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21 Draw

Full company profile

uuid000csry

Namestring
21 Draw
Legal namestring
21 Solutions AB
Websiteurl
21-draw.com
Company typeenum
Private
Founded yearint
2014
Descriptiontext

21 Draw is a Stockholm-based online learning platform that teaches drawing, illustration, and character design through video courses and companion books, serving aspiring artists and hobbyists globally. Founded in 2013/2014 and operated by the Swedish private limited company 21 Solutions AB, the platform delivers over 70 video courses and approximately 1,700+ lessons taught by instructors with professional credits at Disney, Marvel, DC, Dreamworks, and Pixar. Course content spans drawing fundamentals, anatomy, character design, animation, manga, Procreate and Photoshop workflows, watercolors, and other traditional and digital mediums. The platform runs on an on-demand streaming video architecture with a course management system delivering 10-20 lessons per course averaging 7 minutes each, plus downloadable PSD/PNG assets, exercise sheets, assignments, and instructor-signed completion certificates. The website is fully localized in 10 languages.

The company operates a pure direct-to-consumer model with two self-serve digital storefronts (21-draw.com for memberships and courses, and books.21-draw.com for ebooks and physical books), with no physical retail or B2B enterprise channel. Payment processing is handled by Stripe, PayPal, and Shopify Payments. Go-to-market relies on organic social media across Facebook, Twitter, Instagram, YouTube, and Pinterest, multi-language SEO, a free 1h 22m preview of Mark Kistler's beginner course as top-of-funnel acquisition, and Kickstarter crowdfunding (9,400+ backers, $200,000+ raised on a single book campaign) for community-validation and brand-building.

Revenue comes from three streams: an annual all-access membership subscription (listed at $235/year, currently offered at $59/year — a 75% promotional discount — with auto-renewal and price-lock on consecutive renewals if not cancelled), individual course purchases with lifetime access ($24.99-$39.99 per course), and ebooks and physical books ($25-$45 per title). The company is bootstrapped with no disclosed external funding, has 11-50 employees, and has cultivated a community of 330,000+ students since inception.

Short descriptiontext

21 Draw is a Stockholm-based online learning platform offering video courses and books on drawing and illustration, taught by industry professionals from Disney, Marvel, DC, Dreamworks, and Pixar, serving a global community of 330,000+ aspiring artists across 10 languages.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersStockholm, Sweden
HQ citystring
Stockholm
HQ countrystring
Sweden
HQ regionstring
Europe
Markets served

Serves global market

Keyword5 values
online art education, video drawing courses, illustration training, character design tutorials, art instruction books
Industry3 codes
1Visual Arts (Drawing, Painting, Illustration)
CodeEDAAAGAAPrimaryYes
2Learning Content Bundling & Subscription Passes (All-Access Libraries)
CodeMPACALALPrimaryNo
3Digital Arts & Design (Graphic Design, Illustration, Animation)
CodeEDAMAAABPrimaryNo
NAICS code3 codes
  • Fine Arts Schools61161
  • Fine Arts Schools611610
  • Sporting Goods, Hobby, Musical Instrument, Book, and Miscellaneous Retailers459
SIC code2 codes
  • Books: Publishing Or Publishing & Printing2731
  • Miscellaneous Publishing2741
Product category
Online Art Education
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model3 records
1Annual Membership Subscription
TypeSubscription Recurring
Description

Annual subscription providing unlimited access to all 70+ courses plus new courses as released. Standard price $235/year, currently offered at $59/year (75% discount). Subscription auto-renews on rolling basis.

21-draw.com
2Single Course Purchase
TypeOne Time License
Description

Individual one-time course purchases with lifetime access to the purchased course content. Separate from membership subscription.

21-draw.com
3Ebooks and Physical Books
TypeOne Time License
Description

Learn-to-draw ebooks and physical books sold through books.21-draw.com. Includes bestsellers like '21 Days to Learn Anatomy', 'The Character Designer', and collaborative works like 'Illustrator's Guidebook' featuring multiple instructors. Prices range from $25-$45 per book.

21-draw.com
Marketing channels6 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels2 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components6 values
Personnel, Operations, Technology or R&D, Marketing or Sales, Supply Chain, Others
Pricing details2 tiers
1Annual Membership - All Access
ModelSubscriptionBilling cadenceAnnual
Notes

$59/year (currently discounted from $235/year, 75% off). Includes unlimited access to all 70+ courses and new courses as released. Annual price locked at discounted rate for consecutive renewals.

