Developer docs
API playgroundTry for free, no card

Search company profiles

Line

Full company profile

uuid00069uq

Namestring
Line
Legal namestring
LINE Plus Corporation
Company typeenum
Public
Founded yearint
2000
Descriptiontext

LINE is a Tokyo-headquartered super-app platform that originated as a mobile messaging application and has expanded into an integrated lifestyle platform spanning messaging, fintech, loyalty, mobility, content, and delivery services. The core product consolidates text, voice, and video communication alongside social features (stickers, timelines, group functionality), with the broader portfolio including LINE Pay and LINE Financial for payments and banking, LINE POINTS for loyalty rewards, LINE GO for mobility-as-a-service, LINE Studio for content and gaming, LINE MAN for delivery, and IPX for mobile content. The platform serves consumers across Japan, Taiwan, Thailand, and South Korea and enterprise clients through LINE for Business, which delivers customer engagement, digital banking transformation, and marketing solutions to government, banking, retail, and luxury sector clients.

The underlying architecture is a platform-plus-modules super-app in which the LINE App serves as the central hub connecting users to financial services, content, mobility, and third-party integrations. Monetization is multi-stream: advertising across the platform, business partnership and subscription services (including LINE Premium at NT$165/month in Taiwan), fintech infrastructure and licensing for partners such as SentBe's virtual asset wallet, and platform monetization via revenue share with partners like adjoe's Playtime rewarded gaming integration in the LINE POINTS ecosystem. Since 2021, LINE has operated as a core subsidiary of LY Corporation following its merger with Z Holdings (Yahoo Japan), with LINE Plus Corporation serving as the primary operating entity; the parent is building a unified private cloud ('Flavaization') to consolidate the merged technology estates. Go-to-market combines self-serve consumer app distribution with direct enterprise sales (particularly LINE for Business in Thailand) and channel partnerships for adjacent verticals such as corporate mobility.

Short descriptiontext

LINE is a Japanese super-app platform integrating messaging, fintech (LINE Pay, virtual asset wallet), mobility (LINE GO), and loyalty (LINE POINTS) services, serving consumers and enterprises across Japan, Taiwan, Thailand, and South Korea as a core subsidiary of LY Corporation.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1,001–5,000
akta.pro rankint
HeadquartersTokyo, Japan
HQ citystring
Tokyo
HQ countrystring
Japan
HQ regionstring
Asia
Markets served

Serves global market

Offices3 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
messaging applications, super app platform, mobile communication services, digital fintech payments, enterprise messaging solutions
Industry2 codes
1Social Customer Service & Conversational Sales Platforms
CodeCRAFANALPrimaryYes
2Risk, Compliance & Controls for Embedded Finance (KYB/KYC/AML, Fraud, Disputes)
CodeFSAGALAKPrimaryNo
NAICS code1 code
  • All Other Telecommunications517810
SIC code2 codes
  • Telegraph & Other Message Communications4822
  • Telephone Communications (No Radiotelephone)4813
Product category
Mobile Messaging and Super-App Communication Platform
Social media profiles3 records
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model4 records
1Advertising
TypeAdvertising
Description

LINE provides advertising services and tools to enterprise partners and users, with targeted advertising capabilities across its platform

linepluscorp.com
2Business Partnership Services
TypeSubscription Recurring
Description

LINE recruits partner companies to enhance user communication experiences and offers marketing tools to enterprises

linepluscorp.com
3Fintech/Virtual Asset Services
TypeLicensing Royalties
Description

LINE provides virtual asset wallet services and infrastructure for fintech partners like SentBe

chosun.com
4Platform Monetization
TypeAffiliate Referral
Description

LINE shares revenue with publishers through LINE POINTS integration, with adjoe distributing over 4.3 million LINE POINTS through rewarded gaming

plataformamedia.com
Marketing channels4 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Technology or R&D, Personnel, Infrastructure, Marketing or Sales, Operations
Pricing details1 tier
1LINE Premium subscription in Taiwan
ModelSubscriptionBilling cadenceMonthly
Notes

