Jaunt
Jaunt built XR Cast, a portable machine-learning-driven volumetric capture platform that produced real-time 3D human avatars for AR on mobile and social platforms, sold to enterprise entertainment, telecom, and brand customers via custom B2B deals; it was acquired by Verizon in 2019.
- Company typePrivate
- Founded2013
- HeadquartersSan Mateo, United States
- Headcount11–50
- GTM typeB2B
- OfferingSoftware
What Jaunt does
Jaunt (legal entity Jaunt, Inc.) was a San Mateo, California-based technology company founded in 2013 that built software and tools for the creation and distribution of volumetric (3D) video for augmented reality. Originally focused on 360-degree VR cameras and immersive VR content (e.g., the Jaunt ONE camera, VR experiences for Diageo and the American Museum of Natural History), the company announced a strategic shift in October 2018, rebranding as Jaunt XR and pivoting away from consumer VR hardware toward machine-learning-driven AR volumetric capture.
Its core product was XR Cast, a portable volumetric capture stage that combined multi-camera depth sensors with proprietary machine-learning pipelines — including multi-task neural networks for skeletal keypoint estimation, body part segmentation, and self-occlusion handling (running at 200+ frames per second on a single off-the-shelf GPU), plus voxelization, meshing, texturing, and compression stages. The pipeline produced real-time 3D human avatars deliverable to mobile web, native iOS and Android apps, and social/AR platforms without requiring a headset. Go-to-market was enterprise B2B via direct field sales and event activations serving entertainment and media brands, telecommunications carriers, and enterprise technology buyers; named customers/partners included AT&T, Snap, NTT DATA, Diageo, and the American Museum of Natural History. Backed by strategic investors including The Walt Disney Company, Evolution Media Partners, CMC, Highland Capital Partners, Redpoint Ventures, SMG, Axel Springer, Madison Square Garden, and Sky, the company raised on the order of $100M in disclosed venture funding (including a $65M Series C in 2015) and operated offices in San Mateo, Chicago, and Los Angeles with a UK subsidiary (Jaunt International, Limited). On September 30, 2019, Verizon Communications acquired Jaunt XR's software, technology, and certain other assets for an undisclosed amount, after which independent operations ceased.
Jaunt firmographics
Firmographics- Name
- Jaunt
- Legal name
- Jaunt, Inc.
- Website
- https://jauntxr.com
- Company type
- Private
- Founded year
- 2013
- Operating status
- Acquired
- Headcount range
- 11–50 employees
- Short description
- Jaunt built XR Cast, a portable machine-learning-driven volumetric capture platform that produced real-time 3D human avatars for AR on mobile and social platforms, sold to enterprise entertainment, telecom, and brand customers via custom B2B deals; it was acquired by Verizon in 2019.
- Ownership category
- akta.pro rank
Jaunt industry classification
Industry- Product category
- Volumetric Video Capture Technology
- NAICS
- Motion Picture and Video Production (512110), Software Publishers (5132), Other Motion Picture and Video Industries (512199)
- SIC
- Services-Motion Picture & Video Tape Production (7812), Services-Allied To Motion Picture Distribution (7829)
- akta.pro primary industry
- XR/AR/VR/MR Development Frameworks & Toolchains (MPAFAFAF)
- akta.pro secondary industry
- Motion Capture & Performance Capture (Body/Face, Cleanup, Retargeting) (MPADAHAC)
Keywords
Where Jaunt is headquartered
LocationHeadquarters
- HQ city
- San Mateo
- HQ country
- United States
- HQ region
- North America
Offices3 records
Markets served
Jaunt business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Technology or R&D, Personnel, Marketing or Sales, Operations
Revenue model
- Technology Licensing and B2B Services: Licensing XR Cast technology to enterprise customers for branded AR experiences and activations. Revenue generated through service engagements for on-location capture events, technology partnerships, and content creation for brands.
- Enterprise Platform Access: Providing enterprise clients with access to volumetric capture platform for customer engagement, marketing activations, and experiential campaigns.
