KID Museum
KID Museum is a Bethesda, MD-based 501(c)(3) nonprofit operating a 28,000 sq ft maker learning facility that delivers hands-on STEM, invention, and educator training programs to K-12 students, families, schools, and corporate partners across the DC Metro region.
- Company typePrivate
- Founded2014
- HeadquartersBethesda, United States
- Headcount11–50
- GTM typeB2B and B2C
- OfferingServices
What KID Museum does
KID Museum is a 501(c)(3) nonprofit educational makerspace headquartered at 3 Bethesda Metro Center in Bethesda, Maryland, operating a 28,000 sq foot flagship maker learning facility alongside a secondary location at Davis Library. Founded in 2012 and opened to the public in 2014, the organization delivers hands-on STEM and invention education to children in grades Pre-K through high school, their families, and K-12 educators in the DC Metro region. Since opening, KID Museum has served more than 435,000 people through a portfolio that includes Sunday Open Explore admission, school field trips, multi-week after-school and summer camp programs, the Invent the Future Challenge for middle schoolers, the Teach for the Future educator fellowship (reaching 12,560 students in the past year), and corporate team-building and event rentals.
The core product is an experiential maker-learning curriculum built around the proprietary "Mind of a Maker" framework, which combines technical STEM skills (coding, robotics, electronics, woodworking, textiles, digital fabrication) with social-emotional capabilities (creativity, collaboration, empathy, agency). The facility includes dedicated Maker Studios (Electronics, Woodshop, Textiles, Cardboard, Tech Arena with 3D printing and laser cutting, Materials Bar, Mini Makers), supporting K-12 standards-aligned programs such as KID Inventors (grades 2-5) and the team-based Invent the Future Challenge. A digital Maker Playground archive extends reach beyond the physical site with free rotating DIY activities. Notable technology assets are primarily physical fabrication tools (laser cutters, 3D printers, micro:bit, Makey Makey, Cricut) rather than software platforms.
Revenue is generated through a diversified mix of earned and contributed income: pay-as-you-go admission ($15/person) and workshops ($25), unit-priced camps and after-school programs ($120-$345), transaction-priced school field trips ($16-$30/student with Title I discounts), tiered annual family memberships ($200-$500), professional services for corporate team building and event rentals, and institutional grants and corporate sponsorships (Boeing, Xometry Foundation at $1M/year, Pepco, United Therapeutics, Verizon, Montgomery County). The competitively-bid MCPS district contract, secured in 2017 and renewed in 2023, is the flagship institutional relationship. Marketing and distribution are community-led and event-driven, anchored by the annual 4,000+-attendee Invent the Future Expo, school partnership channels, and word-of-mouth in the DC Metro region.
KID Museum firmographics
Firmographics- Name
- KID Museum
- Legal name
- KID Museum
- Website
- https://kid-museum.org
- Company type
- Private
- Founded year
- 2014
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- KID Museum is a Bethesda, MD-based 501(c)(3) nonprofit operating a 28,000 sq ft maker learning facility that delivers hands-on STEM, invention, and educator training programs to K-12 students, families, schools, and corporate partners across the DC Metro region.
- Ownership category
- akta.pro rank
KID Museum industry classification
Industry- Product category
- Children's Maker Education and Museum Services
- NAICS
- Museums (712110), Museums (71211)
- SIC
- Services-Child Day Care Services (8351)
- akta.pro primary industry
- Children’s Museums (THAJADAE)
- akta.pro secondary industries
- Makerspaces & Fab Labs (Open Build Studios) (EDAMADAC), STEM, Digital Literacy & Maker Education Nonprofits (BPAGADAG), Robotics, Engineering & Makers Camps (EDAMALAE), 3D Printing, CAD & Digital Fabrication Programs (EDAMADAH)
Keywords
Where KID Museum is headquartered
LocationHeadquarters
- HQ city
- Bethesda
- HQ country
- United States
- HQ region
- North America
Offices2 records
Markets served
KID Museum business model
Business model- GTM type
- B2B and B2C
- Offering type
- Services
- Cost components
- Personnel, Infrastructure, Operations, Marketing or Sales, Technology or R&D
Revenue model
- General Admission: Sunday Open Explore general admission tickets at $15 per person (ages 3+). Timed entry two-hour tickets with limited drop-in availability.
