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Guerrilla B.V.

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uuid0009gss

Namestring
Guerrilla B.V.
Legal namestring
Guerrilla B.V.
Company typeenum
Private
Founded yearint
2003
Descriptiontext

Guerrilla B.V. (operating as Guerrilla Games) is a Dutch video game development studio and wholly-owned subsidiary of Sony Interactive Entertainment Europe, headquartered in the Telegraafgebouw building in Amsterdam. Founded in 2003, the studio employs more than 350 professionals from 50 nationalities and develops AAA games primarily for the PlayStation and PC platforms. Its core franchise is Horizon, encompassing action RPGs (Horizon Zero Dawn, Horizon Forbidden West), VR experiences (Horizon Call of the Mountain), cooperative multiplayer (Horizon Hunters Gathering), a mobile MMORPG (Horizon Steel Frontiers, in partnership with NCSOFT), and the family-oriented LEGO Horizon Adventures. The legacy Killzone series remains a recognized part of its catalog.

Underpinning Guerrilla's production is the Decima game engine, a proprietary platform featuring a visual programming NodeGraph framework, a Hierarchical Task Network (HTN) AI planner for NPC behavior, tile-based world creation tooling, ray-traced rendering, and production tracking/analytics. Decima is licensed externally to Kojima Productions for the Death Stranding franchise, generating third-party engine revenue.

Guerrilla monetizes through one-time-purchase game sales on the PlayStation Store, Steam, and Epic Games Store, supplemented by engine licensing royalties (Decima to Kojima Productions) and IP licensing royalties (Horizon IP to NCSOFT for Horizon Steel Frontiers). Distribution and publishing flow through Sony Interactive Entertainment, with Guerrilla operating as a first-party PlayStation Studios entity. Marketing leverages Sony's global PlayStation marketing infrastructure alongside Guerrilla's own social media presence (Twitter, Facebook, Instagram, LinkedIn, Twitch, YouTube) and a dedicated Discord community for Horizon Hunters Gathering.

Short descriptiontext

Guerrilla B.V. (Guerrilla Games) is a Dutch AAA game development studio and wholly-owned Sony Interactive Entertainment Europe subsidiary, developing the Horizon and Killzone franchises and the proprietary Decima engine for PlayStation, PC, and licensed external partners.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
251–500
akta.pro rankint
HeadquartersAmsterdam, Netherlands
HQ citystring
Amsterdam
HQ countrystring
Netherlands
HQ regionstring
Europe
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
AAA game development, action role-playing games, game engine licensing, open world games, console gaming
Industry3 codes
1AAA & Premium Game Studios (PC/Console)
CodeMPAFAAAAPrimaryYes
2Game Engines (General-Purpose & Real-Time 3D)
CodeMPAFAFAAPrimaryNo
3Narrative/Adventure & RPG Game Studios
CodeMPAFAAALPrimaryNo
NAICS code2 codes
  • Software Publishers5132
  • Software Publishers513210
SIC code1 code
  • Services-Motion Picture & Video Tape Production7812
Product category
Video Game Development
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model3 records
1Game Sales (Consumer Products)
TypeOne Time License
Description

Guerrilla develops AAA games sold as one-time purchases through PlayStation and PC digital stores and retail. Titles include Horizon series, Killzone series, and LEGO Horizon Adventures.

gadgets360.com
2Engine Licensing
TypeLicensing Royalties
Description

Decima engine is licensed to external studios such as Kojima Productions for Death Stranding series, generating licensing revenue.

guerrilla-games.com
3IP Licensing
TypeLicensing Royalties
Description

Guerrilla licenses the Horizon IP to partners such as NCSOFT for Horizon Steel Frontiers mobile MMORPG.

sonyinteractive.com
Marketing channels4 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels5 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure
GTM typeB2C
B2C
Offering typeSoftware
Software
Core offering1 text field

Guerrilla B.V. develops and publishes AAA console and PC video games built on its proprietary Decima game engine. Its core catalog centers on the Horizon franchise of action role-playing titles, the LEGO Horizon Adventures collaboration, the legacy Killzone series, and the newly introduced Horizon Hunters Gathering co-op title. The studio also licenses the Decima engine and Horizon intellectual property to external developers.