21-draw.com
2Single Course Purchase
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

Individual course purchases available with lifetime access. Example: Mark Kistler's courses at $24.99-$39.99 per course.

21-draw.com
GTM typeB2C
B2C
Offering typeDigital Commerce or Conte…
Digital Commerce or Content
Brand1 record
1books.21-draw.com
Description

E-commerce platform for purchasing digital and physical learn-to-draw books

21-draw.com
Core offering1 text field

21 Draw operates a direct-to-consumer online learning platform that delivers 70+ video-based art courses (1,700+ lessons) taught by industry professionals from Disney, Marvel, DC, Dreamworks, and Pixar, covering drawing fundamentals, character design, anatomy, animation, digital illustration (Procreate, Photoshop), manga, watercolors, and other mediums. The platform is sold primarily through an annual all-access membership subscription (currently $59/year, down from $235/year) and supplemented by a separate e-commerce store (books.21-draw.com) selling e-books and physical art instruction books. Content is available in 10 languages, includes downloadable teaching resources and instructor-signed completion certificates, and serves 330,000+ students globally.

Differentiator
Functional benefit
Problem solved
Product overview1 text field

21 Draw is an online learning community offering two integrated product lines: video-based courses on www.21-draw.com and books through books.21-draw.com. The platform provides over 70 video courses taught by professional artists from Disney, Marvel, DC, Dreamworks, and Pixar, covering drawing fundamentals, digital illustration (Procreate, Photoshop), character design, animation, anatomy, and various art styles. The companion book store offers e-books and physical books including the popular 'Illustrator's Guidebook' (raised $200K+ on Kickstarter), 'The Character Designer', and '21 Days to Learn Anatomy'. The membership subscription ($59/year) provides unlimited access to all courses plus new releases, while single purchases and books are sold separately. Both products are delivered by the same roster of industry-leading instructors.

Product and service7 records
121 Draw Online Courses
CategoryOnline art education (video courses)
Description

Video-based online art education platform offering 70+ courses covering drawing fundamentals, digital illustration, character design, animation, anatomy, manga, watercolors, and other artistic techniques. Courses include 10-20 video lessons averaging 7 minutes each, with exercise sheets, assignments, and layered PSD/PNG files. Instructors are industry professionals who have worked for Disney, Marvel, DC, Dreamworks, and Pixar.

221 Draw Annual Membership Subscription
CategorySubscription membership
Description

Yearly subscription providing unlimited access to all 70+ courses plus new courses as released, priced at $59 USD (currently 75% off the regular $235/year). Includes the ability to download course resources and receive instructor-signed completion certificates.

321 Draw E-books and Physical Books
CategoryBooks and e-books
Description

Digital and physical art instruction books sold through books.21-draw.com, covering character design, anatomy, illustration techniques, and artistic inspiration from industry professionals. Several titles have achieved major success through Kickstarter crowdfunding campaigns.

4Learn from 100 Famous Artists
CategoryArt instruction book
Description

Reference art book featuring 100 famous artists, designed to inspire and amaze aspiring illustrators and artists.

5Illustrator's Guidebook
CategoryArt instruction book
Description

Collaborative art instruction book featuring lessons from industry legends. Raised over $200,000 on Kickstarter. Designed as a resource for illustrators covering character design, techniques, and professional insights.

6The Character Designer
CategoryArt instruction book
Description

Tutorial art book about character design with lessons by industry professionals who have worked for Disney, Marvel, DC, and other major studios.

721 Days to Learn Anatomy
CategoryArt instruction book
Description

Popular anatomy drawing book sold through Kickstarter and the 21 Draw book store, teaching human anatomy through a structured 21-day curriculum.

Scale indicator6 records

Each record includes

Type, Value, Description, Source

Recent move5 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Online learning platform specializing in creative courses taught by industry professionals, sold via subscription and individual course purchases. Direct competitor to 21 Draw in the illustration, drawing, and design education space.

TypeDirect peer
Description

Subscription-based online learning community with thousands of creative courses including illustration, drawing, and animation. Overlaps directly with 21 Draw's target customer (aspiring creative hobbyists) and business model (all-access subscription).

TypeDirect peer
Description

Art education platform founded by Stan Prokopenko offering structured figure drawing, anatomy, and portrait courses via video lessons. Highly comparable in instructional format and target learner to 21 Draw's character design and anatomy courses.

TypeDirect peer
Description

Subscription-based online art education platform offering drawing, painting, and anatomy courses from professional instructors. Direct competitor in the structured online visual arts learning category.

