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Disguise

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uuid0004oiy

Namestring
Disguise
Legal namestring
Disguise Systems Limited
Websiteurl
disguise.one
Company typeenum
Private
Founded yearint
2009
Descriptiontext

Disguise Systems Limited, founded in 2009 and headquartered in London, is a global provider of integrated visual experience platforms for the entertainment industry. The company's core offering combines real-time rendering software, purpose-built media server hardware, and cloud-based collaboration tools that enable producers to design, simulate, and deliver complex real-time graphics for live events, virtual production, broadcast studios, and immersive installations. The software stack centers on Designer (the primary design and control application), the new Disguise X1 software-only platform, Disguise Cloud, and the proprietary RenderStream protocol that connects the platform to any external rendering engine (Unreal Engine, Unity, Notch). Hardware spans the GX, VX, RX, and EX media server ranges, supplemented by Omnical camera calibration, VFC video format conversion cards, and Fabric components. The company claims 80% share of the world's biggest A-list live tours, 90% of Tier 1 live shows, and 402 virtual production and xR studios powered across 116 countries.

Disguise operates a hybrid revenue model with five streams: hardware sales (GX/VX/EX/RX servers), software subscriptions and licenses (Designer, X1, Cloud), professional services (creative and technical delivery, including virtual art department and broadcast graphics), training and education through Disguise Learn, and indirect revenue through a four-tier global channel partner program (Creative Production, Rental, Workflow Specialist, System Integration) covering 115+ countries. Pricing is tiered for software (monthly subscriptions with free trials for Designer) and quote-based for enterprise hardware, with multi-year contracts common. Customer concentration sits in entertainment verticals: major concert tours (U2, Adele, Beyoncé, Katy Perry), broadcast networks (NBC, CNN, Eurosport, Turner Sports, ESPN, TUDN, HBO), film and streaming (Disney, Netflix, Top Gun: Maverick virtual production), brand activations (Louis Vuitton, Nike, BMW, Snapdragon), and signature live events (Eurovision Song Contest, MDLBEAST Soundstorm, PIER59 Studios).

The company was acquired by The Carlyle Group in 2021 and has since executed two strategic acquisitions—Polygon Labs (March 2022, broadcast data visualization) and Meptik (July 2022, Atlanta-based creative studio for AR/MR/virtual production)—and recently expanded US presence with an 8,000 sq ft Experience Center in Atlanta's West Midtown (February 2026). The leadership team comprises CEO Fernando Kufer, CCO Tom Rockhill, and founder Ashraf Nehru (Chief Innovation Officer), with offices in London, Atlanta, Los Angeles, New York, and Quebec serving a global customer base.

Short descriptiontext

Disguise Systems Limited is a London-based provider of integrated real-time visual experience platforms combining software (Designer, X1, Cloud, RenderStream), media server hardware (GX/VX/RX/EX ranges), and services for live entertainment, virtual production, broadcast, and immersive installations across 116 countries.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
101–250
akta.pro rankint
HeadquartersLondon, United Kingdom
HQ citystring
London
HQ countrystring
United Kingdom
HQ regionstring
Europe
Markets served

Serves global market

Offices5 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
real-time visual experiences, media server hardware, virtual production software, broadcast graphics platform, live event visualization
Industry1 code
1Rendering, Graphics & Simulation Middleware
CodeMPAFAFABPrimaryYes
NAICS code2 codes
  • Computer Terminal and Other Computer Peripheral Equipment Manufacturing334118
  • Graphic Design Services541430
SIC code1 code
  • Retail-Computer & Computer Software Stores5734
Product category
Visual Experience Technology Platform
Social media profiles1 record
GTM motion3 records

Each record includes

Type, Description, Source

Revenue model5 records
1Hardware Sales
TypeHardware Sales
Description

Sale of media server hardware including GX Range, VX Range, EX Range, and RX Range products. Premium hardware that delivers flawless performance for complex visual productions.

disguise.one
2Software Subscriptions and Licenses
TypeSubscription Recurring
Description

Software platform revenue from Designer, X1, Cloud services, and related tools. Subscription and licensing models for ongoing access to platform capabilities and updates.

disguise.one
3Professional Services
TypeProfessional Services
Description

Creative services (immersive experiences, broadcast graphics, virtual art department) and technical services including project support, consulting, and VAD services from ideation to delivery.

disguise.one
4Training and Education Services
TypeProfessional Services
Description

Disguise Learn platform offering online and classroom courses, user guides, webinars, and training partner programs for skill development.

disguise.one
5Channel Partner Program
TypeOthers
Description

Revenue through global network of Solution Partners providing creative production, rental, workflow specialist, and system integration services.

disguise.one
Marketing channels6 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels7 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components6 values
Technology or R&D, Personnel, Marketing or Sales, Operations, Infrastructure, Supply Chain
Pricing details3 tiers
1Designer pricing with multiple tiers for different user needs
ModelSubscriptionBilling cadenceMonthly
Notes

