Studio Gobo
Studio Gobo is a Brighton-based AAA game co-development studio that delivers character-action game features, modes and content to major publishers including Sony, Warner Bros., Ubisoft, Bethesda, Disney and Tencent, operating as a subsidiary of Keywords Studios.
- Company typePrivate
- Founded2011
- HeadquartersBrighton, United Kingdom
- Headcount101–250
- GTM typeB2B
- OfferingServices
What Studio Gobo does
Studio Gobo is a AAA game co-development studio founded in 2011 in Brighton & Hove, United Kingdom, and operating today as a wholly-owned subsidiary of Keywords Studios, the London-listed game services group. The studio provides character-action co-development services to major global publishers and IP holders, integrating its teams into partner studios to deliver features, game modes, playsets, and full content sections on partner-owned franchises. Named engagements span Sony Interactive Entertainment/Guerrilla Games on LEGO Horizon Adventures (released November 2024 across PS5, Switch and PC), Warner Bros. Games and Avalanche Software on Hogwarts Legacy, Arkane Studios/Bethesda on Redfall, Ubisoft Montreal on For Honor and Hyper Scape, Disney on multiple Disney Infinity playsets, Tencent's NExT Studios on Synced: Off-Planet, Codemasters on F1 2012, and the in-flight sci-fi action-adventure RPG EXODUS with Archetype Entertainment (in collaboration with fellow Keywords Studios teams d3t and Climax Studios).
Technically, the studio works primarily in Unreal Engine 4 and 5, with proprietary pipelines focused on character-action combat, animation, rendering, and asset workflow. Internal tooling maturity is evidenced by open-source releases on GitHub: the asset_composition and asset_explorer Python libraries for managing hierarchical asset metadata, and the Fill DDC For PIE Unreal Engine plugin for automated DDC priming. The studio employs 100+ people across multiple disciplines with 15+ nationalities represented; combined with sister studio Electric Square, headcount exceeds 200 across 6+ concurrent projects. Senior technical staff regularly present at GDC, Develop:Brighton, Digital Dragons, UnrealFest and XDS; in 2025 the studio delivered seven GDC talks covering combat AI, procedural optimization, procedural generation, LEGO world building, cinematics, UI design and Unreal color-pipeline extensions.
Studio Gobo generates revenue through professional services co-development contracts, with terms privately negotiated based on project scope, team size and feature requirements. Go-to-market relies on industry reputation, repeat client relationships and conference presence rather than consumer marketing. The studio operates a single headquarters in Hove, Brighton, and serves a global enterprise client base concentrated among Western and Asian AAA publishers. Award momentum, including seven BAFTA/D.I.C.E./Ukie/Famitsu/TIME accolades for LEGO Horizon Adventures and seven consecutive GamesIndustry.biz Best Places to Work UK recognitions, reinforces both brand and recruiting positioning.
Studio Gobo firmographics
Firmographics- Name
- Studio Gobo
- Legal name
- Studio Gobo Limited
- Website
- https://studiogobo.com
- Company type
- Private
- Founded year
- 2011
- Operating status
- Operating
- Headcount range
- 101–250 employees
- Short description
- Studio Gobo is a Brighton-based AAA game co-development studio that delivers character-action game features, modes and content to major publishers including Sony, Warner Bros., Ubisoft, Bethesda, Disney and Tencent, operating as a subsidiary of Keywords Studios.
- Ownership category
- akta.pro rank
Studio Gobo industry classification
Industry- Product category
- Video Game Co-Development Services
- NAICS
- Software Publishers (513210)
- SIC
- Services-Computer Programming Services (7371)
- akta.pro primary industry
- Co-Development, Porting & Remaster Studios (MPAFAAAM)
Keywords
Where Studio Gobo is headquartered
LocationHeadquarters
- HQ city
- Brighton
- HQ country
- United Kingdom
- HQ region
- Europe
Offices1 record
Markets served
Studio Gobo business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales, Others
Revenue model
- Co-development Services: Studio Gobo generates revenue by providing co-development services to publishers and IP holders. They own and deliver features of games (such as new game modes, playsets, or entire content sections) while integrating into the partner studio's teams. Revenue comes from contracted development fees for delivering specific game features or content packages.
Go-to-market motion1 record
Distribution channels1 record
Marketing channels5 records
Studio Gobo product offering
Product offeringCore offering
Studio Gobo provides AAA character-action game co-development services for a global client base, integrating its multi-discipline teams into partner studios such as Sony/Guerrilla Games, Warner Bros., Ubisoft, Bethesda, Disney, Tencent and Codemasters. The studio delivers scoped game features, content playsets, and full co-development support using Unreal Engine, and supplements its service business with publicly released open-source development tools.