- Workshops and Skills Programs: Sunday Workshops at $25 per registrant including full museum access. Birthday parties at $475-$525 for members/non-members. Day camps at $120-$130 for members/non-members.
- After-School and Summer Programs: Six-week after-school sessions priced at $315 for members and $345 for non-members. Week-long summer camps running Monday-Friday June-August with pricing varying by camp and member status.
- School Field Trips: Field trips for school groups priced at $20 per student ($16 for Title I schools) with $500 minimum ($400 for Title I). Skill-focused field trips at Davis Library at $30 per student ($27 for Title I schools).
- Family Memberships: Annual family memberships at three tiers: Makers ($200/$180), Innovators ($250/$230), and Supporters ($500/$480). Includes unlimited general admission, discounts on programs, early registration, and guest passes.
- Event Rentals and Corporate Team Building: Venue rentals for events, meetings, and corporate team building. Museum Hall accommodates up to 300 standing reception; Maker Lounge up to 75; Tech Lab for 15-20; Innovation Hub for 10. Team building programs include Chain Reaction, Creativity Challenge, and Studio Deep Dive.
- Institutional Grants and Corporate Sponsorships: Funding from foundations and corporations including Xometry Foundation, Boeing, Pepco, United Therapeutics, Montgomery County, and others for program delivery, scholarships, and capital support.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Unit Pricing | Pay-as-you-go | General Admission - Sunday Open Explore |
| Unit Pricing | Pay-as-you-go | Sunday Workshops |
| Subscription | Multi-year contract | After-School Programs (6-week sessions) |
| Unit Pricing | Pay-as-you-go | Summer Camps (week-long) |
| Unit Pricing | Pay-as-you-go | Day Camps (School Days Out) |
| Unit Pricing | Pay-as-you-go | Birthday Parties |
| Unit Pricing | Pay-as-you-go | School Field Trips - Exploratory |
| Unit Pricing | Pay-as-you-go | School Field Trips - Skill-Focused |
| Subscription | Annual | Makers Membership |
| Subscription | Annual | Innovators Membership |
| Subscription | Annual | Supporters Membership |
Go-to-market motion2 records
Distribution channels6 records
Marketing channels7 records
KID Museum product offering
Product offeringCore offering
KID Museum operates a 28,000 sq ft nonprofit maker space in Bethesda, MD, delivering hands-on STEM and maker learning experiences to kids, families, educators, and schools. Core offerings include the weekend Open Explore drop-in sessions, school Field Trips, Sunday Workshops, After-School and Summer/Day Camps, the Invent the Future Challenge for middle schoolers, KID Inventors for grades 2-5, the Teach for the Future educator fellowship, Maker Girls, Teen Programs, Birthday Parties, Corporate Team Building, and event Space Rentals. The organization is grounded in its proprietary 'Mind of a Maker' framework that integrates technical STEM skills with social-emotional capabilities (creativity, collaboration, empathy, agency) through state-of-the-art maker studios equipped with laser cutters, 3D printers, micro:bit, electronics, woodworking, and textile tools.
Product overview
KID Museum is a nonprofit experiential museum and educational maker space offering a comprehensive portfolio of hands-on STEM and maker learning programs. The museum operates primarily as a physical maker space with signature programs including Open Explore Sundays (general admission), Field Trips (on-site school programs), and the Invent the Future Challenge (competitive maker program). Supporting programs span Family Programs (Sunday Workshops, After-School, Summer Camps, Day Camps, Birthday Parties, Teen Programs), Educator Programs (professional development, invention curriculum, Teach for the Future Fellowship, Maker Girls), Signature Events (Invent the Future Expo, Makers' Ball), Team Building corporate programs, Space Rentals, and Family Memberships. The museum also maintains a digital Maker Playground archive of free at-home activities. Programs emphasize experiential learning, the Engineering Design Process, and developing the 'Mind of a Maker' mindset in children and youth.
Differentiator
Problem solved
Functional benefit
Brands
- Teen Innovators: A program for high school students to explore maker areas through hands-on, STEAM-based projects with peer mentoring and leadership skill development.