NT$165 per month with free trial available for first-time subscribers. Includes 7-day disappearing message recall, album upgrades, and 10 exclusive advanced functions.

peoplenews.tw
GTM typeB2B and B2C
B2B and B2C
Offering typeSoftware
Software
Core offering1 text field

LINE develops and operates a super-app messaging platform that integrates text, voice, and video communication with social features (stickers, timelines, groups). Beyond core messaging, LINE offers an ecosystem of digital services including LINE Pay (mobile payments), LINE Financial (banking and fintech), LINE GO (mobility/MaaS), LINE POINTS (loyalty), LINE Premium (subscription), LINE Studio (content/games), LINE MAN (delivery), and LINE Virtual Asset Wallet (blockchain). For enterprises, LINE for Business provides branded messaging, customer engagement, and digital transformation tools.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 4 values shown
  • 50% sales growth for LINE for Business Thailand clients
+3 more records
Product overview1 text field

LINE operates as a comprehensive life platform offering messaging as its core product alongside an extensive suite of integrated digital services. The platform architecture spans lifestyle features, fintech (LINE Pay, LINE Financial, LINE Virtual Asset Wallet), content and entertainment (LINE Studio), delivery services (LINE MAN), mobility (LINE GO), and loyalty programs (LINE POINTS). Enterprise solutions include LINE for Business and LINE Premium subscription. The product portfolio reflects a platform-plus-modules structure where LINE App serves as the central hub connecting users to financial services, content creation tools, and third-party integrations through partnerships.

Product and service10 records
1LINE App
CategoryMessaging / Super-App
Description

Flagship consumer messaging application consolidating text, voice, and video communication with social features (stickers, timelines, group functionality) and serving as the gateway to LINE's ecosystem of fintech, content, delivery, and mobility services.

2LINE for Business
CategoryEnterprise Messaging / Customer Engagement
Description

Enterprise platform providing branded messaging, customer engagement, marketing tools, and digital transformation capabilities (including digital banking) for government, banking, retail, and luxury-sector clients.

3LINE Premium (Taiwan)
CategoryConsumer Subscription
Description

Consumer subscription add-on for the LINE app offering premium messaging and lifestyle features such as disappearing message recall, album upgrades, and other advanced functions, priced monthly with a free trial.

4LINE Pay
CategoryFintech / Digital Payments
Description

Digital payment service offered through LINE Pay Corporation, enabling mobile payments, peer-to-peer transfers, and merchant transactions integrated within the LINE super-app.

5LINE Virtual Asset Wallet
CategoryFintech / Web3 Wallet
Description

Virtual asset wallet service built in partnership with SentBe that supports stablecoin payments and broader web3 financial services on LINE's platform infrastructure.

6LINE POINTS
CategoryLoyalty / Rewards
Description

Loyalty and rewards ecosystem integrated across LINE services and partner platforms (e.g., adjoe Playtime rewarded gaming), enabling users to earn points through engagement and advertisers to distribute points as incentives.

7LINE GO
CategoryMobility / MaaS
Description

Mobility-as-a-Service (MaaS) ecosystem providing local transportation services including airport transfers and business travel, offered via partnership with Trransfer Technologies for B2B ground mobility in Taiwan.

8LINE Studio
CategoryContent / Gaming
Description

Content creation and game publishing subsidiary producing casual idle games and entertainment content for the LINE ecosystem.

9LINE MAN
CategoryDelivery / On-Demand Services
Description

Food and goods delivery service operating within the LINE platform ecosystem in Thailand and other Southeast Asian markets.

10IPX
CategoryMobile Content / Services
Description

Mobile content services subsidiary under LINE Corporation, supporting content distribution and mobile internet services across the LINE ecosystem.

Scale indicator6 records

Each record includes

Type, Value, Description, Source

Partnership7 partners
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2026-06-12
Description

Trransfer Technologies and LINE GO partnered to strengthen corporate ground transportation services in Taiwan, covering airport transfers, business travel support, and cross-border mobility for Taiwanese companies and multinational firms. The collaboration combines Trransfer Technologies' global B2B ground transport platform with LINE GO's local MaaS ecosystem, targeting both inbound enterprise travel into Taiwan and outbound travel coordination for Taiwan-based companies.

