Developer docs
API playgroundTry for free, no card

Search company profiles

Realities.io

Full company profile

uuid000571x

Namestring
Realities.io
Legal namestring
Realities.io Inc.
Websiteurl
realities.io
Company typeenum
Private
Founded yearint
2016
Descriptiontext

Realities.io Inc. is a Berlin-based (with a San Mateo, USA office) photogrammetry studio founded in 2016, incubated at the Boost VC accelerator in San Mateo. The company develops tools and content for capturing real-world environments as high-quality, explorable 3D assets for real-time VR and AR engines, using photogrammetry as its primary capture method. Its team of approximately nine people combines expertise in computer vision, photogrammetry processing, 3D art, and VR game design.

The company's commercial product is Puzzling Places, a relaxing 3D jigsaw puzzle VR game in which players assemble hyper-realistic miniatures of real-world locations captured through photogrammetry. Puzzling Places is distributed self-serve across seven major VR storefronts (Meta Quest, PlayStation VR2, Apple Vision Pro, Steam, Viveport, Pico), with add-on features including multiplayer, handtracking, and the Puzzle Pass monthly content subscription. Underlying the consumer product, Realities.io licenses its proprietary photogrammetry pipeline — including the Realities.io Pipeline Editor — and provides custom VR experience development services for enterprise clients such as Audi (AI:ME vehicle reveal flying VR experience), NASA, and the European Space Agency. The company has also collaborated with Emblematic Group on award-winning immersive storytelling experiences, including 'Home After War' (SXSW 2019 Best Use of Immersive Arts).

Realities.io's revenue combines one-time game sales through VR app stores, recurring Puzzle Pass subscriptions, and B2B professional services for enterprise photogrammetry and VR engagements. Distribution is product-led and exclusively via VR platform marketplaces. The company is privately held, founder-led by CEO Daniel Sproll, with no institutional venture capital rounds disclosed in the available material beyond early Boost VC participation in 2016.

Short descriptiontext

Realities.io is a Berlin-based photogrammetry studio that develops Puzzling Places, a multi-platform VR jigsaw puzzle game using real-world 3D scans, and provides custom photogrammetry-based VR experiences for enterprise clients including Audi, NASA, and ESA.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersBerlin, Germany
HQ citystring
Berlin
HQ countrystring
Germany
HQ regionstring
Europe
Markets served

Serves global market

Offices2 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
VR puzzle game, photogrammetry technology, volumetric 3D capture, 3D environment reconstruction, VR content development
Industry3 codes
1VR/AR Gaming Platforms
CodeBPAMAKAGPrimaryYes
2AR/VR & Spatial Computing (SLAM, 3D vision)
CodeHDAAAEAJPrimaryNo
3Immersive/Interactive Animation (AR/VR/Real-Time)
CodeMPAHACANPrimaryNo
NAICS code2 codes
  • Doll, Toy, and Game Manufacturing33993
  • Software Publishers5132
SIC code2 codes
  • Services-Miscellaneous Amusement & Recreation7990
  • Photographic Equipment & Supplies3861
Product category
Immersive VR Gaming Software
Social media profiles1 record
GTM motion3 records

Each record includes

Type, Description, Source

Revenue model3 records
1Game Sales (Base Application)
TypeOne Time License
Description

One-time purchase of Puzzling Places VR game across multiple platform storefronts. Revenue generated from direct sales through Meta Quest Store, PlayStation Store, Apple App Store, Viveport, and Steam.

realities.io
2Puzzle Pass / Puzzle Packs
TypeSubscription Recurring
Description

Monthly puzzle packs and downloadable content offering additional puzzles featuring photogrammetry scans from around the world. Subscription-style recurring revenue from puzzle content.

realities.io
3Custom VR Experience Development
TypeProfessional Services
Description

B2B services creating custom photogrammetry-based VR experiences for enterprise clients and partners such as Audi, NASA, and ESA.

realities.io
Marketing channels5 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels6 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure
GTM typeB2C
B2C
Offering typeSoftware
Software
Brand1 record
1Puzzling Places
Description

A relaxing and wholesome 3D jigsaw puzzle VR game where players put together hyper-realistic miniatures of beautiful places from around the globe. Features photogrammetry scans, immersive soundscapes, and is available on multiple VR platforms.

