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SOFTGAMES

Full company profile

uuid0004ojx

Namestring
SOFTGAMES
Legal namestring
SOFTGAMES Mobile Entertainment Services GmbH
Websiteurl
softgames.com
Company typeenum
Private
Founded yearint
2006
Descriptiontext

SOFTGAMES Mobile Entertainment Services GmbH is a Berlin-based, privately held developer of HTML5 instant games, founded in October 2006 by brothers Alexander (CEO) and Andre Krug (COO). The company builds casual, social games—including flagship titles Bubble Shooter Pro, Solitaire Home Story, Cookie Crush, Mahjong Story, and Matching Moments—that run instantly in browsers or inside messenger-app platforms without downloads. Its proprietary Instant Games Platform supports cross-platform play so users on different devices can compete in the same sessions.

The business reaches players through deep distribution partnerships with Facebook (launch partner for Messenger Instant Games in 2016, among only 14 globally), Samsung Instant Play (#1 Top Grossing IAP and IAA in 2023), and LINE QUICK GAME (Japan, 2019), supplemented by Google Play, the Apple App Store, and a direct web channel (e.g., solitairestory.com). SOFTGAMES reports 30M+ monthly active users, an 87% returning-visitor rate, 45+ minute average sessions, and a content library of 400+ in-house games distributed to a network of 2,000+ premium publishers.

Monetization is dual-track: in-app purchases (coins, boosters, premium content) and in-game advertising (pre-roll video, interstitial, rewarded video), historically supplemented by content licensing. The company also operates an advertising offering for global brands targeting its gaming audience. Since 2020 it has operated as a remote-first organization with offices in Berlin and Toronto, holds GDPR compliance, and has received Glassdoor "Superstar Employer" recognition. The company is privately held by its co-founders, has no disclosed venture capital or institutional investors, and has not publicly disclosed revenue.

Short descriptiontext

SOFTGAMES is a Berlin-based developer of HTML5 instant games distributed via Facebook Instant Games, Samsung Instant Play, and LINE, monetizing through in-app purchases and advertising across 30M+ monthly active users worldwide.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersBerlin, Germany
HQ citystring
Berlin
HQ countrystring
Germany
HQ regionstring
Europe
Markets served

Serves global market

Offices2 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
HTML5 instant games, casual mobile games, in-game advertising, social puzzle games, mobile game development
Industry2 codes
1Casual/Hypercasual Game Studios
CodeMPAFAAAGPrimaryYes
2Mobile Game Publishing & App Game Stores
CodeBPAMAKABPrimaryNo
NAICS code1 code
  • Doll, Toy, and Game Manufacturing33993
SIC code1 code
  • Services-Miscellaneous Amusement & Recreation7990
Product category
Casual Mobile Gaming
Social media profiles2 records
GTM motion3 records

Each record includes

Type, Description, Source

Revenue model3 records
1In-App Purchases (IAP)
TypeTransaction Fee
Description

Monetization through in-game purchases including coins, lives, special add-ons, boosters, and premium content. Players can purchase to enhance gameplay experience and progress faster.

softgames.com
2In-Game Advertising
TypeAdvertising
Description

Revenue from advertising through pre-roll video, interstitial video/banner, and rewarded video formats. Advertisers can select targeted audiences from 30+ million active users across HTML5 games platform.

softgames.com
3Content Licensing
TypeLicensing Royalties
Description

Licensing of original game titles (50 HTML5 games licensed by 2013, 100+ original titles released by 2014) to a worldwide developer network and affiliate partners.

softgames.com
Marketing channels5 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels5 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure
GTM typeB2B and B2C
B2B and B2C
Offering typeSoftware
Software
Core offering1 text field

SOFTGAMES develops casual, truly social HTML5 instant games that can be played instantly across all platforms without downloads or installation. The company distributes these games through platform partners (Facebook Instant Games, Samsung Instant Play, LINE QUICK GAME) and generates revenue via in-app purchases and in-game advertising. It also provides in-game advertising inventory to global brands seeking access to its 30M+ monthly active user base.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 5 values shown
  • 30M+ Monthly Active Users with 87% returning visitor rate
+4 more records
Product and service13 records
1Bubble Shooter Pro
CategoryCasual Bubble Shooter Game
Description

A highly successful hyper-social match-3 bubble shooter game that became the largest game on Facebook Instant Games and is played by millions of people around the world every day.

