GameHouse
GameHouse is a Seattle-based casual game developer, publisher, and digital distribution platform founded in 1998. It offers 3,000+ casual games across PC and mobile via freemium, subscription, and individual purchase models targeting casual gamers.
- Company typePrivate
- Founded1998
- HeadquartersSeattle, United States
- Headcount51–100
- GTM typeB2C
- OfferingSoftware
What GameHouse does
GameHouse is a Seattle-based casual game developer, publisher, and digital distribution platform founded in 1998. The company operates a direct-to-consumer gaming portal at gamehouse.com, providing access to a catalog of over 3,000 casual games across eight genres: Hidden Object (1,618 titles), Match 3 (624), Puzzle (632), Time Management (497), Card (230), Action (190), Resource Management (122), and Mahjong (93). The platform supports both PC and mobile (iOS and Android) distribution, with the mobile offering comprising 40+ titles and a separate mobile subscription option.
The company maintains a portfolio of long-running franchise series including Delicious (25+ titles, starring Emily), Jewel Quest (Match 3 featuring Rupert and Emma), Vacation Adventures (Park Ranger and Cruise Director editions), Fabulous (fashion design), Heart's Medicine (medical drama), Clutter (19+ editions of hidden object puzzles), Fantasy Mosaics (54+ nonogram editions), Bridge to Another World (hidden object adventure), and Living Legends. GameHouse also produces exclusive 'GameHouse Premiere' titles unavailable on other platforms, and releases new games on a weekly cadence. The technology stack is a digital delivery platform supporting download/streaming for PC and native apps for mobile, with no disclosed proprietary AI, ML, or advanced technical components beyond personalized game recommendations.
GameHouse operates a freemium-to-subscription business model targeting casual PC and mobile gamers. The free Guest tier provides access to 2,500+ games with 60-minute trial periods, designed to convert users into either a $12.99/month or $129.90/year membership that unlocks unlimited ad-free play across the full 3,000+ game library, exclusive premiere titles, personalized recommendations, and priority customer support. Individual games can also be purchased for $19.99. Promotional pricing (e.g., $99 for a 12-month annual membership) is used periodically to drive subscriber acquisition and upgrade monthly members. Distribution is global via the owned website and mobile app stores. The company is privately held; no revenue, funding, ownership, or M&A information is disclosed in available data. Leadership comprises CEO Simonetta Lulli, interim CTO Mark Chiarelli, VP Keela Robison, and Director of Technology Sergi Vélez.
GameHouse firmographics
Firmographics- Name
- GameHouse
- Legal name
- GameHouse
- Website
- https://gamehouse.com
- Company type
- Private
- Founded year
- 1998
- Operating status
- Operating
- Headcount range
- 51–100 employees
- Short description
- GameHouse is a Seattle-based casual game developer, publisher, and digital distribution platform founded in 1998. It offers 3,000+ casual games across PC and mobile via freemium, subscription, and individual purchase models targeting casual gamers.
- Ownership category
- akta.pro rank
GameHouse industry classification
Industry- Product category
- Casual Gaming
- NAICS
- Hobby, Toy, and Game Retailers (45912)
- SIC
- Retail-Hobby, Toy & Game Shops (5945)
- akta.pro primary industry
- Subscription Game Libraries & Storefront Bundles (MPAFACAE)
- akta.pro secondary industry
- Digital Game Distribution Platforms & Storefronts (PC/Mobile/Console) (MPAFABAB)
Keywords
Where GameHouse is headquartered
LocationHeadquarters
- HQ city
- Seattle
- HQ country
- United States
- HQ region
- North America
Markets served
GameHouse business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Infrastructure, Operations
Revenue model
- Subscription Revenue: Annual and monthly subscription memberships providing unlimited access to 3,000+ games with no ads, exclusive premiere titles, personalized recommendations, and priority customer support. Annual at $129.90/year, Monthly at $12.99/month.
- Individual Game Sales: Single game purchases at $19.99 per title, allowing players to buy specific games without a full subscription.
- Freemium/Trial Conversion: Guest tier offers 2,500+ games with 60-minute trial periods, designed to convert free users to paid subscribers.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Freemium | Pay-as-you-go | Guest - Free trial tier with limited access |
| Subscription | Annual | Annual Membership - Best value subscription |
| Subscription | Monthly | Monthly Membership - Flexible subscription |
| One time/ perpetual license | Pay-as-you-go | Individual Game Purchase |
| Subscription | Annual | Promotional Annual - Limited time offer |
Go-to-market motion2 records
Distribution channels2 records
Marketing channels4 records
GameHouse product offering
Product offeringCore offering
GameHouse is a casual game developer, publisher, and digital video game distribution portal offering a PC and mobile gaming platform with access to 3,000+ games across multiple genres. The company sells individual games at $19.99 each, offers Annual ($129.90) and Monthly ($12.99) subscription memberships, and provides a free Guest tier with 60-minute trials. Long-running franchise brands such as Delicious, Jewel Quest, and Vacation Adventures anchor the catalog alongside exclusive GameHouse Premiere titles.
