The Farm 51
The Farm 51 is a Polish game and VR development studio (founded 2005, NewConnect-listed since 2012) that builds consumer games such as Chernobylite, World War 3, and Get Even on its proprietary Reality 51 photogrammetry platform, and supplies military simulation and healthcare VR applications to defense and institutional clients.
- Company typePublic
- Founded2005
- HeadquartersGliwice, Poland
- Headcount51–100
- GTM typeB2B and B2C
- OfferingSoftware
What The Farm 51 does
The Farm 51 Group SA is a Polish video game and virtual reality development studio headquartered in Gliwice, Poland, founded in 2005 by three industry veterans (Kamil Bilczyński, Robert Siejka, and Wojciech Pazdur) and listed on the Warsaw Stock Exchange's NewConnect alternative market since 2012. The studio builds premium and free-to-play games, VR applications, and B2B simulation products on top of its proprietary Reality 51 technology platform, which integrates photogrammetric 3D scanning, 360-degree imaging, stereoscopic video, motion capture, and augmented reality adapted for major VR headsets (Samsung Gear VR, HTC Vive, Oculus, PlayStation VR). Core consumer franchises include the survival horror RPG Chernobylite, its upcoming sequel Chernobylite 2: Exclusion Zone (in Early Access from March 2025), the free-to-play tactical FPS World War 3, the BAFTA-nominated psychological thriller Get Even (2017), and the Chernobyl VR Project. The company is a licensed developer for Microsoft, Sony, and Apple iOS.
The Farm 51 monetizes through a hybrid model combining one-time premium game sales (Chernobylite at $29.99 across Steam, GOG, Epic Games Store, PS, and Xbox), a free-to-play FPS with cosmetic microtransactions (World War 3), paid DLC expansions and season passes, and B2B contracts for military training simulators with Polska Grupa Zbrojeniowa and OBRUM, plus a healthcare VR application (Cave 3D Rehabilitation) co-developed with the Silesian University of Technology. Distribution is split between direct digital storefronts and publisher partnerships — All in! Games (Chernobylite consoles), Bandai Namco Entertainment Europe (Get Even), and Perp Games (physical retail PS5 editions). The studio actively develops its community through Kickstarter (Chernobylite doubled its funding goal in 2019), Discord AMAs, closed technical tests, and a presence at Gamescom and Poznań Game Arena. Beyond consumer entertainment, the company leverages its Chernobyl Exclusion Zone scanning data and photorealistic environment expertise as differentiators for defense simulation and educational VR markets.
The Farm 51 firmographics
Firmographics- Name
- The Farm 51
- Legal name
- The Farm 51 Group SA
- Website
- http://www.thefarm51.com
- Company type
- Public
- Founded year
- 2005
- Operating status
- Operating
- Headcount range
- 51–100 employees
- Short description
- The Farm 51 is a Polish game and VR development studio (founded 2005, NewConnect-listed since 2012) that builds consumer games such as Chernobylite, World War 3, and Get Even on its proprietary Reality 51 photogrammetry platform, and supplies military simulation and healthcare VR applications to defense and institutional clients.
- Ownership category
- akta.pro rank
The Farm 51 industry classification
Industry- Product category
- Video Game Development
- NAICS
- Doll, Toy, and Game Manufacturing (33993)
- SIC
- Games, Toys & Children's Vehicles (No Dolls & Bicycles) (3944)
- akta.pro primary industry
- AAA & Premium Game Studios (PC/Console) (MPAFAAAA)
- akta.pro secondary industry
- Serious Games & Simulation Studios (Training, Defense, Enterprise) (MPAFAAAH)
Keywords
Where The Farm 51 is headquartered
LocationHeadquarters
- HQ city
- Gliwice
- HQ country
- Poland
- HQ region
- Europe
Offices3 records
Markets served
The Farm 51 business model
Business model- GTM type
- B2B and B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure
Revenue model
- Game Sales - Premium Titles: Full-price game sales for premium titles such as Chernobylite ($29.99/€29.99/£23.99) and Get Even across PC, PlayStation 4, and Xbox One. Includes seasonal DLC expansions and cosmetic packs (e.g., Autumn Dread Weapon Skin Pack at $3.99, Black Smoke DLC, Red Trees Pack).
