes published titles such as Firewatch, Untitled Goose Game, Ratcheteer DX, Big Walk, Thank Goodness You're Here!, and numerous others across PC, console, and mobile platforms. The hardware segment consists of Playdate, a distinctive handheld game console featuring a monochrome screen and crank controller with exclusive games. The company operates from Portland, Oregon with approximately 30 employees.

Product and service17 records
1Nova
CategoryMac Developer Tools
Description

A native Mac code editor with syntax highlighting, project management, and built-in file transfer capabilities. Integrates with Panic Sync for cross-device configuration synchronization. Sold as a one-time perpetual license.

2Transmit 5
CategoryMac Developer Tools
Description

A file transfer client for macOS supporting SFTP, FTP, S3, WebDAV, and Amazon S3 protocols. Provides secure file transfer with custom S3 header support and multi-part upload for files over 5 GB. Sold as a one-time perpetual license.

3Prompt 3
CategoryMac and iOS Developer Tools
Description

A 100% native SSH terminal emulator for Mac, iPhone, iPad, and visionOS. Supports Mosh, Eternal Terminal, SSH certificates, FIDO2 authentication, Yubikey support, and Secure Enclave key storage. Available via annual subscription or one-time purchase, including Panic Sync for server configuration synchronization.

4Code Editor
CategoryiOS Developer Tools
Description

A mobile code editor for iOS and iPadOS that supports local file storage, remote server connections via SFTP/FTP/WebDAV, syntax highlighting for multiple languages, terminal access, and a JavaScript Playground. Shares local storage with Transmit iOS for file workflow integration.

5Playdate
CategoryHandheld Gaming Hardware
Description

A handheld game console featuring a small yellow device with a monochrome screen and a unique crank controller. Includes exclusive games and operates with periodic software update checks.

6Panic Sync
CategoryCross-device Synchronization Service
Description

A subscription-based synchronization service that replicates app configuration data (servers, clips, credentials) across multiple devices, encrypting data before transmission and storing it unreadably even by Panic employees. Available with Prompt 3 subscription or compatible with Nova and Transmit configurations.

7Ratcheteer DX
CategoryIndie Video Games
Description

A lo-fi action-adventure game exploring the depths of a frozen Snowocean. Published by Panic for Steam, Nintendo Switch, Itch.io, and Mac App Store.

8Big Walk
CategoryIndie Video Games
Description

A co-op adventure game developed by House House where players hang out and get lost with friends in a big world. Published by Panic for Steam and PlayStation 5.

9Blippo+
CategoryIndie Video Games
Description

A live-action, new wave, off-cable TV simulator published by Panic. Available for Playdate, Steam, Nintendo Switch, Itch.io, and Mac App Store.

10Herdling
CategoryIndie Video Games
Description

An adventure game from Okomotive, creators of the FAR series. Published by Panic for PlayStation, Xbox, Nintendo Switch, Steam, and Epic Games Store.

11Time Flies
CategoryIndie Video Games
Description

A game about limited time in the world. Published by Panic for PlayStation 5, Nintendo Switch, Mac, and PC.

12despelote
CategoryIndie Video Games
Description

A slice-of-life adventure about childhood and soccer's magical grip over people of Quito, Ecuador in 2001. Published by Panic for PlayStation, Xbox, Steam, Mac App Store, and Nintendo Switch.

13Arco
CategoryIndie Video Games
Description

A game featuring three tales forged in bloodshed, laced with magic, and united by revenge. Published by Panic for Steam, Mac App Store, Epic Games Store, and Nintendo Switch.

14Thank Goodness You're Here!
CategoryIndie Video Games
Description

A comedy slapformer published by Panic. Features hand-drawn animation and surreal British humor. Available for Steam, Mac App Store, Epic Games Store, PlayStation 4 and 5, Xbox, and Nintendo Switch.

