ESTV
ESTV operates the world's first dedicated 24/7 live linear and AVOD esports television network, broadcasting four channels (esports, racing, college, high school) across major CTV/OTT platforms to global gaming, racing, and scholastic esports audiences, monetized via advertising, content licensing, and a blockchain-based watch-and-earn program.
- Company typePrivate
- Founded2021
- HeadquartersLos Angeles, United States
- Headcount1–10
- GTM typeB2C
- OfferingDigital Commerce or Content
What ESTV does
ESTV (legal entity TVK24, Inc.) operates what it describes as the world's first dedicated 24/7 live linear and AVOD esports television network. The company owns and operates four live linear channels — ESTV (general esports), ESTV Racing (sim racing), ESTV College (collegiate esports) and ESTV High School (scholastic esports) — plus an ESTV+ on-demand streaming tier. The platform is built on a blockchain-enabled architecture with integrated cryptocurrency watch-and-earn functionality, and is distributed across essentially every major connected-TV and OTT endpoint (Roku, Samsung TV Plus, Amazon Fire TV, Sling TV, Vizio WatchFree+, PlayStation, Plex, NCTC, TCL, Rakuten TV) as well as iOS and Android mobile apps.
The company serves a dual audience: end consumers (esports enthusiasts, sim racing fans, collegiate and high school gaming communities, and K-pop viewers via the AKSA program) who access content free ad-supported, and enterprise partners (esports organizations, racing leagues, academic institutions, publishers, broadcast networks, and regional telcos such as Zain Iraq) who license, distribute, or co-produce content. Revenue is generated primarily through advertising and branded content, with additional streams from content distribution/licensing and a planned cryptocurrency-based watch-and-earn monetization layer on top of the ESTV+ subscription tier.
ESTV is incorporated in California (TVK24, Inc.), headquartered in Los Angeles with a regional office in Seoul (ESTV Asia), certified as a Minority Business Enterprise by the NMSDC, and operates with 1-10 employees. Strategic capital is thin — a Reg CF securities offering closed February 1, 2024 raised approximately $26,553 — but the company has assembled an extensive partnership and distribution network anchored by marquee relationships with the Esports World Cup, Enthusiast Gaming (300M+ social followers), TikTok, TVK, and the NFL Alumni Association.
ESTV firmographics
Firmographics- Name
- ESTV
- Legal name
- TVK24, Inc.
- Website
- https://estv.co
- Company type
- Private
- Founded year
- 2021
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- ESTV operates the world's first dedicated 24/7 live linear and AVOD esports television network, broadcasting four channels (esports, racing, college, high school) across major CTV/OTT platforms to global gaming, racing, and scholastic esports audiences, monetized via advertising, content licensing, and a blockchain-based watch-and-earn program.
- Ownership category
- akta.pro rank
ESTV industry classification
Industry- Product category
- Esports Media & Broadcasting
- NAICS
- Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers (516210), Spectator Sports (71121), Broadcasting and Content Providers (516)
- SIC
- Cable & Other Pay Television Services (4841), Services-Amusement & Recreation Services (7900)
- akta.pro primary industry
- Virtual Sports & Esports Live Events (Broadcast + Interactive Viewing) (MPAGAOAH)
- akta.pro secondary industry
- Gaming-Focused Live Streaming Platforms (MPACACAB)
Keywords
Where ESTV is headquartered
LocationHeadquarters
- HQ city
- Los Angeles
- HQ country
- United States
- HQ region
- North America
Offices2 records
Markets served
ESTV business model
Business model- GTM type
- B2C
- Offering type
- Digital Commerce or Content
- Cost components
- Technology or R&D, Operations, Marketing or Sales, Personnel, Supply Chain
Revenue model
- Subscription/AVOD Streaming: ESTV operates as a free ad-supported streaming (AVOD) service with live linear channels available across multiple platforms and devices. The platform provides 24/7 esports content with on-demand capabilities.
- Advertising: The platform generates advertising revenue through branded content, partner sponsorships, and promotional videos integrated with esports broadcasts. Partners include Enthusiast Gaming and other major esports organizations.
- Cryptocurrency Integration: Watch-and-earn cryptocurrency programs where users earn rewards for watching content, with plans to develop cryptocurrency integration further as part of the platform expansion.
- Content Distribution Partnerships: Revenue from content licensing and distribution partnerships with esports organizations, racing leagues, academic institutions, and international broadcast partners.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Freemium | Monthly | Free ad-supported streaming (AVOD) |
Go-to-market motion3 records
Distribution channels14 records
Marketing channels8 records
ESTV product offering
Product offeringCore offering
ESTV operates the world's first dedicated 24/7 live linear and ad-supported video-on-demand (AVOD) esports television network, distributing four always-on channels — ESTV (general esports), Racing, College, and High School esports — across connected TVs, gaming consoles, mobile apps, and cable/satellite partners. The platform aggregates live tournaments, gaming personalities, sim racing, collegiate, and high school competitions from a broad partnership network (Enthusiast Gaming, Esports World Cup, IESF, racing leagues, academic leagues, NFL Alumni, and others) and layers a blockchain-based watch-and-earn cryptocurrency reward program on top of the streaming experience.