Tiered subscription model with plans for individuals, teams, and enterprises. Free trial available for initial access.

disguise.one
2Enterprise and custom hardware/software solutions
ModelOne time/ perpetual licenseBilling cadenceMulti-year contract
Notes

Hardware purchases are one-time with potential service contracts. Enterprise software may have perpetual license options.

disguise.one
3Cloud platform services
ModelSubscriptionBilling cadenceMonthly
Notes

Cloud tools subscription for collaborative workflows with separate Cloud pricing page.

disguise.one
GTM typeB2B
B2B
Offering typeSoftware
Software
Brand1 of 16 records shown
1Disguise X1
Description

Software platform described as the most flexible software solution

disguise.one
+15 more records
Core offering1 text field

Disguise provides an integrated visual experience platform combining proprietary software (Designer, X1, Cloud, RenderStream), hardware media servers (GX, VX, RX, EX ranges), and creative and technical services to enable real-time graphics for live entertainment, virtual production, broadcast, immersive installations, stadiums, and brand experiences. The platform supports end-to-end workflows from visualization and design through control and delivery, powering 80% of the world's biggest A-list live tours and 402 virtual production and xR studios across 116 countries.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 6 values shown
  • 80% of world's biggest A-list live tours created and run on Disguise platform
+5 more records
Product overview1 text field

Disguise offers a unified visual experience platform combining software, hardware, and cloud services for real-time spectacle in entertainment. The software portfolio includes Designer (core design/control software), X1 (software-only platform), Cloud (collaborative tools), RenderStream (graphics engine connector), Drive, Previz, Mapping Matter, and Porta. Hardware ranges span the GX, VX, RX, and EX media server families, plus Omnical (camera calibration), VFC cards, and Fabric components, unified through Studio Pro as an integrated solution. The ecosystem is augmented by acquired brands Meptik (creative studio) and Polygon Labs (broadcast visualization). The platform supports 402 VP/xR studios across 116 operating countries and drives 90% of Tier 1 live shows.

Product and service18 records
1Designer
CategoryVisual experience design software
Description

Industry-standard visual experience software for designing, programming, and controlling complex real-time graphics across live shows, broadcasts, and virtual productions.

2Disguise X1
CategoryVisual experience software platform
Description

Software-only platform offering flexible deployment options, enabling Disguise's visual experience capabilities without dedicated hardware.

3Cloud
CategoryCloud-based collaboration platform
Description

Suite of collaborative cloud tools enabling global teams of creators, producers, and clients to create, visualize, and approve real-time 3D projects in accelerated workflows.

4RenderStream
CategoryGraphics control protocol
Description

Proprietary protocol enabling real-time graphics synchronization between Disguise's platform and external rendering engines (Unreal Engine, Unity, etc.), allowing superior graphics control at any scale.

5Drive
CategoryData management software
Description

Data management and content distribution solution within the Disguise ecosystem.

6Previz
CategoryPre-visualization software
Description

Pre-visualization tool for planning and simulating complex visual setups before live deployment.

7Mapping Matter
CategoryProjection mapping software
Description

Projection mapping software for designing and executing complex projection installations on 3D surfaces and architectural elements.

8Porta
CategoryPortable visual experience software
Description

Portable solution for on-the-go visual experience delivery.

9GX Range
CategoryMedia server hardware
Description

Premium media servers for demanding live event and broadcast productions, delivering high performance and reliability for large-scale visual experiences.

10VX Range
CategoryMedia server hardware
Description

Professional media server range for virtual production and broadcast applications.

11RX Range
CategoryRender node hardware
Description

Render node solutions for powering LED volumes and virtual production stages, including the RX III used at PIER59 Studios.

12EX Range
CategoryMedia server hardware
Description

Entry-level or specialized media server hardware for specific use cases.

13Omnical
CategoryCamera calibration hardware
Description

Camera calibration system for aligning virtual and physical elements in LED volume and virtual production environments.

14VFC (Video Format Conversion Cards)
CategoryVideo format conversion hardware
Description

Firmware and hardware solutions for video format conversion and ST 2110 workflow support, enabling low-latency video distribution in broadcast environments.

15Fabric
CategoryHardware component
Description

Hardware component within the Disguise ecosystem.

16Studio Pro
CategoryIntegrated virtual production solution
Description

Complete integrated solution combining Disguise software and hardware for professional virtual production studios.

17Disguise Services
CategoryProfessional services
Description

Project support, consulting, VAD (Virtual Art Department), and data-driven broadcast graphics services; creative services span immersive experiences, broadcast graphics, and virtual art department, while technical services cover project support, consulting, and on-site delivery.

18Disguise Learn
CategoryTraining and education services
Description

Online and classroom courses, user guides, webinars, and training partner programs delivering professional training and certification on the Disguise platform.

