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Rayark

Full company profile

uuid000cnen

Namestring
Rayark
Legal namestring
Rayark Inc.
Websiteurl
rayark.com
Company typeenum
Private
Founded yearint
2011
Descriptiontext

Rayark Inc. is a Taipei-headquartered, privately held video game developer founded in September 2011 by six co-founders and led by CEO and Executive Producer Ming-Yang Yu. The studio specializes in original-IP games built around proprietary rhythm-game mechanics, narrative-driven design, and curated music collaborations with Japanese and international artists, releasing titles across mobile, PC, and console storefronts.

The company's portfolio centers on three pillars: rhythm-game franchises (Cytus, Cytus II, Cytus α, DEEMO, DEEMO II, DEEMO -Reborn-, VOEZ), strategy/RPG titles (Sdorica, Soul of Eden), and action or casual games (Implosion, MO: Astray, Mandora), with RayarkPass providing a cross-title subscription layer. Technical differentiation rests on a signature falling-note rhythm input system reused across DEEMO and Cytus titles, integration of 100+ licensed and original tracks per flagship title, and 3D/VR reinterpretations of legacy IP for console (DEEMO -Reborn- on PS4 with PS VR support).

Rayark monetizes primarily through freemium mobile games with in-app purchases (DEEMO II, Cytus II, Sdorica, Soul of Eden), premium one-time console/PC purchases (Cytus α, DEEMO -Reborn-, MO: Astray, Implosion), per-track DLC song packs, and the RayarkPass subscription, distributing globally through iOS App Store, Google Play, Steam, Nintendo eShop, PlayStation Store, and physical retail in Asia and Japan. The studio reaches consumers directly via app-led discovery, pre-registration campaigns, live community events (RayarkCon, Rayark Wonderland), and a regional Cytus II esports circuit (C2 CHAOS), and supplements internal development with publishing partnerships (e.g., Archpray for MO: Astray) and cross-IP collaborations with Kizuna AI, DJMAX, Arknights, and CITY NO.1.

Short descriptiontext

Rayark Inc. is a Taipei-based independent game developer founded in 2011 that builds original rhythm, RPG, and action games for mobile, PC, and console. The studio serves global consumers through hit franchises including DEEMO, Cytus II, Sdorica, and Soul of Eden.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
101–250
akta.pro rankint
HeadquartersTaipei, Taiwan
HQ citystring
Taipei
HQ countrystring
Taiwan
HQ regionstring
Asia
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
mobile game development, rhythm video games, cross-platform gaming, console game publishing, indie game studio
Industry1 code
1Physical Game Distribution & Retail (Boxed Games, Wholesale, Merchandising)
CodeMPAFABACPrimaryYes
NAICS code1 code
  • Doll, Toy, and Game Manufacturing339930
SIC code1 code
  • Games, Toys & Children's Vehicles (No Dolls & Bicycles)3944
Product category
Mobile Gaming
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model3 records
1Mobile Game Sales with In-App Purchases
TypeFreemium
Description

Free-to-play mobile games with in-app purchases for additional content, characters, and premium songs. Games like DEEMO II, Soul of Eden, Cytus II, and Sdorica use this model.

rayark.com
2Paid Game Downloads
TypeOne Time License
Description

Premium console and PC games sold as one-time purchases. Cytus α is listed as PAID, DEEMO -Reborn- is available as a premium title on Steam, PS4, and Nintendo Switch.

rayark.com
3DLC and Song Packs
TypeOne Time License
Description

Additional song packs, collaboration content, and DLC expansions sold for existing games. DEEMO series offers various song collection DLCs at prices ranging from JPY 500 per pack.

rayark.com
Marketing channels9 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels6 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure
Pricing details4 tiers
1Cytus α - Premium Console Game
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

Paid game available on Nintendo Switch

rayark.com
2DEEMO II - Free-to-play Mobile Game
ModelFreemiumBilling cadencePay-as-you-go
Notes

Free download with in-app purchases for additional content

rayark.com
3Soul of Eden - Free-to-play Mobile Game
ModelFreemiumBilling cadencePay-as-you-go
Notes

Free + In-App Purchases for cards and premium content

rayark.com
4DEEMO Song Packs
ModelUnit PricingBilling cadencePay-as-you-go
Notes

Individual song packs priced around JPY 500 each; season passes around JPY 3,000; various regional pricing adjustments

rayark.com
GTM typeB2C
B2C
Offering typeSoftware
Software
Brand1 of 2 records shown
1Rayark Infuse
Description

A brand that verifies Rayark participates in a project's core development and ensures the highest quality, working with outstanding developers to create extraordinary games.