realities.io
Core offering1 text field

Realities.io develops and publishes Puzzling Places, a VR jigsaw puzzle game built on proprietary photogrammetry technology that turns real-world locations into photo-realistic, real-time 3D puzzles distributed across Meta Quest, PlayStation VR2, Apple Vision Pro, Steam, Viveport, and Pico headsets. The company also delivers custom photogrammetry-based VR experiences for enterprise clients such as Audi, NASA, and ESA, and sells a monthly Puzzle Pass subscription for additional puzzle content.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 2 values shown
  • Awarded 'Best Use of Immersive Arts' at SXSW 2019 for Home After War experience
+1 more record
Product overview1 text field

Realities.io operates a two-pillar product strategy: (1) Puzzling Places, a flagship VR jigsaw puzzle game that leverages photogrammetry technology to deliver hyper-realistic 3D puzzle experiences across multiple VR platforms including Meta Quest, PlayStation VR2, Apple Vision Pro, VIVE XR Elite, and Steam; and (2) The underlying Realities.io photogrammetry platform and tools that power both Puzzling Places and client VR experiences. The company also offers subscription puzzle packs through Puzzle Pass, multiplayer functionality, and handtracking support as add-on features. Realities.io has collaborated with clients including Audi, NASA, ESA, and Meta on various VR experiences using their photogrammetry pipeline.

Product and service2 records
1Puzzling Places
CategoryVR puzzle game (immersive entertainment software)
Description

A relaxing 3D jigsaw puzzle VR game where players assemble hyper-realistic miniatures of real-world places captured through photogrammetry, with audio-rich soundscapes, comfort features (Force-Pull, Puzzle Groups, See-Through), and flexible seated or roomscale play for individual players and families.

2Realities.io Photogrammetry Technology & Custom VR Experience Development
CategoryPhotogrammetry technology and custom VR development services
Description

Proprietary photogrammetry capture pipeline and Pipeline Editor used to bring photo-realistic, real-time 3D environment assets into VR/AR engines, offered as a B2B service for custom immersive experiences (e.g., Audi AI:ME flying VR, NASA and ESA space experiences, and collaborations with Emblematic Group on award-winning VR films).

Scale indicator3 records

Each record includes

Type, Value, Description, Source

Partnership5 partners
Strategic tierMajorTypeStrategic or Co-development Partner
Description

Collaborated on Audi AI:ME vehicle reveal VR experience. Created a flying VR experience featuring large-scale aerial photogrammetry. Published three-part blog series detailing the making of this experience covering planning, execution, and VR optimization.

2NASA
Strategic tierMajorTypeStrategic or Co-development Partner
Description

Partner for space-related volumetric capture and VR experiences. Collaboration leveraging Realities.io's photogrammetry expertise for NASA projects.

realities.io
Strategic tierMajorTypeStrategic or Co-development Partner
Description

European Space Agency partnership for immersive space experiences using photogrammetry technology.

Strategic tierCoreTypeTechnology or Integration
Description

Platform partnership for Puzzling Places distribution on Meta Quest. Featured on Oculus store as a top VR puzzle game. Also collaborated on VR experiences.

Strategic tierMajorTypeStrategic or Co-development Partner
Description

Collaborated on award-winning VR experience 'Home After War' which won 'Best Use of Immersive Arts' at SXSW 2019. Also worked on 'After Solitary' experience.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeBroad incumbent
Description

Owner of PlayStation VR2 and a major VR content publisher. Comparable as the gatekeeper platform for PSVR2 distribution and a competitor via first-party PSVR2 titles.

TypeDirect peer
Description

Stockholm-based VR game studio behind Demeo, Angry Birds VR, and Cook-Out. Closely comparable to Realities.io as a multi-platform VR game studio shipping premium puzzle and social VR experiences on Quest, PSVR2, and SteamVR.

TypeDirect peer
Description

UK-based VR game developer and publisher with titles across Quest, PSVR2, and PCVR. Comparable to Realities.io as a multi-platform VR studio investing in premium, comfort-oriented VR content.

TypeDirect peer
Description

Swedish VR game studio publishing puzzle and adventure titles (Apex Construct, Cities VR, Wraith: The Oblivion). Directly comparable to Realities.io for multi-platform VR publishing with a premium, comfort-leaning portfolio.

TypeDirect peer
Description

Pittsburgh-based studio behind I Expect You To Die and Until You Fall. Comparable as a VR-focused game studio shipping quality, comfort-first VR experiences across major headsets.

