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Girl Geek Academy

Full company profile

uuid00057c6

Namestring
Girl Geek Academy
Legal namestring
Girl Geek Academy
Company typeenum
Private
Founded yearint
2014
Descriptiontext

Girl Geek Academy is a Melbourne-based social enterprise founded in 2014 with a stated mission of bringing one million women and girls into technology careers by 2030. It operates a portfolio of free educational programs targeting women, girls, and non-binary participants across age cohorts — including SheHacksSwift (a high-school work-experience program scheduled to expand from Melbourne to Sydney), AI High (free AI literacy workshops sponsored by the Telstra Foundation), and the historically significant SheHacks, billed as the world's first all-women hackathon. The organization also sells retail products (Girl Geeks Book Series at $49.95 and Girl Geek Beanies at $29) and operates a published book line for ages 7-12, extending its funnel into primary-school audiences.

The organization's revenue mechanics combine three streams: small-scale product sales, government grants and tender-based consulting, and corporate sponsorship. Historical funding includes a $1M commitment from Go1 and a $300,000 grant from LaunchVic in 2017, and a March 2025 grant from the Australian Department of Employment and Workplace Relations. The current flagship AI High program is supported by the Telstra Foundation. The team is small — between 1 and 10 employees — led by CEO and founder Sarah Moran alongside co-founders Lisy Kane, April Staines, Amanda Watts, Leura Smith, and Cherie Tan.

Girl Geek Academy has positioned itself as a policy and ecosystem stakeholder in the Australian women-in-tech space, including submitting evidence to the 2023 Australian Senate Diversity in STEM review. Its go-to-market is community- and partnership-driven rather than commercial, and it does not disclose revenue, headcount growth metrics, or pricing for its institutional programs. The core technology consists of curriculum content and program delivery infrastructure, with AI featured as a teaching subject rather than as a proprietary product capability.

Short descriptiontext

Girl Geek Academy is a Melbourne-based social enterprise founded in 2014 that delivers free technology and AI literacy programs — including hackathons, high-school work experience, and online workshops — to women, girls, and non-binary participants across Australia, funded by grants and corporate sponsorships.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersMelbourne, Australia
HQ citystring
Melbourne
HQ countrystring
Australia
HQ regionstring
Oceania
Markets served

Serves global market

Offices2 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
STEM education programs, women in technology, coding workshops, hackathon events, gender equality consulting
Industry3 codes
1Robotics & Engineering Summer Camps / Bootcamps
CodeEDAMADAFPrimaryYes
2Robotics, Engineering & Makers Camps
CodeEDAMALAEPrimaryNo
3AI & Machine Learning (Foundations & Applied)
CodeEDAMACAGPrimaryNo
NAICS code2 codes
  • All Other Schools and Instruction61169
  • Computer Training61142
SIC code1 code
  • Services-Educational Services8200
Product category
STEM Education Services
GTM motion3 records

Each record includes

Type, Description, Source

Revenue model4 records
1Product sales (books and branded accessories)
TypeHardware Sales
Description

One-time e-commerce sales through the company's own online storefront, including the Girl Geeks book series (4-book boxed set) and branded accessories such as the Girl Geek Beanie. Payments processed via Stripe.

girlgeekacademy.com
2Educational workshops and remote learning programs
TypeManaged Services
Description

Free online programs for participants (AI High, #SheHacksSwift) supported by sponsors and partners; in-person workshops are run in Sydney and Melbourne. Revenue is generated indirectly via sponsorships and grants rather than participant fees.

girlgeekacademy.com
3Corporate and government grants, tenders, and consulting
TypeProfessional Services
Description

Revenue from large government grants and tenders, corporate clients, and expert 'Girl Geek' consultancy to organisations seeking help tackling gender-equality challenges. Used to sustain programs and operations.

girlgeekacademy.com
4Corporate sponsorship / foundation funding
TypeSubscription Recurring
Description