2Solitaire Home Story
CategoryCard / Solitaire Game
Description

A comedy-drama narrative-based solitaire game where players play as Alice, an architect returning to her childhood ranch to rebuild what was lost. Features Klondike solitaire gameplay with additional twists, renovation storyline, and character interactions.

3Hexa Stack
CategoryPuzzle Game
Description

A satisfying puzzle game featuring clever hexagon stacking levels.

4Tile Hero
CategoryPuzzle Game
Description

A tile matching adventure game where players solve puzzles to save the town.

5Matching Moments
CategoryMatch-3 Game
Description

A heartfelt match-your-way story game full of surprises.

6Puzzle Blocks Classic
CategoryPuzzle Game
Description

A classic puzzle blocks game available on Google Play and Facebook Instant Games.

7Solitaire Farm Seasons
CategoryCard / Solitaire Game
Description

A sunny and casual Tri-peaks card game that combines classic Solitaire gameplay with a simplified farming simulation meta-layer where players earn crops to unlock, plant, and harvest.

8Solitaire Tripeaks
CategoryCard / Solitaire Game
Description

A tri-peaks solitaire game available on Facebook Instant Games.

9Jewels Blitz
CategoryMatch-3 Game
Description

A match-3 jewels game available on Facebook.

10Cookie Crush
CategoryMatch-3 Game
Description

A match-3 hit game that grew from 0 to 3M users within a week and became the most successful Match-3 Instant Game. Released on LINE QUICK GAME (Japan) and Facebook Instant Games.

11Mahjong Story
CategoryPuzzle Game
Description

A fresh and dynamic Mahjong puzzle game featuring character May traveling around the world with her ferret best friend Jong, solving puzzles to clear levels and unlock rewards.

12Trivia Quiz
CategoryTrivia / Social Game
Description

A cross-language playable social quiz game where players from all over the world can compete together. Supports six different languages with localized content.

13In-Game Advertising Service
CategoryAdvertising Service
Description

Global in-game advertising service reaching 30+ million monthly active users. Offers brand-safe traffic, high viewability, and diverse demographic audience with various ad formats including Pre-Roll Video, Interstitial Video/Banner, and Rewarded Video ads.

Scale indicator9 records

Each record includes

Type, Value, Description, Source

Partnership4 partners
1LINE
Strategic tierMinorTypeChannel Partner/ Reseller/ DistributorAnnounced on2019-01-01
Description

Partnership with Japan's no. 1 messenger app LINE to release Cookie Crush on LINE QUICK GAME. Cookie Crush was the only game of its genre on the platform, marking SOFTGAMES' first move into the Japanese Messenger Games market.

softgames.com
Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2019-01-01
Description

Other launch partners with SOFTGAMES for Facebook Instant Games in 2016. Listed as fellow exclusive launch partners among only 14 companies globally.

Strategic tierCoreTypeChannel Partner/ Reseller/ DistributorAnnounced on2016-01-01
Description

Facebook Instant Games launch partner in 2016 among only 14 others globally (including Zynga, KING, JamCity). SOFTGAMES develops and distributes instant games on Facebook's platform, with Bubble Shooter Pro becoming the largest game on Facebook Instant Games.

Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

Partnership for Samsung Instant Play distribution. SOFTGAMES held #1 Top Grossing IAP and #1 Top Grossing IAA positions on Samsung Instant in 2023, demonstrating strong partnership value.

