Girl Geek Academy
Girl Geek Academy is a Melbourne-based social enterprise founded in 2014 that delivers free technology and AI literacy programs — including hackathons, high-school work experience, and online workshops — to women, girls, and non-binary participants across Australia, funded by grants and corporate sponsorships.
- Company typePrivate
- Founded2014
- HeadquartersMelbourne, Australia
- Headcount1–10
- GTM typeB2B and B2C
- OfferingServices
What Girl Geek Academy does
Girl Geek Academy is a Melbourne-based social enterprise founded in 2014 with a stated mission of bringing one million women and girls into technology careers by 2030. It operates a portfolio of free educational programs targeting women, girls, and non-binary participants across age cohorts — including SheHacksSwift (a high-school work-experience program scheduled to expand from Melbourne to Sydney), AI High (free AI literacy workshops sponsored by the Telstra Foundation), and the historically significant SheHacks, billed as the world's first all-women hackathon. The organization also sells retail products (Girl Geeks Book Series at $49.95 and Girl Geek Beanies at $29) and operates a published book line for ages 7-12, extending its funnel into primary-school audiences.
The organization's revenue mechanics combine three streams: small-scale product sales, government grants and tender-based consulting, and corporate sponsorship. Historical funding includes a $1M commitment from Go1 and a $300,000 grant from LaunchVic in 2017, and a March 2025 grant from the Australian Department of Employment and Workplace Relations. The current flagship AI High program is supported by the Telstra Foundation. The team is small — between 1 and 10 employees — led by CEO and founder Sarah Moran alongside co-founders Lisy Kane, April Staines, Amanda Watts, Leura Smith, and Cherie Tan.
Girl Geek Academy has positioned itself as a policy and ecosystem stakeholder in the Australian women-in-tech space, including submitting evidence to the 2023 Australian Senate Diversity in STEM review. Its go-to-market is community- and partnership-driven rather than commercial, and it does not disclose revenue, headcount growth metrics, or pricing for its institutional programs. The core technology consists of curriculum content and program delivery infrastructure, with AI featured as a teaching subject rather than as a proprietary product capability.
Girl Geek Academy firmographics
Firmographics- Name
- Girl Geek Academy
- Legal name
- Girl Geek Academy
- Website
- https://girlgeekacademy.com
- Company type
- Private
- Founded year
- 2014
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- Girl Geek Academy is a Melbourne-based social enterprise founded in 2014 that delivers free technology and AI literacy programs — including hackathons, high-school work experience, and online workshops — to women, girls, and non-binary participants across Australia, funded by grants and corporate sponsorships.
- Ownership category
- akta.pro rank
Girl Geek Academy industry classification
Industry- Product category
- STEM Education Services
- NAICS
- All Other Schools and Instruction (61169), Computer Training (61142)
- SIC
- Services-Educational Services (8200)
- akta.pro primary industry
- Robotics & Engineering Summer Camps / Bootcamps (EDAMADAF)
- akta.pro secondary industries
- Robotics, Engineering & Makers Camps (EDAMALAE), AI & Machine Learning (Foundations & Applied) (EDAMACAG)
Keywords
Where Girl Geek Academy is headquartered
LocationHeadquarters
- HQ city
- Melbourne
- HQ country
- Australia
- HQ region
- Oceania
Offices2 records
Markets served
Girl Geek Academy business model
Business model- GTM type
- B2B and B2C
- Offering type
- Services
- Cost components
- Personnel, Operations, Marketing or Sales, Technology or R&D
Revenue model
- Product sales (books and branded accessories): One-time e-commerce sales through the company's own online storefront, including the Girl Geeks book series (4-book boxed set) and branded accessories such as the Girl Geek Beanie. Payments processed via Stripe.
- Educational workshops and remote learning programs: Free online programs for participants (AI High, #SheHacksSwift) supported by sponsors and partners; in-person workshops are run in Sydney and Melbourne. Revenue is generated indirectly via sponsorships and grants rather than participant fees.
- Corporate and government grants, tenders, and consulting: Revenue from large government grants and tenders, corporate clients, and expert 'Girl Geek' consultancy to organisations seeking help tackling gender-equality challenges. Used to sustain programs and operations.
