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Motion twin

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uuid000dgad

Namestring
Motion twin
Legal namestring
Motion Twin SCOPARL
Websiteurl
motion-twin.com
Company typeenum
Private
Founded yearint
2001
Descriptiontext

Motion Twin is a France-based independent game development studio organized as a worker cooperative (SCOPARL) with no hierarchy. Founded in 2001 and headquartered in Bordeaux, the studio employs 8 people who collectively choose projects and focus on one game at a time. For its first decade-plus, the studio produced more than 150 web games ranging from one-week game jams to year-long projects, building deep expertise in constraint-based and roguelike design.

Motion Twin's breakthrough title is Dead Cells, released in 2017 as its first PC game. Dead Cells is a roguelike action-platformer built around permadeath mechanics, death-as-progression systems, and minimal-frustration design, and has reached 11 million+ players across PC (Steam), PlayStation, Xbox, Nintendo Switch, and mobile. The studio is currently developing Windblown, positioned as a larger follow-up, and in 2026 announced Castlevania: Belmont's Curse, a flagship co-development with Konami and Evil Empire for Nintendo Switch, PC, PS5, and Xbox Series X/S as part of the Castlevania franchise's 40th anniversary.

The business model is product-led and consumer-direct: revenue comes primarily from one-time game sales across digital storefronts, supplemented by Steam Early Access participation during development. The company has no disclosed outside funding, no parent company, and operates as a horizontal worker cooperative serving individual video game players globally through marketplace/app store distribution channels.

Short descriptiontext

Motion Twin is an 8-person French worker cooperative developing roguelike games such as Dead Cells (11M+ players) for individual video game players across PC, console, and mobile platforms, with Windblown and a Konami co-developed Castlevania title in pipeline.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersBordeaux, France
HQ citystring
Bordeaux
HQ countrystring
France
HQ regionstring
Europe
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
indie game development, roguelike action games, cross-platform game publishing, worker cooperative studio, action platformer games
Industry1 code
1Mobile & F2P Game Studios
CodeMPAFAAABPrimaryYes
SIC code1 code
  • Games, Toys & Children's Vehicles (No Dolls & Bicycles)3944
Product category
Video Game Development / Indie Action-Roguelike Games
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model2 records
1Game Sales (PC, Consoles, Mobile)
TypeOne Time License
Description

Motion Twin generates revenue through one-time game sales across multiple platforms. Dead Cells has been released on PC, consoles, and mobile devices, generating revenue from player purchases. The company also develops new titles like Windblown and Castlevania: Belmont's Curse.

motiontwin.com
2Early Access Game Sales
TypeOne Time License
Description

Games are released through Steam early access, allowing players to purchase and play the game during development, providing early revenue while gathering player feedback.

motiontwin.com
Marketing channels3 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure
GTM typeB2C
B2C
Offering typeSoftware
Software
Brand1 of 2 records shown
1Dead Cells
Description

Roguelike action platformer released in 2017, bringing joy to over 11 million players on PC, consoles and mobiles.

motiontwin.com
+1 more record
Core offering1 text field

Motion Twin is a French worker-cooperative game development studio that designs, develops, and self-publishes premium roguelike and roguelite action games for PC, consoles, and mobile platforms. With a team of 8, it focuses on one title at a time — currently shipping Dead Cells (2017, 11M+ players), developing Windblown, and co-developing Castlevania: Belmont's Curse (2026) with Konami and Evil Empire.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 2 values shown
  • 11 million+ players across PC, consoles and mobiles for Dead Cells
+1 more record
Product overview1 text field

Motion Twin is a small game development studio that makes one game at a time with a team of 8 people. The company's portfolio includes Dead Cells (2017, their first PC game with 11+ million players), Windblown (in development), and Castlevania: Belmont's Curse (2026, co-developed with Evil Empire and Konami). The company operates as a worker cooperative with no hierarchy, focusing on creating games they would like to play while emphasizing player experience.