- Free-to-Play Multiplayer FPS: World War 3 operates on a free-to-play model, monetizing through cosmetic microtransactions, customization items, and season passes. The game was also sold at $28.00 during Early Access period.
- VR Experience Sales: Chernobyl VR Project sold as a premium VR experience ($14.99 on HTC Vive/Oculus Rift). Revenue partially donated to foundations helping Chernobyl disaster victims via Polish-Ukrainian Open Dialog Foundation.
- Military Simulation Contracts: Revenue from advanced combat and training simulators developed with Polska Grupa Zbrojeniowa and OBRUM. These simulators improve soldier abilities and efficiency while minimizing training costs for military clients.
- Rehabilitation Technology Applications: Cave 3D rehabilitation application developed with Silesian University of Technology for pediatric rehabilitation, representing non-gaming commercial applications of The Farm 51's 3D technology.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Pay-as-you-go | Chernobylite Standard Edition - PC Digital |
| One time/ perpetual license | Pay-as-you-go | Chernobylite Complete Edition - PC |
| Freemium | Pay-as-you-go | World War 3 - Free-to-Play |
| One time/ perpetual license | Pay-as-you-go | Chernobyl VR Project - VR Platforms |
| One time/ perpetual license | Pay-as-you-go | Chernobylite Autumn Dread Weapon Skin Pack DLC |
Go-to-market motion3 records
Distribution channels8 records
Marketing channels6 records
The Farm 51 product offering
Product offeringCore offering
The Farm 51 is a Polish game development studio that creates premium video games (survival horror, FPS, action-RPG) and VR applications, supported by its proprietary Reality 51 technology platform for photogrammetric 3D scanning, motion capture, and immersive VR experiences. The studio also delivers custom B2B projects including military combat training simulators developed with defense industry partners and pediatric rehabilitation VR applications.
Product overview
The Farm 51 is a Polish video game developer offering a portfolio of games and VR applications. Core products include Chernobylite 2: Exclusion Zone (post-apocalyptic action-RPG), Chernobylite (survival horror RPG), World War 3 (tactical multiplayer FPS), Get Even (psychological thriller), and Chernobyl VR Project (educational VR experience). Supporting technologies include Reality 51 (proprietary VR/scanning technology), military simulation services, and healthcare VR applications like Cave 3D Rehabilitation. Legacy titles include Painkiller: Hell & Damnation, Necrovision series, and Deadfall Adventures. The company also conducts R&D through projects like Innotech focused on photorealistic face animation.
Differentiator
Problem solved
Functional benefit
Brands
- Reality 51: Proprietary technology by The Farm 51 focused on virtual reality solutions, advanced 3D scanning, 360° photos and videos, and Augmented Reality solutions.
Products and services
- Chernobylite Science-fiction survival horror RPG set in the 3D-scanned recreation of the Chernobyl Exclusion Zone. Features stealth, crafting, base building, resource and team management, and non-linear storytelling with multiple endings. Sold to PC and console gamers as a premium title with DLC expansions.
- Chernobylite 2: Exclusion Zone Post-apocalyptic action-RPG sequel to Chernobylite, featuring free exploration of a vast open world, challenging combat, crafting, team and base management, and non-linear storytelling. Supports both first-person and third-person perspectives with online co-op missions. Targeted at PC gamers.
- World War 3 Tactical multiplayer online FPS available as free-to-play, set in modern global military conflict. Features realistic topography of real-world locations, team-based gameplay, advanced ballistics system, and extensive weapon/armor customization. Monetized through in-game cosmetics and customizations.
- Get Even Psychological thriller game with first-person perspective gameplay. Features memory-reading technology, explores themes of justice and reality, with Auro-3D audio technology for immersive sound. Published by Bandai Namco Entertainment on console and PC.