TypeEmerging player
Description

Art education content creator offering drawing tutorials and courses via YouTube and paid platforms. Comparable audience (aspiring character/illustration artists) with overlapping instructional style, though lighter on structured curricula.

TypeEmerging player
Description

Digital art education platform offering structured video courses on digital painting and drawing fundamentals. Comparable in instructional approach and target audience of digital artists using Photoshop and similar tools.

7CGMA (Computer Graphics Master Academy)
TypeEmerging player
Description

Online academy offering structured courses in CG art, character design, and environment design taught by industry professionals. Comparable instructor talent and curriculum, though more focused on professional-track students than hobbyists.

TypeBroad incumbent
Description

Established visual effects and animation school offering both degree programs and short-form online courses. Adjacent to 21 Draw in entertainment arts curriculum but serves a broader institutional/student market.

TypeEmerging player
Description

Art education and digital asset marketplace offering tutorials, courses, and brushes for digital artists. Comparable digital art instructional audience and complementary product offering (downloadable resources) to 21 Draw.

TypeDirect peer
Description

Online art school offering video courses in drawing, painting, and character design taught by industry professionals. Closely overlaps with 21 Draw's instructor-led, professional-artist model.

Market position
Strengths4 records

Each record includes

Headline, Details, Source

Weaknesses4 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers3 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment3 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature1 record

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

21 Draw

Online Art Education21-draw.com

21 Draw is a Stockholm-based online learning platform offering video courses and books on drawing and illustration, taught by industry professionals from Disney, Marvel, DC, Dreamworks, and Pixar, serving a global community of 330,000+ aspiring artists across 10 languages.

What 21 Draw does

21 Draw is a Stockholm-based online learning platform that teaches drawing, illustration, and character design through video courses and companion books, serving aspiring artists and hobbyists globally. Founded in 2013/2014 and operated by the Swedish private limited company 21 Solutions AB, the platform delivers over 70 video courses and approximately 1,700+ lessons taught by instructors with professional credits at Disney, Marvel, DC, Dreamworks, and Pixar. Course content spans drawing fundamentals, anatomy, character design, animation, manga, Procreate and Photoshop workflows, watercolors, and other traditional and digital mediums. The platform runs on an on-demand streaming video architecture with a course management system delivering 10-20 lessons per course averaging 7 minutes each, plus downloadable PSD/PNG assets, exercise sheets, assignments, and instructor-signed completion certificates. The website is fully localized in 10 languages.

The company operates a pure direct-to-consumer model with two self-serve digital storefronts (21-draw.com for memberships and courses, and books.21-draw.com for ebooks and physical books), with no physical retail or B2B enterprise channel. Payment processing is handled by Stripe, PayPal, and Shopify Payments. Go-to-market relies on organic social media across Facebook, Twitter, Instagram, YouTube, and Pinterest, multi-language SEO, a free 1h 22m preview of Mark Kistler's beginner course as top-of-funnel acquisition, and Kickstarter crowdfunding (9,400+ backers, $200,000+ raised on a single book campaign) for community-validation and brand-building.

Revenue comes from three streams: an annual all-access membership subscription (listed at $235/year, currently offered at $59/year — a 75% promotional discount — with auto-renewal and price-lock on consecutive renewals if not cancelled), individual course purchases with lifetime access ($24.99-$39.99 per course), and ebooks and physical books ($25-$45 per title). The company is bootstrapped with no disclosed external funding, has 11-50 employees, and has cultivated a community of 330,000+ students since inception.

21 Draw firmographics

Firmographics
Name
21 Draw
Legal name
21 Solutions AB
Website
https://21-draw.com
Company type
Private
Founded year
2014
Operating status
Operating
Headcount range
11–50 employees
Short description
21 Draw is a Stockholm-based online learning platform offering video courses and books on drawing and illustration, taught by industry professionals from Disney, Marvel, DC, Dreamworks, and Pixar, serving a global community of 330,000+ aspiring artists across 10 languages.
Ownership category
akta.pro rank

21 Draw industry classification

Industry
Product category
Online Art Education
NAICS
Fine Arts Schools (61161), Fine Arts Schools (611610), Sporting Goods, Hobby, Musical Instrument, Book, and Miscellaneous Retailers (459)
SIC
Books: Publishing Or Publishing & Printing (2731), Miscellaneous Publishing (2741)
akta.pro primary industry
Visual Arts (Drawing, Painting, Illustration) (EDAAAGAA)
akta.pro secondary industries
Learning Content Bundling & Subscription Passes (All-Access Libraries) (MPACALAL), Digital Arts & Design (Graphic Design, Illustration, Animation) (EDAMAAAB)