Scale indicator8 records

Each record includes

Type, Value, Description, Source

Partnership19 partners
Strategic tierFlagshipTypeStrategic or Co-development PartnerAnnounced on2026-05-15
Description

8-year consecutive partnership providing visual playback infrastructure for Eurovision Song Contest. Deploying GX 3 media servers to power heavily LED-driven stage design. One of first major live broadcast productions to utilize Disguise's IP-VFC firmware update.

Strategic tierCoreTypeTechnology or IntegrationAnnounced on2026-04-01
Description

Partnership for virtual production and augmented reality workflow development. Integration between robotic camera systems (Roaming Pedestal System, Kronos Curved Rail System, LiveTrack AI) and Disguise graphics engines for live sports, virtual production, and high-end cinematography applications.

Strategic tierFlagshipTypeStrategic or Co-development PartnerAnnounced on2026-01-21
Description

Strategic partnership to transform sports arena floors into interactive digital platforms using LED technology. Enables real-time player performance visualization and AR fan experiences. Co-developing fan engagement applications and providing portable digital courts for marquee sports events including NBA All Star Weekend and EuroLeague.

Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2022-07-14
Description

Atlanta-based creative studio acquired in 2022 to expand global reach in immersive productions. Specializes in creating virtual worlds and AR, MR, and virtual production projects. Both companies operate independently but collaborate on developing new solutions and setting standards in entertainment technology.

Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2022-03-08
Description

Broadcast data and content visualization platform acquired to enhance offerings with cloud-based workflows for broadcasters. Integrates high-end graphics and real-time data visualization capabilities into Disguise workflow for improved broadcast production and collaboration.

Strategic tierCoreTypeTechnology or Integration
Description

Strategic technology partnership for Unreal Engine integration. Disguise platform connects with Unreal Engine rendering for real-time visual experiences.

Strategic tierCoreTypeTechnology or Integration
Description

Strategic technology partnership for GPU rendering capabilities powering Disguise's real-time visual experience platform.

Strategic tierStrategicTypeTechnology or Integration
Description

LED display technology partnership providing high-quality LED walls for use with Disguise media servers at events including Eurovision 2026.

Strategic tierStrategicTypeStrategic or Co-development Partner
Description

Strategic partnership for AR/XR experiences and visual technology collaboration in immersive entertainment.

Strategic tierStrategicTypeTechnology or Integration
Description

Technology partnership for entertainment production collaboration with major film and media company.

Strategic tierCoreTypeTechnology or Integration
Description

Technical partnership for rendering engine integration enabling any engine to work with Disguise platform via RenderStream.

Strategic tierStrategicTypeTechnology or Integration
Description

Technical partnership for real-time 3D content creation and visual effects integration.

Strategic tierStrategicTypeChannel Partner/ Reseller/ Distributor
Description

Solution partner providing specialist services for delivering Disguise-based experiences in UK and international markets.

Strategic tierStrategicTypeChannel Partner/ Reseller/ Distributor
Description

Solution partner providing specialist services and technical expertise for Disguise solutions in Canadian and international markets.

Strategic tierStrategicTypeChannel Partner/ Reseller/ Distributor
Description

Solution partner providing specialist services and technical integration for Disguise platform implementations.

Strategic tierStrategicTypeImplementation/ SI/ Consulting Partner
Description

Visual production partner for MDLBEAST Soundstorm 2025 music festival in Riyadh, Saudi Arabia. Deployment of advanced visual technology with ultra-low-latency visuals and interconnected video system.

17PRG
Strategic tierStrategicTypeImplementation/ SI/ Consulting Partner
Description

Production partner for MDLBEAST Soundstorm 2025 music festival. Collaboration on visual experience delivery for thousands of fans.

Strategic tierStrategicTypeImplementation/ SI/ Consulting Partner
Description

Virtual production studio integrating RX III render nodes from Disguise at Manhattan facility. Enhanced real-time 3D in-camera production capabilities for improved reliability, cost savings, and efficiency.

Strategic tierStrategicTypeTechnology or Integration
Description

Audio technology partner for immersive tunnel demonstration at ISE 2026, combining spatial audio with Disguise visual experiences.

Recent move7 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

ROE Visual is a leading LED display manufacturer whose panels are commonly paired with Disguise media servers at large-scale events (e.g., Eurovision 2026). It is a direct infrastructure peer in the live-event visual production stack, though it sits one layer down (the LED panels Disguise drives).

TypeDirect peer
Description

Brompton Technology makes Tessera LED video processors used widely alongside media servers in live events, broadcast and virtual production. It is a direct peer for the image-processing layer of large-scale visual experiences and frequently competes with Disguise's VFC and Fabric product lines.

TypeDirect peer
Description

Megapixel provides high-end LED display processors and rental LED panels for virtual production and broadcast. It is a direct peer in the LED-volume / xR stack Disguise serves, often competing for the same flagship film and broadcast projects.