Recent move9 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Zynga was a fellow Facebook Instant Games launch partner in 2016 alongside SOFTGAMES, and operates in the same casual/social mobile gaming space with titles like Words With Friends and Zynga Poker. Both monetize via IAP and advertising on social platforms.

TypeDirect peer
Description

Jam City was the third named launch peer for Facebook Instant Games in 2016. It develops casual and narrative mobile games (Cookie Jam, Harry Potter: Hogwarts Mystery) targeting overlapping demographics to SOFTGAMES.

TypeDirect peer
Description

Outfit7 (Talking Tom Gold Run, My Talking Tom Friends) is a casual mobile studio with global reach via advertising and IAP. Similar user demographics (casual, broad-audience) and distribution model to SOFTGAMES.

4King
TypeDirect peer
Description

King (owned by Activision Blizzard / Microsoft) is the other notable Facebook Instant Games launch peer of SOFTGAMES. King dominates match-3 (Candy Crush) which directly overlaps with SOFTGAMES' Bubble Shooter Pro and Cookie Crush. Same casual/social mobile audience.

TypeEmerging player
Description

PlaySimple focuses on trivia and word puzzle games, partly overlapping with SOFTGAMES' Trivia Quiz and Mahjong Story titles. Comparable casual/word-game niche, similar distribution via app stores and Facebook ecosystem.

TypeDirect peer
Description

Playrix is a leading casual mobile game developer behind Homescapes and Gardenscapes — narrative-driven match-3 titles that directly overlap with SOFTGAMES' Solitaire Home Story and Matching Moments. Comparable mid-core casual positioning.

TypeDirect peer
Description

Wildlife Studios is a Brazilian mobile/casual game developer with titles like Tennis Clash and Zooba. Comparable studio scale, casual audience, and advertising + IAP monetization strategy to SOFTGAMES.

TypeDirect peer
Description

Rovio (Angry Birds franchise, now owned by Sega) develops casual mobile games with strong IAP and ad monetization. Comparable studio scale and casual genre focus to SOFTGAMES, though Rovio's IP is more established.

TypeDirect peer
Description

Voodoo is one of the largest hypercasual mobile publishers globally. While SOFTGAMES leans more social-casual and Voodoo leans hypercasual, both rely on heavy advertising-based monetization and lightweight casual mechanics — making Voodoo a relevant operating-model comparable.

TypeBroad incumbent
Description

Take-Two owns Socialpoint, a casual mobile game studio (Dragon City, Monster Legends). Take-Two's broader portfolio positions it as a broad incumbent in casual/social mobile, with comparable title-level dynamics to SOFTGAMES.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers3 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment3 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

Integration10 records

Each record includes

Title, Type, Description, Source

AI maturity
App detail

Has app

Feature3 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles4 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

Subsidiaries1 record

Each record includes

Name, Acquired on, Relationship type, Type, Business focus

Compliance1 record

Each record includes

Name, Class, Description

Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds2 records

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors3 records

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

SOFTGAMES

Casual Mobile Gamingsoftgames.com

SOFTGAMES is a Berlin-based developer of HTML5 instant games distributed via Facebook Instant Games, Samsung Instant Play, and LINE, monetizing through in-app purchases and advertising across 30M+ monthly active users worldwide.

What SOFTGAMES does

SOFTGAMES Mobile Entertainment Services GmbH is a Berlin-based, privately held developer of HTML5 instant games, founded in October 2006 by brothers Alexander (CEO) and Andre Krug (COO). The company builds casual, social games—including flagship titles Bubble Shooter Pro, Solitaire Home Story, Cookie Crush, Mahjong Story, and Matching Moments—that run instantly in browsers or inside messenger-app platforms without downloads. Its proprietary Instant Games Platform supports cross-platform play so users on different devices can compete in the same sessions.