Strategic tierFlagshipTypeGTM or Marketing PartnerAnnounced on2026-06-09
Description

Omnichat, an omnichannel customer experience platform, holds dual certifications as LINE-Biz Solutions Gold Tech Partner and Meta Certified Company. LINE participates as a featured partner delivering keynotes at Omnichat's annual product launch, validating Omnichat's role as a key ecosystem partner in the LINE-Biz Solutions ecosystem.

Strategic tierMinorTypeGTM or Marketing PartnerAnnounced on2026-02-25
Description

Z Venture Capital, OpenAI Japan, and LINE Yahoo co-hosted 'AI Dev Night,' an event focused on AI development for startups in Japan. LINE Yahoo discussed context engineering in AI systems at the event.

Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2026-02-25
Description

OpenAI Japan participated as co-host of 'AI Dev Night,' sharing practical approaches to AI-driven development including the Agents SDK and Codex tools alongside LINE Yahoo.

Strategic tierCoreTypeTechnology or IntegrationAnnounced on2026-01-07
Description

Adjoe partnered with LINE to embed its Playtime rewarded advertising experience into the LINE POINTS ecosystem in Taiwan, targeting 22 million monthly active users. The partnership distributed over 4.3 million LINE POINTS and generated 40,000+ game downloads within the first three months, with plans to expand across more LINE touchpoints as part of adjoe's APAC growth strategy.

Strategic tierFlagshipTypeTechnology or IntegrationAnnounced on2023-01-01
Description

SentBe partnered with LINE to build a virtual asset wallet service and plans to launch a stablecoin payment system for Dongdaemun wholesale markets. SentBe utilizes its Singaporean subsidiary with an MPI license to convert stablecoins to fiat for settlement, leveraging LINE's platform infrastructure for fintech expansion.

Strategic tierFlagshipTypeStrategic or Co-development Partner
Description

LY Corporation, the parent company of Yahoo Japan and LINE, is building a unified private cloud infrastructure called 'Flavaization' to consolidate separate platforms used by its two subsidiaries since the 2021 merger, aiming to reduce provisioning lead times and enable AI-enabled cloud operations.

Recent move7 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Telegram is a global messaging platform competing for the same consumer messaging wallet with strong Asian user base overlap, premium subscriptions, and platform monetization — comparable super-app monetization model to LINE Premium.

TypeRegional player
Description

Viber is a Rakuten-owned messaging app with strong footholds in Eastern Europe and parts of SE Asia — overlapping user base for international messaging and stickered communication comparable to LINE.

TypeBroad incumbent
Description

Naver operates LINE's main Korean competitor (via Z Holdings/SoftBank alliance history) plus search, payments, and content — broad incumbent in the same Korean internet ecosystem as LINE/LY Corporation.

TypeDirect peer
Description

WeChat is the dominant Asian super-app combining messaging, payments, content, and mini-programs — the closest direct comparison to LINE's super-app model, though WeChat is anchored in mainland China while LINE's base is Japan/Taiwan/Thailand.

TypeEmerging player
Description

Zoom has expanded from video conferencing into messaging, Zoom Contact Center, and AI Companion — comparable enterprise communication platform competing for LINE for Business enterprise customers and productivity wallets.

6KakaoTalk (Kakao Corp)
TypeDirect peer
Description

KakaoTalk is the leading Korean messaging super-app expanding into payments (KakaoPay), mobility (Kakao T), and content — directly comparable to LINE's Korean roots and similar super-app monetization roadmap under LY Corporation.

TypeDirect peer
Description

WhatsApp is Meta's flagship global messaging app increasingly pushing business messaging, payments, and customer service — direct competitor for LINE for Business and conversational commerce use cases across Asia.

TypeBroad incumbent
Description

Meta competes through Messenger, WhatsApp, Facebook, and Instagram — overlapping ad-targeting and social commerce capabilities; dual LINE-Tech Partner certifications (e.g., Omnichat holding both Meta Certified and LINE Gold) signal direct platform-level overlap.

