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J!NX

Full company profile

uuid000d8pc

Namestring
J!NX
Websiteurl
jinx.com
Company typeenum
Private
Founded yearint
1999
Descriptiontext

J!NX was a San Diego-based direct-to-consumer apparel brand founded in 1999 by Sean Gailey that designed, manufactured, and retailed licensed clothing and merchandise celebrating geek, gaming, and hacker culture. The company's core product was officially licensed t-shirts and apparel for major video game and media franchises, including World of Warcraft, Minecraft, The Witcher, Portal 2, League of Legends, Call of Duty, Cyberpunk 2077, and Guild Wars, as well as original designs rooted in DEF CON and hacker subculture. J!NX operated as a single-product lifestyle brand with jinx.com as its primary global e-commerce storefront, supplemented by event presence at DEF CON, gaming community gatherings, and movie premieres such as Grandma's Boy and Star Wars: The Force Awakens.

The company's business model was a one-time-sale DTC apparel retailer dependent on a portfolio of franchise licensing agreements with major game studios and entertainment IP holders. Marketing was community-driven rather than paid-media-driven, relying on creator partnerships with figures such as Felicia Day, Day 9, and MinecraftChick, viral video content (notably "The Siege on Castle Steve" with 61M YouTube views), and grassroots engagement with hacking and gaming subcultures. The company was founder-owned with no disclosed external funding, no parent company, and no subsidiaries. J!NX was privately held, employed 51-100 people at scale, and operated as a niche horizontal brand serving a global long-tail of self-identified geek and gamer consumers.

After 23 years of continuous operation, J!NX permanently closed its website on January 1, 2023, with founder Sean Gailey publicly announcing the cessation while signaling possible future ventures. The company is no longer operating, and its intellectual property, brand equity, and licensing relationships are not described as transferred to any successor entity in the available data.

Short descriptiontext

J!NX was a San Diego-based direct-to-consumer apparel brand that designed and retailed licensed geek and gaming-themed clothing from 1999 until it closed on January 1, 2023, serving video game fans, tabletop gamers, and hacker culture enthusiasts worldwide through jinx.com.

Operating statusenum
Closed
Ownership categoryenum
Headcount rangeband
51–100
akta.pro rankint
HeadquartersSan Diego, United States
HQ citystring
San Diego
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
gaming themed apparel, geek culture merchandise, licensed video game clothing, nerd lifestyle t-shirts, pop culture fashion
Industry1 code
1Gaming Collectibles, Merchandise & Toys Retail
CodeCRACAFAIPrimaryYes
NAICS code2 codes
  • Hobby, Toy, and Game Retailers459120
  • Hobby, Toy, and Game Retailers45912
SIC code1 code
  • Retail-Apparel & Accessory Stores5600
Product category
Licensed Geek and Gaming Apparel
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model1 record
1Apparel and merchandise sales
TypeOne Time License
Description

J!NX generated revenue through the sale of branded t-shirts, clothing, and merchandise celebrating geek culture (video games, anime, hacking, tabletop gaming). The company licensed intellectual property from major game studios and entertainment properties.

jinx.com
Marketing channels3 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels1 record

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Supply Chain, Personnel, Marketing or Sales, Operations
GTM typeB2C
B2C
Offering typeHardware or Manufacturing
Hardware or Manufacturing
Core offering1 text field

J!NX designed, produced, and retailed licensed apparel and merchandise celebrating geek, gaming, and hacker culture. Its catalog included t-shirts and clothing featuring officially licensed designs for franchises such as World of Warcraft, Minecraft, The Witcher, Portal 2, League of Legends, Call of Duty, Cyberpunk 2077, and others, sold directly to consumers.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 value
  • The Siege on Castle Steve video achieved 61 million views
Product overview1 text field

J!NX was a single-product clothing brand offering geek and gaming culture-themed t-shirts and apparel. The company functioned as a licensed merchandise manufacturer creating officially-approved designs for video game franchises and nerd culture media properties. The brand built its identity through partnerships with gaming companies and online communities, producing collectible and wearable items for fans. The company officially closed on January 1, 2023, after 23 years of operation.