Product and service3 records
1Dead Cells
CategoryVideo game (action-roguelike)
Description

A premium roguelike action-platformer game featuring permadeath mechanics, death-as-progression systems, and minimal-frustration design. Released for individual gamers on PC (Steam), consoles (PlayStation, Xbox, Nintendo Switch), and mobile devices.

2Windblown
CategoryVideo game (in development)
Description

Upcoming game currently in development by Motion Twin, described by the studio as larger than Dead Cells and intended for long-term support after release.

3Castlevania: Belmont's Curse
CategoryVideo game (licensed IP, action-exploration)
Description

A 2D action-exploration game developed by Motion Twin and Evil Empire in partnership with Konami, scheduled for release in 2026 across Nintendo Switch, PC, PS5, and Xbox Series X/S, tied to the Castlevania franchise's 40th anniversary.

Scale indicator4 records

Each record includes

Type, Value, Description, Source

Partnership2 partners
Strategic tierFlagshipTypeStrategic or Co-development PartnerAnnounced on2026-02-13
Description

Motion Twin is collaborating with Konami to develop Castlevania: Belmont's Curse, a new 2D action-exploration game set in 1499 Medieval Paris. This is the first new Castlevania game since 2014 and is part of the franchise's 40th anniversary celebrations. The game is being developed by Motion Twin and Evil Empire in partnership with Konami, scheduled for release later in 2026 on Nintendo Switch, PC, PS5, and Xbox Series X/S.

Strategic tierCoreTypeStrategic or Co-development PartnerAnnounced on2026-02-13
Description

Evil Empire, the studios behind Dead Cells alongside Motion Twin, are collaborating with Konami to develop Castlevania: Belmont's Curse. This partnership brings together the roguelike expertise from Dead Cells development with Evil Empire's studio capabilities to create the new Castlevania title.

Recent move5 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
1Motion Twin (Indie label: Dead Cells publisher history with Merge Games / QubicGames)
TypeOthers
Description

Placeholder removed — listed instead as an internal reference only. Skipped to ensure the peer list contains only external comparable companies.

TypeDirect peer
Description

Moon Studios developed Ori and the Blind Forest / Ori and the Will of the Wisps — premium action-platformers released across PC and consoles. Comparable to Motion Twin as a small indie action-platformer studio with multiple hit titles on major platforms.

TypeDirect peer
Description

Team Cherry is a tiny indie studio (originally 3 people) behind Hollow Knight, a critically and commercially successful action-platformer. Directly comparable to Motion Twin on team size, premium indie action-platformer genre, and PC/console distribution model.

TypeRegional player
Description

Dotemu is a French indie game developer and publisher (Streets of Rage 4, Teenage Mutant Ninja Turtles: Shredder's Revenge). Comparable to Motion Twin as a France-based indie studio/publisher working on premium action titles, sometimes involving licensed IPs.

5Matt Makes Games (Maddy Thorson) / Extremely OK Games
TypeDirect peer
Description

Matt Thorson's studio shipped Celeste, a critically acclaimed indie action-platformer. Comparable to Motion Twin as a small premium indie studio shipping tight, mechanically rich action titles across PC and consoles.

TypeRegional player
Description

Red Barrels is a Montreal-based indie studio behind the Outlast franchise. Comparable to Motion Twin as a small/medium indie studio with a flagship premium franchise spanning multiple releases and platforms.

TypeRegional player
Description

Shiro Games is a French indie studio behind Northgard, Evoland, and Dune: Spice Wars — premium strategy/simulation titles on PC and consoles. Comparable to Motion Twin as a Bordeaux-area French indie studio with multi-platform premium releases.

TypeDirect peer
Description

Supergiant is a small, acclaimed indie studio behind Hades, Bastion, and Transistor — premium action-roguelike/RPGs sold across PC and consoles. Closely comparable to Motion Twin on team size, premium pricing, action-roguelike genre focus, and cross-platform distribution.

TypeDirect peer
Description

Deck13 is a German indie developer behind The Surge and The Surge 2, as well as co-developer of The Lords of the Fallen (2023). Comparable to Motion Twin as a small European indie studio shipping premium action-RPG/roguelike titles across PC and consoles.

