CyberZ
CyberZ is a Japanese smartphone advertising agency and esports entertainment operator, running the RAGE tournament brand, OPENREC.tv streaming platform, and eStream IP merchandising subsidiary, serving gaming, VTuber, and entertainment clients across Asia, the US, and Europe as a wholly-owned CyberAgent subsidiary.
- Company typePrivate
- Founded2009
- HeadquartersShibuya, Japan
- Headcount101–250
- GTM typeB2B
- OfferingServices
What CyberZ does
CyberZ is a Japanese smartphone advertising agency and entertainment company founded in 2009 and headquartered in Shibuya Scramble Square, Tokyo. It operates as a wholly-owned subsidiary of CyberAgent, Inc. (TSE: 4751) and runs two core divisions: an Ad Agency Division providing smartphone-focused performance marketing, account planning, and media buying for app publishers, game companies, and entertainment clients across Japan, Taiwan, South Korea, the United States, and Europe; and an Event Division anchored by the RAGE esports tournament brand, co-operated as a three-company joint venture with Avex Entertainment and TV Asahi. The technology stack is centered on smartphone ad operations and esports media infrastructure, with the OPENREC.tv live-streaming and pay-per-view platform, a CTO Office established in 2020, and internal organizational programs (CAMPUZ, ZAC) that institutionalize rapid product and engineering iteration.
Revenue is generated through three streams: (1) advertising agency commissions from managing global smartphone ad campaigns on a custom-quote basis with multi-year enterprise contracts; (2) professional services and sponsorship/event revenue from RAGE esports tournament operations and CyberE event production; and (3) consumer product revenue from the eStream IP merchandising subsidiary (SHIBUYA SCRAMBLE FIGURE premium figures, VTuber Chips snack merchandise, e-Chance! online lottery, Shibuya Sofubi Arts) and the Café&Bar RAGE ST physical venue opened in Ikebukuro in January 2024 through a JV with JR East Group. Go-to-market is sales-led via account planners across Tokyo, Sendai, Nagoya, Taipei, Seoul, and San Francisco, supported by core partnerships with Google and Apple for mobile ad platform spend and retail distribution via FamilyMart, Village Vanguard, and Animate for IP products. The customer base spans enterprise game publishers, VTuber agencies (e.g., NIJISANJI), anime IP holders, ABEMA, manga/e-book publishers, and convenience-store retail partners, with approximately 400 employees as of 2024.
CyberZ firmographics
Firmographics- Name
- CyberZ
- Legal name
- 株式会社CyberZ
- Website
- https://cyber-z.co.jp
- Company type
- Private
- Founded year
- 2009
- Operating status
- Operating
- Headcount range
- 101–250 employees
- Short description
- CyberZ is a Japanese smartphone advertising agency and esports entertainment operator, running the RAGE tournament brand, OPENREC.tv streaming platform, and eStream IP merchandising subsidiary, serving gaming, VTuber, and entertainment clients across Asia, the US, and Europe as a wholly-owned CyberAgent subsidiary.
- Ownership category
- akta.pro rank
CyberZ industry classification
Industry- Product category
- Digital Advertising & Marketing Services
- NAICS
- Media Buying Agencies (54183), Media Buying Agencies (541830), Broadcasting and Content Providers (516)
- SIC
- Services-Advertising Agencies (7311), Services-Advertising (7310), Services-Amusement & Recreation Services (7900), Retail-Hobby, Toy & Game Shops (5945)
- akta.pro primary industry
- Esports Platforms & Competitive Gaming Networks (BPAMAKAH)
- akta.pro secondary industries
- Gaming Community, Chat & LFG Platforms (BPAMAKAK), Gaming Social Networks & Community Platforms (profiles, guilds, forums, discovery) (MPAFAIAD)
Keywords
Where CyberZ is headquartered
LocationHeadquarters
- HQ city
- Shibuya
- HQ country
- Japan
- HQ region
- Asia
Offices6 records
Markets served
CyberZ business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Marketing or Sales, Technology or R&D, Operations, Infrastructure
Revenue model
- Advertising Agency Commissions: Smartphone-focused digital advertising agency services providing marketing support to clients globally. Revenue is generated through advertising commissions and fees from managing client ad budgets across Asia, US, and EU markets.