Product and service1 record
1J!NX Gaming-Themed Apparel
CategoryLicensed Apparel and Merchandise
Description

T-shirts, apparel, and merchandise featuring officially licensed designs for video games, tabletop gaming, hacking culture, sci-fi, and anime franchises, sold to individual consumers who want to express their geek identities.

Scale indicator2 records

Each record includes

Type, Value, Description, Source

Partnership19 partners
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on1999-01-01
Description

J!NX was founded with roots in the DEF CON hacker community. The annual DEF CON conference in Las Vegas was the highlight of the year for the founding team, and the brand maintained close ties with the hacker community throughout its operation.

Strategic tierCoreTypeOEM/ Whitelabel/ Licensing PartnerAnnounced on1999-01-01
Description

World of Warcraft was J!NX's first big license deal. The company created official, approved WoW designs including fan favorites like 'Green Linen Shirt' and 'Rogues: Original Ganksters', replacing their earlier parody shirts with licensed merchandise.

Strategic tierCoreTypeOEM/ Whitelabel/ Licensing PartnerAnnounced on1999-01-01
Description

J!NX created merchandise for Minecraft and maintained a relationship with the microteam at Mojang. The company worked closely with MinecraftChick as a partner and created shirts for the popular game.

4Cult of the Dead Cow
Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on1999-01-01
Description

Early partnership with the Cult of the Dead Cow hacker group as part of J!NX's roots in the hacking scene.

jinx.com
Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on1999-01-01
Description

Early partnership with the Packet Storm security community as part of J!NX's hacker scene origins.

Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on1999-01-01
Description

Early partnership with Phrack hacker magazine/newsletter as part of J!NX's origins in the hacker community.

Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on1999-01-01
Description

Early partnership with MajorGeeks as part of J!NX's collaborative approach to building hacker and tech community relationships.

Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on1999-01-01
Description

Partnership with Digg social news site and associated Diggnation show, including Kevin Rose's TheBroken.

Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on1999-01-01
Description

J!NX designed the first BitTorrent logo for Bram Cohen to put on a shirt, establishing an early creative collaboration.

Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on1999-01-01
Description

Early partnership with Apache as part of J!NX's community-building efforts with tech and open source communities.

11Felicia Day / The Guild
Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on1999-01-01
Description

J!NX partnered with Felicia Day and her internet-breaking web show The Guild, as well as other creators like Alex Albrecht, Jessica Chobot, Jace Hall, DJ Wheat, and Day 9 to create merchandise and content.

jinx.com
Strategic tierCoreTypeOEM/ Whitelabel/ Licensing PartnerAnnounced on1999-01-01
Description

J!NX created licensed merchandise for League of Legends as part of their gaming apparel catalog.

Strategic tierCoreTypeOEM/ Whitelabel/ Licensing PartnerAnnounced on1999-01-01
Description

J!NX created merchandise for Portal 2 as part of their licensed gaming apparel collection.

Strategic tierCoreTypeOEM/ Whitelabel/ Licensing PartnerAnnounced on1999-01-01
Description

J!NX created merchandise for The Witcher and Cyberpunk 2077 games.

Strategic tierCoreTypeOEM/ Whitelabel/ Licensing PartnerAnnounced on1999-01-01
Description

J!NX created merchandise for Call of Duty as part of their gaming apparel catalog.

Strategic tierCoreTypeOEM/ Whitelabel/ Licensing PartnerAnnounced on1999-01-01
Description

J!NX created merchandise for Horizon video game series.

Strategic tierCoreTypeOEM/ Whitelabel/ Licensing PartnerAnnounced on1999-01-01
Description

J!NX created merchandise for Guild Wars game series.

Strategic tierCoreTypeOEM/ Whitelabel/ Licensing PartnerAnnounced on1999-01-01
Description

J!NX created merchandise for Path of Exile.

