Holochip
Holochip Corporation is a Torrance, California-based defense technology company developing ruggedized AR goggles, holographic and autostereoscopic displays, and advanced rendering software primarily for U.S. federal agencies, funded chiefly through Small Business Innovation Research (SBIR) contracts.
- Company typePrivate
- Founded2002
- HeadquartersTorrance, United States
- Headcount11–50
- GTM typeB2B
- OfferingHardware or Manufacturing
What Holochip does
Holochip Corporation is a Torrance, California-based defense technology company founded in 2002, specializing in augmented reality (AR), virtual reality (VR), mixed reality (XR), holographic displays, and advanced rendering software. The company's portfolio is anchored by the H50 ruggedized AR goggles (1440x1440 resolution per eye, 35 degree FOV, DoD CAC authentication, MIL-STD-810G and MIL-STD-461E compliance), the Holoview autostereoscopic flight-simulation display that achieved TRL-4 in 2026, the Variable Collimation Display (VCD) for helicopter simulator chin windows, the ADE SDK for cross-platform ray-traced rendering, and the SLAM Dev Kit. Holochip is also developing AI-powered applications including the LAMA indoor mapping and localization system (EPA SBIR Phase II) and the Automated Decision Aide (ADA) for shipboard subsystems. Its customer base is concentrated almost entirely within U.S. federal government agencies, including the U.S. Navy (NAVAIR), U.S. Marine Corps, U.S. Army, NASA, and the U.S. EPA, with technical collaboration with the Naval Air Warfare Center Training Systems Division (NAWCTSD) and NAWCAD.
Holochip's business model rests primarily on Small Business Innovation Research (SBIR) Phase I, Phase II, and Phase II.5 contracts from military and civilian federal agencies, supplemented by software services revenue through its collaboration with the Khronos Group on Vulkan, OpenXR, MoltenVK, and OpenCL standards work. The company employs 11-50 people, operates a single domestic facility (Torrance, CA), and has not raised institutional venture capital since a $2.7M round from ITU Ventures in December 2007. Holochip does not publish pricing; products are sold through direct enterprise engagement with government acquisition programs. The company holds U.S. Patent 11,783,537 covering a distributed rendering and display architecture for multi-user simulation environments, and received the AIAA/ASCEND 2025 Best Paper Award for research on Variable Collimation Display technology.
Within the U.S. Navy VR/AR training ecosystem, Holochip's technologies contribute to platforms supporting more than 45 military systems deployed at 200-plus global sites that collectively train more than 31,000 service members annually. The company's go-to-market is enterprise field sales focused on defense and aerospace, with marketing executed primarily through industry conferences (AIAA/ASCEND, WEST, Tech Grove SBIR/STTR Day), Khronos Group standards collaboration, and earned media via technical publications. Multiple recent SBIR awards across Navy, NASA, and EPA in 2024-2026 indicate broadening of the federal customer footprint beyond a Navy-centric base.
Holochip firmographics
Firmographics- Name
- Holochip
- Legal name
- Holochip Corporation
- Website
- https://holochip.com
- Company type
- Private
- Founded year
- 2002
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Holochip Corporation is a Torrance, California-based defense technology company developing ruggedized AR goggles, holographic and autostereoscopic displays, and advanced rendering software primarily for U.S. federal agencies, funded chiefly through Small Business Innovation Research (SBIR) contracts.