Differentiator
Functional benefit
Problem solved
Product overview1 text field

Guerrilla B.V. is a Dutch video game development studio and wholly-owned subsidiary of Sony Interactive Entertainment Europe, operating as one of Europe's leading game companies. The studio develops games primarily under the Horizon franchise (action RPGs and multiplayer spin-offs) and previously the Killzone series, while also maintaining Decima — a proprietary AAA game engine used internally and licensed externally to Kojima Productions. The product portfolio includes core Horizon titles (Horizon Zero Dawn, Horizon Forbidden West, their remasters, and VR title Horizon Call of the Mountain), newer multiplayer entries (Horizon Hunters Gathering, Horizon Steel Frontiers), a LEGO collaboration (LEGO Horizon Adventures), and the legacy Killzone series. Decima serves as the foundational technology underpinning most of Guerrilla's internal productions and the Death Stranding franchise.

Product and service9 records
1Horizon Zero Dawn
CategoryConsole and PC action role-playing game
Description

Original award-winning action RPG in which players join protagonist Aloy to unravel the mysteries of a world ruled by awe-inspiring machines, discovering her own origins and destiny.

2Horizon Forbidden West
CategoryConsole and PC action role-playing game
Description

Critically acclaimed sequel to Horizon Zero Dawn in which Aloy explores the dangerous Forbidden West frontier, encountering enhanced machines, new tribes, and a continuing story about the world's mysterious past.

3Horizon Zero Dawn Remastered
CategoryConsole and PC action role-playing game (remaster)
Description

Remastered version of the original Horizon Zero Dawn with enhanced visuals, upgraded character models, re-recorded dialogue, motion capture improvements, 4K graphics, PS5 DualSense support, Tempest 3D Audio, native PS5 Pro support, and The Frozen Wilds DLC.

4Horizon Call of the Mountain
CategoryVR action-adventure game
Description

Virtual reality action-adventure game for PlayStation VR2, viewed through the eyes of a new character Ryas, with players interacting with the natural world of Horizon using two PlayStation VR2 Sense controllers.

5LEGO Horizon Adventures
CategoryCross-platform cooperative action-adventure game
Description

Colorful cooperative action-adventure game set in a LEGO-brick version of the Horizon universe, with customizable gameplay and action-packed battles playable solo or in co-op, co-developed with Studio Gobo and the LEGO Group.

6Horizon Hunters Gathering
CategoryCooperative multiplayer action game
Description

Tactical 3-player cooperative action game set in the Horizon universe in which players take on the role of Hunters defending the world against deadly machines, featuring two game modes (Machine Incursion and Cauldron Descent), character customization with rogue-lite perk systems, and a narrative campaign, with cross-play between PS5 and PC and cross-progression via PlayStation accounts.

7Horizon Steel Frontiers
CategoryMobile and PC MMORPG
Description

Cross-platform mobile-first MMORPG set in the Horizon universe, developed by NCSOFT with support from Guerrilla, featuring tribe-based character customization, shared-world machine hunting, and cooperative/competitive PvP action in the Deathlands region, free-to-play.

8Killzone Series
CategoryFirst-person shooter game franchise
Description

Series of first-person shooter titles set in a bitter rivalry between the extrasolar colonies of Helghan and Vekta, including Killzone (2004), Killzone Liberation, Killzone 2, Killzone 3, Killzone Mercenary, and Killzone: Shadow Fall (PS4 launch title).

9Decima game engine
CategoryGame engine technology (licensed software)
Description

Proprietary game engine developed by Guerrilla for AAA game development, handling large-scale 3D production, ray-traced visuals, real-time rendering, visual programming tools (NodeGraph framework), AI planning (HTN planner), and asset management systems, used internally for Guerrilla titles and licensed to external studios such as Kojima Productions for the Death Stranding series.

Scale indicator3 records

Each record includes

Type, Value, Description, Source

Partnership5 partners
Strategic tierCoreTypeTechnology or IntegrationAnnounced on2026-02-25
Description

Death Stranding 2 on PC added Guerrilla's Pico upscaler alongside DLSS and FSR support. The Pico upscaler, developed by Guerrilla, supports all GPUs and is integrated with various frame generation options.