Strategic tierCoreTypeOEM/ Whitelabel/ Licensing PartnerAnnounced on1999-01-01
Description

J!NX created merchandise for World of Tanks.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight1 record

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Fangamer is a gaming apparel and merchandise retailer specializing in officially licensed apparel for franchises like Nintendo, Minecraft, and Final Fantasy. Directly comparable to J!NX as a fan-driven gaming apparel DTC brand targeting the same geek/gaming customer with similar licensed apparel.

2The Yetee
TypeDirect peer
Description

The Yetee is an independent gaming apparel brand producing video game-themed t-shirts and merchandise, often crowdfunding new designs. Comparable as a small, fan-community-driven gaming apparel DTC brand in the same niche as J!NX.

TypeBroad incumbent
Description

BoxLunch is a pop-culture and licensed merchandise retailer carrying apparel, accessories, and collectibles across gaming, anime, and entertainment. Comparable as a broad licensed pop-culture DTC retailer competing directly with J!NX's product mix at greater scale.

TypeBroad incumbent
Description

Hot Topic is a major pop-culture apparel and accessories retailer with extensive licensed gaming, anime, and geek-culture merchandise. Comparable as a much larger incumbent with overlapping licensed pop-culture and gaming apparel serving the same end consumer.

5Numskull Designs
TypeDirect peer
Description

Numskull Designs produces officially licensed gaming merchandise including apparel, collectibles, mugs, and accessories for AAA titles. Directly comparable as a gaming merch specialist competing in the same licensed video-game product category as J!NX.

TypeDirect peer
Description

WeLoveFine is a pop-culture and gaming apparel brand producing officially licensed tees, hoodies, and accessories for video games, anime, and TV. Comparable as a directly competing licensed gaming apparel DTC brand with similar product mix and target customer.

TypeBroad incumbent
Description

ThinkGeek was a major online retailer for geek and gaming merchandise, offering apparel, toys, and collectibles, before being acquired by GameStop. Comparable as a broad geek-culture merchandise storefront overlapping with J!NX's catalog in apparel and licensed gaming gear.

TypeDirect peer
Description

Merchoid is a UK-based retailer of officially licensed gaming, TV, and movie merchandise including apparel and collectibles. Comparable as a directly competing licensed gaming merchandise DTC retailer targeting the same geek/gamer audience.

TypeEmerging player
Description

Loot Crate was a subscription box for gaming and geek pop-culture merchandise, with apparel as a core product line (Loot Wear). Adjacent comparable as a community-driven gaming/geek merchandise brand reaching the same end consumer via gaming-themed apparel.

TypeDirect peer
Description

Insert Coin is a UK-based gaming apparel brand producing licensed and original gaming-themed streetwear. Comparable as a directly competing gaming fashion brand serving the same geek/gamer demographic with apparel-only product mix.

Market position
Strengths3 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights5 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Segment1 record

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile1 record

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Core technology
Revenue estimate
Valuation estimate
Number of profiles
No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

J!NX

Licensed Geek and Gaming Appareljinx.com

J!NX was a San Diego-based direct-to-consumer apparel brand that designed and retailed licensed geek and gaming-themed clothing from 1999 until it closed on January 1, 2023, serving video game fans, tabletop gamers, and hacker culture enthusiasts worldwide through jinx.com.

What J!NX does

J!NX was a San Diego-based direct-to-consumer apparel brand founded in 1999 by Sean Gailey that designed, manufactured, and retailed licensed clothing and merchandise celebrating geek, gaming, and hacker culture. The company's core product was officially licensed t-shirts and apparel for major video game and media franchises, including World of Warcraft, Minecraft, The Witcher, Portal 2, League of Legends, Call of Duty, Cyberpunk 2077, and Guild Wars, as well as original designs rooted in DEF CON and hacker subculture. J!NX operated as a single-product lifestyle brand with jinx.com as its primary global e-commerce storefront, supplemented by event presence at DEF CON, gaming community gatherings, and movie premieres such as Grandma's Boy and Star Wars: The Force Awakens.