Sponsored programs such as AI High, which is supported by the Telstra Foundation. Sponsorship underwrites free educational delivery to participants.

girlgeekacademy.com
Marketing channels8 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels4 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Personnel, Operations, Marketing or Sales, Technology or R&D
Pricing details5 tiers
1AI High weekly online workshops — free for Australian high school girls and gender-diverse students
ModelFreemiumBilling cadencePay-as-you-go
Notes

Free of charge; sponsored by Telstra Foundation.

girlgeekacademy.com
2#SheHacksSwift work-experience workshops — free for high school girls and non-binary students
ModelFreemiumBilling cadencePay-as-you-go
Notes

Free; run in Sydney CBD (7–9 January) and Melbourne CBD (13–15 January). Participants must commit to pre-work online workshops.

girlgeekacademy.com
3Girl Geek Beanie (branded accessory) — flat unit price
ModelUnit PricingBilling cadencePay-as-you-go
Notes

AUD $29.00 per unit.

girlgeekacademy.com
4Girl Geeks Book Series (4-book boxed set) — flat unit price
ModelUnit PricingBilling cadencePay-as-you-go
Notes

AUD $49.95 per boxed set; categorised under Books; product weight 0.6 kg; flat-rate shipping applies.

girlgeekacademy.com
5Expert 'Girl Geek' consultancy and collaboration — quote-based
ModelOtherBilling cadenceMulti-year contract
Notes

Not publicly disclosed; available on request via [email protected].

girlgeekacademy.com
GTM typeB2B and B2C
B2B and B2C
Offering typeServices
Services
Brand1 of 3 records shown
1AI High
Description

A series of free online weekly workshops for Australian high school girls and gender-diverse students covering AI, games, digital art, programming, 3D modelling, and related tech topics. Sponsored by the Telstra Foundation.

girlgeekacademy.com
+2 more records
Core offering1 text field

Girl Geek Academy is an Australian social enterprise that delivers free educational workshops and programs (such as AI High and SheHacksSwift) teaching coding, AI, game development, Swift app development, 3D printing, and other tech skills to women and girls. It also sells branded merchandise including a children's book series and accessories, and offers expert gender-equality consultancy to corporates, government, and schools.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 4 values shown
  • Ran the world's first all-women hackathon in 2014
+3 more records
Product overview1 text field

Girl Geek Academy operates a social-enterprise educational program portfolio rather than a unified SaaS platform. Its core offering consists of educational programs and workshops (AI High and SheHacksSwift) that teach technology skills to high school girls and gender-diverse students, complemented by a merchandise line (the Girl Geek Beanie) and a children's book series (Girl Geeks: Book Series) sold through an online shop. AI High (free online AI/games/coding workshops sponsored by the Telstra Foundation) and SheHacksSwift (free high-school work experience building Apple-device apps) function as the flagship program modules, while the Girl Geek Beanie and the Girl Geeks book series are revenue-generating retail products supporting the social enterprise mission.

Product and service5 records
1AI High
CategoryEducational Program / Workshop
Description

A free series of online workshops for Australian high school girls and gender-diverse students, exploring a new tech topic each week (games, digital art, programming, 3D modelling, chatbots, AI) and supported by a member-only moderated forum.

2SheHacksSwift
CategoryEducational Program / Work Experience
Description

A free high-school work experience program in which participants learn to design and develop apps for Apple devices using the Swift programming language, run in Sydney CBD and Melbourne CBD during school holidays.

3Girl Geeks: Book Series (4 Books)
CategoryMerchandise / Book
Description

A boxed set of four fiction books written for girls aged 7-12, following four characters through tech-themed adventures such as a hackathon, designed to encourage interest in gaming, coding, and STEM.

4Girl Geek Beanie
CategoryMerchandise / Accessory
Description

The official Girl Geek Academy branded beanie, sold as part of the accessories range on the Girl Geek Academy online shop for AUD $29.00.