15Nour: Play With Your Food
CategoryIndie Video Games
Description

An interactive exploration into the aesthetics of food, produced by TJ Hughes and published by Panic. Available for PlayStation, Steam, and Epic Games Store.

16Untitled Goose Game
CategoryIndie Video Games
Description

A game where players control a horrible goose causing mischief in a village. Originally published by Panic for PC, Mac, Nintendo Switch, PlayStation 4, and Xbox One.

17Firewatch
CategoryIndie Video Games
Description

An adventure game set in the Wyoming wilderness. Originally published by Panic in 2016 for Mac, Windows, Linux, Nintendo Switch, PlayStation 4, and Xbox One.

Scale indicator4 records

Each record includes

Type, Value, Description, Source

Partnership6 partners
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2026-06-09
Description

Co-development partnership for Big Walk, an upcoming co-op adventure game releasing August 4, 2026 as day-one PS Plus Essential title. Developer House House and publisher Panic confirmed the release timing months ahead of typical schedule.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Panic publishes Herdling, a brand new adventure from Okomotive, creators of the atmospheric and acclaimed FAR games. Available for PlayStation, Xbox, Nintendo Switch, Steam, and Epic Games Store.

Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

Sony distributes Panic-published games through PlayStation Store. Big Walk releasing as day-one PS Plus Essential title, driving PS Plus subscription sales.

Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

Steam serves as primary distribution platform for many Panic games including Ratcheteer DX, Big Walk, Arco, and Firewatch.

Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

Nintendo Switch serves as distribution platform for Panic-published games including Untitled Goose Game, Firewatch, Ratcheteer DX, and Herdling.

Strategic tierMinorTypeOthers
Description

Shipping, handling, and fulfillment services for physical products.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Public indie game publisher focused on distinctive, auteur-driven titles. Closely comparable to Panic's publishing arm (Untitle Goose Game, Firewatch, Thank Goodness You're Here!) in model: signs third-party developers, retains publishing rights, distributes across Steam/console stores.

TypeDirect peer
Description

Indie publisher known for artistic, narrative-driven games with strong critical reception. Highly comparable curation philosophy and title profile to Panic's catalog (e.g., What Remains of Edith Finch parallels Herdling / Time Flies in tone).

TypeDirect peer
Description

Independent publisher of indie games with emphasis on unique aesthetic and gameplay. Operates the same sign-and-publish model as Panic across PC and console storefronts.

TypeDirect peer
Description

Narrative-focused indie game publisher with multi-platform distribution across PlayStation, Xbox, Switch, and Steam. Closely comparable to Panic in size, taste, and publishing cadence.

TypeDirect peer
Description

Indie game studio and publisher (Overland, Night in the Woods, Chicory) operating in the same small-team, multi-platform indie publishing space as Panic.

TypeDirect peer
Description

Manufacturer of premium handheld and console gaming hardware (Analogue Pocket, Mega Sg) with proprietary FPGA-based systems. Closest direct peer to Panic's Playdate hardware business in terms of boutique gaming hardware with cultivated software libraries.

TypeDirect peer
Description

Long-running Mac-only developer-tools publisher (BBEdit, TextWrangler) with a similar "native Mac, profitable, small team" ethos. Comparable to Panic's Nova and Transmit as a developer-tool peer on Apple platforms.

8Sublime HQ
TypeDirect peer
Description

Independent publisher of Sublime Text, a premium cross-platform code editor sold via one-time license and subscription. Direct competitor to Panic's Nova code editor in the developer-tools category.

TypeEmerging player
Description

Open-source, Mac-only terminal emulator with a passionate macOS developer user base. Closest open-source competitor to Panic's Prompt SSH terminal for Mac and iOS.