TypeEmerging player
Description

Discord is a community and messaging platform with overlapping social/voice/group features — comparable to LINE's group chat, voice rooms, and stickered social engagement layer.

TypeOthers
Description

Snap is a consumer social/messaging platform with AR, content, and advertising tools — thematically adjacent for LINE's advertising and AR/AI consumer engagement roadmap, though it does not directly compete in Asia.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses4 records

Each record includes

Headline, Details, Source

Competitive moat5 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights5 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers3 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment3 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

Integration3 records

Each record includes

Title, Type, Description, Source

AI capability4 records

Each record includes

Type, Description, Source

AI maturity
App detail

Has app

Feature3 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles16 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

Subsidiaries5 records

Each record includes

Name, Acquired on, Relationship type, Type, Business focus

Compliance2 records

Each record includes

Name, Class, Description

Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds2 records

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors3 records

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A11 records

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment28 records

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Line

Mobile Messaging and Super-App Communication Platformlinecorp.com

LINE is a Japanese super-app platform integrating messaging, fintech (LINE Pay, virtual asset wallet), mobility (LINE GO), and loyalty (LINE POINTS) services, serving consumers and enterprises across Japan, Taiwan, Thailand, and South Korea as a core subsidiary of LY Corporation.

What Line does

LINE is a Tokyo-headquartered super-app platform that originated as a mobile messaging application and has expanded into an integrated lifestyle platform spanning messaging, fintech, loyalty, mobility, content, and delivery services. The core product consolidates text, voice, and video communication alongside social features (stickers, timelines, group functionality), with the broader portfolio including LINE Pay and LINE Financial for payments and banking, LINE POINTS for loyalty rewards, LINE GO for mobility-as-a-service, LINE Studio for content and gaming, LINE MAN for delivery, and IPX for mobile content. The platform serves consumers across Japan, Taiwan, Thailand, and South Korea and enterprise clients through LINE for Business, which delivers customer engagement, digital banking transformation, and marketing solutions to government, banking, retail, and luxury sector clients.

The underlying architecture is a platform-plus-modules super-app in which the LINE App serves as the central hub connecting users to financial services, content, mobility, and third-party integrations. Monetization is multi-stream: advertising across the platform, business partnership and subscription services (including LINE Premium at NT$165/month in Taiwan), fintech infrastructure and licensing for partners such as SentBe's virtual asset wallet, and platform monetization via revenue share with partners like adjoe's Playtime rewarded gaming integration in the LINE POINTS ecosystem. Since 2021, LINE has operated as a core subsidiary of LY Corporation following its merger with Z Holdings (Yahoo Japan), with LINE Plus Corporation serving as the primary operating entity; the parent is building a unified private cloud ('Flavaization') to consolidate the merged technology estates. Go-to-market combines self-serve consumer app distribution with direct enterprise sales (particularly LINE for Business in Thailand) and channel partnerships for adjacent verticals such as corporate mobility.

Line firmographics

Firmographics
Name
Line
Legal name
LINE Plus Corporation
Website
https://linecorp.com
Company type
Public
Founded year
2000
Operating status
Operating
Headcount range
1,001–5,000 employees
Short description
LINE is a Japanese super-app platform integrating messaging, fintech (LINE Pay, virtual asset wallet), mobility (LINE GO), and loyalty (LINE POINTS) services, serving consumers and enterprises across Japan, Taiwan, Thailand, and South Korea as a core subsidiary of LY Corporation.
Ownership category
akta.pro rank

Line industry classification

Industry
Product category
Mobile Messaging and Super-App Communication Platform
NAICS
All Other Telecommunications (517810)
SIC
Telegraph & Other Message Communications (4822), Telephone Communications (No Radiotelephone) (4813)
akta.pro primary industry
Social Customer Service & Conversational Sales Platforms (CRAFANAL)
akta.pro secondary industry
Risk, Compliance & Controls for Embedded Finance (KYB/KYC/AML, Fraud, Disputes) (FSAGALAK)