- Esports Event Operations: Planning, operation, and production of esports events including the RAGE tournament brand, which is run as a three-company joint venture with Avex and TV Asahi. Revenue includes ticket sales, sponsorships, and media rights.
- eStream Merchandising (Related Company): eStream subsidiary generates revenue through IP merchandising (goods), online lottery (e-chance!), and premium scale figures under the SHIBUYA SCRAMBLE FIGURE brand.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Other | Multi-year contract | Advertising agency services are provided on a custom quote basis |
Go-to-market motion2 records
Distribution channels5 records
Marketing channels4 records
CyberZ product offering
Product offeringCore offering
CyberZ is a smartphone-focused advertising and marketing agency that plans and operates performance campaigns for games, apps, manga/e-book, and entertainment clients across Asia, the U.S., and Europe. It also owns and operates Japan's largest-scale esports event brand, RAGE, and runs the OPENREC.tv live-streaming platform. Supporting subsidiaries include CyberE (esports event production) and eStream (IP merchandising, figures, and online lottery).
Product overview
CyberZ operates two core business divisions: an Ad Agency Division providing smartphone-focused advertising and marketing services across Asia, US, and Europe; and an Event Division managing Japan's largest eSports tournament brand RAGE in collaboration with TV Asahi and Avex. The company also operates OPENREC.tv video streaming platform and maintains subsidiary companies including CyberE (eSports event production) and eStream (IP merchandising, online lottery services, and figure businesses). The product portfolio spans advertising technology, eSports entertainment, live streaming media, and IP-based consumer products including SHIBUYA SCRAMBLE FIGURE high-end figures, VTuber Chips snack merchandise, e-Chance! online lottery, and Café&Bar RAGE ST retail locations.
Differentiator
Problem solved
Functional benefit
Brands
- RAGE: Japan's largest-scale eSports tournament brand operated in collaboration with TV Asahi and Avex. Hosts major eSports events and competitions across various game titles.
- OPENREC.tv
- CyberE
- Café&Bar RAGE ST
Products and services
- Ad Agency Division (広告代理事業) Smartphone-focused advertising and marketing services providing app-install, performance marketing, and brand campaign execution for game publishers, app operators, manga/e-book publishers, and entertainment brands across Asia, the U.S., and Europe. Operates as an agency partner for Google App Campaigns and Apple Search Ads.
- Event Division / RAGE (イベント事業 / RAGE) Planning, operation, and production of Japan's largest-scale esports event brand RAGE, covering multiple esports titles, spectator experiences, and related entertainment. Undertakes event production for CyberAgent's entertainment division through subsidiary CyberE.
- CyberE Event production company and CyberZ subsidiary specializing in esports branding, sales promotion, and event planning and operations; the only event production company within the CyberAgent Group. Produced 30-40 events in 2023 with #1 esports event production sales and operating profit.
- OPENREC.tv Video streaming platform operated by CyberZ featuring live streaming, pay-per-view (PPV) online live events including entertainment concerts and sports, and video-on-demand content for game streaming and esports. Used by artists, voice actors, and sports organizations for direct fan monetization.
- RAGE Esports Tournament Brand Japan's largest-scale esports tournament brand operated in collaboration with Avex and TV Asahi, covering multiple esports titles with competitive gaming events, spectator experiences, and related entertainment. Also includes V-RAGE, launched in 2020 as Japan's first VR esports event using a virtual venue format.
- Café&Bar RAGE ST Physical esports culture and lifestyle hub in Ikebukuro, Tokyo featuring a café/bar area, PC gaming zone with high-spec gaming PCs, and a merchandise shop. Operated jointly with JR East Cross Station Foods Company and supported by JR East Sports.
