Yarn Corporation
Yarn Corporation operates free, web-based creative platforms — Driftspace (VR storytelling), Altered (fictional character social network), Trixel (triangular art), and Quantum (tabletop game) — targeting individual creators and consumers interested in building and sharing interactive stories without coding skills.
- Company typePrivate
- Founded2014
- HeadquartersPortland, United States
- Headcount1–10
- GTM typeB2C
- OfferingSoftware
What Yarn Corporation does
Yarn Corporation is a privately held Maine corporation headquartered in Portland that operates a portfolio of free, web-based creative platforms aimed at democratizing interactive content creation. Its flagship concept, the Yarniverse (also called the Storyverse), is framed as an expanding universe of interconnected, user-created, interactive content where storylines and characters can weave between many worlds. The company executes this vision through four branded products: Driftspace (a VR storytelling builder combining rendered worlds with 360-degree video capture), Altered (a social network for fictional characters supporting alter-ego creation and text-based role play), Trixel (a triangular art creation and sharing community), and Quantum (a forthcoming tabletop game themed around cloud domination). The underlying technology is web-based creative tooling designed to let non-coders assemble interactive experiences from reusable elements, with mobile-readiness and self-serve access.
The business model is freemium in name only: the core platform is explicitly offered "100% Free as in Freedom!" with no disclosed pricing tiers, subscription plans, or paid features, and no enterprise customers. The Terms of Service reserve the right to introduce advertising or paid elements in the future, but no monetization is operational. Distribution is entirely self-serve and product-led through yarncorporation.com and individual product domains (driftspace.io, altered.io, trixel.io), supported by a newsletter, community forums, and cross-promotion across sub-products. Go-to-market is horizontal, targeting creative consumers and hobbyist creators across use cases including interactive fiction, VR storytelling, character role-play, and digital art.
The company operates with a small team of approximately 10 people led by CEO Sam Mateosian and COO Tim Mateosian, with no disclosed institutional investors and a total of roughly $1.05 million in funding across a 2014 seed round and two small Maine Technology Institute grants (the most recent in December 2017). The product portfolio is positioned around a long-form thesis that interactive media is undergoing the same democratization shift that text and video previously experienced, though execution metrics (user counts, engagement, revenue) are not disclosed in the available source material.
Yarn Corporation firmographics
Firmographics- Name
- Yarn Corporation
- Legal name
- THE YARN CORPORATION
- Website
- https://yarncorporation.com
- Company type
- Private
- Founded year
- 2014
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- Yarn Corporation operates free, web-based creative platforms — Driftspace (VR storytelling), Altered (fictional character social network), Trixel (triangular art), and Quantum (tabletop game) — targeting individual creators and consumers interested in building and sharing interactive stories without coding skills.
- Ownership category
- akta.pro rank
Yarn Corporation industry classification
Industry- Product category
- Interactive Storytelling Platforms
- SIC
- Services-Motion Picture & Video Tape Production (7812), Services-Computer Programming Services (7371)
- akta.pro primary industry
- Creator Tools & Production (Overlays, Alerts, Encoding, Editing, Audio) (MPAFAEAC)
Keywords
Where Yarn Corporation is headquartered
LocationHeadquarters
- HQ city
- Portland
- HQ country
- United States
- HQ region
- North America
Offices1 record
Markets served
Yarn Corporation business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Operations, Infrastructure, Marketing or Sales
Revenue model
- Free Platform Services: Core platform is free ('100% Free as in Freedom!'). Revenue model not explicitly disclosed on website. Potential future monetization through marketplace, premium features, or advertising as stated in Terms of Service.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Freemium | Pay-as-you-go | Free access to core platform |
Go-to-market motion2 records
Distribution channels3 records
Marketing channels4 records
Yarn Corporation product offering
Product offeringCore offering
Yarn Corporation builds free, web-based, mobile-ready social publishing platforms that enable anyone to create and share interactive stories, virtual reality experiences, fictional-character social networks, and triangular pixel art. Its core offering is the Yarniverse (Storyverse), an interconnected universe of user-created interactive content, supported by branded products Driftspace (VR storytelling), Altered (social network for fictional characters), Trixel (triangle-based art community), and Quantum (tabletop game). The platforms are offered free to users and aim to democratize interactive content creation that previously required coding skills and significant investment.
Product overview
Yarn Corporation operates as a unified creative platform ecosystem centered on the Yarniverse (Storyverse), an interconnected universe of user-generated interactive content. The core platform enables interactive storytelling creation through simple, web-based creative tools. Supporting the platform are multiple branded products: Driftspace (VR storytelling with 360 video), Altered (social network for fictional characters), Trixel (triangular art creation community), and Quantum (cloud-themed tabletop game). The Upload Yourself feature represents a conceptual extension of the platform. All offerings are positioned as free-as-in-freedom tools designed to democratize interactive content creation.
Differentiator
Problem solved
Functional benefit
Brands
- Driftspace: The Future of Storytelling. Build your own interactive Virtual Reality story combining rendered worlds with 360 video captures.
- Altered
- Trixel
- Quantum
Products and services
- Driftspace Interactive Virtual Reality storytelling platform where users build their own VR stories by combining rendered worlds with 360-degree video captures. Targeted at individual creators and VR media enthusiasts who want accessible VR authoring without specialized coding.
- Altered Social network platform for fictional characters. Users create alter-egos, heroes, super-villains, and nom-de-plumes, then build text-based spaces for role play or chat. Each Alter has its own friends, adversaries, and possibly a singular nemesis. Targeted at role-play community participants and fictional character enthusiasts.