rayark.com
+1 more record
Core offering1 text field

Rayark is a Taiwanese game development and publishing studio that designs and releases original-IP video games spanning rhythm, action RPG, strategy card, and casual genres. The company distributes its titles across iOS, Android, PC, Nintendo Switch, and PlayStation platforms using free-to-play with in-app purchases, premium one-time purchases, and paid DLC/song packs. Its flagship franchises include Cytus, Cytus II, DEEMO, DEEMO II, DEEMO -Reborn-, Sdorica, Soul of Eden, VOEZ, MO: Astray, and Implosion.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 2 values shown
  • DEEMO II achieved 1 million downloads in first week
+1 more record
Product overview1 text field

Rayark is a Taiwanese gaming company founded in September 2011 with headquarters in Taipei. The company develops and publishes original IP games across multiple genres including rhythm games, casual games, sci-fi action games, and strategy RPGs. Their portfolio includes rhythm games (DEEMO II, Cytus II, Cytus, Cytus α, VOEZ), action games (Implosion, MO: Astray), RPGs (Sdorica), card games (Soul of Eden), and casual games (Mandora). The company operates on a free-to-play model with in-app purchases for most titles, with some premium releases. Rayark also maintains a subscription service called RayarkPass.

Product and service3 records
1DEEMO II
CategoryMobile rhythm/adventure game
Description

A free-to-play rhythm adventure game for iOS and Android that combines falling-note rhythm gameplay with puzzle exploration and story-driven adventure set in a world where rain transforms creatures into flower petals; features over 100 tracks and NPC interactions at Central Station.

2Cytus II
CategoryMobile rhythm game
Description

A free-to-play rhythm game for mobile that features multiple playable characters each with unique storylines and songs, set in a cyberpunk narrative involving AI characters and virtual reality concepts.

3Soul of Eden
Scale indicator4 records

Each record includes

Type, Value, Description, Source

Partnership5 partners
1Arknights (명일방주)
Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2021-12-16
Description

Cytus II x Arknights collaboration featuring character Amiya and 10 tracks from the Arknights game including 'Renegade', 'Boiling Blood', 'Speed of Light', and 'ALIVE'.

rayark.com
Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2020-06-30
Description

Cytus II x DJMAX collaboration featuring 5 tracks from DJMAX RESPECT including 'BlythE' by M2U, 'glory day' by BEXTER X Mycin.T, 'Play The Future' by Urbatronic Chopsticks, 'OBLIVION' by ESTi, and 'We're All Gonna Die' by Paul Bazooka.

Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2020-05-28
Description

Virtual YouTuber collaboration in Cytus II featuring character Kizuna AI with 10 original songs produced by notable Japanese artists including Nakata Yasutaka, DÉ DÉ MOUSE, and Taku Takahashi (m-flo).

4CITY NO.1
Strategic tierMinorTypeGTM or Marketing Partner
Description

Sdorica x CITY NO.1 collaboration featuring 24 different dessert product packages with dual-sided designs, available in Taiwan.

rayark.com
5Archpray
Strategic tierMinorTypeStrategic or Co-development Partner
Description

Development partnership with independent game studio Archpray for MO: Astray, where Rayark supervised production and provided publishing support.

rayark.com
Recent move8 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeEmerging player
Description

India-based independent game studio publishing cross-platform multiplayer games. Useful as a comparable emerging-market indie studio pursuing cross-platform self-publishing and esports — similar stage and ambition to Rayark's earlier growth phase, though different genre focus.

TypeDirect peer
Description

Japan-based mobile and console game developer behind BanG Dream! and Granblue Fantasy. Comparable to Rayark as a high-craft Japanese mobile-game studio with rhythm and music-driven IPs, console cross-platform releases and strong domestic brand equity.

TypeDirect peer
Description

China-headquartered independent developer/publisher of original-IP mobile-and-PC games (Genshin Impact, Honkai). Most directly comparable to Rayark as a self-publishing, IP-driven East Asian studio that scaled global mobile rhythm/action titles across multiple platforms.

TypeDirect peer
Description

Mobile game publisher of Azur Lane and Arknights (which Rayark has directly collaborated with). Comparable to Rayark as an Asia-based mobile-game publisher with cross-regional reach and deep IP-collaboration relationships in the rhythm/strategy mobile space.

TypeBroad incumbent
Description

Korean mobile game publisher with a broad portfolio across RPG, strategy and casual. A broader incumbent operating in Rayark's adjacent mobile-games space but at materially larger scale and without rhythm-game specialization.