TypeBroad incumbent
Description

Publisher of VS Code, the dominant cross-platform code editor, and owner of Copilot AI tooling. Broad incumbent in the same developer-tools category where Panic competes with Nova, but in a much larger portfolio play rather than a Mac-native specialty product.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat6 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers1 record

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment3 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

Integration4 records

Each record includes

Title, Type, Description, Source

AI maturity
App detail

Has app

Feature5 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles3 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Panic

Mac Developer Tools and Indie Game Publishingpanic.com

Panic Inc. is a privately held, self-funded Portland software company founded in 1997 that develops native Mac and iOS developer tools (Nova, Transmit, Prompt), publishes distinctive indie video games, and manufactures the Playdate handheld console. It serves professional Apple-platform developers and global indie-game consumers via direct, app-store, and platform-holder distribution.

What Panic does

Panic Inc. is a privately held, self-funded software company founded in 1997 in Portland, Oregon, operating with approximately 30 employees across three distinct verticals: native Mac and iOS developer tools, indie game publishing, and proprietary handheld gaming hardware. Its developer tools portfolio centers on 100% native macOS and iOS applications — Nova (code editor), Transmit (SFTP/FTP/S3/WebDAV file transfer), Prompt (SSH terminal for Mac, iOS, iPadOS, and visionOS), and Code Editor for iOS — unified by Panic Sync, an optional encrypted cross-device configuration service. These are sold primarily as one-time licenses through Panic's website and Apple's Mac and iOS App Stores, with Prompt 3 adding a subscription tier.

The company's publishing arm has produced and distributed a roster of critically distinctive indie games including Firewatch (2016), Untitled Goose Game (2019), Thank Goodness You're Here! (2024), Ratcheteer DX and Blippo+ (2025), and upcoming co-op title Big Walk (August 2026, day-one PS Plus Essential). Games are sold through Steam, PlayStation Store, Nintendo Switch eShop, Epic Games Store, Xbox, and other storefronts. The hardware vertical is anchored by Playdate, a small yellow handheld console featuring a unique crank input and a dedicated Catalog of exclusive games sold through Panic's own shop.

Panic is founder-led by Cabel Sasser, Steven Frank, and Linus O'Brien, has never raised external capital, and is described as fully self-funded and sustainable. Its go-to-market is product-led: direct website/app-store sales for tools, storefront distribution and platform partnerships for games, and its own e-commerce plus retail for Playdate hardware. The company targets two principal customer segments — professional Mac/iOS developers (SMB/individual) and global video-game players (casual and indie enthusiasts) — with a secondary niche of Playdate handheld users seeking novel hardware experiences. Privacy-first design, native (non-Electron) implementation, and quality craft are the consistent through-lines across all three businesses.

Panic firmographics

Firmographics
Name
Panic
Legal name
Panic Inc.
Website
https://panic.com
Company type
Private
Founded year
1997
Operating status
Operating
Headcount range
1–10 employees
Short description
Panic Inc. is a privately held, self-funded Portland software company founded in 1997 that develops native Mac and iOS developer tools (Nova, Transmit, Prompt), publishes distinctive indie video games, and manufactures the Playdate handheld console. It serves professional Apple-platform developers and global indie-game consumers via direct, app-store, and platform-holder distribution.
Ownership category
akta.pro rank

Panic industry classification

Industry
Product category
Mac Developer Tools and Indie Game Publishing
NAICS
Software Publishers (5132), Computer Terminal and Other Computer Peripheral Equipment Manufacturing (334118)
SIC
Services-Computer Programming Services (7371), Retail-Hobby, Toy & Game Shops (5945)
akta.pro primary industry
Arcade & Retro Gaming Hardware (Mini Consoles, Arcade Sticks, Cabinets) (HDACANAK)
akta.pro secondary industry
PC Digital Game Stores & Launchers (MPAFACAA)

Keywords

  • Native macOS applications
  • Indie game publishing
  • Handheld gaming console
  • SSH terminal emulator
  • File transfer software

Where Panic is headquartered

Location

Headquarters

HQ city
Portland
HQ country
United States
HQ region
North America

Offices1 record

Markets served

Panic business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Supply Chain, Marketing or Sales, Infrastructure, Operations

