Guerrilla B.V.
Guerrilla B.V. (Guerrilla Games) is a Dutch AAA game development studio and wholly-owned Sony Interactive Entertainment Europe subsidiary, developing the Horizon and Killzone franchises and the proprietary Decima engine for PlayStation, PC, and licensed external partners.
- Company typePrivate
- Founded2003
- HeadquartersAmsterdam, Netherlands
- Headcount251–500
- GTM typeB2C
- OfferingSoftware
What Guerrilla B.V. does
Guerrilla B.V. (operating as Guerrilla Games) is a Dutch video game development studio and wholly-owned subsidiary of Sony Interactive Entertainment Europe, headquartered in the Telegraafgebouw building in Amsterdam. Founded in 2003, the studio employs more than 350 professionals from 50 nationalities and develops AAA games primarily for the PlayStation and PC platforms. Its core franchise is Horizon, encompassing action RPGs (Horizon Zero Dawn, Horizon Forbidden West), VR experiences (Horizon Call of the Mountain), cooperative multiplayer (Horizon Hunters Gathering), a mobile MMORPG (Horizon Steel Frontiers, in partnership with NCSOFT), and the family-oriented LEGO Horizon Adventures. The legacy Killzone series remains a recognized part of its catalog.
Underpinning Guerrilla's production is the Decima game engine, a proprietary platform featuring a visual programming NodeGraph framework, a Hierarchical Task Network (HTN) AI planner for NPC behavior, tile-based world creation tooling, ray-traced rendering, and production tracking/analytics. Decima is licensed externally to Kojima Productions for the Death Stranding franchise, generating third-party engine revenue.
Guerrilla monetizes through one-time-purchase game sales on the PlayStation Store, Steam, and Epic Games Store, supplemented by engine licensing royalties (Decima to Kojima Productions) and IP licensing royalties (Horizon IP to NCSOFT for Horizon Steel Frontiers). Distribution and publishing flow through Sony Interactive Entertainment, with Guerrilla operating as a first-party PlayStation Studios entity. Marketing leverages Sony's global PlayStation marketing infrastructure alongside Guerrilla's own social media presence (Twitter, Facebook, Instagram, LinkedIn, Twitch, YouTube) and a dedicated Discord community for Horizon Hunters Gathering.
Guerrilla B.V. firmographics
Firmographics- Name
- Guerrilla B.V.
- Legal name
- Guerrilla B.V.
- Website
- https://guerrilla-games.com
- Company type
- Private
- Founded year
- 2003
- Operating status
- Operating
- Headcount range
- 251–500 employees
- Short description
- Guerrilla B.V. (Guerrilla Games) is a Dutch AAA game development studio and wholly-owned Sony Interactive Entertainment Europe subsidiary, developing the Horizon and Killzone franchises and the proprietary Decima engine for PlayStation, PC, and licensed external partners.
- Ownership category
- akta.pro rank
Guerrilla B.V. industry classification
Industry- Product category
- Video Game Development
- NAICS
- Software Publishers (5132), Software Publishers (513210)
- SIC
- Services-Motion Picture & Video Tape Production (7812)
- akta.pro primary industry
- AAA & Premium Game Studios (PC/Console) (MPAFAAAA)
- akta.pro secondary industries
- Game Engines (General-Purpose & Real-Time 3D) (MPAFAFAA), Narrative/Adventure & RPG Game Studios (MPAFAAAL)
Keywords
Where Guerrilla B.V. is headquartered
LocationHeadquarters
- HQ city
- Amsterdam
- HQ country
- Netherlands
- HQ region
- Europe
Offices1 record
Markets served
Guerrilla B.V. business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure
Revenue model
- Game Sales (Consumer Products): Guerrilla develops AAA games sold as one-time purchases through PlayStation and PC digital stores and retail. Titles include Horizon series, Killzone series, and LEGO Horizon Adventures.
- Engine Licensing: Decima engine is licensed to external studios such as Kojima Productions for Death Stranding series, generating licensing revenue.
- IP Licensing: Guerrilla licenses the Horizon IP to partners such as NCSOFT for Horizon Steel Frontiers mobile MMORPG.
Go-to-market motion1 record
Distribution channels5 records
Marketing channels4 records
Guerrilla B.V. product offering
Product offeringCore offering
Guerrilla B.V. develops and publishes AAA console and PC video games built on its proprietary Decima game engine. Its core catalog centers on the Horizon franchise of action role-playing titles, the LEGO Horizon Adventures collaboration, the legacy Killzone series, and the newly introduced Horizon Hunters Gathering co-op title. The studio also licenses the Decima engine and Horizon intellectual property to external developers.