Go-to-market motion2 records
Distribution channels3 records
Marketing channels4 records
Jaunt product offering
Product offeringCore offering
Jaunt develops and licenses XR Cast, a portable volumetric capture solution that uses multi-camera depth sensors, machine learning-based human pose estimation, body part segmentation, and non-rigid 3D reconstruction to capture humans in real-time and publish volumetric AR video to mobile devices, AR-enabled apps, and social media without requiring headsets. The company sells technology and on-location capture services to enterprise clients in entertainment, telecommunications, and brand marketing.
Product overview
Jaunt is a technology company that provides XR Cast, a portable volumetric capture solution for capturing and publishing humans in augmented reality. The core product workflow involves voxelization (registering point-cloud outputs from multiple depth sensors), meshing (generating 3D mesh geometry), and texturing (painting meshes with color from high-resolution video cameras). The company was founded in 2013 and pivoted from VR/360° camera technology to machine learning-driven volumetric capture for AR, enabling real-time 3D human holograms viewable on mobile devices. The company operated an internship program and hosted annual hackathons as part of its R&D culture.
Differentiator
Problem solved
Functional benefit
Brands
- XR Cast: Portable volumetric capture solution for real-time AR content capture and distribution.
- Customer Engagement Platform
- Salesforce Data Enrichment
- Contact Data Management
- Outbound Sales Platform
Products and services
- XR Cast Portable volumetric capture solution that captures humans in real-time 3D and publishes volumetric video content for AR experiences on mobile devices (iOS, Android, mobile web, Snapchat) without requiring a headset. Uses proprietary voxelization, meshing, and texturing technology combined with multi-task neural networks to create full-3D animated models of people. Designed for enterprise brand activations, experiential marketing, and telecom 5G demonstrations.
- Jaunt XR Platform Historical end-to-end system for volumetric video creation and distribution, originally encompassing the Jaunt ONE 360° camera and VR content experiences for clients including Diageo and American Museum of Natural History. The platform was superseded by Jaunt's strategic shift to AR and the XR Cast product.
Quantifiable outcome
- Annotation cost reduced by approximately 5x compared to major annotation outsourcers
- +2 more outcomes
Companies that use Jaunt
Customer profileNamed customers5 records
Segments3 records
Ideal customer profiles3 records
Jaunt technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
AI capability5 records
Feature8 records
Jaunt partnerships and signals
Strategic signalPartnerships
Four partnerships are on record, tiered former, notable and core.
- VerizonformerAcquisition of Jaunt XR's software, technology, and certain assets by Verizon Communications for undisclosed amount. Jaunt XR was a leader in immersive industry with focus on scalable creation and distribution of volumetric video.
- NTT DATAnotableXR Cast activation at NTT DATA's London office opening. Jaunt's portable stage set up on-location for guests to get captured in 3D and view in real-time AR. Partnership enables enterprise clients to communicate with customers in new ways through scalable technology.
- SnapcorePartnership with Snap for creation of volumetric Lenses featuring Jaunt's volumetric content in AR. Jaunt's proprietary compression technology enables placing captures into Snap's Lens Studio with special effects. Attendees at Snap Partner Summit received customized Lenses featuring their 3D recording in AR within minutes.
- AT&Tcore5G Dance Cam hologram activation at Atlanta's Mercedes-Benz stadium. XR Cast demonstrated the power of 5G with real-time AR streaming over AT&T's 5G network. Hundreds of users trialed technology with over 60% engaging with their 3D hologram post-event.
Scale indicators5 records
Recent moves7 records
Expansion highlights6 records
Jaunt competitors and assessment
Company assessmentDirect peers
- Microsoft Mixed Reality Capture Studios: Microsoft's volumetric video capture service produces holograms for HoloLens and mixed reality applications. Direct competitor to Jaunt's XR Cast in the volumetric human capture space, serving enterprise and entertainment customers with similar multi-camera depth sensor pipelines.
- Dimension Studio: UK-based volumetric capture and VFX studio producing photoreal 3D humans for film, gaming, and AR/VR experiences. Comparable to Jaunt in delivering volumetric capture technology and content to entertainment and brand clients.