Product overview
Studio Gobo is an AAA game co-development studio offering character-action game development services for a global client base. As part of Keywords Studios, they specialize in collaborative game development rather than owning IP. Their portfolio includes major releases such as LEGO Horizon Adventures (co-developed with Guerrilla Games), Hogwarts Legacy (with Warner Bros. Games/Avalanche Software), Redfall (with Arkane Studios), For Honor (with Ubisoft Montreal), Hyper Scape (with Ubisoft), and Synced: Off-Planet (with Tencent NExT Studios). They have also contributed to Disney Infinity playsets and Codemasters' F1 series. Beyond games, they have released open-source development tools including the Fill DDC For PIE Unreal Engine plugin and Python libraries for asset management (asset_composition, asset_explorer). Their current project is EXODUS with Archetype Entertainment. The studio is based in Brighton & Hove, UK.
Differentiator
Problem solved
Functional benefit
Products and services
- AAA Co-Development Services Provides contracted AAA character-action game co-development teams that integrate into a publisher or developer's project to deliver features, game modes, content playsets, optimization work, animations, combat systems, rendering pipelines, or full title support. Built around multi-discipline teams in programming, art, animation, design, and production for major game publishers including Sony, Warner Bros., Ubisoft, Bethesda, Disney, Tencent, and Codemasters.
- LEGO Horizon Adventures Family-friendly action-adventure title co-developed with Guerrilla Games (Sony Interactive Entertainment), featuring LEGO recreations of Horizon machines in a colorful world. Available on PlayStation 5, Nintendo Switch, and PC.
- EXODUS Sci-fi action-adventure RPG being co-developed with Archetype Entertainment in collaboration with d3t and Climax Studios. Players take the role of the Traveler leading humanity's fight for survival against the Celestials.
- Hogwarts Legacy Open-world action RPG set in the Harry Potter universe, co-developed with Warner Bros. Games and Avalanche Software under the Portkey Games label.
- Redfall Open-world co-op FPS developed by Arkane Austin where Studio Gobo served as co-development partner with Arkane Studios (Bethesda).
- For Honor AAA melee combat game where Studio Gobo collaborated with Ubisoft Montreal to deliver a new arena, training features, game modes, executions, and maps.
- Hyper Scape Free-to-play first-person shooter battle royale developed by Ubisoft Montreal, featuring Twitch integration, with co-development support from Studio Gobo.
- Synced: Off-Planet Zombie Survival PvPvE game combining survival, crafting and base-building with up to 50 players and 1000 corrupted Nanos, co-developed with Tencent's NExT Studios.
- Disney Infinity 1.0 - Pirates of the Caribbean Disney Infinity 1.0 playset featuring naval battles with Captain Jack Sparrow, Davy Jones, and the Kraken.
- Disney Infinity 2.0 - Marvel's Guardians of the Galaxy Disney Infinity 2.0 playset featuring Star-Lord and the Guardians of the Galaxy, with platforming, climbing and fighting around Knowhere and the Dark Aster.
- Disney Infinity 3.0 - Star Wars Rise Against the Empire Disney Infinity 3.0 playset allowing players to explore Tatooine, Hoth and Endor with characters from the original Star Wars trilogy.
- Disney Infinity 4.0 - Moana Disney Infinity 4.0 playset featuring dynamic ocean mechanics, sailing and Moana film characters; approximately 80% complete before Disney Infinity was cancelled.
- F1: 2012 Official Formula One racing game co-developed with Codemasters featuring all drivers, teams and circuits from the 2012 FIA Championship; part of the BAFTA-winning F1 series.
- Fill DDC For PIE Plugin Open-source Unreal Engine 4 plugin that automates loading levels and priming the Derived Data Cache (DDC) overnight, speeding up editor startup after syncing. Released by Studio Gobo on GitHub under MIT license for use by the wider Unreal developer community.
- asset_composition Python Library Lightweight Python library for managing hierarchical asset metadata, providing structure to raw data without imposing strict schemas, making it easier to query, extend, and maintain over time. Released publicly on GitHub by Studio Gobo.
- asset_explorer Python Library Browsable CLI or PySide2 UI interface for exploring and inspecting project asset data, built on the asset_composition library. Publicly released on GitHub by Studio Gobo.
Quantifiable outcome
- 7x GamesIndustry.biz Best Places to Work UK Awards (2019, 2020, 2024, 2025)
- +6 more outcomes
Companies that use Studio Gobo
Customer profileNamed customers8 records
Segments2 records
Ideal customer profiles2 records
Studio Gobo technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
AI capability3 records
Feature4 records
Studio Gobo partnerships and signals
Strategic signalPartnerships
14 partnerships are on record, tiered core, minor and supporting.