Keywords

  • Messaging applications
  • Super app platform
  • Mobile communication services
  • Digital fintech payments
  • Enterprise messaging solutions

Where Line is headquartered

Location

Headquarters

HQ city
Tokyo
HQ country
Japan
HQ region
Asia

Offices3 records

Markets served

Line business model

Business model
GTM type
B2B and B2C
Offering type
Software
Cost components
Technology or R&D, Personnel, Infrastructure, Marketing or Sales, Operations

Revenue model

  1. Advertising: LINE provides advertising services and tools to enterprise partners and users, with targeted advertising capabilities across its platform
  2. Business Partnership Services: LINE recruits partner companies to enhance user communication experiences and offers marketing tools to enterprises
  3. Fintech/Virtual Asset Services: LINE provides virtual asset wallet services and infrastructure for fintech partners like SentBe
  4. Platform Monetization: LINE shares revenue with publishers through LINE POINTS integration, with adjoe distributing over 4.3 million LINE POINTS through rewarded gaming

Pricing tiers

ModelBillingPrice
SubscriptionMonthlyLINE Premium subscription in Taiwan

Go-to-market motion1 record

Distribution channels3 records

Marketing channels4 records

Line product offering

Product offering

Core offering

LINE develops and operates a super-app messaging platform that integrates text, voice, and video communication with social features (stickers, timelines, groups). Beyond core messaging, LINE offers an ecosystem of digital services including LINE Pay (mobile payments), LINE Financial (banking and fintech), LINE GO (mobility/MaaS), LINE POINTS (loyalty), LINE Premium (subscription), LINE Studio (content/games), LINE MAN (delivery), and LINE Virtual Asset Wallet (blockchain). For enterprises, LINE for Business provides branded messaging, customer engagement, and digital transformation tools.

Product overview

LINE operates as a comprehensive life platform offering messaging as its core product alongside an extensive suite of integrated digital services. The platform architecture spans lifestyle features, fintech (LINE Pay, LINE Financial, LINE Virtual Asset Wallet), content and entertainment (LINE Studio), delivery services (LINE MAN), mobility (LINE GO), and loyalty programs (LINE POINTS). Enterprise solutions include LINE for Business and LINE Premium subscription. The product portfolio reflects a platform-plus-modules structure where LINE App serves as the central hub connecting users to financial services, content creation tools, and third-party integrations through partnerships.

Differentiator

Problem solved

Functional benefit

Products and services

  • LINE App Flagship consumer messaging application consolidating text, voice, and video communication with social features (stickers, timelines, group functionality) and serving as the gateway to LINE's ecosystem of fintech, content, delivery, and mobility services.
  • LINE for Business Enterprise platform providing branded messaging, customer engagement, marketing tools, and digital transformation capabilities (including digital banking) for government, banking, retail, and luxury-sector clients.
  • LINE Premium (Taiwan) Consumer subscription add-on for the LINE app offering premium messaging and lifestyle features such as disappearing message recall, album upgrades, and other advanced functions, priced monthly with a free trial.
  • LINE Pay Digital payment service offered through LINE Pay Corporation, enabling mobile payments, peer-to-peer transfers, and merchant transactions integrated within the LINE super-app.
  • LINE Virtual Asset Wallet Virtual asset wallet service built in partnership with SentBe that supports stablecoin payments and broader web3 financial services on LINE's platform infrastructure.
  • LINE POINTS Loyalty and rewards ecosystem integrated across LINE services and partner platforms (e.g., adjoe Playtime rewarded gaming), enabling users to earn points through engagement and advertisers to distribute points as incentives.
  • LINE GO Mobility-as-a-Service (MaaS) ecosystem providing local transportation services including airport transfers and business travel, offered via partnership with Trransfer Technologies for B2B ground mobility in Taiwan.
  • LINE Studio Content creation and game publishing subsidiary producing casual idle games and entertainment content for the LINE ecosystem.
  • LINE MAN Food and goods delivery service operating within the LINE platform ecosystem in Thailand and other Southeast Asian markets.
  • IPX Mobile content services subsidiary under LINE Corporation, supporting content distribution and mobile internet services across the LINE ecosystem.