The company's business model was a one-time-sale DTC apparel retailer dependent on a portfolio of franchise licensing agreements with major game studios and entertainment IP holders. Marketing was community-driven rather than paid-media-driven, relying on creator partnerships with figures such as Felicia Day, Day 9, and MinecraftChick, viral video content (notably "The Siege on Castle Steve" with 61M YouTube views), and grassroots engagement with hacking and gaming subcultures. The company was founder-owned with no disclosed external funding, no parent company, and no subsidiaries. J!NX was privately held, employed 51-100 people at scale, and operated as a niche horizontal brand serving a global long-tail of self-identified geek and gamer consumers.

After 23 years of continuous operation, J!NX permanently closed its website on January 1, 2023, with founder Sean Gailey publicly announcing the cessation while signaling possible future ventures. The company is no longer operating, and its intellectual property, brand equity, and licensing relationships are not described as transferred to any successor entity in the available data.

J!NX firmographics

Firmographics
Name
J!NX
Website
https://jinx.com
Company type
Private
Founded year
1999
Operating status
Closed
Headcount range
51–100 employees
Short description
J!NX was a San Diego-based direct-to-consumer apparel brand that designed and retailed licensed geek and gaming-themed clothing from 1999 until it closed on January 1, 2023, serving video game fans, tabletop gamers, and hacker culture enthusiasts worldwide through jinx.com.
Ownership category
akta.pro rank

J!NX industry classification

Industry
Product category
Licensed Geek and Gaming Apparel
NAICS
Hobby, Toy, and Game Retailers (459120), Hobby, Toy, and Game Retailers (45912)
SIC
Retail-Apparel & Accessory Stores (5600)
akta.pro primary industry
Gaming Collectibles, Merchandise & Toys Retail (CRACAFAI)

Keywords

  • Gaming themed apparel
  • Geek culture merchandise
  • Licensed video game clothing
  • Nerd lifestyle t-shirts
  • Pop culture fashion

Where J!NX is headquartered

Location

Headquarters

HQ city
San Diego
HQ country
United States
HQ region
North America

Offices1 record

Markets served

J!NX business model

Business model
GTM type
B2C
Offering type
Hardware or Manufacturing
Cost components
Supply Chain, Personnel, Marketing or Sales, Operations

Revenue model

  1. Apparel and merchandise sales: J!NX generated revenue through the sale of branded t-shirts, clothing, and merchandise celebrating geek culture (video games, anime, hacking, tabletop gaming). The company licensed intellectual property from major game studios and entertainment properties.

Go-to-market motion1 record

Distribution channels1 record

Marketing channels3 records

J!NX product offering

Product offering

Core offering

J!NX designed, produced, and retailed licensed apparel and merchandise celebrating geek, gaming, and hacker culture. Its catalog included t-shirts and clothing featuring officially licensed designs for franchises such as World of Warcraft, Minecraft, The Witcher, Portal 2, League of Legends, Call of Duty, Cyberpunk 2077, and others, sold directly to consumers.

Product overview

J!NX was a single-product clothing brand offering geek and gaming culture-themed t-shirts and apparel. The company functioned as a licensed merchandise manufacturer creating officially-approved designs for video game franchises and nerd culture media properties. The brand built its identity through partnerships with gaming companies and online communities, producing collectible and wearable items for fans. The company officially closed on January 1, 2023, after 23 years of operation.

Differentiator

Problem solved

Functional benefit

Products and services

  • J!NX Gaming-Themed Apparel T-shirts, apparel, and merchandise featuring officially licensed designs for video games, tabletop gaming, hacking culture, sci-fi, and anime franchises, sold to individual consumers who want to express their geek identities.

Quantifiable outcome

  • The Siege on Castle Steve video achieved 61 million views

Companies that use J!NX

Customer profile

Segments1 record

Ideal customer profiles1 record

J!NX technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

J!NX partnerships and signals

Strategic signal

Partnerships

19 partnerships are on record, tiered core and minor.