5Girl Geek Consultancy
CategoryConsulting / Professional Services
Description

Expert 'Girl Geek' consultancy, campaign collaborations, classes, hackathons and remote-learning programs delivered to corporates, government, schools, and the tech community seeking to advance gender-equality goals.

Scale indicator7 records

Each record includes

Type, Value, Description, Source

Partnership1 partner
Strategic tierCore Content PartnerTypeStrategic or Co-development Partner
Description

Alex Miles is the author of the Girl Geeks 4-book boxed series, written in partnership with Girl Geek Academy. Based in Melbourne, Miles has also written in the Zac Power series and other children's books.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight4 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

US-based nonprofit running free coding clubs, summer programs, and college-looping programs for girls and non-binary students. Closest direct peer to Girl Geek Academy's K-12/high-school tech-education mission, with a comparable community + curriculum model.

TypeDirect peer
Description

US nonprofit running workshops, hackathons, and after-school programs for girls of color in technology. Highly comparable operating model (community-led workshops, hackathons, sponsored programs) and similar demographic-of-focus as Girl Geek Academy.

TypeDirect peer
Description

Global nonprofit community for women in tech, offering free study groups, events, and networking. Directly comparable as a free, community-led movement supporting women in tech careers, similar to Girl Geek Academy's adult-facing programs.

TypeDirect peer
Description

Global nonprofit running app-building and AI programs for girls, including a flagship entrepreneurship competition. Closely comparable to Girl Geek Academy's #SheHacksSwift and AI High programs, both targeting school-aged girls learning to build apps and tech products.

TypeDirect peer
Description

UK-based social enterprise providing free coding courses and a community for women, with significant corporate and government sponsorship. Direct peer in mission, free-to-participant model, and sponsorship-driven economics; differs mainly by geography.

TypeDirect peer
Description

Global nonprofit advancing women in technology through programs, events (Grace Hopper Celebration), and community. Comparable in mission scope and advocacy-led positioning, though much larger scale than Girl Geek Academy.

TypeEmerging player
Description

For-profit coding education company offering women-focused programming workshops and a paid online coding certificate. Comparable audience and curriculum focus; differs in operating model (paid certificates vs. Girl Geek Academy's free, grant-funded workshops).

TypeBroad incumbent
Description

Large US-based nonprofit focused on expanding access to computer science in K-12 schools globally, including targeted programs for girls and underrepresented students. Comparable in K-12 CS education focus but much larger scale; an incumbent in the broader space Girl Geek Academy operates in.

TypeEmerging player
Description

US-based nonprofit alliance working to increase women's participation in computing through advocacy, research, and programs. Comparable in STEM-diversity advocacy and policy engagement (similar to Girl Geek Academy's submission to Australia's Diversity in STEM review).

TypeEmerging player
Description

Smaller nonprofit running free coding education programs specifically for mothers and women re-entering tech. Comparable as a niche women-in-tech education provider but with a more focused adult/career-re-entry audience than Girl Geek Academy's K-12 emphasis.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers2 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment5 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

Integration1 record

Each record includes

Title, Type, Description, Source

AI capability4 records

Each record includes

Type, Description, Source

AI maturity
App detail

Has app

Feature4 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles6 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds3 records

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors3 records

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Girl Geek Academy

STEM Education Servicesgirlgeekacademy.com

Girl Geek Academy is a Melbourne-based social enterprise founded in 2014 that delivers free technology and AI literacy programs — including hackathons, high-school work experience, and online workshops — to women, girls, and non-binary participants across Australia, funded by grants and corporate sponsorships.

What Girl Geek Academy does

Girl Geek Academy is a Melbourne-based social enterprise founded in 2014 with a stated mission of bringing one million women and girls into technology careers by 2030. It operates a portfolio of free educational programs targeting women, girls, and non-binary participants across age cohorts — including SheHacksSwift (a high-school work-experience program scheduled to expand from Melbourne to Sydney), AI High (free AI literacy workshops sponsored by the Telstra Foundation), and the historically significant SheHacks, billed as the world's first all-women hackathon. The organization also sells retail products (Girl Geeks Book Series at $49.95 and Girl Geek Beanies at $29) and operates a published book line for ages 7-12, extending its funnel into primary-school audiences.