TypeDirect peer
Description

Pixomondo operates one of the largest networks of virtual production LED volume stages globally and is both a customer and competitor to Disguise in the film/broadcast VP market. It represents an integrated peer that combines stage operations with technology choices that include Disguise hardware.

TypeBroad incumbent
Description

Epic Games' Unreal Engine is the dominant real-time rendering engine integrated with Disguise via RenderStream. While currently a strategic technology partner, Unreal is also a broad incumbent that could expand into show-control / media-server functionality, making it both a critical dependency and a long-term competitive risk.

TypeBroad incumbent
Description

NVIDIA powers the GPU rendering layer beneath Disguise's platform (strategic partner) and through Omniverse is increasingly active in virtual production and broadcast graphics. It is a broad incumbent in the same value chain that could vertically integrate further downstream.

TypeDirect peer
Description

Mo-Sys makes camera tracking and virtual production hardware/software (StarTracker, VP Pro) used on LED volume stages. It directly competes with Disguise's Omnical and the broader xR/VP stack on broadcast and film production sets.

TypeDirect peer
Description

Zero Density provides real-time broadcast graphics and virtual studio solutions (RealityHub, TRAXIS) based on Unreal Engine. It competes directly with Disguise's broadcast segment (NBC, Eurosport, CNN, Turner Sports accounts), particularly for xR broadcast graphics.

TypeBroad incumbent
Description

Ross Video is a long-established broadcast infrastructure vendor offering graphics, production switchers and virtual set solutions. It is a broad incumbent competing with Disguise's broadcast and virtual production offerings for the same TV network and sports broadcast customers.

TypeBroad incumbent
Description

Vizrt (now part of the Vizrt Group alongside NewTek and NDI) is a dominant broadcast graphics and live production platform. It competes with Disguise's broadcast graphics and virtual studio offerings across news, sports and entertainment broadcast customers globally.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers26 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment7 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile5 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
Yes

Docs URL, Description

Integration1 record

Each record includes

Title, Type, Description, Source

AI capability2 records

Each record includes

Type, Description, Source

AI maturity
App detail

Has app

Feature11 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles3 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

Subsidiaries3 records

Each record includes

Name, Acquired on, Relationship type, Type, Business focus

No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A2 records

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Disguise

Visual Experience Technology Platformdisguise.one

Disguise Systems Limited is a London-based provider of integrated real-time visual experience platforms combining software (Designer, X1, Cloud, RenderStream), media server hardware (GX/VX/RX/EX ranges), and services for live entertainment, virtual production, broadcast, and immersive installations across 116 countries.

What Disguise does

Disguise Systems Limited, founded in 2009 and headquartered in London, is a global provider of integrated visual experience platforms for the entertainment industry. The company's core offering combines real-time rendering software, purpose-built media server hardware, and cloud-based collaboration tools that enable producers to design, simulate, and deliver complex real-time graphics for live events, virtual production, broadcast studios, and immersive installations. The software stack centers on Designer (the primary design and control application), the new Disguise X1 software-only platform, Disguise Cloud, and the proprietary RenderStream protocol that connects the platform to any external rendering engine (Unreal Engine, Unity, Notch). Hardware spans the GX, VX, RX, and EX media server ranges, supplemented by Omnical camera calibration, VFC video format conversion cards, and Fabric components. The company claims 80% share of the world's biggest A-list live tours, 90% of Tier 1 live shows, and 402 virtual production and xR studios powered across 116 countries.

Disguise operates a hybrid revenue model with five streams: hardware sales (GX/VX/EX/RX servers), software subscriptions and licenses (Designer, X1, Cloud), professional services (creative and technical delivery, including virtual art department and broadcast graphics), training and education through Disguise Learn, and indirect revenue through a four-tier global channel partner program (Creative Production, Rental, Workflow Specialist, System Integration) covering 115+ countries. Pricing is tiered for software (monthly subscriptions with free trials for Designer) and quote-based for enterprise hardware, with multi-year contracts common. Customer concentration sits in entertainment verticals: major concert tours (U2, Adele, Beyoncé, Katy Perry), broadcast networks (NBC, CNN, Eurosport, Turner Sports, ESPN, TUDN, HBO), film and streaming (Disney, Netflix, Top Gun: Maverick virtual production), brand activations (Louis Vuitton, Nike, BMW, Snapdragon), and signature live events (Eurovision Song Contest, MDLBEAST Soundstorm, PIER59 Studios).

The company was acquired by The Carlyle Group in 2021 and has since executed two strategic acquisitions—Polygon Labs (March 2022, broadcast data visualization) and Meptik (July 2022, Atlanta-based creative studio for AR/MR/virtual production)—and recently expanded US presence with an 8,000 sq ft Experience Center in Atlanta's West Midtown (February 2026). The leadership team comprises CEO Fernando Kufer, CCO Tom Rockhill, and founder Ashraf Nehru (Chief Innovation Officer), with offices in London, Atlanta, Los Angeles, New York, and Quebec serving a global customer base.