  • DEF CONcoreStrategic or Co-development Partner · 1 January 1999J!NX was founded with roots in the DEF CON hacker community. The annual DEF CON conference in Las Vegas was the highlight of the year for the founding team, and the brand maintained close ties with the hacker community throughout its operation.
  • Blizzard Entertainment (World of Warcraft)coreOEM/ Whitelabel/ Licensing Partner · 1 January 1999World of Warcraft was J!NX's first big license deal. The company created official, approved WoW designs including fan favorites like 'Green Linen Shirt' and 'Rogues: Original Ganksters', replacing their earlier parody shirts with licensed merchandise.
  • Mojang (Minecraft)coreOEM/ Whitelabel/ Licensing Partner · 1 January 1999J!NX created merchandise for Minecraft and maintained a relationship with the microteam at Mojang. The company worked closely with MinecraftChick as a partner and created shirts for the popular game.
  • Cult of the Dead CowminorStrategic or Co-development Partner · 1 January 1999Early partnership with the Cult of the Dead Cow hacker group as part of J!NX's roots in the hacking scene.
  • Packet StormminorStrategic or Co-development Partner · 1 January 1999Early partnership with the Packet Storm security community as part of J!NX's hacker scene origins.
  • PhrackminorStrategic or Co-development Partner · 1 January 1999Early partnership with Phrack hacker magazine/newsletter as part of J!NX's origins in the hacker community.
  • MajorGeeksminorStrategic or Co-development Partner · 1 January 1999Early partnership with MajorGeeks as part of J!NX's collaborative approach to building hacker and tech community relationships.
  • DiggminorStrategic or Co-development Partner · 1 January 1999Partnership with Digg social news site and associated Diggnation show, including Kevin Rose's TheBroken.
  • BitTorrentminorStrategic or Co-development Partner · 1 January 1999J!NX designed the first BitTorrent logo for Bram Cohen to put on a shirt, establishing an early creative collaboration.
  • Apache Software FoundationminorStrategic or Co-development Partner · 1 January 1999Early partnership with Apache as part of J!NX's community-building efforts with tech and open source communities.
  • Felicia Day / The GuildcoreStrategic or Co-development Partner · 1 January 1999J!NX partnered with Felicia Day and her internet-breaking web show The Guild, as well as other creators like Alex Albrecht, Jessica Chobot, Jace Hall, DJ Wheat, and Day 9 to create merchandise and content.
  • Riot Games (League of Legends)coreOEM/ Whitelabel/ Licensing Partner · 1 January 1999J!NX created licensed merchandise for League of Legends as part of their gaming apparel catalog.
  • Valve (Portal 2)coreOEM/ Whitelabel/ Licensing Partner · 1 January 1999J!NX created merchandise for Portal 2 as part of their licensed gaming apparel collection.
  • CD Projekt Red (The Witcher, Cyberpunk 2077)coreOEM/ Whitelabel/ Licensing Partner · 1 January 1999J!NX created merchandise for The Witcher and Cyberpunk 2077 games.
  • Activision (Call of Duty)coreOEM/ Whitelabel/ Licensing Partner · 1 January 1999J!NX created merchandise for Call of Duty as part of their gaming apparel catalog.
  • Guerrilla Games (Horizon)coreOEM/ Whitelabel/ Licensing Partner · 1 January 1999J!NX created merchandise for Horizon video game series.
  • ArenaNet (Guild Wars)coreOEM/ Whitelabel/ Licensing Partner · 1 January 1999J!NX created merchandise for Guild Wars game series.
  • Grinding Gear Games (Path of Exile)coreOEM/ Whitelabel/ Licensing Partner · 1 January 1999J!NX created merchandise for Path of Exile.
  • Wargaming (World of Tanks)coreOEM/ Whitelabel/ Licensing Partner · 1 January 1999J!NX created merchandise for World of Tanks.