Quantifiable outcome

  • 50% sales growth for LINE for Business Thailand clients
  • +3 more outcomes

Companies that use Line

Customer profile

Named customers3 records

Segments3 records

Ideal customer profiles3 records

Line technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration3 records

AI capability4 records

Feature3 records

Line partnerships and signals

Strategic signal

Partnerships

Seven partnerships are on record, tiered core, flagship and minor.

  • Trransfer TechnologiescoreStrategic or Co-development Partner · 12 June 2026Trransfer Technologies and LINE GO partnered to strengthen corporate ground transportation services in Taiwan, covering airport transfers, business travel support, and cross-border mobility for Taiwanese companies and multinational firms. The collaboration combines Trransfer Technologies' global B2B ground transport platform with LINE GO's local MaaS ecosystem, targeting both inbound enterprise travel into Taiwan and outbound travel coordination for Taiwan-based companies.
  • OmnichatflagshipGTM or Marketing Partner · 9 June 2026Omnichat, an omnichannel customer experience platform, holds dual certifications as LINE-Biz Solutions Gold Tech Partner and Meta Certified Company. LINE participates as a featured partner delivering keynotes at Omnichat's annual product launch, validating Omnichat's role as a key ecosystem partner in the LINE-Biz Solutions ecosystem.
  • Z Venture CapitalminorGTM or Marketing Partner · 25 February 2026Z Venture Capital, OpenAI Japan, and LINE Yahoo co-hosted 'AI Dev Night,' an event focused on AI development for startups in Japan. LINE Yahoo discussed context engineering in AI systems at the event.
  • OpenAI JapanminorStrategic or Co-development Partner · 25 February 2026OpenAI Japan participated as co-host of 'AI Dev Night,' sharing practical approaches to AI-driven development including the Agents SDK and Codex tools alongside LINE Yahoo.
  • AdjoecoreTechnology or Integration · 7 January 2026Adjoe partnered with LINE to embed its Playtime rewarded advertising experience into the LINE POINTS ecosystem in Taiwan, targeting 22 million monthly active users. The partnership distributed over 4.3 million LINE POINTS and generated 40,000+ game downloads within the first three months, with plans to expand across more LINE touchpoints as part of adjoe's APAC growth strategy.
  • SentBeflagshipTechnology or Integration · 1 January 2023SentBe partnered with LINE to build a virtual asset wallet service and plans to launch a stablecoin payment system for Dongdaemun wholesale markets. SentBe utilizes its Singaporean subsidiary with an MPI license to convert stablecoins to fiat for settlement, leveraging LINE's platform infrastructure for fintech expansion.
  • LY Corporation (Yahoo Japan integration)flagshipStrategic or Co-development PartnerLY Corporation, the parent company of Yahoo Japan and LINE, is building a unified private cloud infrastructure called 'Flavaization' to consolidate separate platforms used by its two subsidiaries since the 2021 merger, aiming to reduce provisioning lead times and enable AI-enabled cloud operations.

Scale indicators6 records

Recent moves7 records

Expansion highlights6 records

Line competitors and assessment

Company assessment

Direct peers

  • Telegram: Telegram is a global messaging platform competing for the same consumer messaging wallet with strong Asian user base overlap, premium subscriptions, and platform monetization — comparable super-app monetization model to LINE Premium.
  • WeChat / Tencent: WeChat is the dominant Asian super-app combining messaging, payments, content, and mini-programs — the closest direct comparison to LINE's super-app model, though WeChat is anchored in mainland China while LINE's base is Japan/Taiwan/Thailand.
  • KakaoTalk (Kakao Corp): KakaoTalk is the leading Korean messaging super-app expanding into payments (KakaoPay), mobility (Kakao T), and content — directly comparable to LINE's Korean roots and similar super-app monetization roadmap under LY Corporation.
  • WhatsApp (Meta): WhatsApp is Meta's flagship global messaging app increasingly pushing business messaging, payments, and customer service — direct competitor for LINE for Business and conversational commerce use cases across Asia.