TypeDirect peer
Description

Evil Empire is the direct co-development partner that built Dead Cells alongside Motion Twin and is now co-developing Castlevania: Belmont's Curse. It is a French indie studio with the closest operational, technical, and team-size profile to Motion Twin.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat3 records

Each record includes

Type, Details

Key risks5 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers1 record

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment1 record

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile1 record

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature3 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Motion twin

Video Game Development / Indie Action-Roguelike Gamesmotion-twin.com

Motion Twin is an 8-person French worker cooperative developing roguelike games such as Dead Cells (11M+ players) for individual video game players across PC, console, and mobile platforms, with Windblown and a Konami co-developed Castlevania title in pipeline.

What Motion twin does

Motion Twin is a France-based independent game development studio organized as a worker cooperative (SCOPARL) with no hierarchy. Founded in 2001 and headquartered in Bordeaux, the studio employs 8 people who collectively choose projects and focus on one game at a time. For its first decade-plus, the studio produced more than 150 web games ranging from one-week game jams to year-long projects, building deep expertise in constraint-based and roguelike design.

Motion Twin's breakthrough title is Dead Cells, released in 2017 as its first PC game. Dead Cells is a roguelike action-platformer built around permadeath mechanics, death-as-progression systems, and minimal-frustration design, and has reached 11 million+ players across PC (Steam), PlayStation, Xbox, Nintendo Switch, and mobile. The studio is currently developing Windblown, positioned as a larger follow-up, and in 2026 announced Castlevania: Belmont's Curse, a flagship co-development with Konami and Evil Empire for Nintendo Switch, PC, PS5, and Xbox Series X/S as part of the Castlevania franchise's 40th anniversary.

The business model is product-led and consumer-direct: revenue comes primarily from one-time game sales across digital storefronts, supplemented by Steam Early Access participation during development. The company has no disclosed outside funding, no parent company, and operates as a horizontal worker cooperative serving individual video game players globally through marketplace/app store distribution channels.

Motion twin firmographics

Firmographics
Name
Motion twin
Legal name
Motion Twin SCOPARL
Website
https://motion-twin.com
Company type
Private
Founded year
2001
Operating status
Operating
Headcount range
1–10 employees
Short description
Motion Twin is an 8-person French worker cooperative developing roguelike games such as Dead Cells (11M+ players) for individual video game players across PC, console, and mobile platforms, with Windblown and a Konami co-developed Castlevania title in pipeline.
Ownership category
akta.pro rank

Motion twin industry classification

Industry
Product category
Video Game Development / Indie Action-Roguelike Games
SIC
Games, Toys & Children's Vehicles (No Dolls & Bicycles) (3944)
akta.pro primary industry
Mobile & F2P Game Studios (MPAFAAAB)

Keywords

  • Indie game development
  • Roguelike action games
  • Cross-platform game publishing
  • Worker cooperative studio
  • Action platformer games

Where Motion twin is headquartered

Location

Headquarters

HQ city
Bordeaux
HQ country
France
HQ region
Europe

Offices1 record

Markets served

Motion twin business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure

Revenue model

  1. Game Sales (PC, Consoles, Mobile): Motion Twin generates revenue through one-time game sales across multiple platforms. Dead Cells has been released on PC, consoles, and mobile devices, generating revenue from player purchases. The company also develops new titles like Windblown and Castlevania: Belmont's Curse.
  2. Early Access Game Sales: Games are released through Steam early access, allowing players to purchase and play the game during development, providing early revenue while gathering player feedback.

Go-to-market motion1 record

Distribution channels3 records

Marketing channels3 records

Motion twin product offering

Product offering

Core offering

Motion Twin is a French worker-cooperative game development studio that designs, develops, and self-publishes premium roguelike and roguelite action games for PC, consoles, and mobile platforms. With a team of 8, it focuses on one title at a time — currently shipping Dead Cells (2017, 11M+ players), developing Windblown, and co-developing Castlevania: Belmont's Curse (2026) with Konami and Evil Empire.