Strategic tierMajorTypeStrategic or Co-development PartnerAnnounced on2025-11-13
Description

NCSOFT developed Horizon Steel Frontiers, a cross-platform mobile-first MMORPG based on the Horizon universe, with support from Guerrilla. The game is inspired by Horizon's signature hunting action while introducing advanced MMORPG systems. Guerrilla's Jan-Bart van Beek noted the project has a distinctive tone that fits perfectly within the Horizon universe.

Strategic tierMajorTypeStrategic or Co-development PartnerAnnounced on2025-02-27
Description

Studio Gobo co-developed LEGO Horizon Adventures alongside Guerrilla and Studio Gobo. Studio Gobo worked on AI combat gameplay, bringing a LEGO game world to life, UI identity, procedural optimization, cinematics, and marginal gains for the title. Guerrilla and Studio Gobo also collaborated on DECIMA visual programming presentations at GDC 2025.

Strategic tierCoreTypeTechnology or Integration
Description

Kojima Productions has been using Guerrilla's Decima engine for nearly ten years, developing Death Stranding and Death Stranding 2: On the Beach. The studio customizes the engine for their specific needs and shares modifications back with Guerrilla. CTO Akio Sakamoto cited strong runtime rendering analysis tools and development environment built for large-scale teams as key reasons for the partnership.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Nixxes handled the technical remastering of Horizon Zero Dawn Remastered, enhancing every aspect of the game with remarkable attention to detail working from Guerrilla's art direction. Nixxes also handled Horizon Forbidden West Complete Edition PC port.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Sony first-party AAA studio behind Uncharted and The Last of Us franchises; directly comparable as a wholly-owned PlayStation Studios developer of narrative-driven, premium AAA action-adventure games.

TypeDirect peer
Description

Sony first-party AAA studio (God of War franchise); closely comparable as a SIE-owned single-studio developer of premium narrative AAA action-adventure titles.

TypeDirect peer
Description

Sony first-party AAA studio (Spider-Man, Ratchet & Clank); directly comparable as another wholly-owned SIE studio developing premium action-adventure console/PC titles with proprietary tooling.

TypeDirect peer
Description

Sony-owned AAA studio (Destiny, Halo legacy); comparable as a wholly-owned SIE subsidiary developing large-scale action games with proprietary engine technology.

TypeDirect peer
Description

Developer of Death Stranding and Death Stranding 2, built on Guerrilla's Decima engine; directly comparable as a premium narrative AAA studio and a key Decima licensee/partner.

TypeDirect peer
Description

Developer of The Witcher and Cyberpunk 2077; comparable as an independent AAA studio specializing in narrative-driven open-world RPGs with proprietary technology (REDengine).

TypeDirect peer
Description

Developer of the Tomb Raider franchise; comparable as a premium AAA action-adventure studio with experience developing on multiple platforms and leveraging licensed IPs.

TypeDirect peer
Description

AAA RPG studio (Mass Effect, Dragon Age); comparable as a developer of narrative-rich, premium action-RPG franchises with proprietary engine and tooling investments.

TypeBroad incumbent
Description

Major AAA publisher/developer with comparable open-world action-adventure franchises (Assassin's Creed, Far Cry); broader incumbent operating multiple studios rather than a single Horizon-style franchise focus.

TypeDirect peer
Description

Developer of MMORPGs (Lineage, Aion) and partner developing Horizon Steel Frontiers based on Guerrilla's IP; comparable as both an AAA game developer and a strategic IP licensing partner.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers1 record

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment1 record

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature5 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Guerrilla B.V.

Video Game Developmentguerrilla-games.com

Guerrilla B.V. (Guerrilla Games) is a Dutch AAA game development studio and wholly-owned Sony Interactive Entertainment Europe subsidiary, developing the Horizon and Killzone franchises and the proprietary Decima engine for PlayStation, PC, and licensed external partners.

What Guerrilla B.V. does

Guerrilla B.V. (operating as Guerrilla Games) is a Dutch video game development studio and wholly-owned subsidiary of Sony Interactive Entertainment Europe, headquartered in the Telegraafgebouw building in Amsterdam. Founded in 2003, the studio employs more than 350 professionals from 50 nationalities and develops AAA games primarily for the PlayStation and PC platforms. Its core franchise is Horizon, encompassing action RPGs (Horizon Zero Dawn, Horizon Forbidden West), VR experiences (Horizon Call of the Mountain), cooperative multiplayer (Horizon Hunters Gathering), a mobile MMORPG (Horizon Steel Frontiers, in partnership with NCSOFT), and the family-oriented LEGO Horizon Adventures. The legacy Killzone series remains a recognized part of its catalog.