Product overview
Guerrilla B.V. is a Dutch video game development studio and wholly-owned subsidiary of Sony Interactive Entertainment Europe, operating as one of Europe's leading game companies. The studio develops games primarily under the Horizon franchise (action RPGs and multiplayer spin-offs) and previously the Killzone series, while also maintaining Decima — a proprietary AAA game engine used internally and licensed externally to Kojima Productions. The product portfolio includes core Horizon titles (Horizon Zero Dawn, Horizon Forbidden West, their remasters, and VR title Horizon Call of the Mountain), newer multiplayer entries (Horizon Hunters Gathering, Horizon Steel Frontiers), a LEGO collaboration (LEGO Horizon Adventures), and the legacy Killzone series. Decima serves as the foundational technology underpinning most of Guerrilla's internal productions and the Death Stranding franchise.
Differentiator
Problem solved
Functional benefit
Products and services
- Horizon Zero Dawn Original award-winning action RPG in which players join protagonist Aloy to unravel the mysteries of a world ruled by awe-inspiring machines, discovering her own origins and destiny.
- Horizon Forbidden West Critically acclaimed sequel to Horizon Zero Dawn in which Aloy explores the dangerous Forbidden West frontier, encountering enhanced machines, new tribes, and a continuing story about the world's mysterious past.
- Horizon Zero Dawn Remastered Remastered version of the original Horizon Zero Dawn with enhanced visuals, upgraded character models, re-recorded dialogue, motion capture improvements, 4K graphics, PS5 DualSense support, Tempest 3D Audio, native PS5 Pro support, and The Frozen Wilds DLC.
- Horizon Call of the Mountain Virtual reality action-adventure game for PlayStation VR2, viewed through the eyes of a new character Ryas, with players interacting with the natural world of Horizon using two PlayStation VR2 Sense controllers.
- LEGO Horizon Adventures Colorful cooperative action-adventure game set in a LEGO-brick version of the Horizon universe, with customizable gameplay and action-packed battles playable solo or in co-op, co-developed with Studio Gobo and the LEGO Group.
- Horizon Hunters Gathering Tactical 3-player cooperative action game set in the Horizon universe in which players take on the role of Hunters defending the world against deadly machines, featuring two game modes (Machine Incursion and Cauldron Descent), character customization with rogue-lite perk systems, and a narrative campaign, with cross-play between PS5 and PC and cross-progression via PlayStation accounts.
- Horizon Steel Frontiers Cross-platform mobile-first MMORPG set in the Horizon universe, developed by NCSOFT with support from Guerrilla, featuring tribe-based character customization, shared-world machine hunting, and cooperative/competitive PvP action in the Deathlands region, free-to-play.
- Killzone Series Series of first-person shooter titles set in a bitter rivalry between the extrasolar colonies of Helghan and Vekta, including Killzone (2004), Killzone Liberation, Killzone 2, Killzone 3, Killzone Mercenary, and Killzone: Shadow Fall (PS4 launch title).
- Decima game engine Proprietary game engine developed by Guerrilla for AAA game development, handling large-scale 3D production, ray-traced visuals, real-time rendering, visual programming tools (NodeGraph framework), AI planning (HTN planner), and asset management systems, used internally for Guerrilla titles and licensed to external studios such as Kojima Productions for the Death Stranding series.
Companies that use Guerrilla B.V.
Customer profileNamed customers1 record
Segments1 record
Ideal customer profiles3 records
Guerrilla B.V. technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature5 records
Guerrilla B.V. partnerships and signals
Strategic signalPartnerships
Five partnerships are on record, tiered core and major.
- Kojima Productions / NixescoreDeath Stranding 2 on PC added Guerrilla's Pico upscaler alongside DLSS and FSR support. The Pico upscaler, developed by Guerrilla, supports all GPUs and is integrated with various frame generation options.
- NCSOFTmajorNCSOFT developed Horizon Steel Frontiers, a cross-platform mobile-first MMORPG based on the Horizon universe, with support from Guerrilla. The game is inspired by Horizon's signature hunting action while introducing advanced MMORPG systems. Guerrilla's Jan-Bart van Beek noted the project has a distinctive tone that fits perfectly within the Horizon universe.
- Studio GobomajorStudio Gobo co-developed LEGO Horizon Adventures alongside Guerrilla and Studio Gobo. Studio Gobo worked on AI combat gameplay, bringing a LEGO game world to life, UI identity, procedural optimization, cinematics, and marginal gains for the title. Guerrilla and Studio Gobo also collaborated on DECIMA visual programming presentations at GDC 2025.