- Corporate sponsorship / foundation funding: Sponsored programs such as AI High, which is supported by the Telstra Foundation. Sponsorship underwrites free educational delivery to participants.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Freemium | Pay-as-you-go | AI High weekly online workshops — free for Australian high school girls and gender-diverse students |
| Freemium | Pay-as-you-go | #SheHacksSwift work-experience workshops — free for high school girls and non-binary students |
| Unit Pricing | Pay-as-you-go | Girl Geek Beanie (branded accessory) — flat unit price |
| Unit Pricing | Pay-as-you-go | Girl Geeks Book Series (4-book boxed set) — flat unit price |
| Other | Multi-year contract | Expert 'Girl Geek' consultancy and collaboration — quote-based |
Go-to-market motion3 records
Distribution channels4 records
Marketing channels8 records
Girl Geek Academy product offering
Product offeringCore offering
Girl Geek Academy is an Australian social enterprise that delivers free educational workshops and programs (such as AI High and SheHacksSwift) teaching coding, AI, game development, Swift app development, 3D printing, and other tech skills to women and girls. It also sells branded merchandise including a children's book series and accessories, and offers expert gender-equality consultancy to corporates, government, and schools.
Product overview
Girl Geek Academy operates a social-enterprise educational program portfolio rather than a unified SaaS platform. Its core offering consists of educational programs and workshops (AI High and SheHacksSwift) that teach technology skills to high school girls and gender-diverse students, complemented by a merchandise line (the Girl Geek Beanie) and a children's book series (Girl Geeks: Book Series) sold through an online shop. AI High (free online AI/games/coding workshops sponsored by the Telstra Foundation) and SheHacksSwift (free high-school work experience building Apple-device apps) function as the flagship program modules, while the Girl Geek Beanie and the Girl Geeks book series are revenue-generating retail products supporting the social enterprise mission.
Differentiator
Problem solved
Functional benefit
Brands
- AI High: A series of free online weekly workshops for Australian high school girls and gender-diverse students covering AI, games, digital art, programming, 3D modelling, and related tech topics. Sponsored by the Telstra Foundation.
- SheHacksSwift
- Girl Geeks Book Series
Products and services
- AI High A free series of online workshops for Australian high school girls and gender-diverse students, exploring a new tech topic each week (games, digital art, programming, 3D modelling, chatbots, AI) and supported by a member-only moderated forum.
- SheHacksSwift A free high-school work experience program in which participants learn to design and develop apps for Apple devices using the Swift programming language, run in Sydney CBD and Melbourne CBD during school holidays.
- Girl Geeks: Book Series (4 Books) A boxed set of four fiction books written for girls aged 7-12, following four characters through tech-themed adventures such as a hackathon, designed to encourage interest in gaming, coding, and STEM.
- Girl Geek Beanie The official Girl Geek Academy branded beanie, sold as part of the accessories range on the Girl Geek Academy online shop for AUD $29.00.
- Girl Geek Consultancy Expert 'Girl Geek' consultancy, campaign collaborations, classes, hackathons and remote-learning programs delivered to corporates, government, schools, and the tech community seeking to advance gender-equality goals.
Quantifiable outcome
- Ran the world's first all-women hackathon in 2014
- +3 more outcomes
Companies that use Girl Geek Academy
Customer profileNamed customers2 records
Segments5 records
Ideal customer profiles3 records
Girl Geek Academy technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration1 record
AI capability4 records
Feature4 records
Girl Geek Academy partnerships and signals
Strategic signalPartnerships
One partnership is on record.
- Alex Milescore content partnerAlex Miles is the author of the Girl Geeks 4-book boxed series, written in partnership with Girl Geek Academy. Based in Melbourne, Miles has also written in the Zac Power series and other children's books.
Scale indicators7 records
Recent moves6 records
Expansion highlights4 records
Girl Geek Academy competitors and assessment
Company assessmentDirect peers
- Girls Who Code: US-based nonprofit running free coding clubs, summer programs, and college-looping programs for girls and non-binary students. Closest direct peer to Girl Geek Academy's K-12/high-school tech-education mission, with a comparable community + curriculum model.