Underpinning Guerrilla's production is the Decima game engine, a proprietary platform featuring a visual programming NodeGraph framework, a Hierarchical Task Network (HTN) AI planner for NPC behavior, tile-based world creation tooling, ray-traced rendering, and production tracking/analytics. Decima is licensed externally to Kojima Productions for the Death Stranding franchise, generating third-party engine revenue.

Guerrilla monetizes through one-time-purchase game sales on the PlayStation Store, Steam, and Epic Games Store, supplemented by engine licensing royalties (Decima to Kojima Productions) and IP licensing royalties (Horizon IP to NCSOFT for Horizon Steel Frontiers). Distribution and publishing flow through Sony Interactive Entertainment, with Guerrilla operating as a first-party PlayStation Studios entity. Marketing leverages Sony's global PlayStation marketing infrastructure alongside Guerrilla's own social media presence (Twitter, Facebook, Instagram, LinkedIn, Twitch, YouTube) and a dedicated Discord community for Horizon Hunters Gathering.

Guerrilla B.V. firmographics

Firmographics
Name
Guerrilla B.V.
Legal name
Guerrilla B.V.
Website
https://guerrilla-games.com
Company type
Private
Founded year
2003
Operating status
Operating
Headcount range
251–500 employees
Short description
Guerrilla B.V. (Guerrilla Games) is a Dutch AAA game development studio and wholly-owned Sony Interactive Entertainment Europe subsidiary, developing the Horizon and Killzone franchises and the proprietary Decima engine for PlayStation, PC, and licensed external partners.
Ownership category
akta.pro rank

Guerrilla B.V. industry classification

Industry
Product category
Video Game Development
NAICS
Software Publishers (5132), Software Publishers (513210)
SIC
Services-Motion Picture & Video Tape Production (7812)
akta.pro primary industry
AAA & Premium Game Studios (PC/Console) (MPAFAAAA)
akta.pro secondary industries
Game Engines (General-Purpose & Real-Time 3D) (MPAFAFAA), Narrative/Adventure & RPG Game Studios (MPAFAAAL)

Keywords

  • AAA game development
  • Action role-playing games
  • Game engine licensing
  • Open world games
  • Console gaming

Where Guerrilla B.V. is headquartered

Location

Headquarters

HQ city
Amsterdam
HQ country
Netherlands
HQ region
Europe

Offices1 record

Markets served

Guerrilla B.V. business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure

Revenue model

  1. Game Sales (Consumer Products): Guerrilla develops AAA games sold as one-time purchases through PlayStation and PC digital stores and retail. Titles include Horizon series, Killzone series, and LEGO Horizon Adventures.
  2. Engine Licensing: Decima engine is licensed to external studios such as Kojima Productions for Death Stranding series, generating licensing revenue.
  3. IP Licensing: Guerrilla licenses the Horizon IP to partners such as NCSOFT for Horizon Steel Frontiers mobile MMORPG.

Go-to-market motion1 record

Distribution channels5 records

Marketing channels4 records

Guerrilla B.V. product offering

Product offering

Core offering

Guerrilla B.V. develops and publishes AAA console and PC video games built on its proprietary Decima game engine. Its core catalog centers on the Horizon franchise of action role-playing titles, the LEGO Horizon Adventures collaboration, the legacy Killzone series, and the newly introduced Horizon Hunters Gathering co-op title. The studio also licenses the Decima engine and Horizon intellectual property to external developers.

Product overview

Guerrilla B.V. is a Dutch video game development studio and wholly-owned subsidiary of Sony Interactive Entertainment Europe, operating as one of Europe's leading game companies. The studio develops games primarily under the Horizon franchise (action RPGs and multiplayer spin-offs) and previously the Killzone series, while also maintaining Decima — a proprietary AAA game engine used internally and licensed externally to Kojima Productions. The product portfolio includes core Horizon titles (Horizon Zero Dawn, Horizon Forbidden West, their remasters, and VR title Horizon Call of the Mountain), newer multiplayer entries (Horizon Hunters Gathering, Horizon Steel Frontiers), a LEGO collaboration (LEGO Horizon Adventures), and the legacy Killzone series. Decima serves as the foundational technology underpinning most of Guerrilla's internal productions and the Death Stranding franchise.