The business reaches players through deep distribution partnerships with Facebook (launch partner for Messenger Instant Games in 2016, among only 14 globally), Samsung Instant Play (#1 Top Grossing IAP and IAA in 2023), and LINE QUICK GAME (Japan, 2019), supplemented by Google Play, the Apple App Store, and a direct web channel (e.g., solitairestory.com). SOFTGAMES reports 30M+ monthly active users, an 87% returning-visitor rate, 45+ minute average sessions, and a content library of 400+ in-house games distributed to a network of 2,000+ premium publishers.

Monetization is dual-track: in-app purchases (coins, boosters, premium content) and in-game advertising (pre-roll video, interstitial, rewarded video), historically supplemented by content licensing. The company also operates an advertising offering for global brands targeting its gaming audience. Since 2020 it has operated as a remote-first organization with offices in Berlin and Toronto, holds GDPR compliance, and has received Glassdoor "Superstar Employer" recognition. The company is privately held by its co-founders, has no disclosed venture capital or institutional investors, and has not publicly disclosed revenue.

SOFTGAMES firmographics

Firmographics
Name
SOFTGAMES
Legal name
SOFTGAMES Mobile Entertainment Services GmbH
Website
https://softgames.com
Company type
Private
Founded year
2006
Operating status
Operating
Headcount range
11–50 employees
Short description
SOFTGAMES is a Berlin-based developer of HTML5 instant games distributed via Facebook Instant Games, Samsung Instant Play, and LINE, monetizing through in-app purchases and advertising across 30M+ monthly active users worldwide.
Ownership category
akta.pro rank

SOFTGAMES industry classification

Industry
Product category
Casual Mobile Gaming
NAICS
Doll, Toy, and Game Manufacturing (33993)
SIC
Services-Miscellaneous Amusement & Recreation (7990)
akta.pro primary industry
Casual/Hypercasual Game Studios (MPAFAAAG)
akta.pro secondary industry
Mobile Game Publishing & App Game Stores (BPAMAKAB)

Keywords

  • HTML5 instant games
  • Casual mobile games
  • In-game advertising
  • Social puzzle games
  • Mobile game development

Where SOFTGAMES is headquartered

Location

Headquarters

HQ city
Berlin
HQ country
Germany
HQ region
Europe

Offices2 records

Markets served

SOFTGAMES business model

Business model
GTM type
B2B and B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure

Revenue model

  1. In-App Purchases (IAP): Monetization through in-game purchases including coins, lives, special add-ons, boosters, and premium content. Players can purchase to enhance gameplay experience and progress faster.
  2. In-Game Advertising: Revenue from advertising through pre-roll video, interstitial video/banner, and rewarded video formats. Advertisers can select targeted audiences from 30+ million active users across HTML5 games platform.
  3. Content Licensing: Licensing of original game titles (50 HTML5 games licensed by 2013, 100+ original titles released by 2014) to a worldwide developer network and affiliate partners.

Go-to-market motion3 records

Distribution channels5 records

Marketing channels5 records

SOFTGAMES product offering

Product offering

Core offering

SOFTGAMES develops casual, truly social HTML5 instant games that can be played instantly across all platforms without downloads or installation. The company distributes these games through platform partners (Facebook Instant Games, Samsung Instant Play, LINE QUICK GAME) and generates revenue via in-app purchases and in-game advertising. It also provides in-game advertising inventory to global brands seeking access to its 30M+ monthly active user base.