- Ownership category
- akta.pro rank
Holochip industry classification
Industry- Product category
- Defense AR/VR Display Systems
- NAICS
- Search, Detection, Navigation, Guidance, Aeronautical, and Nautical System and Instrument Manufacturing (334511), Industrial Design Services (541420)
- SIC
- Aircraft & Parts (3720), Services-Computer Integrated Systems Design (7373), Services-Computer Programming Services (7371)
- akta.pro primary industry
- VR/XR Hardware & Accessories (Headsets, Controllers, Trackers, Haptics) (MPAFAGAG)
- akta.pro secondary industries
- VR/AR Gaming Hardware (Headsets & Controllers) (HDACANAD), Avionics Displays & Human-Machine Interface (EFIS/HUD/HMD) (IMABAFAH), XR/AR/VR/MR Development Frameworks & Toolchains (MPAFAFAF), Racing & Flight Simulation Hardware (Wheels, Pedals, HOTAS) (HDACANAE)
Keywords
Where Holochip is headquartered
LocationHeadquarters
- HQ city
- Torrance
- HQ country
- United States
- HQ region
- North America
Offices1 record
Markets served
Holochip business model
Business model- GTM type
- B2B
- Offering type
- Hardware or Manufacturing
- Cost components
- Personnel, Technology or R&D, Operations, Infrastructure, Marketing or Sales
Revenue model
- Government SBIR Contracts: Primary revenue stream through Small Business Innovation Research (SBIR) Phase I, Phase II, and Phase II.5 contracts with U.S. Navy, U.S. Army, NASA, and EPA. These government-funded research contracts support development of custom AR/VR/XR solutions for defense and aerospace applications.
- Product Development Services: Software development services covering AR/VR/XR ecosystem including head and hand tracking, advanced rendering pipelines using Vulkan, iOS compatibility using MoltenVK, and AI interaction using OpenCL. Services include OpenXR, Vulkan, MoltenVK, and OpenCL support for Khronos Group.
- AR/VR/XR Hardware Products: Sale of proprietary hardware including H50 AR Goggles, SLAM Development Kit, and Variable Collimation Display systems to government and defense customers.
Go-to-market motion1 record
Distribution channels1 record
Marketing channels4 records
Holochip product offering
Product offeringCore offering
Holochip designs, develops, and manufactures defense-grade augmented reality hardware (notably the H50 ruggedized AR goggles and SLAM Dev Kit), advanced flight simulator display systems (Variable Collimation Display and Holoview autostereoscopic display), and related rendering software (ADE SDK, OpenXR/Vulkan expertise) for U.S. Department of Defense, NASA, and other government customers. The company also delivers custom AR/VR/XR software development services and product engineering services spanning requirements through prototype assembly and firmware.
Product overview
Holochip provides augmented reality, holographic displays, and advanced rendering software solutions primarily for defense and aerospace applications. The product portfolio centers on the H50 ruggedized AR goggles as the flagship hardware product, complemented by specialized display systems including the VCD (Variable Collimation Display) for helicopter simulators and Holoview autostereoscopic display for flight training. Supporting the hardware are software development kits (ADE SDK), the SLAM Dev Kit for tracking and mapping capabilities, and software services covering OpenXR runtime development, Vulkan graphics, MoltenVK, and OpenCL. The company also develops AI-powered applications including LAMA for indoor mapping and ADA for automated decision support. This integrated approach combines AR/VR hardware with advanced rendering pipelines and AI capabilities for simulation, training, and maintenance applications.
Differentiator
Problem solved
Functional benefit
Brands
- Holoview: Holochip's glasses-free autostereoscopic display platform designed to deliver stable and accurate binocular depth cues without head-mounted displays or special eyewear.
- Holoview
- ADE
- VCD
- VHMD
- H50
- LAMA
Products and services
- H50 AR Goggles Ruggedized goggle-style AR device developed for applications requiring the most stringent cybersecurity considerations. Features 1440x1440 resolution waveguide displays, 35° FOV, multi-factor authentication (DoD CAC compatible), NIST Risk Management Framework (RMF) compliance via Ubuntu 18.04 STIG, MIL-STD-810G and MIL-STD-461E compliance, inside-out 6DoF tracking, WiFi/Bluetooth, 6–8 hours battery life, and 220g weight. Designed for U.S. Navy and Marine Corps aviation maintainers and other defense users needing hands-free AR operation.
- DK-SLAM SLAM Dev Kit Development kit including sensors, waveguide displays, and software used in the H50 AR goggles for inside-out tracking, mapping, and gesture recognition. Designed as a standalone kit for developers working on AR glasses without sufficient tracking systems and for robotics/drone applications. Available with or without waveguide displays (DK-SLAM-AR version); supports Windows and Linux with Unity and Unreal Engine integration.