Regional players

  • Viber (Rakuten): Viber is a Rakuten-owned messaging app with strong footholds in Eastern Europe and parts of SE Asia — overlapping user base for international messaging and stickered communication comparable to LINE.

Broad incumbents

  • Naver Corporation: Naver operates LINE's main Korean competitor (via Z Holdings/SoftBank alliance history) plus search, payments, and content — broad incumbent in the same Korean internet ecosystem as LINE/LY Corporation.
  • Meta Platforms: Meta competes through Messenger, WhatsApp, Facebook, and Instagram — overlapping ad-targeting and social commerce capabilities; dual LINE-Tech Partner certifications (e.g., Omnichat holding both Meta Certified and LINE Gold) signal direct platform-level overlap.

Emerging players

  • Zoom Communications: Zoom has expanded from video conferencing into messaging, Zoom Contact Center, and AI Companion — comparable enterprise communication platform competing for LINE for Business enterprise customers and productivity wallets.
  • Discord: Discord is a community and messaging platform with overlapping social/voice/group features — comparable to LINE's group chat, voice rooms, and stickered social engagement layer.

Others

  • Snap Inc. Snap is a consumer social/messaging platform with AR, content, and advertising tools — thematically adjacent for LINE's advertising and AR/AI consumer engagement roadmap, though it does not directly compete in Asia.

Market position

Strengths4 records

Weaknesses4 records

Competitive moat5 records

Key risks5 records

Key highlights5 records

Customer concentration

Line social profiles

Digital presence

Line compliance and trust

Trust signal

Compliance2 records

Line financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Line leadership team

Management profile

Number of profiles

Profiles16 records

Line subsidiaries and ownership

Company hierarchy

Subsidiaries5 records

Line funding detail

Funding detail

Funding overview

Funding rounds2 records

Investors3 records

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Line M&A and investment

M&A and investment

M&A11 records

Investments28 records

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Line

What does Line do?

LINE develops and operates a super-app messaging platform that integrates text, voice, and video communication with social features (stickers, timelines, groups). Beyond core messaging, LINE offers an ecosystem of digital services including LINE Pay (mobile payments), LINE Financial (banking and fintech), LINE GO (mobility/MaaS), LINE POINTS (loyalty), LINE Premium (subscription), LINE Studio (content/games), LINE MAN (delivery), and LINE Virtual Asset Wallet (blockchain). For enterprises, LINE for Business provides branded messaging, customer engagement, and digital transformation tools.

Is Line a public or private company?

Line is a public company. It is classified as public and is currently operating.

When was Line founded?

Line was founded in 2000. It employs 1,001 to 5,000 people.

Where is Line based?

Line is headquartered in Tokyo, Japan, in the Asia region.

How does Line make money?

Four revenue lines are on record. Advertising is the primary driver. The others are business Partnership Services, fintech/Virtual Asset Services and platform Monetization.

Who are Line's main competitors?

Direct peers on record are Telegram, WeChat / Tencent, KakaoTalk (Kakao Corp) and WhatsApp (Meta). Viber (Rakuten) is listed as a regional player. Broad incumbents are Naver Corporation and Meta Platforms. Emerging players are Zoom Communications and Discord. Snap Inc. is listed as an others.

Does Line have an API?

No public API is recorded for Line.

What industry is Line in?

Line's product category is Mobile Messaging and Super-App Communication Platform. Its primary akta.pro industry code is CRAFANAL, Social Customer Service & Conversational Sales Platforms, with a secondary code of FSAGALAK, Risk, Compliance & Controls for Embedded Finance (KYB/KYC/AML, Fraud, Disputes). Its NAICS code is 517810 and its SIC code is 4822.

Unlock the full company data

50 free credits on sign-up, no credit card required.