- Chernobyl VR Project Virtual reality experience allowing users to visit the ghost town of Pripyat and Chernobyl Power Plant. Uses photogrammetric 3D scans combined with spherical photography and stereoscopic videos for immersive VR tours. Sold on Steam, HTC Vive, Oculus Rift, Samsung Gear VR, and PlayStation VR. Part of sales proceeds donated to Chernobyl disaster victim foundations.
- Military Simulation Projects Advanced combat and training simulators developed in cooperation with military R&D centers, Polska Grupa Zbrojeniowa (PGZ), and OBRUM. Features hyper-realistic ballistics, armor systems, and AR/VR battlefield simulations aimed at improving soldier effectiveness and reducing training costs.
- Cave 3D - Rehabilitation VR rehabilitation application developed with Silesian University of Technology. Uses Cave 3D technology and 3D headsets with sensors and joysticks to engage children in physical rehabilitation exercises through gamified immersive environments.
Quantifiable outcome
- Chernobylite Kickstarter raised double its funding goal, demonstrating strong community validation of the product concept
- +3 more outcomes
Companies that use The Farm 51
Customer profileNamed customers1 record
Segments5 records
Ideal customer profiles5 records
The Farm 51 technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature4 records
The Farm 51 partnerships and signals
Strategic signalPartnerships
Nine partnerships are on record, tiered core, minor and flagship.
- Polska Grupa Zbrojeniowa (PGZ)coreOfficial partner of Polska Grupa Zbrojeniowa (PGZ), one of Poland's largest defense corporations and a key part of the Polish Armed Forces modernization plan. The Farm 51 cooperates with PGZ and OBRUM on advanced combat and training simulators that improve soldier abilities and battlefield efficiency while minimizing training costs. Experience from this cooperation directly influences World War 3 and Reality 51 project development.
- Centrum Symulacji OBRUMcoreOBRUM is a leading R&D center in defense technologies for the Polish arms industry. The Farm 51 cooperates with OBRUM on virtual shooting ranges and combat training simulators, combining The Farm 51's Reality 51 technology with OBRUM's military simulation expertise.
- ActinaminorActina, a gaming hardware company, supported The Farm 51 at Gamescom 2019 by sponsoring the Chernobylite demo booth. Partnership involves hardware provision for demo stations and marketing collaboration at industry events.
- AMDminorAMD Poland supported The Farm 51's Gamescom 2019 booth with graphics hardware for playable Chernobylite demos, demonstrating a marketing and co-marketing partnership relationship.
- Nitro ConceptsminorGaming furniture brand Nitro Concepts supported The Farm 51's Gamescom 2019 presence, providing equipment for demo stations at the Chernobylite booth.
- All in! GamesflagshipAll in! Games is the primary publisher for Chernobylite, handling distribution across PlayStation 4, Xbox One, and PC (in addition to Steam/GOG direct sales). The publisher supported localization into Italian, Chinese, Japanese, and Portuguese, and coordinated console port development. Also published World War 3 Season 2 content.
- Bandai Namco Entertainment EuropeflagshipBandai Namco Entertainment Europe published Get Even on PlayStation 4, Xbox One, and PC in Spring 2017. The publisher worked with The Farm 51 for over two years on artistic vision and game mechanics, bringing the psychological thriller to global markets.
- CorsairminorCorsair partnered with The Farm 51 and All in! Games for Chernobylite's PC launch, providing iCUE game integration that synchronized in-game events with Corsair keyboard RGB lighting for enhanced player immersion.
- Perp GamesminorPerp Games published the physical retail edition of Chernobylite for PlayStation 5, complementing All in! Games' digital distribution role for console markets.
Scale indicators7 records
Recent moves7 records
Expansion highlights6 records
The Farm 51 competitors and assessment
Company assessmentDirect peers
- Crytek: German studio with proprietary engine technology (CryEngine) and deep photorealism/VR expertise (Crysis, The Climb, Robinson: The Journey). Comparable on technology-driven premium PC/VR game development.