- Archetype EntertainmentcoreStudio Gobo is working on EXODUS, a new sci-fi action-adventure RPG, with Archetype Entertainment in collaboration with fellow Keywords Studios teams d3t and Climax Studios. Players become the Traveler leading humanity's fight for survival against the Celestials.
- Guerrilla Games (Sony Interactive Entertainment)coreCo-development partnership on LEGO Horizon Adventures, released November 2024. Studio Gobo collaborated with Guerrilla and LEGO to build a family-friendly action-adventure title that received multiple award nominations including BAFTA nominations and TIME Top 10 of 2024.
- Warner Bros. Games / Avalanche SoftwarecoreCo-development involvement in the hugely successful Hogwarts Legacy videogame under the Portkey Games label. Studio Gobo worked with the teams to conjure up a new adventure.
- Arkane Studios (Bethesda)coreCollaboration with Arkane Studios on Redfall, an open-world single-player and co-op FPS from Arkane Austin. Studio Gobo contributed to the development of this title.
- Ubisoft MontrealcoreLong-standing co-development partnership including For Honor (AAA melee combat game with new arena, training features, game modes, executions and maps) and Hyper Scape (free-to-play first-person shooter battle royale with live streamer integration).
- NExT Studios (Tencent)coreCollaboration on Synced: Off-Planet, a brand-new ambitious Zombie Survival PvPvE game combining survival, crafting, base-building with up to 50 players and 1000 corrupted human cyborgs called Nanos.
- DisneycoreExtensive co-development on the Disney Infinity franchise including Pirates of the Caribbean playset (Disney Infinity 1.0), Marvel's Guardians of the Galaxy (Disney Infinity 2.0), Star Wars Rise Against the Empire (Disney Infinity 3.0), and Moana (Disney Infinity 4.0 - completed ~80% before cancellation).
- CodemastersminorCo-development on F1 2012, part of the BAFTA-winning F1 racing series featuring all official drivers, teams and circuits from the 2012 FIA FORMULA ONE WORLD CHAMPIONSHIP.
- The Game AssemblysupportingStudio Gobo partnered with The Game Assembly, one of the world's leading game development schools. The partnership provides students with opportunities for first-hand experience, insights, and mentorship from working professionals at Studio Gobo, rooted in shared values of creativity, curiosity, and commitment to excellence.
- WorkablesupportingWorkable provides recruitment services to assist Studio Gobo with their recruitment processes. Workable processes personal information as a data processor on behalf of Studio Gobo for job applications.
- NEST (UK Government Pension)supportingCompany pension scheme provided by NEST under the UK government's automatic enrolment scheme, with an employer contribution of 5%.
- BUPAsupportingBUPA provides private medical and dental insurance for Studio Gobo employees as part of the company's comprehensive benefits package.
- UnumsupportingUnum provides Group Life Assurance scheme and Group Income Protection policy for Studio Gobo employees.
- Grandad DigitalsupportingGrandad Digital developed the Studio Gobo website as noted in the website footer.
Scale indicators6 records
Recent moves6 records
Expansion highlights5 records
Studio Gobo competitors and assessment
Company assessmentMarket position
Competitive moat4 records
Key highlights7 records
Customer concentration
Studio Gobo social profiles
Digital presenceStudio Gobo financial estimates
Financial estimateRevenue estimate
Valuation estimate
Studio Gobo leadership team
Management profileNumber of profiles
Profiles8 records
Studio Gobo funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Studio Gobo M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Studio Gobo
What does Studio Gobo do?
Studio Gobo provides AAA character-action game co-development services for a global client base, integrating its multi-discipline teams into partner studios such as Sony/Guerrilla Games, Warner Bros., Ubisoft, Bethesda, Disney, Tencent and Codemasters. The studio delivers scoped game features, content playsets, and full co-development support using Unreal Engine, and supplements its service business with publicly released open-source development tools.
Is Studio Gobo a public or private company?
Studio Gobo is a private company. It is classified as corporate owned and is currently operating.
When was Studio Gobo founded?
Studio Gobo was founded in 2011. It employs 101 to 250 people.
Where is Studio Gobo based?
Studio Gobo is headquartered in Brighton, United Kingdom, in the Europe region.
How does Studio Gobo make money?
One revenue line is on record: co-development Services.
Does Studio Gobo have an API?
No public API is recorded for Studio Gobo.
What industry is Studio Gobo in?
Studio Gobo's product category is Video Game Co-Development Services. Its primary akta.pro industry code is MPAFAAAM, Co-Development, Porting & Remaster Studios. Its NAICS code is 513210 and its SIC code is 7371.