Contact sales
Live signals
PrtimesThe育成 game "Kururin Pet" that can be played on LINE will be officially released on October 3rd (Saturday) - During the demonstration experiment, the total number of "jun activity" executions was 33,938, with the highest usage among those under 10!Kayac will release the LINE mini-app game Kururin Pet on October 3, 2026, featuring Jun-Katsu activities like waste separation. A Kamakura City demo from February to March 2026 recorded 33,938 actions, with under-10s accounting for about 20% of usage. The official version adds sound, naming, seasonal, and login bonus features.PrtimesAnnouncement of the release of LINE stamps for the TV anime 'The Old Man Sword Saint in the Countryside II'Creative Plus announced the release of LINE stamps for the TV anime 'The Old Man Sword Saint in the Countryside II'. The stamps cost 100 LINE coins or 250 yen, and the anime airs on TV Asahi and Prime Video starting July 8-9.Third NewsPure Coco Tokyo Unveils Adorable Halloween Gift Set for 2026Pure Coco Tokyo launched its Halloween set on September 16, 2026, available at three stores, Cheese Garden locations, online, and LINE Gift. The set includes three Pure Coco White and two Pure Coco Milk pieces, priced at 980 yen, with limited-edition wrapping paper also offered.Taiwan NewsLine warns Taiwan users to add phone numbers to avoid account deletionLine will delete accounts linked only to Facebook without a phone number by Dec 31, 2024, at 11:59 p.m. Users can add a number via the app, but numbers cannot be shared across accounts. The rule aims to reduce dummy accounts and fraud risks.Quiver QuantitativeInsider Purchase: Co-Executive Chairman of $LINE Buys 25,000 Shares | LINE Stock NewsCo-Executive Chairman Kevin Patrick Marchetti bought 25,000 LINE shares on 08-28-2026 for an estimated $987,555, increasing his holdings by 22% to 138,690 shares. LINE reported Q2 2026 revenue of $1.4B, up 0.81% year-over-year, with analysts' median price target of $46.Third NewsShaxware Expands Garbage Separation Support Service 'Gomimaru' Nationwide with New FeaturesShaxware has expanded its garbage separation support service 'Gomimaru' nationwide, adding coverage to over 30 municipalities including all 23 wards of Tokyo. The update includes a refreshed collection calendar feature that allows users to check disposal rules and dates via LINE, which has helped participating municipalities reduce waste-related inquiries by 10% to 20%. The company aims to facilitate better waste management practices across Japan, particularly benefiting elderly residents and those unfamiliar with local regulations.PeoplenewsElectric payment reshuffle 2: 7.3 million members at the street corner no longer equal the first; the king of electric transactions has changed – MinbaoLINE Pay Money surpassed Jie Kou Payment in Taiwan's electronic payment market, with 10.309 billion in monthly agency payments versus Jie Kou's 5.42 billion. Jie Kou's 7.3 million users rank third in transaction volume, while All Payment and LINE Pay Money lead. The shift shows member count no longer predicts competitiveness.Taipei TimesMODA partners with social platforms to fight scams with AIMODA partnered with Meta, Google, Line, and TikTok to combat AI-generated scams via real-time intelligence sharing. Meta removed 10.9 million scam ads in Taiwan, Google blocked 8.3 billion worldwide, and Line took action against 142,006 accounts. The ADI will expand AI detection and identity verification this year.Taiwan NewsTaiwan High Speed Rail adds 176 trains for 4-day holidayTaiwan High Speed Rail Corp. will add 176 trains from Sept. 24-29 to handle demand during the four-day Mid-Autumn Festival and Teachers' Day holiday, with 70 southbound and 106 northbound additions. Total services reach 1,150, with tickets going on sale at midnight Thursday. Each train carries two to nine non-reserved cars, and the railway will continue working with LINE TODAY to provide estimated waiting times.Third NewsIntroducing 'Kei Van Job': A Revolutionary Service to Recruit Light Cargo Drivers through LINE and Job AdvertisingRabo Corporation launched 'Kei Van Job', a recruitment service in Japan that integrates LINE messaging with job advertising to streamline the hiring of light cargo drivers. The service aims to address labor shortages and inefficiencies in traditional recruitment by automating applicant communication and targeting via social media ads.