Differentiator

Problem solved

Functional benefit

Products and services

  • Horizon Zero Dawn Original award-winning action RPG in which players join protagonist Aloy to unravel the mysteries of a world ruled by awe-inspiring machines, discovering her own origins and destiny.
  • Horizon Forbidden West Critically acclaimed sequel to Horizon Zero Dawn in which Aloy explores the dangerous Forbidden West frontier, encountering enhanced machines, new tribes, and a continuing story about the world's mysterious past.
  • Horizon Zero Dawn Remastered Remastered version of the original Horizon Zero Dawn with enhanced visuals, upgraded character models, re-recorded dialogue, motion capture improvements, 4K graphics, PS5 DualSense support, Tempest 3D Audio, native PS5 Pro support, and The Frozen Wilds DLC.
  • Horizon Call of the Mountain Virtual reality action-adventure game for PlayStation VR2, viewed through the eyes of a new character Ryas, with players interacting with the natural world of Horizon using two PlayStation VR2 Sense controllers.
  • LEGO Horizon Adventures Colorful cooperative action-adventure game set in a LEGO-brick version of the Horizon universe, with customizable gameplay and action-packed battles playable solo or in co-op, co-developed with Studio Gobo and the LEGO Group.
  • Horizon Hunters Gathering Tactical 3-player cooperative action game set in the Horizon universe in which players take on the role of Hunters defending the world against deadly machines, featuring two game modes (Machine Incursion and Cauldron Descent), character customization with rogue-lite perk systems, and a narrative campaign, with cross-play between PS5 and PC and cross-progression via PlayStation accounts.
  • Horizon Steel Frontiers Cross-platform mobile-first MMORPG set in the Horizon universe, developed by NCSOFT with support from Guerrilla, featuring tribe-based character customization, shared-world machine hunting, and cooperative/competitive PvP action in the Deathlands region, free-to-play.
  • Killzone Series Series of first-person shooter titles set in a bitter rivalry between the extrasolar colonies of Helghan and Vekta, including Killzone (2004), Killzone Liberation, Killzone 2, Killzone 3, Killzone Mercenary, and Killzone: Shadow Fall (PS4 launch title).
  • Decima game engine Proprietary game engine developed by Guerrilla for AAA game development, handling large-scale 3D production, ray-traced visuals, real-time rendering, visual programming tools (NodeGraph framework), AI planning (HTN planner), and asset management systems, used internally for Guerrilla titles and licensed to external studios such as Kojima Productions for the Death Stranding series.

Companies that use Guerrilla B.V.

Customer profile

Named customers1 record

Segments1 record

Ideal customer profiles3 records

Guerrilla B.V. technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature5 records

Guerrilla B.V. partnerships and signals

Strategic signal

Partnerships

Five partnerships are on record, tiered core and major.

  • Kojima Productions / NixescoreTechnology or Integration · 25 February 2026Death Stranding 2 on PC added Guerrilla's Pico upscaler alongside DLSS and FSR support. The Pico upscaler, developed by Guerrilla, supports all GPUs and is integrated with various frame generation options.
  • NCSOFTmajorStrategic or Co-development Partner · 13 November 2025NCSOFT developed Horizon Steel Frontiers, a cross-platform mobile-first MMORPG based on the Horizon universe, with support from Guerrilla. The game is inspired by Horizon's signature hunting action while introducing advanced MMORPG systems. Guerrilla's Jan-Bart van Beek noted the project has a distinctive tone that fits perfectly within the Horizon universe.
  • Studio GobomajorStrategic or Co-development Partner · 27 February 2025Studio Gobo co-developed LEGO Horizon Adventures alongside Guerrilla and Studio Gobo. Studio Gobo worked on AI combat gameplay, bringing a LEGO game world to life, UI identity, procedural optimization, cinematics, and marginal gains for the title. Guerrilla and Studio Gobo also collaborated on DECIMA visual programming presentations at GDC 2025.
  • Kojima ProductionscoreTechnology or IntegrationKojima Productions has been using Guerrilla's Decima engine for nearly ten years, developing Death Stranding and Death Stranding 2: On the Beach. The studio customizes the engine for their specific needs and shares modifications back with Guerrilla. CTO Akio Sakamoto cited strong runtime rendering analysis tools and development environment built for large-scale teams as key reasons for the partnership.
  • NixxescoreStrategic or Co-development PartnerNixxes handled the technical remastering of Horizon Zero Dawn Remastered, enhancing every aspect of the game with remarkable attention to detail working from Guerrilla's art direction. Nixxes also handled Horizon Forbidden West Complete Edition PC port.