Revenue model

  1. Software Sales: Panic sells Mac/iOS applications (Nova, Transmit, Prompt) as direct downloads from their website and through the Mac App Store. Pricing includes both one-time purchase options and subscription models (Prompt 3 is available as subscription or one-time purchase).
  2. Game Publishing: Panic publishes video games created by themselves and third-party developers, distributed through platforms like Steam, PlayStation Store, Nintendo Switch eShop, Epic Games Store, and Mac App Store. Revenue comes from game sales and potentially day-one platform partnerships.
  3. Playdate Hardware and Games: Panic manufactures and sells the Playdate handheld gaming console and publishes exclusive games through the Playdate Catalog. Additional revenue comes from Playdate accessories sold in their store.
  4. Prompt 3 Subscription: Prompt 3 is available as a subscription (¥3,000/year for all platforms) or one-time purchase (¥15,000). Subscription includes all platforms, Panic Sync, and all future updates.

Pricing tiers

ModelBillingPrice
SubscriptionAnnualPrompt 3 Subscription
One time/ perpetual licenseMulti-year contractPrompt 3 One-time Purchase
One time/ perpetual licenseMulti-year contractNova Code Editor
One time/ perpetual licenseMulti-year contractTransmit 5
Unit PricingOne time/ perpetual licensePlaydate Handheld Console
Unit PricingOne time/ perpetual licensePlaydate Catalog Games

Go-to-market motion1 record

Distribution channels8 records

Marketing channels5 records

Panic product offering

Product offering

Core offering

Panic develops and sells native macOS and iOS developer applications (Nova code editor, Transmit file transfer client, Prompt SSH terminal emulator), publishes a curated catalog of independent video games for PC, console, and its own hardware, and manufactures the Playdate handheld gaming console with exclusive game content. The portfolio targets individual Mac developers, sysadmins, and indie game players rather than enterprise accounts.

Product overview

Panic develops a portfolio of native macOS and iOS developer tools alongside publishing video games and manufacturing a handheld gaming console. The developer tools segment includes Nova (a native Mac code editor), Transmit (a file transfer client supporting SFTP, FTP, S3, and WebDAV), Prompt (a native SSH terminal emulator for Mac, iOS, iPadOS, and visionOS), and Code Editor (a mobile code editor for iOS/iPadOS), all optionally connected through Panic Sync for cross-device configuration synchronization. The games publishing segment includes published titles such as Firewatch, Untitled Goose Game, Ratcheteer DX, Big Walk, Thank Goodness You're Here!, and numerous others across PC, console, and mobile platforms. The hardware segment consists of Playdate, a distinctive handheld game console featuring a monochrome screen and crank controller with exclusive games. The company operates from Portland, Oregon with approximately 30 employees.

Differentiator

Problem solved

Functional benefit

Brands

  • Playdate: A handheld game console - a new, tiny, yellow console with a crank.

