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XP League

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uuid000ce8d

Namestring
XP League
Legal namestring
XP League
Websiteurl
xpleague.com
Company typeenum
Private
Founded yearint
2020
Descriptiontext

XP League, founded in 2020 in Raleigh, North Carolina, operates a franchise-based youth esports league for players aged 7-17 across the United States and Canada. The company's core product is a structured competitive gaming program delivered through 23 local franchise locations, offering team formation, professional coaching, weekly practice sessions, seasonal matches, and a tournament pathway culminating in the North American Finals at Full Sail University's Fortress Esports Arena. The coaching curriculum is developed in partnership with the Positive Coaching Alliance and Aim Lab, distinguishing XP League from unstructured online play through a walled-garden server environment, sportsmanship-focused training, and parent-visible Twitch live-streams of matches.

The product portfolio extends beyond league play across seven game titles (Fortnite, Valorant, Rocket League, Overwatch 2, League of Legends, Minecraft, Apex Legends) to include school-break esports and STEM camps (Minecraft Redstone Engineering, Game Design with Fortnite Creative), birthday party packages at franchise venues, and tournament sponsorships. Customer acquisition is anchored by a free introductory coaching session, with prospective members then routed into tiered monthly subscriptions whose pricing is set locally by franchise owners. Revenue streams therefore include recurring membership fees, camp registrations, one-time birthday party bookings, and tournament-related sponsorships, though much of the end-customer revenue is captured at the franchise level rather than the central entity.

In December 2025, XP League was acquired by Valhallan Esports, with Valhallan assuming day-to-day operations and system support for the XP League brand. The combined organization is positioned by its acquirer as the largest unified youth esports academy in North America, combining Valhallan's competitive pathway and national championship ecosystem with XP League's community-driven franchise network.

Short descriptiontext

XP League is a North American franchise-based youth esports league for players aged 7-17, offering PCA-certified coaching, structured team competition across seven game titles, and a pathway to the North American Finals; it was acquired by Valhallan Esports in December 2025.

Operating statusenum
Acquired
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersRaleigh, United States
HQ citystring
Raleigh
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
youth esports league, competitive gaming programs, esports coaching services, youth sports training, esports camp programs
Industry4 codes
1Franchise-Based Esports Leagues
CodeMPAKANACPrimaryYes
2Amateur/Grassroots Esports Leagues & Community Tournaments
CodeMPAFADALPrimaryNo
3Esports & Competitive Gaming Programs
CodeEDALAIAOPrimaryNo
4Community/Youth Esports Centers (Recreation Centers, Nonprofit Programs)
CodeMPAFALAHPrimaryNo
NAICS code2 codes
  • Fitness and Recreational Sports Centers71394
  • Sports Teams and Clubs711211
SIC code2 codes
  • Services-Membership Sports & Recreation Clubs7997
  • Services-Amusement & Recreation Services7900
Product category
Youth Esports League Services
GTM motion3 records

Each record includes

Type, Description, Source

Revenue model4 records
1Membership Fees
TypeSubscription Recurring
Description

Recurring membership fees for league participation with tiered pricing based on membership level. During the introductory session, coaches help families determine the best membership level for their needs.

xpleague.com
2Esports Camps
TypeSubscription Recurring
Description

Revenue from week-long esports and STEM camps during summer, fall, and holiday breaks. Camps include Minecraft Redstone Engineering and Fortnite Creative/game design programs.

xpleague.com
3Birthday Party Packages
TypeOne Time License
Description

Birthday party bookings at local XP League locations with gaming experiences, supervised gameplay, and party packages.

xpleague.com
4Tournament Fees and Sponsorships
TypeTransaction Fee
Description

Revenue from seasonal qualifier tournaments and North American Finals events, including sponsorships and prizes from industry companies.

xpleague.com
Marketing channels5 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels4 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components6 values
Personnel, Operations, Infrastructure, Technology or R&D, Marketing or Sales, Others
Pricing details2 tiers
1Free Coaching Session
ModelFreemiumBilling cadencePay-as-you-go
Notes

Complimentary introductory coaching session to help players get acquainted with the league and allow coaches to assess skill levels for team placement.

xpleague.com
2Membership Tiers
ModelSubscriptionBilling cadenceMonthly
Notes

Affordable membership options available after the free coaching session. Specific tiers and pricing are determined at the local level during the introductory session.