Disguise firmographics

Firmographics
Name
Disguise
Legal name
Disguise Systems Limited
Website
https://disguise.one
Company type
Private
Founded year
2009
Operating status
Operating
Headcount range
101–250 employees
Short description
Disguise Systems Limited is a London-based provider of integrated real-time visual experience platforms combining software (Designer, X1, Cloud, RenderStream), media server hardware (GX/VX/RX/EX ranges), and services for live entertainment, virtual production, broadcast, and immersive installations across 116 countries.
Ownership category
akta.pro rank

Disguise industry classification

Industry
Product category
Visual Experience Technology Platform
NAICS
Computer Terminal and Other Computer Peripheral Equipment Manufacturing (334118), Graphic Design Services (541430)
SIC
Retail-Computer & Computer Software Stores (5734)
akta.pro primary industry
Rendering, Graphics & Simulation Middleware (MPAFAFAB)

Keywords

  • Real-time visual experiences
  • Media server hardware
  • Virtual production software
  • Broadcast graphics platform
  • Live event visualization

Where Disguise is headquartered

Location

Headquarters

HQ city
London
HQ country
United Kingdom
HQ region
Europe

Offices5 records

Markets served

Disguise business model

Business model
GTM type
B2B
Offering type
Software
Cost components
Technology or R&D, Personnel, Marketing or Sales, Operations, Infrastructure, Supply Chain

Revenue model

  1. Hardware Sales: Sale of media server hardware including GX Range, VX Range, EX Range, and RX Range products. Premium hardware that delivers flawless performance for complex visual productions.
  2. Software Subscriptions and Licenses: Software platform revenue from Designer, X1, Cloud services, and related tools. Subscription and licensing models for ongoing access to platform capabilities and updates.
  3. Professional Services: Creative services (immersive experiences, broadcast graphics, virtual art department) and technical services including project support, consulting, and VAD services from ideation to delivery.
  4. Training and Education Services: Disguise Learn platform offering online and classroom courses, user guides, webinars, and training partner programs for skill development.
  5. Channel Partner Program: Revenue through global network of Solution Partners providing creative production, rental, workflow specialist, and system integration services.

Pricing tiers

ModelBillingPrice
SubscriptionMonthlyDesigner pricing with multiple tiers for different user needs
One time/ perpetual licenseMulti-year contractEnterprise and custom hardware/software solutions
SubscriptionMonthlyCloud platform services

Go-to-market motion3 records

Distribution channels7 records

Marketing channels6 records

Disguise product offering

Product offering

Core offering

Disguise provides an integrated visual experience platform combining proprietary software (Designer, X1, Cloud, RenderStream), hardware media servers (GX, VX, RX, EX ranges), and creative and technical services to enable real-time graphics for live entertainment, virtual production, broadcast, immersive installations, stadiums, and brand experiences. The platform supports end-to-end workflows from visualization and design through control and delivery, powering 80% of the world's biggest A-list live tours and 402 virtual production and xR studios across 116 countries.

Product overview

Disguise offers a unified visual experience platform combining software, hardware, and cloud services for real-time spectacle in entertainment. The software portfolio includes Designer (core design/control software), X1 (software-only platform), Cloud (collaborative tools), RenderStream (graphics engine connector), Drive, Previz, Mapping Matter, and Porta. Hardware ranges span the GX, VX, RX, and EX media server families, plus Omnical (camera calibration), VFC cards, and Fabric components, unified through Studio Pro as an integrated solution. The ecosystem is augmented by acquired brands Meptik (creative studio) and Polygon Labs (broadcast visualization). The platform supports 402 VP/xR studios across 116 operating countries and drives 90% of Tier 1 live shows.

Differentiator

Problem solved

Functional benefit

Brands

  • Disguise X1: Software platform described as the most flexible software solution
  • Designer
  • Disguise Cloud
  • RenderStream
  • Porta
  • Previz
  • Mapping Matter
  • Disguise Drive
  • GX Range
  • VX Range
  • EX Range
  • RX Range
  • Omnical
  • VFC
  • Fabric
  • Studio Pro