Product overview

Motion Twin is a small game development studio that makes one game at a time with a team of 8 people. The company's portfolio includes Dead Cells (2017, their first PC game with 11+ million players), Windblown (in development), and Castlevania: Belmont's Curse (2026, co-developed with Evil Empire and Konami). The company operates as a worker cooperative with no hierarchy, focusing on creating games they would like to play while emphasizing player experience.

Differentiator

Problem solved

Functional benefit

Brands

  • Dead Cells: Roguelike action platformer released in 2017, bringing joy to over 11 million players on PC, consoles and mobiles.
  • Windblown

Products and services

  • Dead Cells A premium roguelike action-platformer game featuring permadeath mechanics, death-as-progression systems, and minimal-frustration design. Released for individual gamers on PC (Steam), consoles (PlayStation, Xbox, Nintendo Switch), and mobile devices.
  • Windblown Upcoming game currently in development by Motion Twin, described by the studio as larger than Dead Cells and intended for long-term support after release.
  • Castlevania: Belmont's Curse A 2D action-exploration game developed by Motion Twin and Evil Empire in partnership with Konami, scheduled for release in 2026 across Nintendo Switch, PC, PS5, and Xbox Series X/S, tied to the Castlevania franchise's 40th anniversary.

Quantifiable outcome

  • 11 million+ players across PC, consoles and mobiles for Dead Cells
  • +1 more outcomes

Companies that use Motion twin

Customer profile

Named customers1 record

Segments1 record

Ideal customer profiles1 record

Motion twin technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature3 records

Motion twin partnerships and signals

Strategic signal

Partnerships

Two partnerships are on record, tiered flagship and core.

  • KonamiflagshipStrategic or Co-development Partner · 13 February 2026Motion Twin is collaborating with Konami to develop Castlevania: Belmont's Curse, a new 2D action-exploration game set in 1499 Medieval Paris. This is the first new Castlevania game since 2014 and is part of the franchise's 40th anniversary celebrations. The game is being developed by Motion Twin and Evil Empire in partnership with Konami, scheduled for release later in 2026 on Nintendo Switch, PC, PS5, and Xbox Series X/S.
  • Evil EmpirecoreStrategic or Co-development Partner · 13 February 2026Evil Empire, the studios behind Dead Cells alongside Motion Twin, are collaborating with Konami to develop Castlevania: Belmont's Curse. This partnership brings together the roguelike expertise from Dead Cells development with Evil Empire's studio capabilities to create the new Castlevania title.

Scale indicators4 records

Recent moves5 records

Expansion highlights5 records

Motion twin competitors and assessment

Company assessment

Others

  • Motion Twin (Indie label: Dead Cells publisher history with Merge Games / QubicGames): Placeholder removed — listed instead as an internal reference only. Skipped to ensure the peer list contains only external comparable companies.

Direct peers

  • Moon Studios: Moon Studios developed Ori and the Blind Forest / Ori and the Will of the Wisps — premium action-platformers released across PC and consoles. Comparable to Motion Twin as a small indie action-platformer studio with multiple hit titles on major platforms.
  • Team Cherry: Team Cherry is a tiny indie studio (originally 3 people) behind Hollow Knight, a critically and commercially successful action-platformer. Directly comparable to Motion Twin on team size, premium indie action-platformer genre, and PC/console distribution model.
  • Matt Makes Games (Maddy Thorson) / Extremely OK Games: Matt Thorson's studio shipped Celeste, a critically acclaimed indie action-platformer. Comparable to Motion Twin as a small premium indie studio shipping tight, mechanically rich action titles across PC and consoles.
  • Supergiant Games: Supergiant is a small, acclaimed indie studio behind Hades, Bastion, and Transistor — premium action-roguelike/RPGs sold across PC and consoles. Closely comparable to Motion Twin on team size, premium pricing, action-roguelike genre focus, and cross-platform distribution.
  • Deck13 Interactive: Deck13 is a German indie developer behind The Surge and The Surge 2, as well as co-developer of The Lords of the Fallen (2023). Comparable to Motion Twin as a small European indie studio shipping premium action-RPG/roguelike titles across PC and consoles.
  • Evil Empire: Evil Empire is the direct co-development partner that built Dead Cells alongside Motion Twin and is now co-developing Castlevania: Belmont's Curse. It is a French indie studio with the closest operational, technical, and team-size profile to Motion Twin.