Scale indicators3 records

Recent moves6 records

Expansion highlights5 records

Guerrilla B.V. competitors and assessment

Company assessment

Direct peers

  • Naughty Dog: Sony first-party AAA studio behind Uncharted and The Last of Us franchises; directly comparable as a wholly-owned PlayStation Studios developer of narrative-driven, premium AAA action-adventure games.
  • Santa Monica Studio: Sony first-party AAA studio (God of War franchise); closely comparable as a SIE-owned single-studio developer of premium narrative AAA action-adventure titles.
  • Insomniac Games: Sony first-party AAA studio (Spider-Man, Ratchet & Clank); directly comparable as another wholly-owned SIE studio developing premium action-adventure console/PC titles with proprietary tooling.
  • Bungie: Sony-owned AAA studio (Destiny, Halo legacy); comparable as a wholly-owned SIE subsidiary developing large-scale action games with proprietary engine technology.
  • Kojima Productions: Developer of Death Stranding and Death Stranding 2, built on Guerrilla's Decima engine; directly comparable as a premium narrative AAA studio and a key Decima licensee/partner.
  • CD Projekt Red: Developer of The Witcher and Cyberpunk 2077; comparable as an independent AAA studio specializing in narrative-driven open-world RPGs with proprietary technology (REDengine).
  • Crystal Dynamics: Developer of the Tomb Raider franchise; comparable as a premium AAA action-adventure studio with experience developing on multiple platforms and leveraging licensed IPs.
  • BioWare: AAA RPG studio (Mass Effect, Dragon Age); comparable as a developer of narrative-rich, premium action-RPG franchises with proprietary engine and tooling investments.
  • NCSOFT: Developer of MMORPGs (Lineage, Aion) and partner developing Horizon Steel Frontiers based on Guerrilla's IP; comparable as both an AAA game developer and a strategic IP licensing partner.

Broad incumbents

  • Ubisoft: Major AAA publisher/developer with comparable open-world action-adventure franchises (Assassin's Creed, Far Cry); broader incumbent operating multiple studios rather than a single Horizon-style franchise focus.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks5 records

Key highlights7 records

Customer concentration

Guerrilla B.V. social profiles

Digital presence

Guerrilla B.V. financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Guerrilla B.V. leadership team

Management profile

Number of profiles

Profiles1 record

Guerrilla B.V. funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Guerrilla B.V. M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Guerrilla B.V.

What does Guerrilla B.V. do?

Guerrilla B.V. develops and publishes AAA console and PC video games built on its proprietary Decima game engine. Its core catalog centers on the Horizon franchise of action role-playing titles, the LEGO Horizon Adventures collaboration, the legacy Killzone series, and the newly introduced Horizon Hunters Gathering co-op title. The studio also licenses the Decima engine and Horizon intellectual property to external developers.

Is Guerrilla B.V. a public or private company?

Guerrilla B.V. is a private company. It is classified as corporate owned and is currently operating.

When was Guerrilla B.V. founded?

Guerrilla B.V. was founded in 2003. It employs 251 to 500 people.

Where is Guerrilla B.V. based?

Guerrilla B.V. is headquartered in Amsterdam, Netherlands, in the Europe region.

How does Guerrilla B.V. make money?

Three revenue lines are on record. Game Sales (Consumer Products) is the primary driver. The others are engine Licensing and IP Licensing.

Who are Guerrilla B.V.'s main competitors?

Direct peers on record are Naughty Dog, Santa Monica Studio, Insomniac Games, Bungie, Kojima Productions, CD Projekt Red, Crystal Dynamics, BioWare and NCSOFT. Ubisoft is listed as a broad incumbent.

Does Guerrilla B.V. have an API?

No public API is recorded for Guerrilla B.V..

What industry is Guerrilla B.V. in?

