Curiscope
- Company typePrivate
- Founded2016
- HeadquartersBrighton, United Kingdom
- Headcount1–10
- GTM typeB2C
- OfferingHardware or Manufacturing
Curiscope firmographics
Firmographics- Name
- Curiscope
- Legal name
- MORAVIA Consulting, spol. s r.o.
- Website
- https://curiscope.co.uk
- Company type
- Private
- Founded year
- 2016
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Ownership category
- akta.pro rank
Curiscope industry classification
Industry- Product category
- Educational Augmented Reality Products
- NAICS
- Hobby, Toy, and Game Retailers (45912)
- SIC
- Retail-Hobby, Toy & Game Shops (5945)
- akta.pro primary industry
- Virtual Field Trips & Experiential Learning Environments (Museums, Geography, History) (EDAFAJAG)
- akta.pro secondary industries
- STEM & Lab Simulation Media (Virtual Labs, AR/VR) (EDAGALAF), Simulation-Based Learning & Virtual Labs (EDAGAEAG)
Keywords
Where Curiscope is headquartered
LocationHeadquarters
- HQ city
- Brighton
- HQ country
- United Kingdom
- HQ region
- Europe
Markets served
Curiscope business model
Business model- GTM type
- B2C
- Offering type
- Hardware or Manufacturing
- Cost components
- Supply Chain, Technology or R&D, Marketing or Sales, Personnel, Operations
Revenue model
- Hardware Product Sales: Sale of physical products including AR Posters and Virtuali-Tee t-shirts. Products are one-time purchases that include access to the AR app experience.
Go-to-market motion1 record
Distribution channels3 records
Marketing channels3 records
Curiscope product offering
Product offeringCore offering
Curiscope designs and sells augmented reality-enabled physical educational products—primarily the Virtuali-Tee (an AR t-shirt displaying human anatomy) and AR Posters (space-themed wall posters)—that, when scanned with the free Curiscope mobile app, deliver interactive 3D learning experiences for science and STEM education. The company targets both classroom and home learning environments, selling through its own e-commerce channels and a global reseller network.
Product overview
Curiscope is an AR-based educational technology company offering a portfolio of two core interactive learning products: the Virtuali-Tee and AR Posters. Both products use a free smartphone/tablet app to trigger augmented reality experiences, transforming static physical items (t-shirts and wall posters) into immersive 3D educational content. The products are designed as STEM educational resources for science and biology learning in homes and classrooms.
Differentiator
Problem solved
Functional benefit
Brands
- Virtuali-Tee: An interactive AR t-shirt that brings human anatomy to life through a smartphone or tablet app.
- AR Posters
Products and services
- Virtuali-Tee An AR-enabled 100% cotton supersoft t-shirt that displays 3D human anatomy when scanned with the free Curiscope smartphone/tablet app. Targeted at students, teachers, parents, and home educators for interactive anatomy and biology learning in classrooms and at home.
- AR Posters Augmented reality wall posters featuring space and cosmic themes that render planets, stars, and the universe in 3D when scanned with the free Curiscope app, providing immersive astronomy and space science exploration without requiring a telescope. Designed for students, teachers, parents, and home educators.
Companies that use Curiscope
Customer profileSegments2 records
Ideal customer profiles2 records
Curiscope technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature3 records
Curiscope partnerships and signals
Strategic signalPartnerships
Two partnerships are on record, tiered core.
- Reseller NetworkcoreCuriscope maintains a global network of resellers who distribute their AR educational products (Virtuali-Tee and AR Posters) to schools, parents, and educators worldwide. The company provides a 'Find Your Reseller' portal for customers to locate authorized resellers in their region.
- MORAVIA Consulting, spol. s r.o.coreMORAVIA Consulting is the parent company and trademark holder of Curiscope. The company created the Curiscope website and holds all rights to the CURISCOPE brand. Moravia operates the e-commerce shop for Curiscope products at shop.moravia.education.
Scale indicators2 records
Recent moves6 records
Expansion highlights4 records
Curiscope competitors and assessment
Company assessmentDirect peers
- JigSpace: JigSpace builds interactive 3D/AR educational presentations for consumers and educators, directly competing with Curiscope's AR Posters concept of scanning a physical trigger to view 3D content. Both target STEM learning and use smartphone-based AR without dedicated headsets.