Products and services

  • Nova A native Mac code editor with syntax highlighting, project management, and built-in file transfer capabilities. Integrates with Panic Sync for cross-device configuration synchronization. Sold as a one-time perpetual license.
  • Transmit 5 A file transfer client for macOS supporting SFTP, FTP, S3, WebDAV, and Amazon S3 protocols. Provides secure file transfer with custom S3 header support and multi-part upload for files over 5 GB. Sold as a one-time perpetual license.
  • Prompt 3 A 100% native SSH terminal emulator for Mac, iPhone, iPad, and visionOS. Supports Mosh, Eternal Terminal, SSH certificates, FIDO2 authentication, Yubikey support, and Secure Enclave key storage. Available via annual subscription or one-time purchase, including Panic Sync for server configuration synchronization.
  • Code Editor A mobile code editor for iOS and iPadOS that supports local file storage, remote server connections via SFTP/FTP/WebDAV, syntax highlighting for multiple languages, terminal access, and a JavaScript Playground. Shares local storage with Transmit iOS for file workflow integration.
  • Playdate A handheld game console featuring a small yellow device with a monochrome screen and a unique crank controller. Includes exclusive games and operates with periodic software update checks.
  • Panic Sync A subscription-based synchronization service that replicates app configuration data (servers, clips, credentials) across multiple devices, encrypting data before transmission and storing it unreadably even by Panic employees. Available with Prompt 3 subscription or compatible with Nova and Transmit configurations.
  • Ratcheteer DX A lo-fi action-adventure game exploring the depths of a frozen Snowocean. Published by Panic for Steam, Nintendo Switch, Itch.io, and Mac App Store.
  • Big Walk A co-op adventure game developed by House House where players hang out and get lost with friends in a big world. Published by Panic for Steam and PlayStation 5.
  • Blippo+ A live-action, new wave, off-cable TV simulator published by Panic. Available for Playdate, Steam, Nintendo Switch, Itch.io, and Mac App Store.
  • Herdling An adventure game from Okomotive, creators of the FAR series. Published by Panic for PlayStation, Xbox, Nintendo Switch, Steam, and Epic Games Store.
  • Time Flies A game about limited time in the world. Published by Panic for PlayStation 5, Nintendo Switch, Mac, and PC.
  • despelote A slice-of-life adventure about childhood and soccer's magical grip over people of Quito, Ecuador in 2001. Published by Panic for PlayStation, Xbox, Steam, Mac App Store, and Nintendo Switch.
  • Arco A game featuring three tales forged in bloodshed, laced with magic, and united by revenge. Published by Panic for Steam, Mac App Store, Epic Games Store, and Nintendo Switch.
  • Thank Goodness You're Here! A comedy slapformer published by Panic. Features hand-drawn animation and surreal British humor. Available for Steam, Mac App Store, Epic Games Store, PlayStation 4 and 5, Xbox, and Nintendo Switch.
  • Nour: Play With Your Food An interactive exploration into the aesthetics of food, produced by TJ Hughes and published by Panic. Available for PlayStation, Steam, and Epic Games Store.
  • Untitled Goose Game A game where players control a horrible goose causing mischief in a village. Originally published by Panic for PC, Mac, Nintendo Switch, PlayStation 4, and Xbox One.
  • Firewatch An adventure game set in the Wyoming wilderness. Originally published by Panic in 2016 for Mac, Windows, Linux, Nintendo Switch, PlayStation 4, and Xbox One.

Companies that use Panic

Customer profile

Named customers1 record

Segments3 records

Ideal customer profiles3 records

Panic technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration4 records

Feature5 records

Panic partnerships and signals

Strategic signal

Partnerships

Six partnerships are on record, tiered core and minor.

  • House HousecoreStrategic or Co-development Partner · 9 June 2026Co-development partnership for Big Walk, an upcoming co-op adventure game releasing August 4, 2026 as day-one PS Plus Essential title. Developer House House and publisher Panic confirmed the release timing months ahead of typical schedule.
  • OkomotivecoreStrategic or Co-development PartnerPanic publishes Herdling, a brand new adventure from Okomotive, creators of the atmospheric and acclaimed FAR games. Available for PlayStation, Xbox, Nintendo Switch, Steam, and Epic Games Store.
  • Sony Interactive EntertainmentcoreChannel Partner/ Reseller/ DistributorSony distributes Panic-published games through PlayStation Store. Big Walk releasing as day-one PS Plus Essential title, driving PS Plus subscription sales.
  • Valve CorporationcoreChannel Partner/ Reseller/ DistributorSteam serves as primary distribution platform for many Panic games including Ratcheteer DX, Big Walk, Arco, and Firewatch.
  • NintendocoreChannel Partner/ Reseller/ DistributorNintendo Switch serves as distribution platform for Panic-published games including Untitled Goose Game, Firewatch, Ratcheteer DX, and Herdling.
  • Shipfusion and Passport ShippingminorOthersShipping, handling, and fulfillment services for physical products.