xpleague.com
GTM typeB2C
B2C
Offering typeServices
Services
Core offering1 text field

XP League operates a structured youth esports league for players ages 7-17, delivering team-based competitive gaming across seven game titles (Fortnite, Valorant, Rocket League, Overwatch 2, League of Legends, Minecraft, Apex Legends) through a franchise network of local locations. The core offering combines professional coaching (certified via Positive Coaching Alliance and Aim Lab), seasonal tournaments leading to North American Finals, esports and STEM camps, and birthday party experiences. Membership is sold via recurring fees through local franchise operators.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 3 values shown
  • 72 teams, 261 players participated in 2023-2024 North American Finals
+2 more records
Product overview1 text field

XP League operates as North America's largest youth esports league, offering a unified platform of competitive gaming programs for young players ages 7-17. The core offering is a structured youth esports league combining competitive gaming with character development, professional coaching (certified through Positive Coaching Alliance and Aim Lab), and season-based team competition. The portfolio includes league play across seven game titles (Fortnite, Valorant, Rocket League, Overwatch 2, League of Legends, Minecraft, Apex Legends), esports camps (including Minecraft Redstone Engineering and Game Design with Fortnite Creative), seasonal tournaments culminating in North American Finals, birthday party experiences, and a free coaching session for new players. Membership tiers provide access to practice sessions, matches, and team play. The company was acquired by Valhallan Esports in December 2025.

Product and service5 records
1Youth Esports League Programs
CategoryYouth Esports League
Description

Structured competitive gaming league for youth ages 7-17 offering team-based play, professional coaching, and season-based competition across multiple game titles (Fortnite, Valorant, Rocket League, Overwatch 2, League of Legends, Minecraft, Apex Legends).

2Membership Programs
CategoryMembership Subscription
Description

Tiered membership options providing access to league play, practice sessions, and team participation with varying commitment levels, billed monthly.

3Esports and STEM Camps
CategoryCamps and Educational Programs
Description

Week-long school break camps (summer, fall, holiday) for ages 7-17 teaching esports skills, teamwork, game design, and STEM topics including Minecraft Redstone Engineering and Fortnite Creative coding programs.

4Tournaments and North American Finals
CategoryTournament Events
Description

Seasonal qualifier tournaments leading to North American Finals, described as the largest in-person youth esports tournament in North America, with sponsorships and prizes from industry companies.

5Birthday Party Packages
CategoryEvent Services
Description

Esports-themed birthday party experiences for gamers ages 7-17 featuring gaming stations, supervised gameplay, and party packages at local XP League locations.

Scale indicator4 records

Each record includes

Type, Value, Description, Source

Partnership1 partner
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Full Sail University partnered with XP League to host the 2023-2024 North American Finals at the Fortress Esports Arena and Live Venue. This venue is the largest collegiate esports arena in the country, providing the setting for XP League's premier youth esports championship.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Scholastic esports league platform operating structured competitive gaming seasons for high school and middle school students across North America. Closest large-scale competitor in organized youth/scholastic esports leagues with similar season-based competition and school-affiliated participation model.

TypeDirect peer
Description

Global youth esports training organization that acquired XP League in December 2025. Operates training centers, leagues, and a national championship ecosystem serving the same youth (ages 7-17) demographic with overlapping structured coaching and tournament offerings.

TypeOthers
Description

Nonprofit providing coach training and character-development curriculum adopted by XP League. Functions as a content/methodology enabler for youth sports leagues rather than a competitor, but is integral to XP League's differentiated coaching offering.

TypeEmerging player
Description

Youth esports training center operator providing coaching, leagues, and camps for young gamers. Comparable in target demographic (youth players), structured coaching approach, and physical-location-based service delivery model.

5GameTyrant
TypeEmerging player
Description

Esports program management and tournament platform supporting organized youth and amateur competitive gaming. Comparable in delivering league management, tournament infrastructure, and youth-adjacent programming services.

TypeOthers
Description

Higher-education institution operating the Fortress Esports Arena that hosts XP League's North American Finals. Relevant as a venue/infrastructure partner and adjacent player in collegiate esports, providing ecosystem context rather than direct competition.

TypeDirect peer
Description

Nonprofit scholastic esports organization running structured leagues, tournaments, and curriculum for K-12 students across North America. Comparable as a competing delivery channel for organized youth esports with a school-affiliated, character-development-oriented value proposition.