- Bohemia Interactive Simulations: Defense-focused simulation company (VBS series) and subsidiary of Bohemia Interactive. Directly comparable on military training simulator business, though much larger and more entrenched in defense procurement.
- Techland: Polish studio (Wrocław) developing premium open-world survival horror / action-RPG games (Dying Light, Dead Island). Closest peer on genre, Polish origin, and AAA-leaning premium positioning, though materially larger and more recently acquired.
- Flying Wild Hog: Polish studio developing premium action/FPS titles (Shadow Warrior series). Comparable on Polish origin, premium PC/console FPS genre, and sub-mid-tier studio scale.
- Rebellion Developments: Independent UK studio of comparable size (200-400 employees) publishing premium games (Sniper Elite, Zombie Army) and operating in the same mid-tier premium PC/console space with niche historical/military themes.
- Bloober Team: Polish game studio of comparable size and origin (Kraków), focused on psychological and survival horror titles (Layers of Fear, Observer, Silent Hill 2 remake). Closely comparable on geography, team scale, genre focus, and public-market listing path.
- 11 bit studios: Polish publicly listed game developer and publisher (This War of Mine, Frostpunk). Comparable on Polish origin, premium PC/console game development, and WSE-listed status, though currently larger and more diversified into publishing.
Regional players
- PlayWay: Polish game publisher/holding company listing many smaller studios on WSE. Operates in the same Polish public-market ecosystem and indie/PC distribution channels as The Farm 51.
Broad incumbents
- Ubisoft: Major global publisher with overlapping franchises in tactical shooters, open-world games, and serious/training simulations. Represents a broad incumbent whose portfolio covers The Farm 51's adjacent categories.
- CD Projekt Red: Poland's flagship AAA studio (The Witcher, Cyberpunk 2077) and a broad incumbent in Polish premium game development. Not directly competitive on product or scale, but serves as a regional benchmark and potential talent competitor.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks6 records
Key highlights6 records
Customer concentration
The Farm 51 social profiles
Digital presenceThe Farm 51 financial estimates
Financial estimateRevenue estimate
Valuation estimate
The Farm 51 leadership team
Management profileNumber of profiles
Profiles3 records
The Farm 51 funding detail
Funding detailFunding overview
Funding rounds2 records
Investors2 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
The Farm 51 M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about The Farm 51
What does The Farm 51 do?
The Farm 51 is a Polish game development studio that creates premium video games (survival horror, FPS, action-RPG) and VR applications, supported by its proprietary Reality 51 technology platform for photogrammetric 3D scanning, motion capture, and immersive VR experiences. The studio also delivers custom B2B projects including military combat training simulators developed with defense industry partners and pediatric rehabilitation VR applications.
Is The Farm 51 a public or private company?
The Farm 51 is a public company. It is classified as public and is currently operating.
When was The Farm 51 founded?
The Farm 51 was founded in 2005. It employs 51 to 100 people.
Where is The Farm 51 based?
The Farm 51 is headquartered in Gliwice, Poland, in the Europe region.
How does The Farm 51 make money?
Five revenue lines are on record. Game Sales - Premium Titles are the primary driver. The others are free-to-Play Multiplayer FPS, VR Experience Sales, military Simulation Contracts and rehabilitation Technology Applications.
Who are The Farm 51's main competitors?
Direct peers on record are Crytek, Bohemia Interactive Simulations, Techland, Flying Wild Hog, Rebellion Developments, Bloober Team and 11 bit studios. PlayWay is listed as a regional player. Broad incumbents are Ubisoft and CD Projekt Red.
Does The Farm 51 have an API?
No public API is recorded for The Farm 51.
What industry is The Farm 51 in?
The Farm 51's product category is Video Game Development. Its primary akta.pro industry code is MPAFAAAA, AAA & Premium Game Studios (PC/Console), with a secondary code of MPAFAAAH, Serious Games & Simulation Studios (Training, Defense, Enterprise). Its NAICS code is 33993 and its SIC code is 3944.