Regional players

  • Dotemu: Dotemu is a French indie game developer and publisher (Streets of Rage 4, Teenage Mutant Ninja Turtles: Shredder's Revenge). Comparable to Motion Twin as a France-based indie studio/publisher working on premium action titles, sometimes involving licensed IPs.
  • Red Barrels: Red Barrels is a Montreal-based indie studio behind the Outlast franchise. Comparable to Motion Twin as a small/medium indie studio with a flagship premium franchise spanning multiple releases and platforms.
  • Shiro Games: Shiro Games is a French indie studio behind Northgard, Evoland, and Dune: Spice Wars — premium strategy/simulation titles on PC and consoles. Comparable to Motion Twin as a Bordeaux-area French indie studio with multi-platform premium releases.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat3 records

Key risks5 records

Key highlights7 records

Customer concentration

Motion twin social profiles

Digital presence

Motion twin financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Motion twin leadership team

Management profile

Number of profiles

Profiles1 record

Motion twin funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Motion twin M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Motion twin

What does Motion twin do?

Motion Twin is a French worker-cooperative game development studio that designs, develops, and self-publishes premium roguelike and roguelite action games for PC, consoles, and mobile platforms. With a team of 8, it focuses on one title at a time — currently shipping Dead Cells (2017, 11M+ players), developing Windblown, and co-developing Castlevania: Belmont's Curse (2026) with Konami and Evil Empire.

Is Motion twin a public or private company?

Motion twin is a private company. It is classified as management employee owned and is currently operating.

When was Motion twin founded?

Motion twin was founded in 2001. It employs 1 to 10 people.

Where is Motion twin based?

Motion twin is headquartered in Bordeaux, France, in the Europe region.

How does Motion twin make money?

Two revenue lines are on record. Game Sales (PC, Consoles, Mobile) is the primary driver. The others are early Access Game Sales.

Who are Motion twin's main competitors?

Motion Twin (Indie label: Dead Cells publisher history with Merge Games / QubicGames) is listed as an others. Direct peers are Moon Studios, Team Cherry, Matt Makes Games (Maddy Thorson) / Extremely OK Games, Supergiant Games, Deck13 Interactive and Evil Empire. Regional players are Dotemu, Red Barrels and Shiro Games.

Does Motion twin have an API?

No public API is recorded for Motion twin.

What industry is Motion twin in?

Motion twin's product category is Video Game Development / Indie Action-Roguelike Games. Its primary akta.pro industry code is MPAFAAAB, Mobile & F2P Game Studios. Its SIC code is 3944.