- Black Girls CODE: US nonprofit running workshops, hackathons, and after-school programs for girls of color in technology. Highly comparable operating model (community-led workshops, hackathons, sponsored programs) and similar demographic-of-focus as Girl Geek Academy.
- Women Who Code: Global nonprofit community for women in tech, offering free study groups, events, and networking. Directly comparable as a free, community-led movement supporting women in tech careers, similar to Girl Geek Academy's adult-facing programs.
- Technovation: Global nonprofit running app-building and AI programs for girls, including a flagship entrepreneurship competition. Closely comparable to Girl Geek Academy's #SheHacksSwift and AI High programs, both targeting school-aged girls learning to build apps and tech products.
- Code First Girls: UK-based social enterprise providing free coding courses and a community for women, with significant corporate and government sponsorship. Direct peer in mission, free-to-participant model, and sponsorship-driven economics; differs mainly by geography.
- AnitaB.org: Global nonprofit advancing women in technology through programs, events (Grace Hopper Celebration), and community. Comparable in mission scope and advocacy-led positioning, though much larger scale than Girl Geek Academy.
Emerging players
- SheCodes: For-profit coding education company offering women-focused programming workshops and a paid online coding certificate. Comparable audience and curriculum focus; differs in operating model (paid certificates vs. Girl Geek Academy's free, grant-funded workshops).
- NCWIT (National Center for Women & Information Technology): US-based nonprofit alliance working to increase women's participation in computing through advocacy, research, and programs. Comparable in STEM-diversity advocacy and policy engagement (similar to Girl Geek Academy's submission to Australia's Diversity in STEM review).
- Mothercoders: Smaller nonprofit running free coding education programs specifically for mothers and women re-entering tech. Comparable as a niche women-in-tech education provider but with a more focused adult/career-re-entry audience than Girl Geek Academy's K-12 emphasis.
Broad incumbents
- Code.org: Large US-based nonprofit focused on expanding access to computer science in K-12 schools globally, including targeted programs for girls and underrepresented students. Comparable in K-12 CS education focus but much larger scale; an incumbent in the broader space Girl Geek Academy operates in.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights7 records
Customer concentration
Girl Geek Academy social profiles
Digital presenceGirl Geek Academy financial estimates
Financial estimateRevenue estimate
Valuation estimate
Girl Geek Academy leadership team
Management profileNumber of profiles
Profiles6 records
Girl Geek Academy funding detail
Funding detailFunding overview
Funding rounds3 records
Investors3 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Girl Geek Academy M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Girl Geek Academy
What does Girl Geek Academy do?
Girl Geek Academy is an Australian social enterprise that delivers free educational workshops and programs (such as AI High and SheHacksSwift) teaching coding, AI, game development, Swift app development, 3D printing, and other tech skills to women and girls. It also sells branded merchandise including a children's book series and accessories, and offers expert gender-equality consultancy to corporates, government, and schools.
Is Girl Geek Academy a public or private company?
Girl Geek Academy is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Girl Geek Academy founded?
Girl Geek Academy was founded in 2014. It employs 1 to 10 people.
Where is Girl Geek Academy based?
Girl Geek Academy is headquartered in Melbourne, Australia, in the Oceania region.
How does Girl Geek Academy make money?
Four revenue lines are on record. Product sales (books and branded accessories) is the primary driver. The others are educational workshops and remote learning programs, corporate and government grants, tenders, and consulting and corporate sponsorship / foundation funding.
Who are Girl Geek Academy's main competitors?
Direct peers on record are Girls Who Code, Black Girls CODE, Women Who Code, Technovation, Code First Girls and AnitaB.org. Emerging players are SheCodes, NCWIT (National Center for Women & Information Technology) and Mothercoders. Code.org is listed as a broad incumbent.
Does Girl Geek Academy have an API?
No public API is recorded for Girl Geek Academy.
What industry is Girl Geek Academy in?
Girl Geek Academy's product category is STEM Education Services. Its primary akta.pro industry code is EDAMADAF, Robotics & Engineering Summer Camps / Bootcamps, with a secondary code of EDAMALAE, Robotics, Engineering & Makers Camps. Its NAICS code is 61169 and its SIC code is 8200.