TypeDirect peer
Description

Dutch VR publisher/developer of Arizona Sunshine, After the Fall, and Ghostbusters. Comparable to Realities.io as a multi-platform VR game publisher with both first-party and published titles.

TypeDirect peer
Description

Austin-based VR game studio behind Vacation Simulator and Job Simulator. Comparable to Realities.io as a creator of comfort-first, family-friendly VR content on Quest and SteamVR.

TypeBroad incumbent
Description

Owner of the Quest VR platform, Reality Labs, and a growing first-party VR games portfolio. Relevant as the dominant VR hardware platform on which Puzzling Places is distributed and as a potential competitor and partner.

TypeEmerging player
Description

AI-driven photogrammetry and neural radiance field platform for 3D scene capture. Comparable to Realities.io's photogrammetry technology layer as a next-generation competitor in volumetric capture.

TypeBroad incumbent
Description

Established digital-twin and 3D spatial capture platform serving real estate, AEC, and enterprise. Comparable to Realities.io's B2B photogrammetry engagements as a much larger, well-funded incumbent in 3D environment capture.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks7 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers6 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment3 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature4 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles9 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds2 records

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors1 record

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Realities.io

Immersive VR Gaming Softwarerealities.io

Realities.io is a Berlin-based photogrammetry studio that develops Puzzling Places, a multi-platform VR jigsaw puzzle game using real-world 3D scans, and provides custom photogrammetry-based VR experiences for enterprise clients including Audi, NASA, and ESA.

What Realities.io does

Realities.io Inc. is a Berlin-based (with a San Mateo, USA office) photogrammetry studio founded in 2016, incubated at the Boost VC accelerator in San Mateo. The company develops tools and content for capturing real-world environments as high-quality, explorable 3D assets for real-time VR and AR engines, using photogrammetry as its primary capture method. Its team of approximately nine people combines expertise in computer vision, photogrammetry processing, 3D art, and VR game design.

The company's commercial product is Puzzling Places, a relaxing 3D jigsaw puzzle VR game in which players assemble hyper-realistic miniatures of real-world locations captured through photogrammetry. Puzzling Places is distributed self-serve across seven major VR storefronts (Meta Quest, PlayStation VR2, Apple Vision Pro, Steam, Viveport, Pico), with add-on features including multiplayer, handtracking, and the Puzzle Pass monthly content subscription. Underlying the consumer product, Realities.io licenses its proprietary photogrammetry pipeline — including the Realities.io Pipeline Editor — and provides custom VR experience development services for enterprise clients such as Audi (AI:ME vehicle reveal flying VR experience), NASA, and the European Space Agency. The company has also collaborated with Emblematic Group on award-winning immersive storytelling experiences, including 'Home After War' (SXSW 2019 Best Use of Immersive Arts).

Realities.io's revenue combines one-time game sales through VR app stores, recurring Puzzle Pass subscriptions, and B2B professional services for enterprise photogrammetry and VR engagements. Distribution is product-led and exclusively via VR platform marketplaces. The company is privately held, founder-led by CEO Daniel Sproll, with no institutional venture capital rounds disclosed in the available material beyond early Boost VC participation in 2016.

Realities.io firmographics

Firmographics
Name
Realities.io
Legal name
Realities.io Inc.
Website
https://realities.io
Company type
Private
Founded year
2016
Operating status
Operating
Headcount range
1–10 employees
Short description
Realities.io is a Berlin-based photogrammetry studio that develops Puzzling Places, a multi-platform VR jigsaw puzzle game using real-world 3D scans, and provides custom photogrammetry-based VR experiences for enterprise clients including Audi, NASA, and ESA.
Ownership category
akta.pro rank

Realities.io industry classification

Industry
Product category
Immersive VR Gaming Software
NAICS
Doll, Toy, and Game Manufacturing (33993), Software Publishers (5132)
SIC
Services-Miscellaneous Amusement & Recreation (7990), Photographic Equipment & Supplies (3861)
akta.pro primary industry
VR/AR Gaming Platforms (BPAMAKAG)
akta.pro secondary industries
AR/VR & Spatial Computing (SLAM, 3D vision) (HDAAAEAJ), Immersive/Interactive Animation (AR/VR/Real-Time) (MPAHACAN)

Keywords

  • VR puzzle game
  • Photogrammetry technology
  • Volumetric 3D capture
  • 3D environment reconstruction
  • VR content development