Differentiator

Problem solved

Functional benefit

Products and services

  • Bubble Shooter Pro A highly successful hyper-social match-3 bubble shooter game that became the largest game on Facebook Instant Games and is played by millions of people around the world every day.
  • Solitaire Home Story A comedy-drama narrative-based solitaire game where players play as Alice, an architect returning to her childhood ranch to rebuild what was lost. Features Klondike solitaire gameplay with additional twists, renovation storyline, and character interactions.
  • Hexa Stack A satisfying puzzle game featuring clever hexagon stacking levels.
  • Tile Hero A tile matching adventure game where players solve puzzles to save the town.
  • Matching Moments A heartfelt match-your-way story game full of surprises.
  • Puzzle Blocks Classic A classic puzzle blocks game available on Google Play and Facebook Instant Games.
  • Solitaire Farm Seasons A sunny and casual Tri-peaks card game that combines classic Solitaire gameplay with a simplified farming simulation meta-layer where players earn crops to unlock, plant, and harvest.
  • Solitaire Tripeaks A tri-peaks solitaire game available on Facebook Instant Games.
  • Jewels Blitz A match-3 jewels game available on Facebook.
  • Cookie Crush A match-3 hit game that grew from 0 to 3M users within a week and became the most successful Match-3 Instant Game. Released on LINE QUICK GAME (Japan) and Facebook Instant Games.
  • Mahjong Story A fresh and dynamic Mahjong puzzle game featuring character May traveling around the world with her ferret best friend Jong, solving puzzles to clear levels and unlock rewards.
  • Trivia Quiz A cross-language playable social quiz game where players from all over the world can compete together. Supports six different languages with localized content.
  • In-Game Advertising Service Global in-game advertising service reaching 30+ million monthly active users. Offers brand-safe traffic, high viewability, and diverse demographic audience with various ad formats including Pre-Roll Video, Interstitial Video/Banner, and Rewarded Video ads.

Quantifiable outcome

  • 30M+ Monthly Active Users with 87% returning visitor rate
  • +4 more outcomes

Companies that use SOFTGAMES

Customer profile

Named customers3 records

Segments3 records

Ideal customer profiles2 records

SOFTGAMES technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration10 records

Feature3 records

SOFTGAMES partnerships and signals

Strategic signal

Partnerships

Four partnerships are on record, tiered minor and core.

  • LINEminorChannel Partner/ Reseller/ Distributor · 1 January 2019Partnership with Japan's no. 1 messenger app LINE to release Cookie Crush on LINE QUICK GAME. Cookie Crush was the only game of its genre on the platform, marking SOFTGAMES' first move into the Japanese Messenger Games market.
  • Zynga, KING, JamCityminorStrategic or Co-development Partner · 1 January 2019Other launch partners with SOFTGAMES for Facebook Instant Games in 2016. Listed as fellow exclusive launch partners among only 14 companies globally.
  • FacebookcoreChannel Partner/ Reseller/ Distributor · 1 January 2016Facebook Instant Games launch partner in 2016 among only 14 others globally (including Zynga, KING, JamCity). SOFTGAMES develops and distributes instant games on Facebook's platform, with Bubble Shooter Pro becoming the largest game on Facebook Instant Games.
  • SamsungcoreChannel Partner/ Reseller/ DistributorPartnership for Samsung Instant Play distribution. SOFTGAMES held #1 Top Grossing IAP and #1 Top Grossing IAA positions on Samsung Instant in 2023, demonstrating strong partnership value.