Products and services

  • Designer Industry-standard visual experience software for designing, programming, and controlling complex real-time graphics across live shows, broadcasts, and virtual productions.
  • Disguise X1 Software-only platform offering flexible deployment options, enabling Disguise's visual experience capabilities without dedicated hardware.
  • Cloud Suite of collaborative cloud tools enabling global teams of creators, producers, and clients to create, visualize, and approve real-time 3D projects in accelerated workflows.
  • RenderStream Proprietary protocol enabling real-time graphics synchronization between Disguise's platform and external rendering engines (Unreal Engine, Unity, etc.), allowing superior graphics control at any scale.
  • Drive Data management and content distribution solution within the Disguise ecosystem.
  • Previz Pre-visualization tool for planning and simulating complex visual setups before live deployment.
  • Mapping Matter Projection mapping software for designing and executing complex projection installations on 3D surfaces and architectural elements.
  • Porta Portable solution for on-the-go visual experience delivery.
  • GX Range Premium media servers for demanding live event and broadcast productions, delivering high performance and reliability for large-scale visual experiences.
  • VX Range Professional media server range for virtual production and broadcast applications.
  • RX Range Render node solutions for powering LED volumes and virtual production stages, including the RX III used at PIER59 Studios.
  • EX Range Entry-level or specialized media server hardware for specific use cases.
  • Omnical Camera calibration system for aligning virtual and physical elements in LED volume and virtual production environments.
  • VFC (Video Format Conversion Cards) Firmware and hardware solutions for video format conversion and ST 2110 workflow support, enabling low-latency video distribution in broadcast environments.
  • Fabric Hardware component within the Disguise ecosystem.
  • Studio Pro Complete integrated solution combining Disguise software and hardware for professional virtual production studios.
  • Disguise Services Project support, consulting, VAD (Virtual Art Department), and data-driven broadcast graphics services; creative services span immersive experiences, broadcast graphics, and virtual art department, while technical services cover project support, consulting, and on-site delivery.
  • Disguise Learn Online and classroom courses, user guides, webinars, and training partner programs delivering professional training and certification on the Disguise platform.

Quantifiable outcome

  • 80% of world's biggest A-list live tours created and run on Disguise platform
  • +5 more outcomes

Companies that use Disguise

Customer profile

Named customers26 records

Segments7 records

Ideal customer profiles5 records

Disguise technology and API

Technology

Technology focussed Yes

API detail

Has API
Yes
API docs
API detail

Core technology

AI maturity

App detail

Integration1 record

AI capability2 records

Feature11 records

Disguise partnerships and signals

Strategic signal

Partnerships

19 partnerships are on record, tiered flagship, core and strategic.

  • Creative TechnologyflagshipStrategic or Co-development Partner · 15 May 20268-year consecutive partnership providing visual playback infrastructure for Eurovision Song Contest. Deploying GX 3 media servers to power heavily LED-driven stage design. One of first major live broadcast productions to utilize Disguise's IP-VFC firmware update.
  • MRMC (Mark Roberts Motion Control)coreTechnology or Integration · 1 April 2026Partnership for virtual production and augmented reality workflow development. Integration between robotic camera systems (Roaming Pedestal System, Kronos Curved Rail System, LiveTrack AI) and Disguise graphics engines for live sports, virtual production, and high-end cinematography applications.
  • ASB GlassFloorflagshipStrategic or Co-development Partner · 21 January 2026Strategic partnership to transform sports arena floors into interactive digital platforms using LED technology. Enables real-time player performance visualization and AR fan experiences. Co-developing fan engagement applications and providing portable digital courts for marquee sports events including NBA All Star Weekend and EuroLeague.
  • MeptikcoreStrategic or Co-development Partner · 14 July 2022Atlanta-based creative studio acquired in 2022 to expand global reach in immersive productions. Specializes in creating virtual worlds and AR, MR, and virtual production projects. Both companies operate independently but collaborate on developing new solutions and setting standards in entertainment technology.
  • Polygon LabscoreStrategic or Co-development Partner · 8 March 2022Broadcast data and content visualization platform acquired to enhance offerings with cloud-based workflows for broadcasters. Integrates high-end graphics and real-time data visualization capabilities into Disguise workflow for improved broadcast production and collaboration.
  • Epic GamescoreTechnology or IntegrationStrategic technology partnership for Unreal Engine integration. Disguise platform connects with Unreal Engine rendering for real-time visual experiences.
  • NVIDIAcoreTechnology or IntegrationStrategic technology partnership for GPU rendering capabilities powering Disguise's real-time visual experience platform.
  • ROE VisualstrategicTechnology or IntegrationLED display technology partnership providing high-quality LED walls for use with Disguise media servers at events including Eurovision 2026.
  • SnapstrategicStrategic or Co-development PartnerStrategic partnership for AR/XR experiences and visual technology collaboration in immersive entertainment.
  • Warner Bros.strategicTechnology or IntegrationTechnology partnership for entertainment production collaboration with major film and media company.
  • Unreal EnginecoreTechnology or IntegrationTechnical partnership for rendering engine integration enabling any engine to work with Disguise platform via RenderStream.
  • NotchstrategicTechnology or IntegrationTechnical partnership for real-time 3D content creation and visual effects integration.
  • White LightstrategicChannel Partner/ Reseller/ DistributorSolution partner providing specialist services for delivering Disguise-based experiences in UK and international markets.
  • SolotechstrategicChannel Partner/ Reseller/ DistributorSolution partner providing specialist services and technical expertise for Disguise solutions in Canadian and international markets.
  • Fuse Technical GroupstrategicChannel Partner/ Reseller/ DistributorSolution partner providing specialist services and technical integration for Disguise platform implementations.
  • Visual NoisestrategicImplementation/ SI/ Consulting PartnerVisual production partner for MDLBEAST Soundstorm 2025 music festival in Riyadh, Saudi Arabia. Deployment of advanced visual technology with ultra-low-latency visuals and interconnected video system.
  • PRGstrategicImplementation/ SI/ Consulting PartnerProduction partner for MDLBEAST Soundstorm 2025 music festival. Collaboration on visual experience delivery for thousands of fans.
  • PIER59 StudiosstrategicImplementation/ SI/ Consulting PartnerVirtual production studio integrating RX III render nodes from Disguise at Manhattan facility. Enhanced real-time 3D in-camera production capabilities for improved reliability, cost savings, and efficiency.
  • L-AcousticsstrategicTechnology or IntegrationAudio technology partner for immersive tunnel demonstration at ISE 2026, combining spatial audio with Disguise visual experiences.