TypeEmerging player
Description

Organization running middle school esports leagues and tournaments, with an overlapping youth demographic and comparable structured competition model. Adjacent age band to XP League's 7-17 range, addressing similar parental safety and supervision concerns.

TypeEmerging player
Description

Scholastic esports league operator covering middle school, high school, and college competitions. Comparable in structured league/tournament format and youth demographic focus, though serving adjacent (slightly older) age bands.

TypeDirect peer
Description

Operator of esports facilities, local tournaments, and competitive gaming events across North America, with programming spanning amateur and youth segments. Comparable through its venue-based model, tournament infrastructure, and youth-adjacent competitive ecosystem.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat3 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers3 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment3 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature3 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

XP League

Youth Esports League Servicesxpleague.com

XP League is a North American franchise-based youth esports league for players aged 7-17, offering PCA-certified coaching, structured team competition across seven game titles, and a pathway to the North American Finals; it was acquired by Valhallan Esports in December 2025.

What XP League does

XP League, founded in 2020 in Raleigh, North Carolina, operates a franchise-based youth esports league for players aged 7-17 across the United States and Canada. The company's core product is a structured competitive gaming program delivered through 23 local franchise locations, offering team formation, professional coaching, weekly practice sessions, seasonal matches, and a tournament pathway culminating in the North American Finals at Full Sail University's Fortress Esports Arena. The coaching curriculum is developed in partnership with the Positive Coaching Alliance and Aim Lab, distinguishing XP League from unstructured online play through a walled-garden server environment, sportsmanship-focused training, and parent-visible Twitch live-streams of matches.

The product portfolio extends beyond league play across seven game titles (Fortnite, Valorant, Rocket League, Overwatch 2, League of Legends, Minecraft, Apex Legends) to include school-break esports and STEM camps (Minecraft Redstone Engineering, Game Design with Fortnite Creative), birthday party packages at franchise venues, and tournament sponsorships. Customer acquisition is anchored by a free introductory coaching session, with prospective members then routed into tiered monthly subscriptions whose pricing is set locally by franchise owners. Revenue streams therefore include recurring membership fees, camp registrations, one-time birthday party bookings, and tournament-related sponsorships, though much of the end-customer revenue is captured at the franchise level rather than the central entity.

In December 2025, XP League was acquired by Valhallan Esports, with Valhallan assuming day-to-day operations and system support for the XP League brand. The combined organization is positioned by its acquirer as the largest unified youth esports academy in North America, combining Valhallan's competitive pathway and national championship ecosystem with XP League's community-driven franchise network.

XP League firmographics

Firmographics
Name
XP League
Legal name
XP League
Website
https://xpleague.com
Company type
Private
Founded year
2020
Operating status
Acquired
Headcount range
1–10 employees
Short description
XP League is a North American franchise-based youth esports league for players aged 7-17, offering PCA-certified coaching, structured team competition across seven game titles, and a pathway to the North American Finals; it was acquired by Valhallan Esports in December 2025.
Ownership category
akta.pro rank

XP League industry classification

Industry
Product category
Youth Esports League Services
NAICS
Fitness and Recreational Sports Centers (71394), Sports Teams and Clubs (711211)
SIC
Services-Membership Sports & Recreation Clubs (7997), Services-Amusement & Recreation Services (7900)
akta.pro primary industry
Franchise-Based Esports Leagues (MPAKANAC)
akta.pro secondary industries
Amateur/Grassroots Esports Leagues & Community Tournaments (MPAFADAL), Esports & Competitive Gaming Programs (EDALAIAO), Community/Youth Esports Centers (Recreation Centers, Nonprofit Programs) (MPAFALAH)

Keywords

  • Youth esports league
  • Competitive gaming programs
  • Esports coaching services
  • Youth sports training
  • Esports camp programs

Where XP League is headquartered

Location

Headquarters

HQ city
Raleigh
HQ country
United States
HQ region
North America

Offices1 record

Markets served

XP League business model

Business model
GTM type
B2C
Offering type
Services
Cost components
Personnel, Operations, Infrastructure, Technology or R&D, Marketing or Sales, Others

Revenue model

  1. Membership Fees: Recurring membership fees for league participation with tiered pricing based on membership level. During the introductory session, coaches help families determine the best membership level for their needs.
  2. Esports Camps: Revenue from week-long esports and STEM camps during summer, fall, and holiday breaks. Camps include Minecraft Redstone Engineering and Fortnite Creative/game design programs.
  3. Birthday Party Packages: Birthday party bookings at local XP League locations with gaming experiences, supervised gameplay, and party packages.
  4. Tournament Fees and Sponsorships: Revenue from seasonal qualifier tournaments and North American Finals events, including sponsorships and prizes from industry companies.