The organization's revenue mechanics combine three streams: small-scale product sales, government grants and tender-based consulting, and corporate sponsorship. Historical funding includes a $1M commitment from Go1 and a $300,000 grant from LaunchVic in 2017, and a March 2025 grant from the Australian Department of Employment and Workplace Relations. The current flagship AI High program is supported by the Telstra Foundation. The team is small — between 1 and 10 employees — led by CEO and founder Sarah Moran alongside co-founders Lisy Kane, April Staines, Amanda Watts, Leura Smith, and Cherie Tan.

Girl Geek Academy has positioned itself as a policy and ecosystem stakeholder in the Australian women-in-tech space, including submitting evidence to the 2023 Australian Senate Diversity in STEM review. Its go-to-market is community- and partnership-driven rather than commercial, and it does not disclose revenue, headcount growth metrics, or pricing for its institutional programs. The core technology consists of curriculum content and program delivery infrastructure, with AI featured as a teaching subject rather than as a proprietary product capability.

Girl Geek Academy firmographics

Firmographics
Name
Girl Geek Academy
Legal name
Girl Geek Academy
Website
https://girlgeekacademy.com
Company type
Private
Founded year
2014
Operating status
Operating
Headcount range
1–10 employees
Short description
Girl Geek Academy is a Melbourne-based social enterprise founded in 2014 that delivers free technology and AI literacy programs — including hackathons, high-school work experience, and online workshops — to women, girls, and non-binary participants across Australia, funded by grants and corporate sponsorships.
Ownership category
akta.pro rank

Girl Geek Academy industry classification

Industry
Product category
STEM Education Services
NAICS
All Other Schools and Instruction (61169), Computer Training (61142)
SIC
Services-Educational Services (8200)
akta.pro primary industry
Robotics & Engineering Summer Camps / Bootcamps (EDAMADAF)
akta.pro secondary industries
Robotics, Engineering & Makers Camps (EDAMALAE), AI & Machine Learning (Foundations & Applied) (EDAMACAG)

Keywords

  • STEM education programs
  • Women in technology
  • Coding workshops
  • Hackathon events
  • Gender equality consulting

Where Girl Geek Academy is headquartered

Location

Headquarters

HQ city
Melbourne
HQ country
Australia
HQ region
Oceania

Offices2 records

Markets served

Girl Geek Academy business model

Business model
GTM type
B2B and B2C
Offering type
Services
Cost components
Personnel, Operations, Marketing or Sales, Technology or R&D

Revenue model

  1. Product sales (books and branded accessories): One-time e-commerce sales through the company's own online storefront, including the Girl Geeks book series (4-book boxed set) and branded accessories such as the Girl Geek Beanie. Payments processed via Stripe.
  2. Educational workshops and remote learning programs: Free online programs for participants (AI High, #SheHacksSwift) supported by sponsors and partners; in-person workshops are run in Sydney and Melbourne. Revenue is generated indirectly via sponsorships and grants rather than participant fees.
  3. Corporate and government grants, tenders, and consulting: Revenue from large government grants and tenders, corporate clients, and expert 'Girl Geek' consultancy to organisations seeking help tackling gender-equality challenges. Used to sustain programs and operations.
  4. Corporate sponsorship / foundation funding: Sponsored programs such as AI High, which is supported by the Telstra Foundation. Sponsorship underwrites free educational delivery to participants.