- VCD Variable Collimation Display Replacement for standard helicopter simulator chin window displays that provides the pilot with accurate visual depth cues across variable depth planes. Integrates with existing Image Generators using the CIGI standard as a drop-in replacement. Designed for rotary-wing flight simulation and aerial-refueling training.
- Holoview Autostereoscopic Display Glasses-free autostereoscopic 3D display platform that delivers stable and accurate binocular depth cues without head-mounted displays or special eyewear. Supports continuous stereoscopic depth perception across near-, mid-, and far-field visual ranges and is designed for flight simulation use cases including aerial refueling and carrier landings. Compatible with OpenXR-based simulator image-generation pipelines.
- ADE Agnostic Display Environment SDK Software development kit that allows ray tracing enabled applications to render to any type of display device, or any combination of display devices, including 3D displays. The ADE can be called by the ray generation shader and enables correction to the generated rays to support 3D displays. Written in C++ and Vulkan; compatible with Windows, macOS, Linux, and Android.
- OpenXR Services Software consulting services for OpenXR development, including a demo framework, runtime and application compliance testing, custom runtime development for military and enterprise customers with cybersecurity focus, OpenXR extension development, and integration with existing applications and rendering solutions. Targeted at defense and enterprise XR programs requiring OpenXR-conformant software stacks.
- Vulkan Samples and Rendering Services High-performance 3D rendering assistance with parallel computing covering ray tracing, GPU-based rendering, fragment shading, external memory, and sparse textures/buffers samples. Supports customers building Vulkan-based rendering pipelines, including contributions back to the Khronos ecosystem.
- MoltenVK Support Services Development support for MoltenVK to optimize Vulkan-based applications for iOS and macOS, including extension support, Android emulator support, and conformance test suite improvements. Offered as a consulting service line under Holochip's AR/VR/XR service portfolio.
- OpenCL CTS Services Assistance with OpenCL development, deployment, and fine-tuning, including run-time optimization through test selection, optimization, and parallel execution, plus Conformance Test Suite (CTS) framework refactoring. Sold as a consulting service line to customers building AI-accelerated and parallel-compute applications.
- Product Development Services End-to-end product development services covering the AR/VR/XR ecosystem, from requirements documents through design iteration, component selection, prototype assembly and testing, firmware development, and manufacturing coordination. Targeted at defense, aerospace, medical, and commercial customers seeking custom hardware/software product realization.
- LAMA Localization and Mapping AI Application AI-based indoor mapping and localization application that uses smartphone sensor data to create accurate 2D and 3D schematics of indoor spaces without GPS, Wi-Fi, or Bluetooth. Targeted at EPA disaster response and environmental monitoring use cases where traditional navigation signals are unavailable.
- ADA Automated Decision Aide AI-powered decision support system designed as a 3D Operator Decision Aid for Ship Control Systems. Collects and analyzes data from shipboard subsystems using AI to determine critical information for accurate and timely user decisions; designed to be displayed on Holochip's glasses-free 3D display.
Quantifiable outcome
- Technology Readiness Level 4 (TRL-4) achieved for Holoview glasses-free 3D display after Phase I SBIR demonstration
- +1 more outcomes
Companies that use Holochip
Customer profileNamed customers8 records
Segments5 records
Ideal customer profiles3 records
Holochip technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
AI capability6 records
Feature7 records
Holochip partnerships and signals
Strategic signalPartnerships
One partnership is on record.
- LumuscoreHolochip partnered with Lumus, a leading developer of geometric waveguide optics, to power the optical system in the Holochip H50 augmented reality goggle device. Lumus provides Maximus optical engines enabling 1440x1440 resolution per eye, 35 degree field-of-view, industry-leading brightness, and 6+ hours battery life. The H50 is funded by the U.S. Navy for maintenance training applications.