- Metastage (by Magnopus): Volumetric capture studio focused on lifelike human holograms for XR experiences, leveraging an extensive camera array. Direct peer in the volumetric performance capture market, serving similar enterprise and entertainment customers.
- 8i (now part of Unity): Pioneered consumer-facing volumetric video capture technology for AR/VR applications. Was a direct competitor to Jaunt in the volumetric capture space; technology integrated into Unity following acquisition.
Emerging players
- Mimesys (acquired by Meta): French volumetric telepresence startup acquired by Facebook/Meta that built AR/VR holographic communication. Represents the platform-absorbed trajectory of volumetric capture technology similar to Jaunt's XR Cast.
- Niantic: AR platform company building spatial computing infrastructure and tooling for AR experiences. Adjacent emerging player in AR that overlaps with Jaunt's enterprise AR content capabilities.
Broad incumbents
- Unity Technologies: Real-time 3D development platform with significant XR/AR development tools and capabilities, including acquired volumetric capture technology. A broader incumbent that competes with Jaunt in the XR content creation toolchain category.
- Epic Games (Unreal Engine): Provides Unreal Engine, a leading real-time 3D creation platform with VR/AR support, photoreal human rendering, and MetaHuman technology. A broader incumbent that competes with Jaunt's XR development pipeline for high-fidelity 3D content creation.
- Adobe: Creative software giant that has invested in AR tools (Adobe Aero) and 3D content creation. A broader incumbent in content creation software with overlapping enterprise and creative customer base.
- Snap (Snap Lens Studio): Partner and emerging platform competitor; Snap has integrated AR capture and lens authoring tools directly. Comparable as an AR content distribution ecosystem addressing brand and consumer AR experiences, where Jaunt's volumetric capture plugs in.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights7 records
Customer concentration
Jaunt social profiles
Digital presenceJaunt compliance and trust
Trust signalCompliance2 records
Jaunt financial estimates
Financial estimateRevenue estimate
Valuation estimate
Jaunt leadership team
Management profileNumber of profiles
Profiles14 records
Jaunt subsidiaries and ownership
Company hierarchySubsidiaries1 record
Jaunt funding detail
Funding detailFunding overview
Funding rounds5 records
Investors15 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Jaunt M&A and investment
M&A and investmentM&A1 record
Investments1 record
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Jaunt
What does Jaunt do?
Jaunt develops and licenses XR Cast, a portable volumetric capture solution that uses multi-camera depth sensors, machine learning-based human pose estimation, body part segmentation, and non-rigid 3D reconstruction to capture humans in real-time and publish volumetric AR video to mobile devices, AR-enabled apps, and social media without requiring headsets. The company sells technology and on-location capture services to enterprise clients in entertainment, telecommunications, and brand marketing.
Is Jaunt a public or private company?
Jaunt is a private company. It is classified as corporate owned and is currently acquired.
When was Jaunt founded?
Jaunt was founded in 2013. It employs 11 to 50 people.
Where is Jaunt based?
Jaunt is headquartered in San Mateo, United States, in the North America region.
How does Jaunt make money?
Two revenue lines are on record. Technology Licensing and B2B Services are the primary driver. The others are enterprise Platform Access.
Who are Jaunt's main competitors?
Direct peers on record are Microsoft Mixed Reality Capture Studios, Dimension Studio, Metastage (by Magnopus) and 8i (now part of Unity). Emerging players are Mimesys (acquired by Meta) and Niantic. Broad incumbents are Unity Technologies, Epic Games (Unreal Engine), Adobe and Snap (Snap Lens Studio).
Does Jaunt have an API?
No public API is recorded for Jaunt.
What industry is Jaunt in?
Jaunt's product category is Volumetric Video Capture Technology. Its primary akta.pro industry code is MPAFAFAF, XR/AR/VR/MR Development Frameworks & Toolchains, with a secondary code of MPADAHAC, Motion Capture & Performance Capture (Body/Face, Cleanup, Retargeting). Its NAICS code is 512110 and its SIC code is 7812.