Product overview
ESTV is a comprehensive esports media network offering four distinct 24/7 live linear channels (ESTV, Racing, College, and High School esports) alongside its ESTV+ on-demand streaming service. The platform positions itself as the world's first dedicated esports television channel, providing round-the-clock coverage of esports tournaments, gaming content, and sim racing. The network integrates watch-and-earn cryptocurrency programs and has recently expanded through partnerships like the Zain Iraq collaboration to deliver premium esports entertainment across multiple regions.
Differentiator
Problem solved
Functional benefit
Brands
- ESTV: Main esports television channel featuring live esports events, tournaments, and gaming content
- ESTV Racing
- ESTV College
- ESTV High School
- ESTV Labs
- ESTV Asia
Products and services
- ESTV (Main Esports Channel) The flagship 24/7 live linear and AVOD esports television channel providing round-the-clock coverage of esports athletes, tournaments, and gaming content from an insider perspective; positioned as the world's first dedicated channel for esports and gaming personalities.
- ESTV Racing A dedicated 24/7 live linear channel focused on sim racing and esports motorsports content, featuring partnerships with racing leagues such as E1 Championship, World Pro Racing, Echelon Racing League, and Lionheart Racing Series.
- ESTV College Esports A 24/7 live linear channel dedicated to collegiate esports content, featuring partnerships with NECC Esports, NACL Esports, ECAC Esports, NJCAA Esports, and other university esports programs.
- ESTV High School Esports A 24/7 live linear channel dedicated to high school esports content, partnering with the High School Esports League (HSEL) and other high school esports organizations.
- ESTV+ On-Demand Streaming Service ESTV's on-demand streaming service that complements the live linear channels, offering viewers the ability to watch esports content on-demand and including watch-and-earn programs with cryptocurrency integration.
Quantifiable outcome
- Access to 300M+ social media followers through Enthusiast Gaming partnership
- +2 more outcomes
Companies that use ESTV
Customer profileNamed customers6 records
Segments5 records
Ideal customer profiles2 records
ESTV technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration8 records
Feature3 records
ESTV partnerships and signals
Strategic signalPartnerships
18 partnerships are on record, tiered strategic and core.
- Zain IraqstrategicMoU signed with Zain Iraq for esports collaboration including content distribution, tournament organization, advertising, and sponsorship in Iraq and MENA region. Partnership also encompasses live broadcasts of Zain Esports events on ESTV platform.
- Global Influencer ExpostrategicStrategic partnership to elevate influencer and esports engagement at the Global Influencer Expo event in Seoul, Korea.
- TikTokstrategicPartnership for AKSA (Asia KPOP Star Audition) broadcasting. TikTok hosts audition application videos, live streams, and short-form content. ESTV and TVK provide broadcast coverage of the K-pop audition program.
- Enthusiast GamingcoreOfficial CTV Partner of Enthusiast Gaming, owner of Luminosity Gaming, Seattle Surge, and Vancouver Titans. This partnership provides access to over 300 million social media followers across their network of brands and influencers.
- Esports World Cup (EWC)coreOfficial Broadcast Partner of Esports World Cup, providing global broadcast coverage for one of the premier esports tournaments.
- TVKstrategicPartnership with TVK (largest cable broadcaster in the U.S.) for broadcasting AKSA K-Audition content, expanding reach through cable distribution.
- NFL AlumnicorePartnership with NFL Alumni Association for esports content featuring former NFL players; includes Ahman Green as Director of Business Development.
- UGL (Ultimate Gaming League)corePartnership with UGL for esports tournament content and merchandise collaboration through Sector Six Apparel.
- IESF (International Esports Federation)corePartnership with IESF for international esports tournament broadcasts and content distribution.
- NECC (National Esports College Conference)corePartnership for collegiate esports league broadcasts and content coverage.
- High School Esports League (HSEL)corePartnership for high school esports tournament broadcasts and scholastic gaming programs.
- World Pro RacingcorePartnership for World Pro Racing sim racing content broadcasts.
- Echelon Racing LeaguecorePartnership for Echelon Racing League broadcasts and racing content.
- DCL (Drone Champions League)corePartnership for Drone Champions League broadcasts and drone racing content.
- E1 ChampionshipcorePartnership for E1 Championship racing series broadcasts.
- Lionheart Racing SeriescorePartnership for Lionheart IndyCar Series sim racing broadcasts.