Pricing tiers

ModelBillingPrice
FreemiumPay-as-you-goAI High weekly online workshops — free for Australian high school girls and gender-diverse students
FreemiumPay-as-you-go#SheHacksSwift work-experience workshops — free for high school girls and non-binary students
Unit PricingPay-as-you-goGirl Geek Beanie (branded accessory) — flat unit price
Unit PricingPay-as-you-goGirl Geeks Book Series (4-book boxed set) — flat unit price
OtherMulti-year contractExpert 'Girl Geek' consultancy and collaboration — quote-based

Go-to-market motion3 records

Distribution channels4 records

Marketing channels8 records

Girl Geek Academy product offering

Product offering

Core offering

Girl Geek Academy is an Australian social enterprise that delivers free educational workshops and programs (such as AI High and SheHacksSwift) teaching coding, AI, game development, Swift app development, 3D printing, and other tech skills to women and girls. It also sells branded merchandise including a children's book series and accessories, and offers expert gender-equality consultancy to corporates, government, and schools.

Product overview

Girl Geek Academy operates a social-enterprise educational program portfolio rather than a unified SaaS platform. Its core offering consists of educational programs and workshops (AI High and SheHacksSwift) that teach technology skills to high school girls and gender-diverse students, complemented by a merchandise line (the Girl Geek Beanie) and a children's book series (Girl Geeks: Book Series) sold through an online shop. AI High (free online AI/games/coding workshops sponsored by the Telstra Foundation) and SheHacksSwift (free high-school work experience building Apple-device apps) function as the flagship program modules, while the Girl Geek Beanie and the Girl Geeks book series are revenue-generating retail products supporting the social enterprise mission.

Differentiator

Problem solved

Functional benefit

Brands

  • AI High: A series of free online weekly workshops for Australian high school girls and gender-diverse students covering AI, games, digital art, programming, 3D modelling, and related tech topics. Sponsored by the Telstra Foundation.
  • SheHacksSwift
  • Girl Geeks Book Series

Products and services

  • AI High A free series of online workshops for Australian high school girls and gender-diverse students, exploring a new tech topic each week (games, digital art, programming, 3D modelling, chatbots, AI) and supported by a member-only moderated forum.
  • SheHacksSwift A free high-school work experience program in which participants learn to design and develop apps for Apple devices using the Swift programming language, run in Sydney CBD and Melbourne CBD during school holidays.
  • Girl Geeks: Book Series (4 Books) A boxed set of four fiction books written for girls aged 7-12, following four characters through tech-themed adventures such as a hackathon, designed to encourage interest in gaming, coding, and STEM.
  • Girl Geek Beanie The official Girl Geek Academy branded beanie, sold as part of the accessories range on the Girl Geek Academy online shop for AUD $29.00.
  • Girl Geek Consultancy Expert 'Girl Geek' consultancy, campaign collaborations, classes, hackathons and remote-learning programs delivered to corporates, government, schools, and the tech community seeking to advance gender-equality goals.

Quantifiable outcome

  • Ran the world's first all-women hackathon in 2014
  • +3 more outcomes

Companies that use Girl Geek Academy

Customer profile

Named customers2 records

Segments5 records

Ideal customer profiles3 records

Girl Geek Academy technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration1 record

AI capability4 records

Feature4 records

Girl Geek Academy partnerships and signals

Strategic signal

Partnerships

One partnership is on record.

  • Alex Milescore content partnerStrategic or Co-development PartnerAlex Miles is the author of the Girl Geeks 4-book boxed series, written in partnership with Girl Geek Academy. Based in Melbourne, Miles has also written in the Zac Power series and other children's books.