TypeBroad incumbent
Description

Major Chinese game publisher and developer operating across mobile, PC and console. Overlaps with Rayark as a self-publishing East Asian studio, but at vastly larger scale and across many more genres.

TypeDirect peer
Description

Japanese entertainment company developing mobile and card games (e.g., Cardfight!! Vanguard, BanG Dream!). Comparable to Rayark on the Soul of Eden axis specifically — mobile card/RTS-TCG mechanics with strong IP and music/esports crossover.

8Archpray
TypeOthers
Description

Independent Taiwanese game studio that developed MO: Astray with Rayark publishing support. Adjacent peer — directly tied to Rayark as a partner, useful as a comparable for the indie-Taiwan game development ecosystem.

TypeDirect peer
Description

Japan-headquartered mobile game developer known for rhythm titles (Love Live! School Idol Festival). Closest functional peer to Rayark: another Japanese/Asian mobile rhythm-game specialist with a similar music-IP, gacha and live-event operating model.

TypeBroad incumbent
Description

Japan/Korea-headquartered global publisher of free-to-play online and mobile games. Comparable incumbent offering in mobile rhythm/casual IP and Asia-first publishing, but with a much larger and more diversified portfolio than Rayark.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights6 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers2 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment1 record

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature3 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

Subsidiaries1 record

Each record includes

Name, Acquired on, Relationship type, Type, Business focus

No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds1 record

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors1 record

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Rayark

Mobile Gamingrayark.com

Rayark Inc. is a Taipei-based independent game developer founded in 2011 that builds original rhythm, RPG, and action games for mobile, PC, and console. The studio serves global consumers through hit franchises including DEEMO, Cytus II, Sdorica, and Soul of Eden.

What Rayark does

Rayark Inc. is a Taipei-headquartered, privately held video game developer founded in September 2011 by six co-founders and led by CEO and Executive Producer Ming-Yang Yu. The studio specializes in original-IP games built around proprietary rhythm-game mechanics, narrative-driven design, and curated music collaborations with Japanese and international artists, releasing titles across mobile, PC, and console storefronts.

The company's portfolio centers on three pillars: rhythm-game franchises (Cytus, Cytus II, Cytus α, DEEMO, DEEMO II, DEEMO -Reborn-, VOEZ), strategy/RPG titles (Sdorica, Soul of Eden), and action or casual games (Implosion, MO: Astray, Mandora), with RayarkPass providing a cross-title subscription layer. Technical differentiation rests on a signature falling-note rhythm input system reused across DEEMO and Cytus titles, integration of 100+ licensed and original tracks per flagship title, and 3D/VR reinterpretations of legacy IP for console (DEEMO -Reborn- on PS4 with PS VR support).

Rayark monetizes primarily through freemium mobile games with in-app purchases (DEEMO II, Cytus II, Sdorica, Soul of Eden), premium one-time console/PC purchases (Cytus α, DEEMO -Reborn-, MO: Astray, Implosion), per-track DLC song packs, and the RayarkPass subscription, distributing globally through iOS App Store, Google Play, Steam, Nintendo eShop, PlayStation Store, and physical retail in Asia and Japan. The studio reaches consumers directly via app-led discovery, pre-registration campaigns, live community events (RayarkCon, Rayark Wonderland), and a regional Cytus II esports circuit (C2 CHAOS), and supplements internal development with publishing partnerships (e.g., Archpray for MO: Astray) and cross-IP collaborations with Kizuna AI, DJMAX, Arknights, and CITY NO.1.

Rayark firmographics

Firmographics
Name
Rayark
Legal name
Rayark Inc.
Website
https://rayark.com
Company type
Private
Founded year
2011
Operating status
Operating
Headcount range
101–250 employees
Short description
Rayark Inc. is a Taipei-based independent game developer founded in 2011 that builds original rhythm, RPG, and action games for mobile, PC, and console. The studio serves global consumers through hit franchises including DEEMO, Cytus II, Sdorica, and Soul of Eden.
Ownership category
akta.pro rank

Rayark industry classification

Industry
Product category
Mobile Gaming
NAICS
Doll, Toy, and Game Manufacturing (339930)
SIC
Games, Toys & Children's Vehicles (No Dolls & Bicycles) (3944)
akta.pro primary industry
Physical Game Distribution & Retail (Boxed Games, Wholesale, Merchandising) (MPAFABAC)

Keywords

  • Mobile game development
  • Rhythm video games
  • Cross-platform gaming
  • Console game publishing
  • Indie game studio

Where Rayark is headquartered

Location

Headquarters

HQ city
Taipei
HQ country
Taiwan
HQ region
Asia

Offices1 record

Markets served

Rayark business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure

Revenue model

  1. Mobile Game Sales with In-App Purchases: Free-to-play mobile games with in-app purchases for additional content, characters, and premium songs. Games like DEEMO II, Soul of Eden, Cytus II, and Sdorica use this model.
  2. Paid Game Downloads: Premium console and PC games sold as one-time purchases. Cytus α is listed as PAID, DEEMO -Reborn- is available as a premium title on Steam, PS4, and Nintendo Switch.
  3. DLC and Song Packs: Additional song packs, collaboration content, and DLC expansions sold for existing games. DEEMO series offers various song collection DLCs at prices ranging from JPY 500 per pack.