Scale indicators9 records

Recent moves9 records

Expansion highlights5 records

SOFTGAMES competitors and assessment

Company assessment

Direct peers

  • Zynga: Zynga was a fellow Facebook Instant Games launch partner in 2016 alongside SOFTGAMES, and operates in the same casual/social mobile gaming space with titles like Words With Friends and Zynga Poker. Both monetize via IAP and advertising on social platforms.
  • Jam City: Jam City was the third named launch peer for Facebook Instant Games in 2016. It develops casual and narrative mobile games (Cookie Jam, Harry Potter: Hogwarts Mystery) targeting overlapping demographics to SOFTGAMES.
  • Outfit7: Outfit7 (Talking Tom Gold Run, My Talking Tom Friends) is a casual mobile studio with global reach via advertising and IAP. Similar user demographics (casual, broad-audience) and distribution model to SOFTGAMES.
  • King: King (owned by Activision Blizzard / Microsoft) is the other notable Facebook Instant Games launch peer of SOFTGAMES. King dominates match-3 (Candy Crush) which directly overlaps with SOFTGAMES' Bubble Shooter Pro and Cookie Crush. Same casual/social mobile audience.
  • Playrix: Playrix is a leading casual mobile game developer behind Homescapes and Gardenscapes — narrative-driven match-3 titles that directly overlap with SOFTGAMES' Solitaire Home Story and Matching Moments. Comparable mid-core casual positioning.
  • Wildlife Studios: Wildlife Studios is a Brazilian mobile/casual game developer with titles like Tennis Clash and Zooba. Comparable studio scale, casual audience, and advertising + IAP monetization strategy to SOFTGAMES.
  • Rovio Entertainment: Rovio (Angry Birds franchise, now owned by Sega) develops casual mobile games with strong IAP and ad monetization. Comparable studio scale and casual genre focus to SOFTGAMES, though Rovio's IP is more established.
  • Voodoo: Voodoo is one of the largest hypercasual mobile publishers globally. While SOFTGAMES leans more social-casual and Voodoo leans hypercasual, both rely on heavy advertising-based monetization and lightweight casual mechanics — making Voodoo a relevant operating-model comparable.

Emerging players

  • PlaySimple: PlaySimple focuses on trivia and word puzzle games, partly overlapping with SOFTGAMES' Trivia Quiz and Mahjong Story titles. Comparable casual/word-game niche, similar distribution via app stores and Facebook ecosystem.

Broad incumbents

  • Take-Two Interactive (Socialpoint): Take-Two owns Socialpoint, a casual mobile game studio (Dragon City, Monster Legends). Take-Two's broader portfolio positions it as a broad incumbent in casual/social mobile, with comparable title-level dynamics to SOFTGAMES.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks5 records

Key highlights7 records

Customer concentration

SOFTGAMES social profiles

Digital presence

SOFTGAMES compliance and trust

Trust signal

Compliance1 record

SOFTGAMES financial estimates

Financial estimate

Revenue estimate

Valuation estimate

SOFTGAMES leadership team

Management profile

Number of profiles

Profiles4 records

SOFTGAMES subsidiaries and ownership

Company hierarchy

Subsidiaries1 record

SOFTGAMES funding detail

Funding detail

Funding overview

Funding rounds2 records

Investors3 records

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

SOFTGAMES M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about SOFTGAMES

What does SOFTGAMES do?

SOFTGAMES develops casual, truly social HTML5 instant games that can be played instantly across all platforms without downloads or installation. The company distributes these games through platform partners (Facebook Instant Games, Samsung Instant Play, LINE QUICK GAME) and generates revenue via in-app purchases and in-game advertising. It also provides in-game advertising inventory to global brands seeking access to its 30M+ monthly active user base.

Is SOFTGAMES a public or private company?

SOFTGAMES is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was SOFTGAMES founded?

SOFTGAMES was founded in 2006. It employs 11 to 50 people.

Where is SOFTGAMES based?

SOFTGAMES is headquartered in Berlin, Germany, in the Europe region.

How does SOFTGAMES make money?

Three revenue lines are on record. In-App Purchases (IAP) is the primary driver. The others are in-Game Advertising and content Licensing.

Who are SOFTGAMES's main competitors?

Direct peers on record are Zynga, Jam City, Outfit7, King, Playrix, Wildlife Studios, Rovio Entertainment and Voodoo. PlaySimple is listed as an emerging player. Take-Two Interactive (Socialpoint) is listed as a broad incumbent.

Does SOFTGAMES have an API?

No public API is recorded for SOFTGAMES.

What industry is SOFTGAMES in?

SOFTGAMES's product category is Casual Mobile Gaming. Its primary akta.pro industry code is MPAFAAAG, Casual/Hypercasual Game Studios, with a secondary code of BPAMAKAB, Mobile Game Publishing & App Game Stores. Its NAICS code is 33993 and its SIC code is 7990.

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