Scout House
- Company typePrivate
- Founded2015
- HeadquartersLong Beach, United States
- Headcount11–50
- GTM typeB2B
- OfferingServices
Scout House firmographics
Firmographics- Name
- Scout House
- Legal name
- Scout House
- Website
- https://scouthouse.com
- Company type
- Private
- Founded year
- 2015
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Ownership category
- akta.pro rank
Where Scout House is headquartered
LocationHeadquarters
- HQ city
- Long Beach
- HQ country
- United States
- HQ region
- North America
Offices1 record
Markets served
Scout House business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Operations, Marketing or Sales, Technology or R&D
Revenue model
- Game Marketing Services: Creative services for game developers including trailers, key art, social content, and marketing campaigns. Revenue is project-based with fees negotiated per engagement. Handles details required to bring games to market.
- Creator Program Design and Development: Educational program development for platforms including curriculum design, video production, workshops, and ongoing support services. Provided to Meta Horizon, YouTube Creator Lab, and Unity/Epic Games developer education initiatives.
- Developer Education Services: Curriculum and learning design, video content production, live learning sessions, mentorship programs, and community management for technology platforms.
Go-to-market motion1 record
Distribution channels1 record
Marketing channels3 records
Scout House product offering
Product offeringCore offering
Scout House is a creative technology studio that designs, produces, and delivers three professional service pillars for enterprise clients: Creator Programs (e.g., YouTube VR Creator Lab, Meta Horizon Creator Program) that grow platform ecosystems through curriculum design, workshops, and community management; Game Marketing services including trailers, key art, social content, and launch campaigns for VR/MR titles; and Developer Education featuring video courses, live learning, mentorship, and insights reporting for platforms such as Unity and Unreal Engine.
Product overview
Scout House is a creative technology studio offering three interconnected service pillars: Game Marketing (creative services including trailers, key art, social content, and marketing campaigns for game developers), Creator Programs (platform-focused programs to launch, scale, and engage creator ecosystems), and Developer Education (educational programs with curriculum design, video content, workshops, and insights reporting). The company has launched 150+ games, supported 500K+ learners, produced 300+ hours of educational content, and delivered 350+ live events and workshops since 2015. Major program modules include YouTube Creator Lab, Meta Horizon Creator Program, Worlds Creator Academy, Meta START, Go-To-Market Academy, and Unity/Unreal Engine development courses.
Differentiator
Problem solved
Functional benefit
Products and services
- Creator Programs Programs designed to help platforms launch, scale, and engage their creator ecosystems, including educational content, workshops, community-building initiatives, mentorship, and live events for major technology platforms such as Meta and Google/YouTube.
- Game Marketing Creative services for game developers including trailers, key art, social content, and marketing campaigns. The studio has launched over 100 titles for global clients across VR and mixed reality gaming.
- Developer Education Educational programs covering curriculum design, video content production, workshops, and insights reporting to help developers build, ship, and grow their products on platforms such as Unity, Unreal Engine, and Meta Horizon.
- YouTube Creator Lab A hands-on education program delivered for Google/YouTube that teaches creators worldwide how to produce high-quality 360° and 180° content, including an in-person three-day boot camp and virtual events.
- Meta Horizon Creator Program Developer empowerment and education program delivered for Meta that turns creators into world-class success stories through short-form educational content, virtual workshops, community discussion spaces, and hands-on mentoring.
- Worlds Creator Academy A three-day, hands-on bootcamp delivered for Meta that brings builders of every skill level together to craft meaningful experiences for Meta Horizon Worlds, held in NYC, San Francisco, and Seoul.
- Meta START Meta's premier program for intermediate and advanced VR developers providing comprehensive educational and community-building support, including workshops, documentation, video production, and mentoring.
- Go-To-Market Academy Educational program focused on launch strategies and best practices for growing audiences, boosting engagement, and driving downloads for VR developers on Meta platforms.
- Developing with Unity and Unreal Engine Over 50 hours of video content educating developers on creating high-quality VR content using Unity and Unreal Engine, created in partnership with Unity and Epic Games with modular learning modules.
Quantifiable outcome
- 500K+ learners supported through educational programs
- +5 more outcomes
Companies that use Scout House
Customer profileNamed customers10 records
Segments3 records
Ideal customer profiles3 records
Scout House technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature3 records
Scout House partnerships and signals
Strategic signalPartnerships
Four partnerships are on record, tiered core.