Guerrilla B.V.'s product category is Video Game Development. Its primary akta.pro industry code is MPAFAAAA, AAA & Premium Game Studios (PC/Console), with a secondary code of MPAFAFAA, Game Engines (General-Purpose & Real-Time 3D). Its NAICS code is 5132 and its SIC code is 7812.

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GamerantBeloved Guerrilla Games Franchise May Be Making a ComebackMP1st reports Guerrilla Games is developing a new Killzone project, possibly a remaster or reboot, with People Can Fly leading development. The outlet believes the 2004 entry would be the most likely candidate, though no official announcement is expected soon.Gadgets 360Sony and Guerrilla Games Reportedly Working on a New Killzone ProjectSony and Guerrilla Games are reportedly developing a new Killzone title, which may be a remake or full reboot of an older entry in the franchise. The project is in very early stages, with the studio currently prioritizing fixes for Horizon Hunter's Gathering following negative player feedback. An official announcement is not expected soon as the team plans to return to the shooter project after addressing the Horizon title.IgnPlayStation Reportedly Plotting New KillzoneSony is reportedly in early development on a Killzone remaster or remake, with People Can Fly drafted as co-developer. Guerrilla Games, which previously abandoned the series, will move on after finishing Hunters Gathering, with a tiny team working on a new Horizon single-player game.KitGuruHorizon 3 is nowhere close to being announced or releasedGuerrilla Games has not yet begun full production on Horizon 3, with the sequel described as being years away due to the studio's resources being heavily committed to the multiplayer spin-off Horizon Hunters Gathering. This delay is part of a broader trend at Sony, where studios like Naughty Dog also faced significant setbacks after diverting staff to live-service projects that were subsequently cancelled or rebooted.GamegpuHorizon 3's release delayed until 2028 due to online spin-off developmentGuerrilla Games has delayed the release of Horizon 3 until 2028 or 2029 to prioritize development of a cooperative service game titled Horizon Hunters Gathering. The core team underwent a production reset and concept reboot for the multiplayer project, which diverted resources away from the single-player sequel and further extended its development timeline.gamesradarHorizon 3 is reportedly still years away as a small team continues to plan the single-player sequelGuerrilla Games is prioritizing the development of its multiplayer spin-off Horizon Hunters Gathering, leaving only a small team to work on the next single-player sequel, Horizon 3. Consequently, the release of Horizon 3 remains years away, extending the gap between entries in the franchise beyond the five-year interval seen between Horizon Zero Dawn and Horizon Forbidden West.EngadgetGuerrilla is reportedly overhauling Horizon Hunters Gathering to make it more of a traditional co-op game - EngadgetGuerrilla Games is reportedly overhauling its live-service title Horizon Hunters Gathering by removing live-service elements and adding a story mode to create a traditional co-op experience, following poor feedback from closed playtests. This strategic pivot involves reassigning many developers while giving the team until the end of the year to meet new milestones, as part of Sony's broader struggle with its live-service gaming initiatives.KitGuruHorizon Hunters Gathering is being rebooted after poor receptionSony is rebooting the Horizon Hunters Gathering project, shifting it from a live-service multiplayer title to a traditional co-operative experience following negative fan reception and private testing feedback. Guerrilla Games has been overhauling the game since June with a December milestone deadline that will determine its future, while many developers have already been reassigned internally. This pivot reflects Sony's broader struggles with its live-service strategy during the PS5 generation, which has seen multiple major franchise projects cancelled or underperforming.GamesIndustry.bizReport: Live-service removed from Horizon Hunters Gathering following negative player feedbackGuerrilla Games is overhauling Horizon Hunters Gathering by removing its live-service features due to negative player feedback, transitioning it to a traditional multiplayer game format. The redesign began in June with staff given until December to show progress on the milestone, with some team members being reassigned to different projects. This shift occurs alongside PlayStation's recent challenges in the live-service game market, including several cancellations and closures of associated studios.IgnHorizon 3 Reportedly Only Has a 'Tiny Team' Working on It at Guerrilla GamesBloomberg reports that a small team at Guerrilla Games is in the early planning stages for Horizon 3, which remains years away from release. This delay follows the studio's focus on rebooting the multiplayer spinoff Horizon Hunters Gathering and developing other projects, potentially skipping the PlayStation 5 generation for the mainline sequel.