House House
House House is an independent video game studio in Melbourne, Australia, with four core members developing cooperative adventure games for PlayStation, Nintendo Switch, Xbox, and PC. The studio is best known for the 2019 release Untitled Goose Game and is preparing Big Walk for 2026 release.
- Company typePrivate
- Founded2014
- HeadquartersMelbourne, Australia
- Headcount1–10
- GTM typeB2C
- OfferingSoftware
What House House does
House House is an independent video game development studio founded in 2014 and headquartered in Melbourne, Australia. The company operates with four named core members — Nico Disseldorp, Stuart Gillespie-Cook, Michael McMaster, and Jake Strasser — and maintains full founder ownership with no disclosed external venture or private equity investment. Its product portfolio consists of three cooperative and whimsical adventure games: Push Me Pull You (2016, debut cooperative sports title with a shared-leg mechanic), Untitled Goose Game (2019, a comedic stealth-puzzle adventure that became a critical and cultural breakout), and Big Walk (upcoming cooperative adventure, scheduled for release in August 2026).
The studio distributes titles through major global console and PC storefronts, including PlayStation Store, Nintendo Switch eShop, Xbox Store, and PC platforms such as Steam, leveraging a one-time license sales model. For Big Walk, House House has entered its first formal publishing partnership with Panic, securing day-one placement on Sony's PS Plus Essential subscription service — a distribution outcome that expands reach beyond traditional storefront sales. The studio's go-to-market is consumer-direct across all major platforms, with marketing conducted through its own website, Twitter/X, Bluesky, YouTube, and an email mailing list.
House House's business model is concentrated in front-loaded title-by-title revenue generation with no subscription or live-service components. Value propositions center on original creative IP, distinctive art direction, and cooperative gameplay design rather than proprietary technology, AI systems, or data-driven mechanics. The company's long game-to-game cadence (5–7 year cycles) and four-person headcount define its production capacity ceiling and constrain its addressable market to the niche of stylized, co-op-leaning indie experiences served through third-party platforms.
House House firmographics
Firmographics- Name
- House House
- Legal name
- House House
- Website
- https://househou.se
- Company type
- Private
- Founded year
- 2014
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- House House is an independent video game studio in Melbourne, Australia, with four core members developing cooperative adventure games for PlayStation, Nintendo Switch, Xbox, and PC. The studio is best known for the 2019 release Untitled Goose Game and is preparing Big Walk for 2026 release.
- Ownership category
- akta.pro rank
House House industry classification
Industry- Product category
- Indie Video Games
- akta.pro primary industry
- AAA & Premium Game Studios (PC/Console) (MPAFAAAA)
Keywords
Where House House is headquartered
LocationHeadquarters
- HQ city
- Melbourne
- HQ country
- Australia
- HQ region
- Oceania
Offices1 record
Markets served
House House business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations
Revenue model
- Game Sales: Direct sales of indie games through console digital stores (PS4, Nintendo Switch, Xbox One) and PC platforms. Revenue generated from one-time purchase model per title.
Go-to-market motion1 record
Distribution channels5 records
Marketing channels5 records
House House product offering
Product offeringCore offering
House House is an independent video game studio that designs, develops, and releases cooperative and comedic indie adventure games for consoles (PlayStation, Nintendo Switch, Xbox) and PC. Its catalog includes the cooperative sports game Push Me Pull You, the acclaimed adventure title Untitled Goose Game, and the upcoming co-op game Big Walk, distributed through major digital storefronts and publisher partnerships.
Product overview
House House is an independent video game developer from Melbourne, Australia, specializing in cooperative and whimsical adventure games. Their portfolio consists of three titles: Push Me Pull You (their debut cooperative sports game featuring a shared-leg controller mechanic), Untitled Goose Game (their breakout second title—a critically acclaimed comedic adventure where players control a mischievous goose), and Big Walk (their third cooperative adventure game currently in development with publisher Panic).
Differentiator
Problem solved
Functional benefit
Products and services
- Push Me Pull You House House's debut cooperative sports game featuring a shared-leg controller mechanic where two players work together on one device. Released on PS4 and home computers.