Scale indicators5 records
Recent moves6 records
Expansion highlights5 records
Holochip competitors and assessment
Company assessmentDirect peers
- Lumus: Lumus is Holochip's strategic optical partner supplying Maximus waveguide engines for H50 and a leading developer of geometric waveguide optics for AR headsets. Both companies serve the same defense- and enterprise-grade AR hardware market with complementary optical and rendering strengths.
- Kilo Solutions: Kilo Solutions is referenced directly with Holochip as a co-developer within the Navy VR/AR training ecosystem, building immersive simulation content and tools for military training audiences with similar small-business, contract-driven model.
- Mass Virtual: Mass Virtual is a small defense-focused AR/VR training company specifically named alongside Holochip as part of the Navy's VR/AR training ecosystem serving naval aviation, shipboard, and maintenance training use cases on similar SBIR/government contract model.
Emerging players
- DigiLens: DigiLens develops waveguide AR display technology for enterprise and defense applications, including Army award programs. Highly comparable to Holochip's H50 and optical integration work around waveguide-based AR headsets targeting government customers.
- Avegant: Avegant develops light field display technology for AR/VR applications including near-eye displays. Closely comparable to Holochip's proprietary light-field rendering work (LfPU, Holoview autostereoscopic, ray-traced light fields) targeting simulation and training markets.
Broad incumbents
- Magic Leap: Magic Leap is a larger AR headset manufacturer pursuing enterprise and defense verticals with broader product lines and capital backing. Compares to Holochip on AR hardware for industrial/defense but operates at materially greater scale and product breadth.
- Anduril Industries: Anduril is a scaled defense technology prime with AR-enabled situational awareness products and recent AR investments. Comparable to Holochip on defense AR/AI integration and DoD contracting, though with substantially larger capital base and product portfolio.
- Microsoft (HoloLens/IVAS): Microsoft's HoloLens/IVAS program is Holochip's primary reference competitor for military AR headsets, with multi-billion-dollar Army IVAS contract. Comparable on defense AR use cases (soldier situational awareness, maintenance training) but vastly larger in capital, scale, and program-of-record contract size.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks7 records
Key highlights7 records
Customer concentration
Holochip social profiles
Digital presenceHolochip compliance and trust
Trust signalCompliance7 records
Holochip financial estimates
Financial estimateRevenue estimate
Valuation estimate
Holochip leadership team
Management profileNumber of profiles
Profiles1 record
Holochip funding detail
Funding detailFunding overview
Funding rounds1 record
Investors1 record
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Holochip M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Holochip
What does Holochip do?
Holochip designs, develops, and manufactures defense-grade augmented reality hardware (notably the H50 ruggedized AR goggles and SLAM Dev Kit), advanced flight simulator display systems (Variable Collimation Display and Holoview autostereoscopic display), and related rendering software (ADE SDK, OpenXR/Vulkan expertise) for U.S. Department of Defense, NASA, and other government customers. The company also delivers custom AR/VR/XR software development services and product engineering services spanning requirements through prototype assembly and firmware.
Is Holochip a public or private company?
Holochip is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Holochip founded?
Holochip was founded in 2002. It employs 11 to 50 people.
Where is Holochip based?
Holochip is headquartered in Torrance, United States, in the North America region.
How does Holochip make money?
Three revenue lines are on record. Government SBIR Contracts are the primary driver. The others are product Development Services and AR/VR/XR Hardware Products.
Who are Holochip's main competitors?
Direct peers on record are Lumus, Kilo Solutions and Mass Virtual. Emerging players are DigiLens and Avegant. Broad incumbents are Magic Leap, Anduril Industries and Microsoft (HoloLens/IVAS).
Does Holochip have an API?
No public API is recorded for Holochip.
What industry is Holochip in?
Holochip's product category is Defense AR/VR Display Systems. Its primary akta.pro industry code is MPAFAGAG, VR/XR Hardware & Accessories (Headsets, Controllers, Trackers, Haptics), with a secondary code of HDACANAD, VR/AR Gaming Hardware (Headsets & Controllers). Its NAICS code is 334511 and its SIC code is 3720.