- chess24corePartnership for chess24 esports content and competitive chess broadcasts.
- US Air Force GamingstrategicPartnership for US Air Force Gaming esports content and military gaming league broadcasts.
Scale indicators5 records
Recent moves6 records
Expansion highlights6 records
ESTV competitors and assessment
Company assessmentBroad incumbents
- Twitch: Amazon-owned live streaming service and the dominant destination for esports broadcasts and live gaming content. ESTV competes for the same audience attention and advertiser dollars, though Twitch is a user-generated live streaming platform rather than a programmed FAST linear channel.
- ESPN (Disney): Largest US sports media network, increasingly covering esports (ESPN8, streaming partnerships) and a major distributor of conventional sports content. Competes with ESTV for esports ad budgets and audience attention at vastly larger scale.
- DAZN: Global sports streaming platform with growing combat sports and emerging esports coverage. Differentiates through subscription rather than AVOD, but competes for the same OTT sports/esports audience attention.
- Pluto TV: Paramount-owned FAST streaming service offering hundreds of programmed channels including some sports and gaming content. Competitor for FAST distribution shelf space across CTV platforms where ESTV is also distributed.
- YouTube Gaming: Google-owned video platform with a dedicated gaming/esports vertical hosting live tournaments, creator content, and AVOD. Comparable in monetization model (AVOD + creators) and audience overlap with ESTV's primary viewership.
Emerging players
- BLAST: Global esports media company and tournament operator with owned broadcast production across CS and other titles. Overlaps with ESTV's content model (tournament broadcast) but primarily operates as rights holder/producer rather than aggregated FAST channel.
- Caffeine: Gaming-focused live streaming social platform with creator monetization and AVOD elements. Earlier-stage and more creator-led than ESTV's programmed linear channels, but addresses the same gamer/esports audience.
Direct peers
- VENN: Former 24/7 live linear gaming and esports channel (originally backed by NBA/MediaLink) that pursued the same FAST-channel model ESTV operates. Its 2023 shutdown is the most direct cautionary analogue and demonstrates both the format's appeal and its execution difficulty.
- Stadium: Multi-channel sports FAST streaming network distributed across Roku, Samsung TV Plus, and other CTV platforms, with multiple programmed channels. Most direct US-based peer to ESTV's FAST linear model, though focused on traditional sports with some gaming crossover.
Regional players
- GINX Esports TV: UK-originated 24/7 esports TV channel distributed internationally across cable and streaming platforms. Closest historical international peer to ESTV's format and audience, though ESTV has stronger US CTV distribution while GINX has deeper European pay-TV penetration.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks6 records
Key highlights6 records
Customer concentration
ESTV social profiles
Digital presenceESTV compliance and trust
Trust signalCompliance1 record
ESTV financial estimates
Financial estimateRevenue estimate
Valuation estimate
ESTV leadership team
Management profileNumber of profiles
Profiles18 records
ESTV subsidiaries and ownership
Company hierarchySubsidiaries2 records
ESTV funding detail
Funding detailFunding overview
Funding rounds2 records
Investors1 record
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
ESTV M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about ESTV
What does ESTV do?
ESTV operates the world's first dedicated 24/7 live linear and ad-supported video-on-demand (AVOD) esports television network, distributing four always-on channels — ESTV (general esports), Racing, College, and High School esports — across connected TVs, gaming consoles, mobile apps, and cable/satellite partners. The platform aggregates live tournaments, gaming personalities, sim racing, collegiate, and high school competitions from a broad partnership network (Enthusiast Gaming, Esports World Cup, IESF, racing leagues, academic leagues, NFL Alumni, and others) and layers a blockchain-based watch-and-earn cryptocurrency reward program on top of the streaming experience.
Is ESTV a public or private company?
ESTV is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was ESTV founded?
ESTV was founded in 2021. It employs 1 to 10 people.
Where is ESTV based?
ESTV is headquartered in Los Angeles, United States, in the North America region.
How does ESTV make money?
Four revenue lines are on record. Subscription/AVOD Streaming is the primary driver. The others are advertising, cryptocurrency Integration and content Distribution Partnerships.
Who are ESTV's main competitors?
Broad incumbents on record are Twitch, ESPN (Disney), DAZN, Pluto TV and YouTube Gaming. Emerging players are BLAST and Caffeine. Direct peers are VENN and Stadium. GINX Esports TV is listed as a regional player.
Does ESTV have an API?
No public API is recorded for ESTV.
What industry is ESTV in?
ESTV's product category is Esports Media & Broadcasting. Its primary akta.pro industry code is MPAGAOAH, Virtual Sports & Esports Live Events (Broadcast + Interactive Viewing), with a secondary code of MPACACAB, Gaming-Focused Live Streaming Platforms. Its NAICS code is 516210 and its SIC code is 4841.