- Invent the Future Challenge
- Maker Girls
- Teach for the Future
- KID Inventors
Products and services
- Field Trips Immersive, hands-on learning experiences for school groups that blend creative problem-solving, STEM, and real-world application. Includes Exploratory Field Trips, Skill-Focused Field Trips, Open Build sessions, and multi-visit Field Trip Series. Capacity up to 150 students for Exploratory trips and 75 for Skill-Focused at Davis Library.
- Open Explore (Sunday Admission) Weekend open-hours where visitors explore interactive exhibits and maker studios including Maker Playground, Big Build, Electronics Studio, Woodshop, Cardboard Studio, Textiles Studio, Tech Arena, Materials Bar, Mini Makers, and Maker Lounge.
- Sunday Workshops 90-minute skill-building sessions led by expert Maker Educators with capacity of 15 students per class at $25 per registrant. Topics include Laser Cut Wind Chime, Fab Lab Open Studio, Wooden Board Game, Vinyl Stickers, Light-Up Puppets, OctoStudio Movie Making, and Tool Highlight: Vacuformer.
- After-School Programs Six-week skill-building sessions for Pre-K through 12th grade led by Maker Educators combining creativity, collaboration, and hands-on learning. Classes include Mini Makers (ages 4-5), Code & Create (K-1st), Toymakers Workshop (2nd-4th), and Invent The Future Club (5th-8th).
- Summer Camp Week-long camps running Monday-Friday June through August at Bethesda Metro Center and Davis Library locations. Programs span grades 2nd-9th with themes including Time Travelers, KID Arcade, Wizard KIDs, Super KIDs, Light Lab, Movie Makers, BioTinkering, and Innovation Foundations.
- Day Camps (School Days Out) Full-day programs for K-5th grade during school breaks, 9 AM-4 PM at 3 Bethesda Metro Center. Mix of structured skill-building and exploratory activities including Sewing/Textiles, Woodworking, Electronics, Digital Fabrication, Coding, and Cardboard Construction.
- Invent the Future Challenge Annual maker challenge where middle school teams (3-6 students with adult coordinator) identify real-world problems and create prototype solutions. Features $30 team registration, exclusive ITF resources, and culminates in the Invent the Future Expo where teams present to industry professionals.
- Invent the Future Expo Annual showcase event where middle schoolers present their Invent the Future Challenge prototypes to more than 4,000 visitors including industry titans, tech professionals, and elected officials. Features corporate sponsors and exhibitors from companies like Boston Dynamics, Boeing, and Verizon.
- Makers' Ball Annual adult fundraising event featuring hands-on maker challenges, creative cocktails, and tool demonstrations. Proceeds support scholarships, field trip transportation, and program expansion for underserved students.
- Team Building Programs Professional team building sessions in the 30,000 square foot space for groups of 5-150. Programs include Chain Reaction (domino-effect installation), Creativity Challenge, and Studio Deep Dives in Woodshop, Textile, Tech Lab, or Electronics.
- Birthday Parties Private hands-on workshop celebrations with professional maker educator. Workshop options include Robot Racers (ages 5-7), Making Magic (ages 6-10), Mini-KID Arcade (ages 9+), and Deep Dive themes including Woodblock Characters, 3D Printing, and Custom Wooden Marble Maze.
- Space Rentals Event venue rental at Bethesda location with four flexible spaces: Museum Hall (up to 300 standing), Maker Lounge (up to 75 standing), Tech Lab, and Innovation Hub. Includes AV systems, LED lighting, and optional hands-on maker activities.
- Teen Programs Programs for students ages 14+ including Teen Volunteers (supporting Sunday programs and camps) and Teen Innovators (weekly hands-on STEAM projects with peer mentoring and leadership development).
- Educator Programs Professional development and support for educators including Homeschool Resources, Field Trips, Invention Programs (KID Inventors and Invent the Future for schools), Professional Development workshops, Consulting, and Standards-aligned Curriculum.
- Invention Programs STEM-infused curriculum packages for schools with lesson plans, slide decks, professional development workshops, and optional field trips. Programs include KID Inventors (grades 2-5) covering Engineering Design, Electric Inventions, Micro:bit Coding, and Prototyping; and Invent the Future (middle school) as 13-week or semester-long courses.