Scale indicators8 records

Recent moves7 records

Expansion highlights6 records

Disguise competitors and assessment

Company assessment

Direct peers

  • ROE Visual: ROE Visual is a leading LED display manufacturer whose panels are commonly paired with Disguise media servers at large-scale events (e.g., Eurovision 2026). It is a direct infrastructure peer in the live-event visual production stack, though it sits one layer down (the LED panels Disguise drives).
  • Brompton Technology: Brompton Technology makes Tessera LED video processors used widely alongside media servers in live events, broadcast and virtual production. It is a direct peer for the image-processing layer of large-scale visual experiences and frequently competes with Disguise's VFC and Fabric product lines.
  • Megapixel VR (Megapixel): Megapixel provides high-end LED display processors and rental LED panels for virtual production and broadcast. It is a direct peer in the LED-volume / xR stack Disguise serves, often competing for the same flagship film and broadcast projects.
  • Pixomondo (Sony Pictures Virtual Production): Pixomondo operates one of the largest networks of virtual production LED volume stages globally and is both a customer and competitor to Disguise in the film/broadcast VP market. It represents an integrated peer that combines stage operations with technology choices that include Disguise hardware.
  • Mo-Sys Engineering: Mo-Sys makes camera tracking and virtual production hardware/software (StarTracker, VP Pro) used on LED volume stages. It directly competes with Disguise's Omnical and the broader xR/VP stack on broadcast and film production sets.
  • Zero Density: Zero Density provides real-time broadcast graphics and virtual studio solutions (RealityHub, TRAXIS) based on Unreal Engine. It competes directly with Disguise's broadcast segment (NBC, Eurosport, CNN, Turner Sports accounts), particularly for xR broadcast graphics.

Broad incumbents

  • Epic Games (Unreal Engine): Epic Games' Unreal Engine is the dominant real-time rendering engine integrated with Disguise via RenderStream. While currently a strategic technology partner, Unreal is also a broad incumbent that could expand into show-control / media-server functionality, making it both a critical dependency and a long-term competitive risk.
  • NVIDIA: NVIDIA powers the GPU rendering layer beneath Disguise's platform (strategic partner) and through Omniverse is increasingly active in virtual production and broadcast graphics. It is a broad incumbent in the same value chain that could vertically integrate further downstream.
  • Ross Video: Ross Video is a long-established broadcast infrastructure vendor offering graphics, production switchers and virtual set solutions. It is a broad incumbent competing with Disguise's broadcast and virtual production offerings for the same TV network and sports broadcast customers.
  • Vizrt (Vizrt Group): Vizrt (now part of the Vizrt Group alongside NewTek and NDI) is a dominant broadcast graphics and live production platform. It competes with Disguise's broadcast graphics and virtual studio offerings across news, sports and entertainment broadcast customers globally.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks6 records

Key highlights7 records

Customer concentration

Disguise social profiles

Digital presence

Disguise financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Disguise leadership team

Management profile

Number of profiles

Profiles3 records

Disguise subsidiaries and ownership

Company hierarchy

Subsidiaries3 records

Disguise funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Disguise M&A and investment

M&A and investment

M&A2 records

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Disguise

What does Disguise do?

Disguise provides an integrated visual experience platform combining proprietary software (Designer, X1, Cloud, RenderStream), hardware media servers (GX, VX, RX, EX ranges), and creative and technical services to enable real-time graphics for live entertainment, virtual production, broadcast, immersive installations, stadiums, and brand experiences. The platform supports end-to-end workflows from visualization and design through control and delivery, powering 80% of the world's biggest A-list live tours and 402 virtual production and xR studios across 116 countries.

Is Disguise a public or private company?