- Trixel Triangular art creation and sharing community. Uses triangle-based pixels (trixels) instead of square pixels, enabling avatars, isometric pseudo-3D images, and impossible Escher-like constructions. Targeted at digital artists and avatar creators.
- Yarniverse (Storyverse) Core interactive content platform - an expanding universe of interconnected, user-created interactive content where storylines and characters weave between many worlds. Provides web-based, mobile-ready creative tools and a marketplace of interactive elements that click together to build playable stories.
- Quantum Tabletop game for domination of the cloud. Players protect their Avatar, play Algorithms, and use well-timed jumps into Superposition within a quantum realm overrun with Grumpy Cats and Dramatic Chipmunks. Listed as "Coming Soon" on the Yarn Corporation website.
Companies that use Yarn Corporation
Customer profileSegments3 records
Ideal customer profiles3 records
Yarn Corporation technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature4 records
Yarn Corporation partnerships and signals
Strategic signalScale indicators2 records
Recent moves4 records
Expansion highlights4 records
Yarn Corporation competitors and assessment
Company assessmentDirect peers
- Rec Room: Rec Room lets users build, share, and play user-created multiplayer games and VR experiences — directly comparable to Yarn Corporation's Driftspace and Yarniverse goal of free, accessible interactive and VR content creation by anyone.
- Manticore Games (Core): Core (Manticore Games) is a free, web-based UGC games platform where creators build interactive 3D worlds with a visual toolset — the closest direct analogue to Yarn Corporation's web/mobile 'virtual Lego' marketplace vision for accessible interactive storytelling.
- VRChat: VRChat enables users to create, share, and inhabit user-generated virtual worlds, including custom avatars and social VR spaces — comparable to Yarn Corporation's combined VR storytelling, fictional-character social (Altered), and avatar-style creation (Trixel) ambitions.
Broad incumbents
- Roblox Corporation: Roblox is a massively scaled user-generated games and interactive experiences platform and represents the dominant incumbent that Yarn Corporation's Storyverse/Roblox-adjacent creator ambition competes against in the democratization of interactive content.
- Roblox Studio / Unity: Unity is the dominant real-time 3D engine and creation platform for interactive games and VR experiences; while a general-purpose engine rather than a consumer-facing Storyverse, it competes for the same downstream creators Yarn Corporation wants to onboard.
- Meta Horizon Worlds: Meta Horizon Worlds is Meta's VR social world-building platform where users create and share immersive experiences with a built-in creator economy — the highest-budget incumbent in exactly the VR social/UGC space Yarn Corporation's Driftspace and Altered target.
Emerging players
- Ready Player Me: Ready Player Me is a cross-app avatar platform enabling users to create and reuse 3D avatars across games and metaverse apps — directly comparable to Yarn Corporation's Trixel avatar/art creation focus.
- Twine: Twine is a free, open-source tool for creating interactive non-linear stories — the closest direct analogue in tooling philosophy (free, web-based, democratizing interactive storytelling) to Yarn Corporation's Yarniverse creator tools.
- Ink by Inkle Studios: Ink is a narrative scripting language and toolset for interactive fiction and branching stories, used by game writers — comparable to Yarn Corporation's web-based interactive storytelling authoring layer at the lower end of creator accessibility.
- Wattpad: Wattpad is a social storytelling and interactive fiction platform with a huge UGC fiction community — comparable to the Yarniverse/Altered ambitions of democratizing storytelling and building an expansive user-generated narrative universe.
Market position
Strengths4 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights5 records
Customer concentration
Yarn Corporation social profiles
Digital presenceYarn Corporation financial estimates
Financial estimateRevenue estimate
Valuation estimate
Yarn Corporation leadership team
Management profileNumber of profiles
Profiles9 records
Yarn Corporation funding detail
Funding detailFunding overview
Funding rounds3 records
Investors1 record
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Yarn Corporation M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Yarn Corporation
What does Yarn Corporation do?
Yarn Corporation builds free, web-based, mobile-ready social publishing platforms that enable anyone to create and share interactive stories, virtual reality experiences, fictional-character social networks, and triangular pixel art. Its core offering is the Yarniverse (Storyverse), an interconnected universe of user-created interactive content, supported by branded products Driftspace (VR storytelling), Altered (social network for fictional characters), Trixel (triangle-based art community), and Quantum (tabletop game). The platforms are offered free to users and aim to democratize interactive content creation that previously required coding skills and significant investment.
Is Yarn Corporation a public or private company?
Yarn Corporation is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Yarn Corporation founded?
Yarn Corporation was founded in 2014. It employs 1 to 10 people.
Where is Yarn Corporation based?
Yarn Corporation is headquartered in Portland, United States, in the North America region.
How does Yarn Corporation make money?
One revenue line is on record: free Platform Services.
Who are Yarn Corporation's main competitors?
Direct peers on record are Rec Room, Manticore Games (Core) and VRChat. Broad incumbents are Roblox Corporation, Roblox Studio / Unity and Meta Horizon Worlds. Emerging players are Ready Player Me, Twine, Ink by Inkle Studios and Wattpad.
Does Yarn Corporation have an API?
No public API is recorded for Yarn Corporation.
What industry is Yarn Corporation in?
Yarn Corporation's product category is Interactive Storytelling Platforms. Its primary akta.pro industry code is MPAFAEAC, Creator Tools & Production (Overlays, Alerts, Encoding, Editing, Audio). Its SIC code is 7812.