- eStream IP merchandising company handling merchandise planning and sales, online lottery services (e-Chance!), and scale figure businesses under sub-brands including SHIBUYA SCRAMBLE FIGURE and Shibuya Sofubi Arts. Serves VTuber agencies and IP holders (e.g., NIJISANJI) and partners with ABEMA for anime goods.
- SHIBUYA SCRAMBLE FIGURE Premium scale figure brand under eStream pursuing sculptural scale, dynamism, and detail, including character figures from licensed anime IPs such as Re:Zero and Sword Art Online.
- VTuber Chips Limited-edition snack product featuring collectible VTuber character cards, distributed through FamilyMart, Village Vanguard, Animate, and the eStream online store.
- e-Chance! (eチャンス!) Online lottery service from eStream providing an internet version of convenience-store instant lottery games as part of the company's entertainment offerings.
- STUDIO ZOON Webtoon studio operated by CyberZ focused on creating and publishing original webtoon and manga content.
- Shibuya Sofubi Arts Sofubi (soft vinyl) figure brand under eStream, focused on sculptural beauty, fine detail, and dynamic expression in collectible figures.
Quantifiable outcome
- Reduced workload by 75% through collaborative engineering approach between business and engineering teams
- +1 more outcomes
Companies that use CyberZ
Customer profileNamed customers7 records
Segments4 records
Ideal customer profiles3 records
CyberZ technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature3 records
CyberZ partnerships and signals
Strategic signalPartnerships
Nine partnerships are on record, tiered core, flagship and minor.
- CyberEcoreCyberE is a subsidiary (related company) of CyberZ, established in December 2018. It handles esports event production, entertainment event production for CyberAgent, and provides branding and sales promotion services leveraging esports. CyberZ's only event production company within the CyberAgent Group.
- Avex Entertainment Inc.flagshipAvex Entertainment is the co-operator of the RAGE esports brand alongside CyberZ and TV Asahi. The three-company joint venture runs Japan's largest esports tournament brand.
- TV Asahi CorporationflagshipTV Asahi co-operates the RAGE esports brand with CyberZ and Avex as a three-company joint venture, providing broadcast media support and cross-promotional channels.
- JR East Group (Cross Station Foods, JR East Sports)coreJoint venture with JR East Group companies to open Café&Bar RAGE ST at Ikebukuro Station East Exit. JR East Cross Station Foods Company operates the venue, with support from JR East Sports.
- AbemaTV Inc.coreAbemaTV (now ABEMA) is a CyberAgent Group affiliate and partner for content co-production. eStream collaborated with ABEMA for anime goods production and sales, and jointly produced figure products like the Re:Zero Emilia and Rem figures.
- FamilyMart Co., Ltd.minorFamilyMart serves as a retail distribution channel for eStream's IP merchandise products including VTuber Chips and other snack products with embedded collectible cards.
- EXILE TETSUYA / LDH KitchenminorAMAZING COFFEE inside CyberZ's Tokyo headquarters is co-branded with EXILE TETSUYA's LDH kitchen coffee brand. CyberZ was the first company to form a corporate partnership for this coffee shop brand.
- Google LLCcoreCyberZ serves as an advertising agency partner for Google app campaigns and Apple Search Ads. The Performance Strategy Division's mission includes achieving #1 sales among all agencies for these media platforms.
- Apple Inc.coreCyberZ operates as an agency partner for Apple Search Ads alongside Google campaigns, targeting top sales ranking among all agencies.
Scale indicators5 records
Recent moves6 records
Expansion highlights6 records
CyberZ competitors and assessment
Company assessmentDirect peers
- Mirrativ: Mirrativ is a Japanese mobile game-streaming and creator platform. Comparable to OPENREC.tv as a Japan-centric gaming streaming platform targeting similar creator and viewer demographics.
- Mildom: Mildom is a Japanese live-streaming platform focused on gaming and entertainment creators, directly competing with OPENREC.tv for streamer audiences and live event distribution in Japan.