Pricing tiers

ModelBillingPrice
FreemiumPay-as-you-goFree Coaching Session
SubscriptionMonthlyMembership Tiers

Go-to-market motion3 records

Distribution channels4 records

Marketing channels5 records

XP League product offering

Product offering

Core offering

XP League operates a structured youth esports league for players ages 7-17, delivering team-based competitive gaming across seven game titles (Fortnite, Valorant, Rocket League, Overwatch 2, League of Legends, Minecraft, Apex Legends) through a franchise network of local locations. The core offering combines professional coaching (certified via Positive Coaching Alliance and Aim Lab), seasonal tournaments leading to North American Finals, esports and STEM camps, and birthday party experiences. Membership is sold via recurring fees through local franchise operators.

Product overview

XP League operates as North America's largest youth esports league, offering a unified platform of competitive gaming programs for young players ages 7-17. The core offering is a structured youth esports league combining competitive gaming with character development, professional coaching (certified through Positive Coaching Alliance and Aim Lab), and season-based team competition. The portfolio includes league play across seven game titles (Fortnite, Valorant, Rocket League, Overwatch 2, League of Legends, Minecraft, Apex Legends), esports camps (including Minecraft Redstone Engineering and Game Design with Fortnite Creative), seasonal tournaments culminating in North American Finals, birthday party experiences, and a free coaching session for new players. Membership tiers provide access to practice sessions, matches, and team play. The company was acquired by Valhallan Esports in December 2025.

Differentiator

Problem solved

Functional benefit

Products and services

  • Youth Esports League Programs Structured competitive gaming league for youth ages 7-17 offering team-based play, professional coaching, and season-based competition across multiple game titles (Fortnite, Valorant, Rocket League, Overwatch 2, League of Legends, Minecraft, Apex Legends).
  • Membership Programs Tiered membership options providing access to league play, practice sessions, and team participation with varying commitment levels, billed monthly.
  • Esports and STEM Camps Week-long school break camps (summer, fall, holiday) for ages 7-17 teaching esports skills, teamwork, game design, and STEM topics including Minecraft Redstone Engineering and Fortnite Creative coding programs.
  • Tournaments and North American Finals Seasonal qualifier tournaments leading to North American Finals, described as the largest in-person youth esports tournament in North America, with sponsorships and prizes from industry companies.
  • Birthday Party Packages Esports-themed birthday party experiences for gamers ages 7-17 featuring gaming stations, supervised gameplay, and party packages at local XP League locations.

Quantifiable outcome

  • 72 teams, 261 players participated in 2023-2024 North American Finals
  • +2 more outcomes

Companies that use XP League

Customer profile

Named customers3 records

Segments3 records

Ideal customer profiles2 records

XP League technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature3 records

XP League partnerships and signals

Strategic signal

Partnerships

One partnership is on record.

  • Full Sail UniversitycoreStrategic or Co-development PartnerFull Sail University partnered with XP League to host the 2023-2024 North American Finals at the Fortress Esports Arena and Live Venue. This venue is the largest collegiate esports arena in the country, providing the setting for XP League's premier youth esports championship.

Scale indicators4 records

Recent moves6 records

Expansion highlights5 records

XP League competitors and assessment

Company assessment

Direct peers

  • PlayVS: Scholastic esports league platform operating structured competitive gaming seasons for high school and middle school students across North America. Closest large-scale competitor in organized youth/scholastic esports leagues with similar season-based competition and school-affiliated participation model.
  • Valhallan Esports: Global youth esports training organization that acquired XP League in December 2025. Operates training centers, leagues, and a national championship ecosystem serving the same youth (ages 7-17) demographic with overlapping structured coaching and tournament offerings.
  • NASEF (North American Scholastic Esports Federation): Nonprofit scholastic esports organization running structured leagues, tournaments, and curriculum for K-12 students across North America. Comparable as a competing delivery channel for organized youth esports with a school-affiliated, character-development-oriented value proposition.
  • Nerd Street Gamers: Operator of esports facilities, local tournaments, and competitive gaming events across North America, with programming spanning amateur and youth segments. Comparable through its venue-based model, tournament infrastructure, and youth-adjacent competitive ecosystem.