Scale indicators2 records

Recent moves6 records

Expansion highlights1 record

J!NX competitors and assessment

Company assessment

Direct peers

  • Fangamer: Fangamer is a gaming apparel and merchandise retailer specializing in officially licensed apparel for franchises like Nintendo, Minecraft, and Final Fantasy. Directly comparable to J!NX as a fan-driven gaming apparel DTC brand targeting the same geek/gaming customer with similar licensed apparel.
  • The Yetee: The Yetee is an independent gaming apparel brand producing video game-themed t-shirts and merchandise, often crowdfunding new designs. Comparable as a small, fan-community-driven gaming apparel DTC brand in the same niche as J!NX.
  • Numskull Designs: Numskull Designs produces officially licensed gaming merchandise including apparel, collectibles, mugs, and accessories for AAA titles. Directly comparable as a gaming merch specialist competing in the same licensed video-game product category as J!NX.
  • WeLoveFine: WeLoveFine is a pop-culture and gaming apparel brand producing officially licensed tees, hoodies, and accessories for video games, anime, and TV. Comparable as a directly competing licensed gaming apparel DTC brand with similar product mix and target customer.
  • Merchoid: Merchoid is a UK-based retailer of officially licensed gaming, TV, and movie merchandise including apparel and collectibles. Comparable as a directly competing licensed gaming merchandise DTC retailer targeting the same geek/gamer audience.
  • Insert Coin Clothing: Insert Coin is a UK-based gaming apparel brand producing licensed and original gaming-themed streetwear. Comparable as a directly competing gaming fashion brand serving the same geek/gamer demographic with apparel-only product mix.

Broad incumbents

  • BoxLunch: BoxLunch is a pop-culture and licensed merchandise retailer carrying apparel, accessories, and collectibles across gaming, anime, and entertainment. Comparable as a broad licensed pop-culture DTC retailer competing directly with J!NX's product mix at greater scale.
  • Hot Topic: Hot Topic is a major pop-culture apparel and accessories retailer with extensive licensed gaming, anime, and geek-culture merchandise. Comparable as a much larger incumbent with overlapping licensed pop-culture and gaming apparel serving the same end consumer.
  • ThinkGeek: ThinkGeek was a major online retailer for geek and gaming merchandise, offering apparel, toys, and collectibles, before being acquired by GameStop. Comparable as a broad geek-culture merchandise storefront overlapping with J!NX's catalog in apparel and licensed gaming gear.

Emerging players

  • Loot Crate (Loot Wear): Loot Crate was a subscription box for gaming and geek pop-culture merchandise, with apparel as a core product line (Loot Wear). Adjacent comparable as a community-driven gaming/geek merchandise brand reaching the same end consumer via gaming-themed apparel.

Market position

Strengths3 records

Weaknesses5 records

Competitive moat4 records

Key risks5 records

Key highlights5 records

Customer concentration

J!NX social profiles

Digital presence

J!NX financial estimates

Financial estimate

Revenue estimate

Valuation estimate

J!NX leadership team

Management profile

Number of profiles

J!NX funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

J!NX M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about J!NX

What does J!NX do?

J!NX designed, produced, and retailed licensed apparel and merchandise celebrating geek, gaming, and hacker culture. Its catalog included t-shirts and clothing featuring officially licensed designs for franchises such as World of Warcraft, Minecraft, The Witcher, Portal 2, League of Legends, Call of Duty, Cyberpunk 2077, and others, sold directly to consumers.

Is J!NX a public or private company?

J!NX is a private company. It is classified as founder individual operated bootstrapped and is currently closed.

When was J!NX founded?

J!NX was founded in 1999. It employs 51 to 100 people.

Where is J!NX based?

J!NX is headquartered in San Diego, United States, in the North America region.

How does J!NX make money?

One revenue line is on record: apparel and merchandise sales.

Who are J!NX's main competitors?

Direct peers on record are Fangamer, The Yetee, Numskull Designs, WeLoveFine, Merchoid and Insert Coin Clothing. Broad incumbents are BoxLunch, Hot Topic and ThinkGeek. Loot Crate (Loot Wear) is listed as an emerging player.

Does J!NX have an API?

No public API is recorded for J!NX.

What industry is J!NX in?

J!NX's product category is Licensed Geek and Gaming Apparel. Its primary akta.pro industry code is CRACAFAI, Gaming Collectibles, Merchandise & Toys Retail. Its NAICS code is 459120 and its SIC code is 5600.

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