Where Realities.io is headquartered

Location

Headquarters

HQ city
Berlin
HQ country
Germany
HQ region
Europe

Offices2 records

Markets served

Realities.io business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure

Revenue model

  1. Game Sales (Base Application): One-time purchase of Puzzling Places VR game across multiple platform storefronts. Revenue generated from direct sales through Meta Quest Store, PlayStation Store, Apple App Store, Viveport, and Steam.
  2. Puzzle Pass / Puzzle Packs: Monthly puzzle packs and downloadable content offering additional puzzles featuring photogrammetry scans from around the world. Subscription-style recurring revenue from puzzle content.
  3. Custom VR Experience Development: B2B services creating custom photogrammetry-based VR experiences for enterprise clients and partners such as Audi, NASA, and ESA.

Go-to-market motion3 records

Distribution channels6 records

Marketing channels5 records

Realities.io product offering

Product offering

Core offering

Realities.io develops and publishes Puzzling Places, a VR jigsaw puzzle game built on proprietary photogrammetry technology that turns real-world locations into photo-realistic, real-time 3D puzzles distributed across Meta Quest, PlayStation VR2, Apple Vision Pro, Steam, Viveport, and Pico headsets. The company also delivers custom photogrammetry-based VR experiences for enterprise clients such as Audi, NASA, and ESA, and sells a monthly Puzzle Pass subscription for additional puzzle content.

Product overview

Realities.io operates a two-pillar product strategy: (1) Puzzling Places, a flagship VR jigsaw puzzle game that leverages photogrammetry technology to deliver hyper-realistic 3D puzzle experiences across multiple VR platforms including Meta Quest, PlayStation VR2, Apple Vision Pro, VIVE XR Elite, and Steam; and (2) The underlying Realities.io photogrammetry platform and tools that power both Puzzling Places and client VR experiences. The company also offers subscription puzzle packs through Puzzle Pass, multiplayer functionality, and handtracking support as add-on features. Realities.io has collaborated with clients including Audi, NASA, ESA, and Meta on various VR experiences using their photogrammetry pipeline.

Differentiator

Problem solved

Functional benefit

Brands

  • Puzzling Places: A relaxing and wholesome 3D jigsaw puzzle VR game where players put together hyper-realistic miniatures of beautiful places from around the globe. Features photogrammetry scans, immersive soundscapes, and is available on multiple VR platforms.

Products and services

  • Puzzling Places A relaxing 3D jigsaw puzzle VR game where players assemble hyper-realistic miniatures of real-world places captured through photogrammetry, with audio-rich soundscapes, comfort features (Force-Pull, Puzzle Groups, See-Through), and flexible seated or roomscale play for individual players and families.
  • Realities.io Photogrammetry Technology & Custom VR Experience Development Proprietary photogrammetry capture pipeline and Pipeline Editor used to bring photo-realistic, real-time 3D environment assets into VR/AR engines, offered as a B2B service for custom immersive experiences (e.g., Audi AI:ME flying VR, NASA and ESA space experiences, and collaborations with Emblematic Group on award-winning VR films).

Quantifiable outcome

  • Awarded 'Best Use of Immersive Arts' at SXSW 2019 for Home After War experience
  • +1 more outcomes

Companies that use Realities.io

Customer profile

Named customers6 records

Segments3 records

Ideal customer profiles2 records

Realities.io technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature4 records

Realities.io partnerships and signals

Strategic signal

Partnerships

Five partnerships are on record, tiered major and core.

  • AudimajorStrategic or Co-development PartnerCollaborated on Audi AI:ME vehicle reveal VR experience. Created a flying VR experience featuring large-scale aerial photogrammetry. Published three-part blog series detailing the making of this experience covering planning, execution, and VR optimization.
  • NASAmajorStrategic or Co-development PartnerPartner for space-related volumetric capture and VR experiences. Collaboration leveraging Realities.io's photogrammetry expertise for NASA projects.
  • ESA (European Space Agency)majorStrategic or Co-development PartnerEuropean Space Agency partnership for immersive space experiences using photogrammetry technology.
  • Meta (Facebook/Oculus)coreTechnology or IntegrationPlatform partnership for Puzzling Places distribution on Meta Quest. Featured on Oculus store as a top VR puzzle game. Also collaborated on VR experiences.
  • Emblematic GroupmajorStrategic or Co-development PartnerCollaborated on award-winning VR experience 'Home After War' which won 'Best Use of Immersive Arts' at SXSW 2019. Also worked on 'After Solitary' experience.