- MetacoreOngoing partnership since 2022 for Meta Horizon Creator Program, Worlds Creator Academy, START program, and Go-To-Market Academy. Services include curriculum design, video production, live learning sessions, mentorship programs, community management, and strategy analytics. 75% of Meta Horizon top-performing worlds built by creators Scout House supported.
- Google (YouTube)coreScout House designed and delivered the YouTube VR Creator Lab, a hands-on education program teaching creators worldwide how to produce 360° and 180° VR video content. Expanded globally to London, Tokyo, and Seoul with localized curriculum in Korean and Japanese.
- UnitycorePartnership to educate and empower developers creating high quality VR content. Created over 50 hours of video content with modular learning model, designed with 20+ subject matter experts. Resulted in 2,000+ working prototypes built in first month.
- Epic GamescoreJoint educational initiative with Unity to provide VR development education for Unreal Engine developers alongside Unity content.
Scale indicators9 records
Recent moves6 records
Expansion highlights5 records
Scout House competitors and assessment
Company assessmentDirect peers
- Within: Within is a VR storytelling and immersive content studio producing original VR films and branded immersive experiences. Comparable to Scout House as a VR-first creative studio working with major platforms and brands on premium immersive content.
- Here Be Dragons: Here Be Dragons (formerly VRse) is an immersive storytelling and VR production studio creating VR/AR content, branded experiences, and platform partnerships. Closely comparable to Scout House's VR/AR production and platform-aligned creative work.
- UNIT9: UNIT9 is a global creative studio with a dedicated VR/AR/MR production unit producing immersive experiences, branded content, and interactive campaigns. Comparable in delivering premium immersive creative work for major tech and entertainment clients.
- B-Reel: B-Reel is a creative studio known for immersive digital experiences, VR/AR projects, and branded content for tech platforms. Comparable in combining creative production with platform-aligned digital experience work.
- Gentleman Scholar: Gentleman Scholar is a creative studio producing VR/AR experiences, branded content, and game marketing materials. Comparable as a boutique creative shop with VR production capabilities and major-platform client rosters.
- Tool of North America: Tool is a creative studio producing commercials, branded content, and immersive VR/AR work. Comparable in delivering creative production for major tech and entertainment clients with VR/AR specialization.
- North Kingdom: North Kingdom is a digital experience studio specializing in immersive, interactive, and VR/AR brand experiences. Comparable as a creative studio that builds platform-adjacent experiences and works with major tech clients.
Broad incumbents
- The Mill: The Mill is a global VFX and creative content studio serving gaming, tech, and entertainment brands with trailers, key art, and immersive work. A larger incumbent offering overlapping game-marketing and VR production capabilities within a much broader creative services portfolio.
- RYOT (part of Vice): RYOT is an immersive content studio producing VR/AR films, branded experiences, and platform content, now operating inside Vice Media. Comparable in producing immersive content for major platforms, though within a larger media parent.
Emerging players
- Emblematic Group: Emblematic Group is a VR/AR production company creating immersive journalism, branded experiences, and educational content. Comparable as a smaller immersive-content specialist producing VR/AR work for enterprise and platform clients.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks6 records
Key highlights7 records
Customer concentration
Scout House financial estimates
Financial estimateRevenue estimate
Valuation estimate
Scout House leadership team
Management profileNumber of profiles
Profiles2 records
Scout House funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Scout House M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Scout House
What does Scout House do?
Scout House is a creative technology studio that designs, produces, and delivers three professional service pillars for enterprise clients: Creator Programs (e.g., YouTube VR Creator Lab, Meta Horizon Creator Program) that grow platform ecosystems through curriculum design, workshops, and community management; Game Marketing services including trailers, key art, social content, and launch campaigns for VR/MR titles; and Developer Education featuring video courses, live learning, mentorship, and insights reporting for platforms such as Unity and Unreal Engine.
Is Scout House a public or private company?
Scout House is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Scout House founded?
Scout House was founded in 2015. It employs 11 to 50 people.
Where is Scout House based?
Scout House is headquartered in Long Beach, United States, in the North America region.
How does Scout House make money?
Three revenue lines are on record. Game Marketing Services are the primary driver. The others are creator Program Design and Development and developer Education Services.
Who are Scout House's main competitors?
Direct peers on record are Within, Here Be Dragons, UNIT9, B-Reel, Gentleman Scholar, Tool of North America and North Kingdom. Broad incumbents are The Mill and RYOT (part of Vice). Emblematic Group is listed as an emerging player.
Does Scout House have an API?
No public API is recorded for Scout House.