Disguise is a private company. It is classified as private equity controlled and is currently operating.

When was Disguise founded?

Disguise was founded in 2009. It employs 101 to 250 people.

Where is Disguise based?

Disguise is headquartered in London, United Kingdom, in the Europe region.

How does Disguise make money?

Five revenue lines are on record. Hardware Sales are the primary driver. The others are software Subscriptions and Licenses, professional Services, training and Education Services and channel Partner Program.

Who are Disguise's main competitors?

Direct peers on record are ROE Visual, Brompton Technology, Megapixel VR (Megapixel), Pixomondo (Sony Pictures Virtual Production), Mo-Sys Engineering and Zero Density. Broad incumbents are Epic Games (Unreal Engine), NVIDIA, Ross Video and Vizrt (Vizrt Group).

Does Disguise have an API?

Yes. Disguise offers REST APIs for integration with third-party systems. The platform states it has 'a growing set of REST APIs' enabling connectivity with various external tools and services. Developer documentation is at developer.disguise.one.

What industry is Disguise in?

Disguise's product category is Visual Experience Technology Platform. Its primary akta.pro industry code is MPAFAFAB, Rendering, Graphics & Simulation Middleware. Its NAICS code is 334118 and its SIC code is 5734.

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Live signals
YahooDisguise Brings the Software Behind the World's Biggest Stages to Every Production With the Expanded X SeriesDisguise announced X2 and X3, extending its Designer software to two and three 4K outputs for smaller productions. The launch aims to make high-end creative tools accessible to DJ sets, tours, and festivals, with X2 and X3 already powering major productions for artists like David Guetta and Martin Garrix.Digital Music NewsSphere and Disguise Announce Multi-Year Technology PartnershipSphere and Disguise announced a multi-year partnership to develop advanced technology for Sphere's immersive entertainment productions. The collaboration will enable Sphere to maintain its leadership in live entertainment while supporting its global expansion. Sphere will be the first partner to bring Disguise's next-generation technology to market.MarketScreenerSphere Entertainment Co. and Disguise Announce Multi-Year Technology Partnership to Advance the Future of Immersive Live EntertainmentSphere Entertainment and Disguise announced a multi-year partnership to develop custom technologies for Sphere's immersive venue. Since 2023, Disguise has supported Sphere's live productions and events, and the new technology will be the first to bring Disguise's next-generation capabilities to market.GurufocusSphere and Disguise Announce Multi-Year Technology Partnership tSphere Entertainment and Disguise announced a multi-year partnership to develop custom technologies for Sphere's immersive venue. The collaboration will enable Sphere to maintain its live entertainment leadership and support expansion, with Sphere as the first partner to bring Disguise's next-generation technology to market.Investing.comSphere Entertainment partners with Disguise on tech development By Investing.comSphere Entertainment announced a multi-year partnership with Disguise to develop technologies for its immersive venues. Disguise has supplied media servers and software since 2023, and the expanded collaboration will advance video playback and prepare for Sphere's global expansion, with the company planning locations in Abu Dhabi and National Harbor.Investing.comSphere Entertainment partners with Disguise on tech development By Investing.comSphere Entertainment announced a multi-year partnership with Disguise to develop technologies for its immersive venues. Disguise has supplied media servers and software since 2023, and the collaboration will advance video playback for Sphere's global expansion, including Abu Dhabi and National Harbor.Stock TitanSphere, Disguise expand multi-year technology partnershipSphere Entertainment and Disguise announced a multi-year partnership to co-develop next-generation video technologies for Sphere venues. The collaboration aims to accelerate video playback capabilities and support Sphere's expansion, with Sphere being the first partner to bring Disguise's new technology to market.Creative BloqHow to use Notch to create live concert effectsGATE1 Studio utilized Notch, Blender, and Disguise Designer to create a real-time medieval fantasy visual system for Laura Pausini's concert tour. The team built a 3D castle model that projected complex particle effects and animations onto LED walls, synchronized with the music via media servers. This workflow allowed for dynamic adjustments during live performances across various venue layouts.EIN PresswireDisguise Expands Presence in the Middle East to Support the Next Frontier of Immersive ProjectsDisguise is expanding its Middle East presence with a new Saudi Arabia entity in 2026 and a UAE entity in 2027, plus partnerships with Tanmiya and A Loud Minority. The company also hired Issa Al Azry as Solutions Design Specialist in Dubai. These moves aim to support immersive projects across the region.InPark MagazineISE 2026 sets new benchmarks for immersive technology and experience designIntegrated Systems Europe (ISE) 2026 in Barcelona was the largest edition to date, featuring increased focus on immersive environment technologies that are becoming more intelligent, connected, and accessible. The event showcased new products and software from companies such as Barco, Christie, Disguise, Modulo Pi, and Philips, highlighting advancements in projection, LED video walls, media ecosystems, calibration, and digital signage.