Product overview
GameHouse operates a PC gaming subscription platform offering access to over 3,000 casual games across 8 major genres (Action, Card, Hidden Object, Mahjong, Match 3, Puzzle, Resource Management, Time Management). The platform offers three subscription tiers: Guest (free, 2,500+ games with 60-min trials), Monthly ($12.99/month, 3,000+ games ad-free), and Annual ($129.90/year, 3,000+ games with priority support). Key product series include the flagship Delicious Time Management franchise, Jewel Quest Match 3 series, Vacation Adventures Park Ranger/Cruise Director series, Fabulous fashion design series, Heart's Medicine medical series, Clutter puzzle series, Fantasy Mosaics nonogram series, and numerous other branded game series. The platform features exclusive GameHouse Premiere titles, with games also available on iOS and Android mobile platforms.
Differentiator
Problem solved
Functional benefit
Brands
- Delicious: Time Management series featuring Emily as the main character
- Jewel Quest
- Vacation Adventures
- Fabulous
- Heart's Medicine
- Clutter
- Fantasy Mosaics
- Catjong
- Bridge to Another World
- Living Legends
- Archimedes
Products and services
- GameHouse PC Gaming Platform
- GameHouse Mobile Apps (iOS and Android)
- Delicious Series
- Jewel Quest Series
- Vacation Adventures Series
- Fabulous Series
- Heart's Medicine Series
- Clutter Series
- Fantasy Mosaics Series
- Bridge to Another World Series
- Living Legends Series
- GameHouse Premiere Games
Companies that use GameHouse
Customer profileSegments2 records
Ideal customer profiles2 records
GameHouse technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
GameHouse partnerships and signals
Strategic signalScale indicators5 records
Recent moves5 records
Expansion highlights4 records
GameHouse competitors and assessment
Company assessmentDirect peers
- Big Fish Games: Casual game subscription portal offering downloadable PC games, individual titles, and a premium membership model — directly comparable to GameHouse in product, audience (casual adult gamers), and freemium-to-paid conversion mechanics.
- Pogo: EA-owned casual gaming destination with web and downloadable games plus a Club Pogo subscription. It directly competes with GameHouse in the casual-PC subscription category across puzzle, card, and hidden object genres.
- iWin: Casual game portal offering free, trial, and premium subscription access to downloadable casual games. Closely comparable to GameHouse on distribution model, customer base, and genre mix.
- WildTangent: Casual PC game distribution and subscription service historically bundled with hardware OEMs. Comparable to GameHouse's paid casual-games subscription and one-off-purchase digital storefront model.
- Alawar: Casual game publisher and digital distribution platform distributing hidden object, time management, and match-3 titles to a global audience. Comparable to GameHouse on casual PC catalog and platform-style distribution.
- Shockwave: Long-running casual game portal with web-based and downloadable casual titles plus subscription offerings. Directly comparable as a casual gaming subscription portal competing for the same end-user audience.
Broad incumbents
- Steam: Valve's dominant PC gaming storefront with deep catalog, frequent discounts, and a subscription tier (Steam Deck/PC Cafe equivalents). Overlaps with GameHouse on casual-PC distribution and subscription, but operates across the full game market rather than casual specifically.
- King: Mobile casual giant behind Candy Crush and a large portfolio of free-to-play puzzle and match-3 titles. Competes with GameHouse for casual gamer time and wallet share, especially on mobile, but monetizes via F2P rather than subscription.
- Playrix: Major mobile casual developer/publisher behind Homescapes and Fishdom — substantial overlap with GameHouse's casual match-3 and decorative puzzle genres, with comparable target audiences.
Regional players
- Zylom: Casual game portal historically focused on European casual PC players with downloadable games and subscription offers. Closely mirrors GameHouse's casual-PC subscription portal model, but with primary regional concentration in Europe rather than global.
Market position
Strengths4 records
Weaknesses5 records
Competitive moat3 records
Key risks6 records
Key highlights6 records
Customer concentration
GameHouse social profiles
Digital presenceGameHouse financial estimates
Financial estimateRevenue estimate
Valuation estimate
GameHouse leadership team
Management profileNumber of profiles
Profiles4 records
GameHouse funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
GameHouse M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about GameHouse
What does GameHouse do?
GameHouse is a casual game developer, publisher, and digital video game distribution portal offering a PC and mobile gaming platform with access to 3,000+ games across multiple genres. The company sells individual games at $19.99 each, offers Annual ($129.90) and Monthly ($12.99) subscription memberships, and provides a free Guest tier with 60-minute trials. Long-running franchise brands such as Delicious, Jewel Quest, and Vacation Adventures anchor the catalog alongside exclusive GameHouse Premiere titles.
When was GameHouse founded?
GameHouse was founded in 1998. It employs 51 to 100 people.
Where is GameHouse based?
GameHouse is headquartered in Seattle, United States, in the North America region.
How does GameHouse make money?
Three revenue lines are on record. Subscription Revenue is the primary driver. The others are individual Game Sales and freemium/Trial Conversion.
Who are GameHouse's main competitors?
Direct peers on record are Big Fish Games, Pogo, iWin, WildTangent, Alawar and Shockwave. Broad incumbents are Steam, King and Playrix. Zylom is listed as a regional player.
Does GameHouse have an API?
No public API is recorded for GameHouse.
What industry is GameHouse in?
GameHouse's product category is Casual Gaming. Its primary akta.pro industry code is MPAFACAE, Subscription Game Libraries & Storefront Bundles, with a secondary code of MPAFABAB, Digital Game Distribution Platforms & Storefronts (PC/Mobile/Console). Its NAICS code is 45912 and its SIC code is 5945.