- Untitled Goose Game House House's breakout critically acclaimed comedic cooperative adventure game in which players control a mischievous goose causing chaos in a small English village. Released on Nintendo Switch, PS4, Xbox One, and home computers.
- Big Walk House House's third cooperative adventure game, developed in partnership with publisher Panic and confirmed as a day-one PS Plus Essential title. Targets players seeking cooperative gameplay experiences on console and PC.
Companies that use House House
Customer profileSegments1 record
Ideal customer profiles1 record
House House technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
House House partnerships and signals
Strategic signalPartnerships
One partnership is on record.
- PaniccorePanic serves as the publisher for House House's upcoming co-op adventure game Big Walk. The partnership involves releasing Big Walk as a day-one title on PS Plus Essential, with the announcement arriving months ahead of the typical reveal schedule. This early confirmation strategy appears designed to drive PS Plus subscription sales and promote the current PS5 game lineup.
Scale indicators1 record
Recent moves5 records
Expansion highlights3 records
House House competitors and assessment
Company assessmentDirect peers
- ustwo games: Small studio behind Monument Valley, known for distinctive artistic style, accessible design, and broad mainstream crossover appeal. Mirrors House House's strategy of small-team, distinctive-aesthetic indie games.
- Team Cherry: Australian indie game studio behind Hollow Knight, with a very small core team producing critically acclaimed, distinctive games. Closely comparable to House House in team size, geography, and artisanal indie approach.
- Hello Games: UK indie studio behind No Man's Sky, known for ambitious, distinctive small-team projects and a major post-launch redemption arc. Comparable in small-team, distinctive-vision indie model.
- Landfall Games: Swedish indie studio known for quirky, physics-driven multiplayer games such as Totally Accurate Battle Simulator. Comparable in tone, multiplayer/co-op focus, and small-team indie approach.
- Ghost Town Games: UK indie studio behind Overcooked, specializing in co-op party games. The most direct comparable to House House's co-op adventure focus and breakout-hit co-op model.
- Studio MDHR: Small Canadian studio behind Cuphead, with a distinctive hand-drawn art style and a tiny core team. Comparable to House House in team size, distinctive artistic identity, and indie breakout-hit trajectory.
- Mountains (Florence): Australian indie studio (Annapurna-published) behind Florence, focused on short, distinctive artistic experiences from a tiny team. Closely comparable to House House's small-team, distinctive-vision model.
- Amanita Design: Czech indie studio behind Machinarium and Samorost, with a small team and signature whimsical art style. Comparable in small team, distinctive artistic identity, and quirky creative direction.
- Klei Entertainment: Canadian indie studio behind Don't Starve and Mark of the Ninja, with a small team and a distinctive art style across multiple titles. Comparable in indie model, distinctive aesthetic, and multi-title portfolio.
- Playdead: Danish indie studio behind Limbo and Inside, with a small team and a signature minimalist artistic style. Comparable in team scale, distinct artistic identity, and critically acclaimed indie positioning.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights7 records
Customer concentration
House House social profiles
Digital presenceHouse House financial estimates
Financial estimateRevenue estimate
Valuation estimate
House House leadership team
Management profileNumber of profiles
Profiles4 records
House House funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
House House M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about House House
What does House House do?
House House is an independent video game studio that designs, develops, and releases cooperative and comedic indie adventure games for consoles (PlayStation, Nintendo Switch, Xbox) and PC. Its catalog includes the cooperative sports game Push Me Pull You, the acclaimed adventure title Untitled Goose Game, and the upcoming co-op game Big Walk, distributed through major digital storefronts and publisher partnerships.
Is House House a public or private company?
House House is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was House House founded?
House House was founded in 2014. It employs 1 to 10 people.
Where is House House based?
House House is headquartered in Melbourne, Australia, in the Oceania region.
How does House House make money?
One revenue line is on record: game Sales.
Who are House House's main competitors?
Direct peers on record are ustwo games, Team Cherry, Hello Games, Landfall Games, Ghost Town Games, Studio MDHR, Mountains (Florence), Amanita Design, Klei Entertainment and Playdead.
Does House House have an API?
No public API is recorded for House House.
What industry is House House in?
House House's product category is Indie Video Games. Its primary akta.pro industry code is MPAFAAAA, AAA & Premium Game Studios (PC/Console).