SUNDAYTOZ
SUNDAYTOZ is a South Korea-based, privately-held mobile and social game developer founded in 2009, focused on simulation and casual games. It is founder-led and has raised $3M from SBVA and Kolon Investment.
- Company typePrivate
- Founded2009
- HeadquartersBundangdong, South Korea
- Headcount1–10
- GTM typeB2C
- OfferingSoftware
SUNDAYTOZ firmographics
Firmographics- Name
- SUNDAYTOZ
- Website
- https://sundaytoz.com
- Company type
- Private
- Founded year
- 2009
- Headcount range
- 1–10 employees
- Short description
- SUNDAYTOZ is a South Korea-based, privately-held mobile and social game developer founded in 2009, focused on simulation and casual games. It is founder-led and has raised $3M from SBVA and Kolon Investment.
- Ownership category
- akta.pro rank
SUNDAYTOZ industry classification
Industry- Product category
- Mobile Gaming
- SIC
- Services-Amusement & Recreation Services (7900)
- akta.pro primary industry
- Mobile Game Publishing & App Game Stores (BPAMAKAB)
Keywords
Where SUNDAYTOZ is headquartered
LocationHeadquarters
- HQ city
- Bundangdong
- HQ country
- South Korea
- HQ region
- Asia
Markets served
SUNDAYTOZ business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales
SUNDAYTOZ product offering
Product offeringCore offering
SUNDAYTOZ designs, develops, and publishes social and mobile games, with a focus on simulation and casual game genres targeting the South Korean consumer market. The company operates as a small, content-focused studio producing games distributed through mobile and social platforms.
Differentiator
Problem solved
Functional benefit
Products and services
- Simulation and casual mobile games A portfolio of simulation and casual games developed by SUNDAYTOZ and distributed to individual mobile/social gaming consumers, primarily in South Korea.
Companies that use SUNDAYTOZ
Customer profileIdeal customer profiles1 record
SUNDAYTOZ technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
SUNDAYTOZ partnerships and signals
Strategic signalScale indicators4 records
SUNDAYTOZ competitors and assessment
Company assessmentBroad incumbents
- Kakao Games: Korean mobile game publisher leveraging the Kakao platform for distribution. Directly comparable as a publisher that bundles casual mobile titles into a larger Korean ecosystem.
- Wemade Play: Parent publishing and platform ecosystem of SUNDAYTOZ, focused on mobile and blockchain-enabled games in Korea. Most directly comparable as the operating environment and distribution channel for SUNDAYTOZ titles.
- Netmarble: One of Korea's largest mobile game publishers (Lineage 2 Revolution, Marvel Future Fight). Operates in the same Korean mobile ecosystem and competes for casual and mid-core player spend.
- NEXON: Korean mobile/online game major (MapleStory, Dungeon & Fighter) with strong casual and mid-core mobile presence. Comparable as a Korean incumbent shaping mobile gaming monetization.
Direct peers
- Playrix: Global casual puzzle game developer (Homescapes, Township). Closely comparable genre fit — casual mobile puzzle/casual simulation — though operating at much larger scale than SUNDAYTOZ.
- Com2uS: Korean mobile game developer and publisher (Summoners War, MLB The Show) with comparable casual/strategy mobile portfolio targeting the same Korean and global audiences SUNDAYTOZ serves.
- King: Casual mobile puzzle leader (Candy Crush). Closely comparable genre, monetization model, and live-ops approach for casual match-3 mobile games, which aligns with SUNDAYTOZ's stated casual/simulation focus.
- Zynga: Casual mobile and social game publisher (Words With Friends, Zynga Poker). Comparable business model focused on casual mobile gaming with live-ops and UA-driven scale.
Regional players
- Pearl Abyss: Korean game developer (Black Desert Online) listed in Korea. Comparable as a Korean-headquartered game studio competing for talent, capital, and player attention in the same market.
- Krafton: Korean game major behind PUBG, with a Korean-listed mobile game portfolio. Comparable as a Korean incumbent competing in mobile gaming talent and player share.
Market position
Customer concentration
SUNDAYTOZ social profiles
Digital presenceSUNDAYTOZ financial estimates
Financial estimateRevenue estimate
Valuation estimate
SUNDAYTOZ leadership team
Management profileNumber of profiles
Profiles3 records
SUNDAYTOZ funding detail
Funding detailFunding overview
Funding rounds1 record
Investors2 records
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
SUNDAYTOZ M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about SUNDAYTOZ
What does SUNDAYTOZ do?
SUNDAYTOZ designs, develops, and publishes social and mobile games, with a focus on simulation and casual game genres targeting the South Korean consumer market. The company operates as a small, content-focused studio producing games distributed through mobile and social platforms.
When was SUNDAYTOZ founded?
SUNDAYTOZ was founded in 2009. It employs 1 to 10 people.
Where is SUNDAYTOZ based?
SUNDAYTOZ is headquartered in Bundangdong, South Korea, in the Asia region.
Who are SUNDAYTOZ's main competitors?
Broad incumbents on record are Kakao Games, Wemade Play, Netmarble and NEXON. Direct peers are Playrix, Com2uS, King and Zynga. Regional players are Pearl Abyss and Krafton.
Does SUNDAYTOZ have an API?
No public API is recorded for SUNDAYTOZ.
What industry is SUNDAYTOZ in?
SUNDAYTOZ's product category is Mobile Gaming. Its primary akta.pro industry code is BPAMAKAB, Mobile Game Publishing & App Game Stores. Its SIC code is 7900.