Scale indicators4 records

Recent moves6 records

Expansion highlights6 records

Panic competitors and assessment

Company assessment

Direct peers

  • Devolver Digital: Public indie game publisher focused on distinctive, auteur-driven titles. Closely comparable to Panic's publishing arm (Untitle Goose Game, Firewatch, Thank Goodness You're Here!) in model: signs third-party developers, retains publishing rights, distributes across Steam/console stores.
  • Annapurna Interactive: Indie publisher known for artistic, narrative-driven games with strong critical reception. Highly comparable curation philosophy and title profile to Panic's catalog (e.g., What Remains of Edith Finch parallels Herdling / Time Flies in tone).
  • Raw Fury: Independent publisher of indie games with emphasis on unique aesthetic and gameplay. Operates the same sign-and-publish model as Panic across PC and console storefronts.
  • Fellow Traveller: Narrative-focused indie game publisher with multi-platform distribution across PlayStation, Xbox, Switch, and Steam. Closely comparable to Panic in size, taste, and publishing cadence.
  • Finji: Indie game studio and publisher (Overland, Night in the Woods, Chicory) operating in the same small-team, multi-platform indie publishing space as Panic.
  • Analogue: Manufacturer of premium handheld and console gaming hardware (Analogue Pocket, Mega Sg) with proprietary FPGA-based systems. Closest direct peer to Panic's Playdate hardware business in terms of boutique gaming hardware with cultivated software libraries.
  • Bare Bones Software: Long-running Mac-only developer-tools publisher (BBEdit, TextWrangler) with a similar "native Mac, profitable, small team" ethos. Comparable to Panic's Nova and Transmit as a developer-tool peer on Apple platforms.
  • Sublime HQ: Independent publisher of Sublime Text, a premium cross-platform code editor sold via one-time license and subscription. Direct competitor to Panic's Nova code editor in the developer-tools category.

Emerging players

  • iTerm2: Open-source, Mac-only terminal emulator with a passionate macOS developer user base. Closest open-source competitor to Panic's Prompt SSH terminal for Mac and iOS.

Broad incumbents

  • GitHub (Microsoft): Publisher of VS Code, the dominant cross-platform code editor, and owner of Copilot AI tooling. Broad incumbent in the same developer-tools category where Panic competes with Nova, but in a much larger portfolio play rather than a Mac-native specialty product.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat6 records

Key risks6 records

Key highlights7 records

Customer concentration

Panic social profiles

Digital presence

Panic financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Panic leadership team

Management profile

Number of profiles

Profiles3 records

Panic funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Panic M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Panic

What does Panic do?

Panic develops and sells native macOS and iOS developer applications (Nova code editor, Transmit file transfer client, Prompt SSH terminal emulator), publishes a curated catalog of independent video games for PC, console, and its own hardware, and manufactures the Playdate handheld gaming console with exclusive game content. The portfolio targets individual Mac developers, sysadmins, and indie game players rather than enterprise accounts.

Is Panic a public or private company?

Panic is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Panic founded?

Panic was founded in 1997. It employs 1 to 10 people.

Where is Panic based?

Panic is headquartered in Portland, United States, in the North America region.

How does Panic make money?

Four revenue lines are on record. Software Sales are the primary driver. The others are game Publishing, playdate Hardware and Games and prompt 3 Subscription.

Who are Panic's main competitors?

Direct peers on record are Devolver Digital, Annapurna Interactive, Raw Fury, Fellow Traveller, Finji, Analogue, Bare Bones Software and Sublime HQ. iTerm2 is listed as an emerging player. GitHub (Microsoft) is listed as a broad incumbent.

Does Panic have an API?

No public API is recorded for Panic.

What industry is Panic in?