- RAGE (Avex / TV Asahi co-venture): RAGE is itself co-operated with Avex and TV Asahi. As CyberZ's flagship esports IP, it shares structural similarity with other Japanese tournament organizers and competes for the same brand sponsorship and media rights dollars.
- Septeni Holdings: Septeni is a Japanese digital advertising agency group with strong mobile/app performance marketing capabilities and proprietary ad tech. Directly comparable as another Japan-headquartered agency competing for the same app advertisers and Google/Apple spend.
- eStream (subsidiary peer): eStream is CyberZ's IP merchandising subsidiary, producing figures, online lotteries, and snack merchandise (VTuber Chips). Comparable to other Japanese IP/figure/licensed-goods specialists such as Kotobukiya in terms of business model, though operating as a captive subsidiary.
Emerging players
- Brave Group: Brave Group is a Japanese VTuber agency and IP development company. Comparable to CyberZ's eStream OPENREC/IP initiatives because it operates in the same VTuber merchandising and content monetization niche in Japan.
- Boutique Japanese esports producers: CyberE (CyberZ's own subsidiary) competes with boutique Japanese esports event producers and tournament organizers such as those serving the SPL / JDL Pro leagues. Comparable as smaller, niche event production companies within the Japanese esports ecosystem.
Broad incumbents
- CyberAgent (parent): CyberAgent, Inc. (TSE: 4751) is CyberZ's publicly traded parent, operating a broad portfolio of internet advertising, media (ABEMA), and gaming (Cygames) businesses. Comparable because it operates an internal smartphone ad agency and provides the structural and financial context for CyberZ's positioning.
- Dentsu: Japan's largest advertising agency group with global operations across digital, performance, and creative. Comparable as a broad incumbent offering smartphone-focused digital ad services alongside much wider portfolio capabilities.
Others
- Hakuhodo DY Holdings: Hakuhodo DY is a major Japanese advertising and marketing services group. Comparable as a broad incumbent offering integrated digital advertising solutions that compete with CyberZ for large enterprise marketing budgets.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks7 records
Key highlights7 records
Customer concentration
CyberZ social profiles
Digital presenceCyberZ financial estimates
Financial estimateRevenue estimate
Valuation estimate
CyberZ leadership team
Management profileNumber of profiles
Profiles8 records
CyberZ subsidiaries and ownership
Company hierarchySubsidiaries2 records
CyberZ funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
CyberZ M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about CyberZ
What does CyberZ do?
CyberZ is a smartphone-focused advertising and marketing agency that plans and operates performance campaigns for games, apps, manga/e-book, and entertainment clients across Asia, the U.S., and Europe. It also owns and operates Japan's largest-scale esports event brand, RAGE, and runs the OPENREC.tv live-streaming platform. Supporting subsidiaries include CyberE (esports event production) and eStream (IP merchandising, figures, and online lottery).
Is CyberZ a public or private company?
CyberZ is a private company. It is classified as corporate owned and is currently operating.
When was CyberZ founded?
CyberZ was founded in 2009. It employs 101 to 250 people.
Where is CyberZ based?
CyberZ is headquartered in Shibuya, Japan, in the Asia region.
How does CyberZ make money?
Three revenue lines are on record. Advertising Agency Commissions are the primary driver. The others are esports Event Operations and eStream Merchandising (Related Company).
Who are CyberZ's main competitors?
Direct peers on record are Mirrativ, Mildom, RAGE (Avex / TV Asahi co-venture), Septeni Holdings and eStream (subsidiary peer). Emerging players are Brave Group and Boutique Japanese esports producers. Broad incumbents are CyberAgent (parent) and Dentsu. Hakuhodo DY Holdings is listed as an others.
Does CyberZ have an API?
No public API is recorded for CyberZ.
What industry is CyberZ in?
CyberZ's product category is Digital Advertising & Marketing Services. Its primary akta.pro industry code is BPAMAKAH, Esports Platforms & Competitive Gaming Networks, with a secondary code of BPAMAKAK, Gaming Community, Chat & LFG Platforms. Its NAICS code is 54183 and its SIC code is 7311.