- Kojima ProductionscoreKojima Productions has been using Guerrilla's Decima engine for nearly ten years, developing Death Stranding and Death Stranding 2: On the Beach. The studio customizes the engine for their specific needs and shares modifications back with Guerrilla. CTO Akio Sakamoto cited strong runtime rendering analysis tools and development environment built for large-scale teams as key reasons for the partnership.
- NixxescoreNixxes handled the technical remastering of Horizon Zero Dawn Remastered, enhancing every aspect of the game with remarkable attention to detail working from Guerrilla's art direction. Nixxes also handled Horizon Forbidden West Complete Edition PC port.
Scale indicators3 records
Recent moves6 records
Expansion highlights5 records
Guerrilla B.V. competitors and assessment
Company assessmentDirect peers
- Naughty Dog: Sony first-party AAA studio behind Uncharted and The Last of Us franchises; directly comparable as a wholly-owned PlayStation Studios developer of narrative-driven, premium AAA action-adventure games.
- Santa Monica Studio: Sony first-party AAA studio (God of War franchise); closely comparable as a SIE-owned single-studio developer of premium narrative AAA action-adventure titles.
- Insomniac Games: Sony first-party AAA studio (Spider-Man, Ratchet & Clank); directly comparable as another wholly-owned SIE studio developing premium action-adventure console/PC titles with proprietary tooling.
- Bungie: Sony-owned AAA studio (Destiny, Halo legacy); comparable as a wholly-owned SIE subsidiary developing large-scale action games with proprietary engine technology.
- Kojima Productions: Developer of Death Stranding and Death Stranding 2, built on Guerrilla's Decima engine; directly comparable as a premium narrative AAA studio and a key Decima licensee/partner.
- CD Projekt Red: Developer of The Witcher and Cyberpunk 2077; comparable as an independent AAA studio specializing in narrative-driven open-world RPGs with proprietary technology (REDengine).
- Crystal Dynamics: Developer of the Tomb Raider franchise; comparable as a premium AAA action-adventure studio with experience developing on multiple platforms and leveraging licensed IPs.
- BioWare: AAA RPG studio (Mass Effect, Dragon Age); comparable as a developer of narrative-rich, premium action-RPG franchises with proprietary engine and tooling investments.
- NCSOFT: Developer of MMORPGs (Lineage, Aion) and partner developing Horizon Steel Frontiers based on Guerrilla's IP; comparable as both an AAA game developer and a strategic IP licensing partner.
Broad incumbents
- Ubisoft: Major AAA publisher/developer with comparable open-world action-adventure franchises (Assassin's Creed, Far Cry); broader incumbent operating multiple studios rather than a single Horizon-style franchise focus.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks5 records
Key highlights7 records
Customer concentration
Guerrilla B.V. social profiles
Digital presenceGuerrilla B.V. financial estimates
Financial estimateRevenue estimate
Valuation estimate
Guerrilla B.V. leadership team
Management profileNumber of profiles
Profiles1 record
Guerrilla B.V. funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Guerrilla B.V. M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Guerrilla B.V.
What does Guerrilla B.V. do?
Guerrilla B.V. develops and publishes AAA console and PC video games built on its proprietary Decima game engine. Its core catalog centers on the Horizon franchise of action role-playing titles, the LEGO Horizon Adventures collaboration, the legacy Killzone series, and the newly introduced Horizon Hunters Gathering co-op title. The studio also licenses the Decima engine and Horizon intellectual property to external developers.
Is Guerrilla B.V. a public or private company?
Guerrilla B.V. is a private company. It is classified as corporate owned and is currently operating.
When was Guerrilla B.V. founded?
Guerrilla B.V. was founded in 2003. It employs 251 to 500 people.
Where is Guerrilla B.V. based?
Guerrilla B.V. is headquartered in Amsterdam, Netherlands, in the Europe region.
How does Guerrilla B.V. make money?
Three revenue lines are on record. Game Sales (Consumer Products) is the primary driver. The others are engine Licensing and IP Licensing.
Who are Guerrilla B.V.'s main competitors?
Direct peers on record are Naughty Dog, Santa Monica Studio, Insomniac Games, Bungie, Kojima Productions, CD Projekt Red, Crystal Dynamics, BioWare and NCSOFT. Ubisoft is listed as a broad incumbent.
Does Guerrilla B.V. have an API?
No public API is recorded for Guerrilla B.V..
What industry is Guerrilla B.V. in?
Guerrilla B.V.'s product category is Video Game Development. Its primary akta.pro industry code is MPAFAAAA, AAA & Premium Game Studios (PC/Console), with a secondary code of MPAFAFAA, Game Engines (General-Purpose & Real-Time 3D). Its NAICS code is 5132 and its SIC code is 7812.