Panic's product category is Mac Developer Tools and Indie Game Publishing. Its primary akta.pro industry code is HDACANAK, Arcade & Retro Gaming Hardware (Mini Consoles, Arcade Sticks, Cabinets), with a secondary code of MPAFACAA, PC Digital Game Stores & Launchers. Its NAICS code is 5132 and its SIC code is 7371.

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The VergeThe humble Playdate has become one of gaming’s best dealsPanic's Playdate handheld launched season 3 of games for $39, with eight titles released over four weeks. The season includes Soggy Froggy and Gloom Gate, and the device's $229 price tag is highlighted as affordable compared to other gaming costs. The article notes the Playdate's growing library and rising game prices.njTariff refunds sent to video game customers: ‘Not our money’Indie game publisher Panic refunded all tariffs charged to customers after a Supreme Court ruling deemed them illegal. The company, behind Playdate, said it returned the $12.36 total to original payment cards, with some users receiving over $20.AL.comTariff refunds sent to video game customers: ‘Not our money’Indie game publisher Panic refunded all tariffs charged to customers after a Supreme Court ruling deemed them illegal. The company, behind Playdate, said it baked costs into products and now returns the charge, totaling $12.36, with refunds sent automatically to original payment cards.GamesIndustry.bizPlaydate maker Panic refunds tariff surcharges to customersPlaydate maker Panic is refunding tariff surcharges to customers after the US Supreme Court ruled President Trump's tariffs were an unlawful use of emergency powers. Panic added a clearly labeled 19% tariff line item to Playdate orders after initially trying to absorb the cost itself. Nintendo also received a $300m refund, which it kept, and is now facing lawsuits.SlashdotPanic Passes Trump Tariff Refunds Back to Playdate CustomersPanic, maker of the handheld game system Playdate, is refunding customers the 19% tariff charges it passed along on imports while the Trump administration's duties were in effect, after the Supreme Court ruled the tariffs illegal. Panic said it began receiving government refunds last year and returned the money because it was not theirs to keep. Co-founder Cabel Sasser said clawing back the taxes and processing refunds required significant backend work.Ars TechnicaPanic passes Trump tariff refunds back to the Playdate customers who paid themIndie game publisher Panic, maker of the Playdate handheld, posted an update on its help site saying it has begun receiving refunds of the 19 percent import tariffs it paid on overseas hardware and has refunded all tariffs charged to customers. Panic said its low margins made absorbing the tax impossible, and co-founder Cabel Sasser called returning the money a no-brainer.PCMagNot Like the Others: Panic Refunds Tariff Fees to Playdate CustomersPanic, the maker of the Playdate handheld, is emailing customers who paid higher prices due to US tariffs, refunding the tariff fees after the Supreme Court declared the tariffs illegal in early 2026. Refunds range from $12.36 to $23.48, with new orders from tariffs stopped April 21, 2026. Nintendo has said customers have no legal entitlement to refunds.EngadgetPanic is refunding tariff fees paid by Playdate owners - EngadgetPanic, maker of the Playdate handheld console, is refunding US tariff fees charged to customers under the Trump administration's tariff regime, which was ruled illegal by a Supreme Court decision in February 2026. The company applied the 19 percent tariff to orders until April 21, issued refunds in August after receiving them from the US government, and CEO Cabel Sasser said the money was not kept. Amazon, Sony and Nintendo face class-action lawsuits over similar fees.GameSpotUnlike The Big Console Makers, Playdate Is Refunding You Those Tariff FeesPanic, maker of the Playdate handheld, confirmed it will refund the $12.36 tariff surcharge it charged customers after the US Supreme Court ruled the tariffs unlawful. The refund, communicated by email, should appear in affected accounts within a few days. The company said it could not absorb the tariff cost given its low hardware margins.GamerantBest Big Walk ModsThe article provides a curated list of modifications for the video game Big Walk, developed by House House and published by Panic. It details specific mods that enhance gameplay through improved audio controls, graphical settings, quality-of-life features, and movement speed adjustments. Additionally, it outlines the installation process using the BepInEx framework to enable these customizations.