- Merge EDU: Merge EDU offers AR learning tools including the Merge Cube — a physical object that triggers 3D content via mobile app — very similar in concept to Curiscope's Virtuali-Tee. Both sell physical-trigger AR products into classrooms and homes for STEM learning.
- ClassVR: ClassVR provides dedicated VR/AR hardware plus content for K-12 classrooms, including 3D science visualizations for anatomy and space — overlapping directly with Curiscope's STEM topics. It is a more hardware-centric peer, but addresses the same teacher purchase decision.
- Lifeliqe: Lifeliqe curates interactive 3D, AR, and VR STEM models for K-12 education — including anatomy and space content that overlaps with Curiscope's portfolio. It targets the same teacher-driven distribution model with both consumer and institutional offerings.
- Avantis Systems: Avantis Systems provides VR and AR educational content for schools, including ClassVR hardware and a content library spanning science topics. It is a UK-based peer with comparable school-distribution model and similar curriculum integration approach.
Broad incumbents
- zSpace: zSpace provides AR/VR STEM education solutions for K-12 and beyond, including interactive 3D content for anatomy, biology, and astronomy — overlapping with Curiscope's anatomy and space topics. zSpace is a more established, broader-incumbent player with deeper institutional penetration.
- Google Arts & Culture: Google Arts & Culture offers immersive AR/VR educational experiences including virtual field trips and 3D artifact exploration via smartphones, directly addressing the experiential learning use case that Curiscope targets. Backed by Google's distribution and content scale, it represents a free/cheap alternative to schools.
- Nearpod: Nearpod is an established K-12 EdTech platform integrating VR field trips and 3D/AR learning experiences into teacher lesson flows. It competes for the same teacher budget and curriculum time that Curiscope targets, though as part of a broader instructional platform.
- EON Reality: EON Reality is an established AR/VR knowledge-transfer platform serving education and industry with interactive 3D learning modules. It overlaps with Curiscope's STEM/simulation focus and offers a broader, more enterprise-oriented portfolio of immersive learning tools.
- Discovery Education: Discovery Education is a major K-12 digital content provider integrating AR/VR experiences (e.g., virtual field trips, 3D models) into its curriculum platform. It competes for the same teacher-content budgets as Curiscope, with much broader content libraries and institutional reach.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat3 records
Key risks6 records
Key highlights6 records
Customer concentration
Curiscope social profiles
Digital presenceCuriscope financial estimates
Financial estimateRevenue estimate
Valuation estimate
Curiscope leadership team
Management profileNumber of profiles
Profiles1 record
Curiscope funding detail
Funding detailFunding overview
Funding rounds3 records
Investors4 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Curiscope M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Curiscope
What does Curiscope do?
Curiscope designs and sells augmented reality-enabled physical educational products—primarily the Virtuali-Tee (an AR t-shirt displaying human anatomy) and AR Posters (space-themed wall posters)—that, when scanned with the free Curiscope mobile app, deliver interactive 3D learning experiences for science and STEM education. The company targets both classroom and home learning environments, selling through its own e-commerce channels and a global reseller network.
Is Curiscope a public or private company?
Curiscope is a private company. It is classified as corporate owned and is currently operating.
When was Curiscope founded?
Curiscope was founded in 2016. It employs 1 to 10 people.
Where is Curiscope based?
Curiscope is headquartered in Brighton, United Kingdom, in the Europe region.
How does Curiscope make money?
One revenue line is on record: hardware Product Sales.
Who are Curiscope's main competitors?
Direct peers on record are JigSpace, Merge EDU, ClassVR, Lifeliqe and Avantis Systems. Broad incumbents are zSpace, Google Arts & Culture, Nearpod, EON Reality and Discovery Education.
Does Curiscope have an API?
No public API is recorded for Curiscope.
What industry is Curiscope in?
Curiscope's product category is Educational Augmented Reality Products. Its primary akta.pro industry code is EDAFAJAG, Virtual Field Trips & Experiential Learning Environments (Museums, Geography, History), with a secondary code of EDAGALAF, STEM & Lab Simulation Media (Virtual Labs, AR/VR). Its NAICS code is 45912 and its SIC code is 5945.