Scale indicators3 records

Recent moves6 records

Expansion highlights6 records

Realities.io competitors and assessment

Company assessment

Broad incumbents

  • Sony Interactive Entertainment: Owner of PlayStation VR2 and a major VR content publisher. Comparable as the gatekeeper platform for PSVR2 distribution and a competitor via first-party PSVR2 titles.
  • Meta: Owner of the Quest VR platform, Reality Labs, and a growing first-party VR games portfolio. Relevant as the dominant VR hardware platform on which Puzzling Places is distributed and as a potential competitor and partner.
  • Matterport: Established digital-twin and 3D spatial capture platform serving real estate, AEC, and enterprise. Comparable to Realities.io's B2B photogrammetry engagements as a much larger, well-funded incumbent in 3D environment capture.

Direct peers

  • Resolution Games: Stockholm-based VR game studio behind Demeo, Angry Birds VR, and Cook-Out. Closely comparable to Realities.io as a multi-platform VR game studio shipping premium puzzle and social VR experiences on Quest, PSVR2, and SteamVR.
  • nDreams: UK-based VR game developer and publisher with titles across Quest, PSVR2, and PCVR. Comparable to Realities.io as a multi-platform VR studio investing in premium, comfort-oriented VR content.
  • Fast Travel Games: Swedish VR game studio publishing puzzle and adventure titles (Apex Construct, Cities VR, Wraith: The Oblivion). Directly comparable to Realities.io for multi-platform VR publishing with a premium, comfort-leaning portfolio.
  • Schell Games: Pittsburgh-based studio behind I Expect You To Die and Until You Fall. Comparable as a VR-focused game studio shipping quality, comfort-first VR experiences across major headsets.
  • Vertigo Games: Dutch VR publisher/developer of Arizona Sunshine, After the Fall, and Ghostbusters. Comparable to Realities.io as a multi-platform VR game publisher with both first-party and published titles.
  • Owlchemy Labs: Austin-based VR game studio behind Vacation Simulator and Job Simulator. Comparable to Realities.io as a creator of comfort-first, family-friendly VR content on Quest and SteamVR.

Emerging players

  • Luma AI: AI-driven photogrammetry and neural radiance field platform for 3D scene capture. Comparable to Realities.io's photogrammetry technology layer as a next-generation competitor in volumetric capture.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat5 records

Key risks7 records

Key highlights7 records

Customer concentration

Realities.io social profiles

Digital presence

Realities.io financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Realities.io leadership team

Management profile

Number of profiles

Profiles9 records

Realities.io funding detail

Funding detail

Funding overview

Funding rounds2 records

Investors1 record

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Realities.io M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Realities.io

What does Realities.io do?

Realities.io develops and publishes Puzzling Places, a VR jigsaw puzzle game built on proprietary photogrammetry technology that turns real-world locations into photo-realistic, real-time 3D puzzles distributed across Meta Quest, PlayStation VR2, Apple Vision Pro, Steam, Viveport, and Pico headsets. The company also delivers custom photogrammetry-based VR experiences for enterprise clients such as Audi, NASA, and ESA, and sells a monthly Puzzle Pass subscription for additional puzzle content.

Is Realities.io a public or private company?

Realities.io is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Realities.io founded?

Realities.io was founded in 2016. It employs 1 to 10 people.

Where is Realities.io based?

Realities.io is headquartered in Berlin, Germany, in the Europe region.

How does Realities.io make money?

Three revenue lines are on record. Game Sales (Base Application) is the primary driver. The others are puzzle Pass / Puzzle Packs and custom VR Experience Development.

Who are Realities.io's main competitors?

Broad incumbents on record are Sony Interactive Entertainment, Meta and Matterport. Direct peers are Resolution Games, nDreams, Fast Travel Games, Schell Games, Vertigo Games and Owlchemy Labs. Luma AI is listed as an emerging player.

Does Realities.io have an API?

No public API is recorded for Realities.io.

What industry is Realities.io in?

Realities.io's product category is Immersive VR Gaming Software. Its primary akta.pro industry code is BPAMAKAG, VR/AR Gaming Platforms, with a secondary code of HDAAAEAJ, AR/VR & Spatial Computing (SLAM, 3D vision). Its NAICS code is 33993 and its SIC code is 7990.

Unlock the full company data

50 free credits on sign-up, no credit card required.

Contact sales