Scale indicators7 records

Recent moves6 records

Expansion highlights4 records

Girl Geek Academy competitors and assessment

Company assessment

Direct peers

  • Girls Who Code: US-based nonprofit running free coding clubs, summer programs, and college-looping programs for girls and non-binary students. Closest direct peer to Girl Geek Academy's K-12/high-school tech-education mission, with a comparable community + curriculum model.
  • Black Girls CODE: US nonprofit running workshops, hackathons, and after-school programs for girls of color in technology. Highly comparable operating model (community-led workshops, hackathons, sponsored programs) and similar demographic-of-focus as Girl Geek Academy.
  • Women Who Code: Global nonprofit community for women in tech, offering free study groups, events, and networking. Directly comparable as a free, community-led movement supporting women in tech careers, similar to Girl Geek Academy's adult-facing programs.
  • Technovation: Global nonprofit running app-building and AI programs for girls, including a flagship entrepreneurship competition. Closely comparable to Girl Geek Academy's #SheHacksSwift and AI High programs, both targeting school-aged girls learning to build apps and tech products.
  • Code First Girls: UK-based social enterprise providing free coding courses and a community for women, with significant corporate and government sponsorship. Direct peer in mission, free-to-participant model, and sponsorship-driven economics; differs mainly by geography.
  • AnitaB.org: Global nonprofit advancing women in technology through programs, events (Grace Hopper Celebration), and community. Comparable in mission scope and advocacy-led positioning, though much larger scale than Girl Geek Academy.

Emerging players

  • SheCodes: For-profit coding education company offering women-focused programming workshops and a paid online coding certificate. Comparable audience and curriculum focus; differs in operating model (paid certificates vs. Girl Geek Academy's free, grant-funded workshops).
  • NCWIT (National Center for Women & Information Technology): US-based nonprofit alliance working to increase women's participation in computing through advocacy, research, and programs. Comparable in STEM-diversity advocacy and policy engagement (similar to Girl Geek Academy's submission to Australia's Diversity in STEM review).
  • Mothercoders: Smaller nonprofit running free coding education programs specifically for mothers and women re-entering tech. Comparable as a niche women-in-tech education provider but with a more focused adult/career-re-entry audience than Girl Geek Academy's K-12 emphasis.

Broad incumbents

  • Code.org: Large US-based nonprofit focused on expanding access to computer science in K-12 schools globally, including targeted programs for girls and underrepresented students. Comparable in K-12 CS education focus but much larger scale; an incumbent in the broader space Girl Geek Academy operates in.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks6 records

Key highlights7 records

Customer concentration

Girl Geek Academy social profiles

Digital presence

Girl Geek Academy financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Girl Geek Academy leadership team

Management profile

Number of profiles

Profiles6 records

Girl Geek Academy funding detail

Funding detail

Funding overview

Funding rounds3 records

Investors3 records

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Girl Geek Academy M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Girl Geek Academy

What does Girl Geek Academy do?

Girl Geek Academy is an Australian social enterprise that delivers free educational workshops and programs (such as AI High and SheHacksSwift) teaching coding, AI, game development, Swift app development, 3D printing, and other tech skills to women and girls. It also sells branded merchandise including a children's book series and accessories, and offers expert gender-equality consultancy to corporates, government, and schools.

Is Girl Geek Academy a public or private company?

Girl Geek Academy is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Girl Geek Academy founded?

Girl Geek Academy was founded in 2014. It employs 1 to 10 people.

Where is Girl Geek Academy based?

Girl Geek Academy is headquartered in Melbourne, Australia, in the Oceania region.

How does Girl Geek Academy make money?

Four revenue lines are on record. Product sales (books and branded accessories) is the primary driver. The others are educational workshops and remote learning programs, corporate and government grants, tenders, and consulting and corporate sponsorship / foundation funding.

Who are Girl Geek Academy's main competitors?

Direct peers on record are Girls Who Code, Black Girls CODE, Women Who Code, Technovation, Code First Girls and AnitaB.org. Emerging players are SheCodes, NCWIT (National Center for Women & Information Technology) and Mothercoders. Code.org is listed as a broad incumbent.

Does Girl Geek Academy have an API?

No public API is recorded for Girl Geek Academy.

What industry is Girl Geek Academy in?

Girl Geek Academy's product category is STEM Education Services. Its primary akta.pro industry code is EDAMADAF, Robotics & Engineering Summer Camps / Bootcamps, with a secondary code of EDAMALAE, Robotics, Engineering & Makers Camps. Its NAICS code is 61169 and its SIC code is 8200.

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