- Teach for the Future Fellowship Transformative teacher fellowship program building educator capacity to deliver maker learning in classrooms. Includes immersive professional development workshops, individualized coaching, peer learning communities, and classroom-ready resources. Reached 12,560 students in the past year.
- Maker Girls Program exposing girls and young women to hands-on, invention-based learning to increase interest and confidence in STEM. Multi-week sessions build competence through solution-based efforts. Includes introduction to artificial intelligence funded by Infosys Foundation USA. Features IF/THEN Ambassadors partnership with AAAS.
- Family Memberships Annual memberships at three levels: Makers ($200/$180 renew) for unlimited admission and 10% discounts; Innovators ($250/$230 renew) adds 4 guest passes and 15% discounts; Supporters ($500/$480 renew) adds 6 guest passes, 20% discounts, VIP event access, and ACM/ASTC reciprocal network benefits.
Quantifiable outcome
- 97% of elementary students felt joy in learning STEM concepts
- +5 more outcomes
Companies that use KID Museum
Customer profileNamed customers5 records
Segments1 record
Ideal customer profiles4 records
KID Museum technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
AI capability1 record
Feature3 records
KID Museum partnerships and signals
Strategic signalPartnerships
Twelve partnerships are on record, tiered core, flagship and minor.
- Xometry FoundationcoreXometry Foundation committed $1 million annually to support STEM education, scholarships, grants, and hands-on engineering programs. KID Museum serves as a national partnership to deliver student travel grants and community STEM resources as part of this initiative.
- ASME FoundationcoreASME Foundation partners with Xometry Foundation to support STEM education initiatives including student travel grants, undergraduate scholarships, and hands-on engineering programs delivered through KID Museum.
- SAE FoundationcoreSAE Foundation partners with Xometry Foundation to provide scholarships, travel grants, and hands-on engineering experiences for students through KID Museum programming.
- U.S. Space & Rocket CentercoreU.S. Space & Rocket Center partners with Xometry Foundation to deliver student travel grants and space-related STEM experiences through KID Museum.
- Montgomery County Public SchoolsflagshipSince 2017, KID Museum has operated under a competitively-bid contract with MCPS to expand STEM learning opportunities, with focus on engaging youth from high-poverty schools. MCPS reissued the contract in 2023 under competitive bidding and KID Museum secured another contract. KID Museum has served thousands of MCPS students with measurable results.
- BoeingcoreBoeing's multi-year investment enabled KID Museum to develop curriculum for 2nd, 3rd, and 4th graders—critical years for foundational STEM skills. Investment extends KID's K-12 continuum and brings high-impact programming to elementary students in under-resourced schools in DC/MD/VA area.
- Hispanic Heritage FoundationcoreKID Museum partnered with Hispanic Heritage Foundation and Infosys Foundation USA to create the Latinx Educator Maker Lab, designing a replicable model to address inequities in STEM and computer science education for Latinx students and educators.
- IdentityminorPartnership between KID Museum and Identity focused on STEM equity through community-based maker learning, documented in a case study released May 2026.
- Pepco (Exelon Company)corePepco sponsored the 'Powered by Pepco: Sustainable Solutions & Environmental Innovation' award category at Invent the Future Expo 2026. Provided VR tour of local power plant for Expo visitors. Major corporate supporter of KID Museum programs.
- United TherapeuticscoreUnited Therapeutics sponsored the 'United Therapeutics: Health, Wellness & Biotech' award category at Invent the Future Expo 2026.
- IF/THEN Ambassadors (AAAS)coreKID Museum partners with American Association for the Advancement of Science and IF/THEN Ambassadors Program to connect middle school girls with female STEM role models including Afua Bruce, Dr. Cori Lathan, Debbie Sterling, and others through the Maker Girls program.
- SMYALminorKID Museum collaborated with SMYAL for Pride Month 2026 celebration, featuring special programming including drapery textile design and PrideCon block printing activities.
Scale indicators10 records
Recent moves6 records
Expansion highlights5 records
KID Museum competitors and assessment
Company assessmentDirect peers
- National Children's Museum: A Washington, DC children's museum focused on STEM/STEAM and hands-on exhibits for kids and families, directly comparable in mission, audience, and geography to KID Museum.