Keywords

  • Online art education
  • Video drawing courses
  • Illustration training
  • Character design tutorials
  • Art instruction books

Where 21 Draw is headquartered

Location

Headquarters

HQ city
Stockholm
HQ country
Sweden
HQ region
Europe

Markets served

21 Draw business model

Business model
GTM type
B2C
Offering type
Digital Commerce or Content
Cost components
Personnel, Operations, Technology or R&D, Marketing or Sales, Supply Chain, Others

Revenue model

  1. Annual Membership Subscription: Annual subscription providing unlimited access to all 70+ courses plus new courses as released. Standard price $235/year, currently offered at $59/year (75% discount). Subscription auto-renews on rolling basis.
  2. Single Course Purchase: Individual one-time course purchases with lifetime access to the purchased course content. Separate from membership subscription.
  3. Ebooks and Physical Books: Learn-to-draw ebooks and physical books sold through books.21-draw.com. Includes bestsellers like '21 Days to Learn Anatomy', 'The Character Designer', and collaborative works like 'Illustrator's Guidebook' featuring multiple instructors. Prices range from $25-$45 per book.

Pricing tiers

ModelBillingPrice
SubscriptionAnnualAnnual Membership - All Access
One time/ perpetual licensePay-as-you-goSingle Course Purchase

Go-to-market motion1 record

Distribution channels2 records

Marketing channels6 records

21 Draw product offering

Product offering

Core offering

21 Draw operates a direct-to-consumer online learning platform that delivers 70+ video-based art courses (1,700+ lessons) taught by industry professionals from Disney, Marvel, DC, Dreamworks, and Pixar, covering drawing fundamentals, character design, anatomy, animation, digital illustration (Procreate, Photoshop), manga, watercolors, and other mediums. The platform is sold primarily through an annual all-access membership subscription (currently $59/year, down from $235/year) and supplemented by a separate e-commerce store (books.21-draw.com) selling e-books and physical art instruction books. Content is available in 10 languages, includes downloadable teaching resources and instructor-signed completion certificates, and serves 330,000+ students globally.

Product overview

21 Draw is an online learning community offering two integrated product lines: video-based courses on www.21-draw.com and books through books.21-draw.com. The platform provides over 70 video courses taught by professional artists from Disney, Marvel, DC, Dreamworks, and Pixar, covering drawing fundamentals, digital illustration (Procreate, Photoshop), character design, animation, anatomy, and various art styles. The companion book store offers e-books and physical books including the popular 'Illustrator's Guidebook' (raised $200K+ on Kickstarter), 'The Character Designer', and '21 Days to Learn Anatomy'. The membership subscription ($59/year) provides unlimited access to all courses plus new releases, while single purchases and books are sold separately. Both products are delivered by the same roster of industry-leading instructors.

Differentiator

Problem solved

Functional benefit

Brands

  • books.21-draw.com: E-commerce platform for purchasing digital and physical learn-to-draw books

Products and services

  • 21 Draw Online Courses Video-based online art education platform offering 70+ courses covering drawing fundamentals, digital illustration, character design, animation, anatomy, manga, watercolors, and other artistic techniques. Courses include 10-20 video lessons averaging 7 minutes each, with exercise sheets, assignments, and layered PSD/PNG files. Instructors are industry professionals who have worked for Disney, Marvel, DC, Dreamworks, and Pixar.
  • 21 Draw Annual Membership Subscription Yearly subscription providing unlimited access to all 70+ courses plus new courses as released, priced at $59 USD (currently 75% off the regular $235/year). Includes the ability to download course resources and receive instructor-signed completion certificates.
  • 21 Draw E-books and Physical Books Digital and physical art instruction books sold through books.21-draw.com, covering character design, anatomy, illustration techniques, and artistic inspiration from industry professionals. Several titles have achieved major success through Kickstarter crowdfunding campaigns.
  • Learn from 100 Famous Artists Reference art book featuring 100 famous artists, designed to inspire and amaze aspiring illustrators and artists.
  • Illustrator's Guidebook Collaborative art instruction book featuring lessons from industry legends. Raised over $200,000 on Kickstarter. Designed as a resource for illustrators covering character design, techniques, and professional insights.
  • The Character Designer Tutorial art book about character design with lessons by industry professionals who have worked for Disney, Marvel, DC, and other major studios.
  • 21 Days to Learn Anatomy Popular anatomy drawing book sold through Kickstarter and the 21 Draw book store, teaching human anatomy through a structured 21-day curriculum.