Pricing tiers

ModelBillingPrice
One time/ perpetual licensePay-as-you-goCytus α - Premium Console Game
FreemiumPay-as-you-goDEEMO II - Free-to-play Mobile Game
FreemiumPay-as-you-goSoul of Eden - Free-to-play Mobile Game
Unit PricingPay-as-you-goDEEMO Song Packs

Go-to-market motion1 record

Distribution channels6 records

Marketing channels9 records

Rayark product offering

Product offering

Core offering

Rayark is a Taiwanese game development and publishing studio that designs and releases original-IP video games spanning rhythm, action RPG, strategy card, and casual genres. The company distributes its titles across iOS, Android, PC, Nintendo Switch, and PlayStation platforms using free-to-play with in-app purchases, premium one-time purchases, and paid DLC/song packs. Its flagship franchises include Cytus, Cytus II, DEEMO, DEEMO II, DEEMO -Reborn-, Sdorica, Soul of Eden, VOEZ, MO: Astray, and Implosion.

Product overview

Rayark is a Taiwanese gaming company founded in September 2011 with headquarters in Taipei. The company develops and publishes original IP games across multiple genres including rhythm games, casual games, sci-fi action games, and strategy RPGs. Their portfolio includes rhythm games (DEEMO II, Cytus II, Cytus, Cytus α, VOEZ), action games (Implosion, MO: Astray), RPGs (Sdorica), card games (Soul of Eden), and casual games (Mandora). The company operates on a free-to-play model with in-app purchases for most titles, with some premium releases. Rayark also maintains a subscription service called RayarkPass.

Differentiator

Problem solved

Functional benefit

Brands

  • Rayark Infuse: A brand that verifies Rayark participates in a project's core development and ensures the highest quality, working with outstanding developers to create extraordinary games.
  • Rayark Concept

Products and services

  • DEEMO II A free-to-play rhythm adventure game for iOS and Android that combines falling-note rhythm gameplay with puzzle exploration and story-driven adventure set in a world where rain transforms creatures into flower petals; features over 100 tracks and NPC interactions at Central Station.
  • Cytus II A free-to-play rhythm game for mobile that features multiple playable characters each with unique storylines and songs, set in a cyberpunk narrative involving AI characters and virtual reality concepts.
  • Soul of Eden

Quantifiable outcome

  • DEEMO II achieved 1 million downloads in first week
  • +1 more outcomes

Companies that use Rayark

Customer profile

Named customers2 records

Segments1 record

Ideal customer profiles2 records

Rayark technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature3 records

Rayark partnerships and signals

Strategic signal

Partnerships

Five partnerships are on record, tiered minor.

  • Arknights (명일방주)minorStrategic or Co-development Partner · 16 December 2021Cytus II x Arknights collaboration featuring character Amiya and 10 tracks from the Arknights game including 'Renegade', 'Boiling Blood', 'Speed of Light', and 'ALIVE'.
  • DJMAXminorStrategic or Co-development Partner · 30 June 2020Cytus II x DJMAX collaboration featuring 5 tracks from DJMAX RESPECT including 'BlythE' by M2U, 'glory day' by BEXTER X Mycin.T, 'Play The Future' by Urbatronic Chopsticks, 'OBLIVION' by ESTi, and 'We're All Gonna Die' by Paul Bazooka.
  • Kizuna AIminorStrategic or Co-development Partner · 28 May 2020Virtual YouTuber collaboration in Cytus II featuring character Kizuna AI with 10 original songs produced by notable Japanese artists including Nakata Yasutaka, DÉ DÉ MOUSE, and Taku Takahashi (m-flo).
  • CITY NO.1minorGTM or Marketing PartnerSdorica x CITY NO.1 collaboration featuring 24 different dessert product packages with dual-sided designs, available in Taiwan.
  • ArchprayminorStrategic or Co-development PartnerDevelopment partnership with independent game studio Archpray for MO: Astray, where Rayark supervised production and provided publishing support.