Others

  • Positive Coaching Alliance (PCA): Nonprofit providing coach training and character-development curriculum adopted by XP League. Functions as a content/methodology enabler for youth sports leagues rather than a competitor, but is integral to XP League's differentiated coaching offering.
  • Full Sail University (Fortress Esports): Higher-education institution operating the Fortress Esports Arena that hosts XP League's North American Finals. Relevant as a venue/infrastructure partner and adjacent player in collegiate esports, providing ecosystem context rather than direct competition.

Emerging players

  • Helix Esports: Youth esports training center operator providing coaching, leagues, and camps for young gamers. Comparable in target demographic (youth players), structured coaching approach, and physical-location-based service delivery model.
  • GameTyrant: Esports program management and tournament platform supporting organized youth and amateur competitive gaming. Comparable in delivering league management, tournament infrastructure, and youth-adjacent programming services.
  • Middle School Esports League (MEA): Organization running middle school esports leagues and tournaments, with an overlapping youth demographic and comparable structured competition model. Adjacent age band to XP League's 7-17 range, addressing similar parental safety and supervision concerns.
  • CSL Esports (Collegiate StarLeague): Scholastic esports league operator covering middle school, high school, and college competitions. Comparable in structured league/tournament format and youth demographic focus, though serving adjacent (slightly older) age bands.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat3 records

Key risks6 records

Key highlights7 records

Customer concentration

XP League social profiles

Digital presence

XP League financial estimates

Financial estimate

Revenue estimate

Valuation estimate

XP League leadership team

Management profile

Number of profiles

XP League funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

XP League M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about XP League

What does XP League do?

XP League operates a structured youth esports league for players ages 7-17, delivering team-based competitive gaming across seven game titles (Fortnite, Valorant, Rocket League, Overwatch 2, League of Legends, Minecraft, Apex Legends) through a franchise network of local locations. The core offering combines professional coaching (certified via Positive Coaching Alliance and Aim Lab), seasonal tournaments leading to North American Finals, esports and STEM camps, and birthday party experiences. Membership is sold via recurring fees through local franchise operators.

Is XP League a public or private company?

XP League is a private company. It is classified as corporate owned and is currently acquired.

When was XP League founded?

XP League was founded in 2020. It employs 1 to 10 people.

Where is XP League based?

XP League is headquartered in Raleigh, United States, in the North America region.

How does XP League make money?

Four revenue lines are on record. Membership Fees are the primary driver. The others are esports Camps, birthday Party Packages and tournament Fees and Sponsorships.

Who are XP League's main competitors?

Direct peers on record are PlayVS, Valhallan Esports, NASEF (North American Scholastic Esports Federation) and Nerd Street Gamers. Others are Positive Coaching Alliance (PCA) and Full Sail University (Fortress Esports). Emerging players are Helix Esports, GameTyrant, Middle School Esports League (MEA) and CSL Esports (Collegiate StarLeague).

Does XP League have an API?

No public API is recorded for XP League.

What industry is XP League in?

XP League's product category is Youth Esports League Services. Its primary akta.pro industry code is MPAKANAC, Franchise-Based Esports Leagues, with a secondary code of MPAFADAL, Amateur/Grassroots Esports Leagues & Community Tournaments. Its NAICS code is 71394 and its SIC code is 7997.