Companies that use 21 Draw

Customer profile

Named customers3 records

Segments3 records

Ideal customer profiles3 records

21 Draw technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature1 record

21 Draw partnerships and signals

Strategic signal

Scale indicators6 records

Recent moves5 records

Expansion highlights5 records

21 Draw competitors and assessment

Company assessment

Direct peers

  • Domestika: Online learning platform specializing in creative courses taught by industry professionals, sold via subscription and individual course purchases. Direct competitor to 21 Draw in the illustration, drawing, and design education space.
  • Skillshare: Subscription-based online learning community with thousands of creative courses including illustration, drawing, and animation. Overlaps directly with 21 Draw's target customer (aspiring creative hobbyists) and business model (all-access subscription).
  • Proko: Art education platform founded by Stan Prokopenko offering structured figure drawing, anatomy, and portrait courses via video lessons. Highly comparable in instructional format and target learner to 21 Draw's character design and anatomy courses.
  • New Masters Academy: Subscription-based online art education platform offering drawing, painting, and anatomy courses from professional instructors. Direct competitor in the structured online visual arts learning category.
  • Schoolism: Online art school offering video courses in drawing, painting, and character design taught by industry professionals. Closely overlaps with 21 Draw's instructor-led, professional-artist model.

Emerging players

  • Draw with Jazza: Art education content creator offering drawing tutorials and courses via YouTube and paid platforms. Comparable audience (aspiring character/illustration artists) with overlapping instructional style, though lighter on structured curricula.
  • Ctrl+Paint: Digital art education platform offering structured video courses on digital painting and drawing fundamentals. Comparable in instructional approach and target audience of digital artists using Photoshop and similar tools.
  • CGMA (Computer Graphics Master Academy): Online academy offering structured courses in CG art, character design, and environment design taught by industry professionals. Comparable instructor talent and curriculum, though more focused on professional-track students than hobbyists.
  • Cubebrush: Art education and digital asset marketplace offering tutorials, courses, and brushes for digital artists. Comparable digital art instructional audience and complementary product offering (downloadable resources) to 21 Draw.

Broad incumbents

  • Gnomon School of Visual Effects: Established visual effects and animation school offering both degree programs and short-form online courses. Adjacent to 21 Draw in entertainment arts curriculum but serves a broader institutional/student market.

Market position

Strengths4 records

Weaknesses4 records

Competitive moat4 records

Key risks6 records

Key highlights7 records

Customer concentration

21 Draw social profiles

Digital presence

21 Draw financial estimates

Financial estimate

Revenue estimate

Valuation estimate

21 Draw leadership team

Management profile

Number of profiles

21 Draw funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

21 Draw M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about 21 Draw

What does 21 Draw do?

21 Draw operates a direct-to-consumer online learning platform that delivers 70+ video-based art courses (1,700+ lessons) taught by industry professionals from Disney, Marvel, DC, Dreamworks, and Pixar, covering drawing fundamentals, character design, anatomy, animation, digital illustration (Procreate, Photoshop), manga, watercolors, and other mediums. The platform is sold primarily through an annual all-access membership subscription (currently $59/year, down from $235/year) and supplemented by a separate e-commerce store (books.21-draw.com) selling e-books and physical art instruction books. Content is available in 10 languages, includes downloadable teaching resources and instructor-signed completion certificates, and serves 330,000+ students globally.

Is 21 Draw a public or private company?

21 Draw is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was 21 Draw founded?

21 Draw was founded in 2014. It employs 11 to 50 people.

Where is 21 Draw based?

21 Draw is headquartered in Stockholm, Sweden, in the Europe region.

How does 21 Draw make money?

Three revenue lines are on record. Annual Membership Subscription is the primary driver. The others are single Course Purchase and ebooks and Physical Books.

Who are 21 Draw's main competitors?

Direct peers on record are Domestika, Skillshare, Proko, New Masters Academy and Schoolism. Emerging players are Draw with Jazza, Ctrl+Paint, CGMA (Computer Graphics Master Academy) and Cubebrush. Gnomon School of Visual Effects is listed as a broad incumbent.

Does 21 Draw have an API?

No public API is recorded for 21 Draw.

What industry is 21 Draw in?

21 Draw's product category is Online Art Education. Its primary akta.pro industry code is EDAAAGAA, Visual Arts (Drawing, Painting, Illustration), with a secondary code of MPACALAL, Learning Content Bundling & Subscription Passes (All-Access Libraries). Its NAICS code is 61161 and its SIC code is 2731.

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