- Port Discovery Children's Museum: Baltimore-based children's museum offering interactive, hands-on learning experiences for kids and families in the same Mid-Atlantic region as KID Museum.
- The Tech Interactive: A science and technology museum with maker/design-challenge programming and school field trips, closely aligned with KID Museum's maker-learning and STEM education model.
- New York Hall of Science: Science museum with a strong maker space (Maker Space/Design Lab) and hands-on STEM programming for kids and educators, mirroring KID Museum's approach.
- Chicago Children's Museum: Children's museum emphasizing hands-on tinkering and creative play for kids and families, a direct analog to KID Museum's core visitor experience.
Regional players
- Maryland Science Center: Baltimore science center offering exhibits, camps, and school programs; comparable offering and audience but serving a different part of KID's Maryland region.
Broad incumbents
- Exploratorium: Large, influential science museum pioneering hands-on tinkering/maker education and educator training, overlapping with KID's maker methodology at greater scale.
- Museum of Science, Boston: Large science museum with maker/engineering education programs and curriculum (Engineering is Elementary); broad incumbent overlapping KID's STEM education and curriculum work.
Emerging players
- iD Tech: For-profit provider of STEM/coding/robotics camps for youth; overlaps with KID Museum's summer camp and skills-program offering though via a different, national model.
- FIRST (For Inspiration and Recognition of Science and Technology): Nonprofit running robotics and invention challenges for students; comparable to KID's Invent the Future Challenge in mission of building STEM skills through hands-on competition.
Market position
Strengths5 records
Weaknesses4 records
Competitive moat5 records
Key risks5 records
Key highlights7 records
Customer concentration
KID Museum social profiles
Digital presenceKID Museum financial estimates
Financial estimateRevenue estimate
Valuation estimate
KID Museum leadership team
Management profileNumber of profiles
Profiles10 records
KID Museum funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
KID Museum M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about KID Museum
What does KID Museum do?
KID Museum operates a 28,000 sq ft nonprofit maker space in Bethesda, MD, delivering hands-on STEM and maker learning experiences to kids, families, educators, and schools. Core offerings include the weekend Open Explore drop-in sessions, school Field Trips, Sunday Workshops, After-School and Summer/Day Camps, the Invent the Future Challenge for middle schoolers, KID Inventors for grades 2-5, the Teach for the Future educator fellowship, Maker Girls, Teen Programs, Birthday Parties, Corporate Team Building, and event Space Rentals. The organization is grounded in its proprietary 'Mind of a Maker' framework that integrates technical STEM skills with social-emotional capabilities (creativity, collaboration, empathy, agency) through state-of-the-art maker studios equipped with laser cutters, 3D printers, micro:bit, electronics, woodworking, and textile tools.
Is KID Museum a public or private company?
KID Museum is a private company. It is classified as nonprofit foundation owned and is currently operating.
When was KID Museum founded?
KID Museum was founded in 2014. It employs 11 to 50 people.
Where is KID Museum based?
KID Museum is headquartered in Bethesda, United States, in the North America region.
How does KID Museum make money?
Seven revenue lines are on record. General Admission is the primary driver. The others are workshops and Skills Programs, after-School and Summer Programs, school Field Trips, family Memberships, event Rentals and Corporate Team Building and institutional Grants and Corporate Sponsorships.
Who are KID Museum's main competitors?
Direct peers on record are National Children's Museum, Port Discovery Children's Museum, The Tech Interactive, New York Hall of Science and Chicago Children's Museum. Maryland Science Center is listed as a regional player. Broad incumbents are Exploratorium and Museum of Science, Boston. Emerging players are iD Tech and FIRST (For Inspiration and Recognition of Science and Technology).
Does KID Museum have an API?
No public API is recorded for KID Museum.
What industry is KID Museum in?
KID Museum's product category is Children's Maker Education and Museum Services. Its primary akta.pro industry code is THAJADAE, Children’s Museums, with a secondary code of EDAMADAC, Makerspaces & Fab Labs (Open Build Studios). Its NAICS code is 712110 and its SIC code is 8351.