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Live signals
WikipediaCastlevania: Belmont's Curse: Difference between revisionsCastlevania: Belmont's Curse is being developed by Evil Empire under Konami license with advisory support from Motion Twin, which previously collaborated on Dead Cells: Return to Castlevania. Konami confirmed the game is a freeform action-exploration title, not a roguelike, and development began in 2022. Voice cast includes Alejandra Reynoso, Graham McTavish and Liam O'Brien.GameSpotGuillermo Del Toro Begged For An Easier Dead Cells, And The Game's Devs Answered His CallAcclaimed filmmaker Guillermo del Toro publicly requested in a July 29 IGN interview that Motion Twin create an easier version of Dead Cells without respawning for "elderly players," saying the roguelike-metroidvania was too difficult to enjoy. Motion Twin responded the next day clarifying that Dead Cells already includes an Assist Mode feature, introduced in June 2022 as part of version 2.9, which allows players to respawn at the start of the current biome or closest checkpoint rather than restarting the entire run. The studio expressed being "truly honored" that del Toro plays the game and offered to help him access the feature.IgnDead Cells Devs Respond After Guillermo Del Toro Begs For Version Without RespawnsAcclaimed filmmaker Guillermo del Toro publicly requested that Dead Cells developer Motion Twin create a version of the game without respawns, joking that such a mode would appeal to "elderly players." Motion Twin responded by informing him that the game already includes an Assist Mode feature (introduced in version 2.9) that allows players to resurrect at checkpoints rather than restarting entire runs, thanking him for his kind words.gamesradarCastlevania: Belmont's Curse devs say their female protagonist was a "natural fit" because the "role was best suited for a woman" | GamesRadar+Lead developers of Castlevania: Belmont's Curse have explained how the game\'s protagonist Rose Belmont came to be female, noting they initially had no specific gender in mind for the protagonist but decided the role would best suit a woman after developing the story around mother-daughter bonds and the inheritance of Sypha\'s curse. The decision to make the main character female was reached collaboratively with Motion Twin and Evil Empire during discussions about the game\'s world and themes. The development team emphasized that a female protagonist was a "natural fit" for the narrative focusing on the bond between parent and child and the protagonist\'s motivation to avenge her mother\'s death.KotakuCastlevania Belmont's Curse Hands-On: A Daunting Balancing ActA hands-on preview event for Castlevania: Belmont's Curse was held in a deconsecrated church in Paris, where journalists played the game's opening section featuring boss battles and Metroidvania-style exploration. Evil Empire and Motion Twin (the studios behind Dead Cells) are developing the game under Konami's Castlevania IP, with the developers revealing the game aims to balance modern Metroidvania difficulty with accessibility for longtime fans. Rose Belmont's adventure is set in 1499 Paris, serving as a bridge between Castlevania III: Dracula's Curse and Curse of Darkness.My Nintendo NewsCastlevania: Belmont’s Curse exists because Konami loved Evil Empire’s Dead Cells crossover pitchKonami agreed to a Castlevania-themed skin for Dead Cells, which led to the full-scale expansion Castlevania: Belmont's Curse. The developer, Evil Empire, had initially doubted Konami would accept the idea, but the company asked if they could make the skin and then inquired about the next Castlevania game.My Nintendo NewsSEGA showcases new Sonic Adventure concept art for 35th anniversarySEGA released new concept art for Sonic Adventure to mark the game's 35th anniversary. The game, originally launched on the Dreamcast in 1998 in Japan and 1999 worldwide, brought Sonic into the 3D era.My Nintendo NewsNightdive deletes social posts for System Shock 2 anniversary for Nintendo Switch 2Atari and Nightdive Studios announced that System Shock 2: 25th Anniversary Remaster is arriving on Nintendo Switch 2, with a download available later today. The game will be released at a later date, as confirmed by the developers.PCMagThese 9 PS5 Games Could Define the Next Era of PlayStationSony's February State of Play showcase delivered multiple game announcements and updates for the PS5 console, featuring both new reveals and updates on known titles. Notable new reveals include Castlevania: Belmont's Curse (2026), a partnership between Konami and Dead Cells developer Motion Twin, and a John Wick action shooter from Saber Interactive. The showcase also highlighted God of War: Sons of Sparta (available now), Kena: Scars of Kosmora (2026), Legacy of Kain: Ascendence, Project Windless, Rayman: 30th Anniversary Edition, Yakoh Shinobi Ops (2027), and a new Dead or Alive title from Koei Tecmo.The VergeCastlevania headlines a big list of exciting indie game revealsThe third iteration of the Triple-I Initiative, an annual indie game showcase, aired on Thursday featuring announcements from multiple studios. The showcase highlighted a new Castlevania sidescrolling game developed by Evil Empire and Motion Twin in partnership with Konami, scheduled for release this year on PC and consoles. Additional announcements included new titles in the Don't Starve series, various horror and life sim games, and multiple indie projects launching on Steam, Nintendo Switch, and PlayStation 5 through 2026.