Scale indicators4 records

Recent moves8 records

Expansion highlights6 records

Rayark competitors and assessment

Company assessment

Emerging players

  • SuperGaming: India-based independent game studio publishing cross-platform multiplayer games. Useful as a comparable emerging-market indie studio pursuing cross-platform self-publishing and esports — similar stage and ambition to Rayark's earlier growth phase, though different genre focus.

Direct peers

  • Cygames: Japan-based mobile and console game developer behind BanG Dream! and Granblue Fantasy. Comparable to Rayark as a high-craft Japanese mobile-game studio with rhythm and music-driven IPs, console cross-platform releases and strong domestic brand equity.
  • miHoYo (HoYoverse): China-headquartered independent developer/publisher of original-IP mobile-and-PC games (Genshin Impact, Honkai). Most directly comparable to Rayark as a self-publishing, IP-driven East Asian studio that scaled global mobile rhythm/action titles across multiple platforms.
  • Yostar: Mobile game publisher of Azur Lane and Arknights (which Rayark has directly collaborated with). Comparable to Rayark as an Asia-based mobile-game publisher with cross-regional reach and deep IP-collaboration relationships in the rhythm/strategy mobile space.
  • Bushiroad: Japanese entertainment company developing mobile and card games (e.g., Cardfight!! Vanguard, BanG Dream!). Comparable to Rayark on the Soul of Eden axis specifically — mobile card/RTS-TCG mechanics with strong IP and music/esports crossover.
  • KLab: Japan-headquartered mobile game developer known for rhythm titles (Love Live! School Idol Festival). Closest functional peer to Rayark: another Japanese/Asian mobile rhythm-game specialist with a similar music-IP, gacha and live-event operating model.

Broad incumbents

  • Netmarble: Korean mobile game publisher with a broad portfolio across RPG, strategy and casual. A broader incumbent operating in Rayark's adjacent mobile-games space but at materially larger scale and without rhythm-game specialization.
  • NetEase Games: Major Chinese game publisher and developer operating across mobile, PC and console. Overlaps with Rayark as a self-publishing East Asian studio, but at vastly larger scale and across many more genres.
  • Nexon: Japan/Korea-headquartered global publisher of free-to-play online and mobile games. Comparable incumbent offering in mobile rhythm/casual IP and Asia-first publishing, but with a much larger and more diversified portfolio than Rayark.

Others

  • Archpray: Independent Taiwanese game studio that developed MO: Astray with Rayark publishing support. Adjacent peer — directly tied to Rayark as a partner, useful as a comparable for the indie-Taiwan game development ecosystem.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks6 records

Key highlights6 records

Customer concentration

Rayark social profiles

Digital presence

Rayark financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Rayark leadership team

Management profile

Number of profiles

Profiles1 record

Rayark subsidiaries and ownership

Company hierarchy

Subsidiaries1 record

Rayark funding detail

Funding detail

Funding overview

Funding rounds1 record

Investors1 record

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Rayark M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Rayark

What does Rayark do?

Rayark is a Taiwanese game development and publishing studio that designs and releases original-IP video games spanning rhythm, action RPG, strategy card, and casual genres. The company distributes its titles across iOS, Android, PC, Nintendo Switch, and PlayStation platforms using free-to-play with in-app purchases, premium one-time purchases, and paid DLC/song packs. Its flagship franchises include Cytus, Cytus II, DEEMO, DEEMO II, DEEMO -Reborn-, Sdorica, Soul of Eden, VOEZ, MO: Astray, and Implosion.

Is Rayark a public or private company?

Rayark is a private company. It is classified as venture growth investor backed and is currently operating.

When was Rayark founded?

Rayark was founded in 2011. It employs 101 to 250 people.

Where is Rayark based?

Rayark is headquartered in Taipei, Taiwan, in the Asia region.

How does Rayark make money?

Three revenue lines are on record. Mobile Game Sales with In-App Purchases are the primary driver. The others are paid Game Downloads and DLC and Song Packs.

Who are Rayark's main competitors?

SuperGaming is listed as an emerging player. Direct peers are Cygames, miHoYo (HoYoverse), Yostar, Bushiroad and KLab. Broad incumbents are Netmarble, NetEase Games and Nexon. Archpray is listed as an others.

Does Rayark have an API?

No public API is recorded for Rayark.

What industry is Rayark in?

Rayark's product category is Mobile Gaming. Its primary akta.pro industry code is MPAFABAC, Physical Game Distribution & Retail (Boxed Games, Wholesale, Merchandising). Its NAICS code is 339930 and its SIC code is 3944.

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