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Live signals
THE ESPORTS ADVOCATEValhallan Acquires XP LeagueValhallan has acquired XP League, a North American youth esports events company, merging their operations to form the largest unified youth esports academy in North America. The unified company will operate training centers, leagues, and competitions across the U.S., focusing on youth development and digital athletics.PRLogValhallan Esports and XP League Unite to Expand Opportunity in Youth EsportsValhallan, a premier global organization for youth esports training and competition, announced on December 15, 2025, that it has acquired XP League, one of the most recognized names in youth esports. The merger combines both organizations to create what they claim is the strongest in-person youth esports academy in North America, uniting Valhallan's competitive pathway and national championship ecosystem with XP League's community-driven approach. Under the new structure, Valhallan will lead day-to-day operations and system support for XP League, with both organizations committed to ensuring a smooth transition for franchise owners, coaches, players, and families.XpleaguefranchiseEsports FranchiseXP League outlines its partnership ecosystem designed to support youth esports franchise owners with services ranging from coaching and safety to management platforms. The company lists various partners including Next Level Esports, Gameplan, Protect Youth Sports, AIM LAB, and others that provide specialized tools for training, background checks, and community engagement.PR NewswireXP League to Host 2024 North American Finals with Full Sail University in a Landmark Third-Year PartnershipXP League announced that its 2024 North American Finals will be held at Full Sail University in Orlando, Florida from June 28-30, marking the third consecutive year of the university's title sponsorship. Over 250 young gamers will compete in titles including Apex Legends, Fortnite, Overwatch, Rocket League, and Valorant, with XP League awarding $30,000 in scholarships to select Full Sail students who contribute to the event. Full Sail students and alumni will fill key roles including tournament organization, event production, casting, and hosting, providing hands-on industry experience while streaming the event live on YouTube and Twitch.PR NewswireXP League Expands in Colorado with Parents Turned FranchiseesXP League, the first and largest youth esports franchise in North America, announced a franchise agreement with Nick and Dana Badraun to open a new location in Aurora, Colorado this summer. The couple decided to invest after experiencing firsthand how the program positively impacted their 11-year-old son, who joined XP League in Lone Tree after his parents saw a Facebook advertisement for the league.PR NewswirePremier Martial Arts Franchisee Expands Unleashed Brands Portfolio with XP LeagueKurt Asesor, a Premier Martial Arts franchisee operating three locations in Florida, has expanded his portfolio within the Unleashed Brands platform by signing a new franchise agreement with XP League, an esports franchise concept, opening XP League of Weston earlier last month. The two brands share a similar customer demographic, with over half of XP League customers also being members of his PMA studios, and his existing PMA instructors now comprise most of the XP League staff. XP League has also awarded additional franchise agreements for locations in Buckhead, Georgia; Aurora, Colorado; and Northeast Cincinnati, Ohio.PR NewswireYouth Franchise XP League Partners with Parabellum EsportsXP League, the first and largest esports franchise in North America, has announced a partnership with Canadian esports organization Parabellum Esports, allowing select XP League youth teams to play under the Parabellum name and jersey. The partnership includes a co-branded Spring Bootcamp academy program, workshops, and training sessions with Parabellum's professional coaches. Parabellum, founded in 2020 and based in Toronto, operates professional teams in multiple esports titles including Rainbow Six Siege and Rocket League.GlobeNewswireReact Gaming subsidiary Parabellum Esports partners with XP LeagueReact Gaming's subsidiary Parabellum Esports partnered with XP League, allowing select teams to play under the Parabellum name with co-branded jerseys. The partnership includes a spring bootcamp academy and workshops, with Parabellum Academy launching in Q1 2023.PR NewswireYouth Esports Franchise XP League Partners with Pro Team DarkZeroXP League, the first and largest youth esports franchise in North America, announced its first official pro-team partnership with DarkZero Esports, a full-scale esports organization and reigning champion in Apex Legends and Rainbow Six. The partnership will connect youth players with global recognition while DarkZero becomes the first pro-organization to sponsor XP League's Tilt Cancer program with the Leukemia and Lymphoma Society, funding 10 LLS Heroes to join youth esports teams. XP League, launched in 2020 and growing rapidly across the U.S. and Canada, positions the partnership as validation for the youth esports and mentorship industry.PR NewswireYouth Esports Franchise XP League Receives Coveted STEM AccreditationXP League, the first and largest esports franchise in North America, has been awarded the STEM.org Accredited Experience Trustmark, becoming the first and only esports franchise certified as a STEM.org Accredited Educational Program. The accreditation, granted by STEM.org (the longest continually operating STEM education research and credentialing organization in America, recognized by the U.S. Senate), validates XP League's educational-based programming that teaches resiliency, teamwork, and sportsmanship to students through a nine-week seasonal program. Founded in 2020, XP League has grown to more than 40 franchised locations across the U.S. and Canada and was acquired by Unleashed Brands in April 2022.