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Studio Arts

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uuid000eq6q

Namestring
Studio Arts
Legal namestring
Studio Arts
Websiteurl
studioarts.com
Company typeenum
Private
Founded yearint
2001
Descriptiontext

Studio Arts is a privately held, Los Angeles-based multimedia school founded in 2001 that delivers live online training in computer animation, visual effects, graphic design, digital illustration, virtual production, and post-production. Its primary customers are entertainment industry professionals — animators, VFX artists, and production designers at studios such as Dreamworks, Lionsgate, DNEG, Framestore, 20th Television, CBS, FOX, Titmouse, Legacy Effects, and Renegade Animation — seeking to upskill on tools like Unreal Engine, Blender, Maya, ZBrush, After Effects, and DaVinci Resolve, as well as individual creatives and displaced workers pursuing career entry or transition. Instruction is delivered live via Zoom, mostly in evening and weekend formats, by instructors who are themselves working professionals in the entertainment industry.

The school's core product surface is a catalog of individual classes (typically 8 weeks, 30 hours, around $1,000) and Skills Mastery Certificate Programs (120-hour short-term and 240-hour full-term pathways) spanning CG Modeling, Compositing and VFX, Computer Animation, Digital Illustration, Digital Set Design, Graphic Design, Unreal Engine, and Virtual Production. A flagship offering is the Unreal Connectors 90-hour micro-credentialing program co-designed with Epic Games. The institution is a Gold Badge Unreal Engine Authorized Training Center and is licensed by the California Bureau for Private Postsecondary Education.

Studio Arts generates revenue through three channels: direct individual tuition, employer-funded corporate training via California's Employment Training Panel (ETP, covering up to 100% of training costs for eligible California employers), and WIOA-funded individual training for displaced workers. Distribution is online-only (Zoom), with marketing driven by the company website, email, social media, Epic Games' Authorized Training Partner webpage, and WorkSource Center/EDD referrals. The firm employs 11–50 people at its 570 W Avenue 26, Suite 425 headquarters in Los Angeles.

Short descriptiontext

Studio Arts is a Los Angeles-based private multimedia school that delivers live online training in animation, VFX, graphic design, virtual production, and post-production to entertainment industry professionals and corporate clients such as Dreamworks, Lionsgate, DNEG, and CBS.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersLos Angeles, United States
HQ citystring
Los Angeles
HQ countrystring
United States
HQ regionstring
North America
Markets served

Serves global market

Offices2 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
animation training courses, visual effects education, virtual production training, unreal engine certification, graphic design classes
Industry5 codes
1Digital Arts & Design (Graphic Design, Illustration, Animation)
CodeEDAMAAABPrimaryYes
2Game Development (Unity, Unreal, 2D/3D)
CodeEDAMACAEPrimaryNo
3Technical & Digital Skills Training
CodeBPACANABPrimaryNo
4Training Delivery Services (Onsite/Virtual Instruction, Workshops, Coaching)
CodeBPAEANANPrimaryNo
5Certification & Credentialed Creator Programs
CodeMPACALAIPrimaryNo
NAICS code4 codes
  • Fine Arts Schools611610
  • Computer Training611420
  • Professional and Management Development Training611430
  • Business Schools and Computer and Management Training6114
SIC code1 code
  • Services-Educational Services8200
Product category
Creative Arts Vocational Training
Social media profiles3 records
GTM motion3 records

Each record includes

Type, Description, Source

Revenue model4 records
1Individual Class Tuition
TypeOne Time License
Description

Direct course enrollment fees for individual classes such as After Effects 101 ($1,000), Digital Sketch & Draw, Illustrator 1, Photoshop 1, and others. Classes run 8 weeks with 30 hours of instruction.

studioarts.com
2Certificate Program Tuition
TypeOne Time License
Description

Full Skills Mastery Programs (120-240 hours) in disciplines including CG Modeling, Computer Animation, Digital Illustration, Digital Set Design, Graphic Design, Unreal Engine, and Virtual Production. Unreal Connectors program costs $4,000.

studioarts.com
3ETP Funded Corporate Training
TypeProfessional Services
Description

Employer-funded training through California's Employment Training Panel. Funds up to 100% of training costs for eligible California employers for 8-200 hours of employee training.

studioarts.com
4WIOA Funded Individual Training
TypeProfessional Services
Description

Workforce Innovation and Opportunity Act funding covers 100% tuition for eligible displaced workers and unemployed individuals for up to 8 classes.

studioarts.com
Marketing channels5 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Operations, Technology or R&D, Marketing or Sales, Infrastructure
Pricing details5 tiers
1After Effects 101 - 8-week course
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

$1,000 for 30 hours of instruction over 8 weeks. Includes motion graphics, compositing, and VFX fundamentals.

studioarts.com
2Unreal Connectors - 8-week intensive program
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

$4,000 for 90 hours of intensive Unreal Engine training over 8 weeks (Tues, Thurs, Fri evenings). Developed with Epic Games.

studioarts.com
3Unreal Engine Quickstart Workshop
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

$400 for introductory workshop (scheduled as TBD). Covers Unreal Engine basics for film, TV, and games industries.

studioarts.com
4ETP Funded Corporate Training
ModelOtherBilling cadenceMulti-year contract
Notes

Up to 100% tuition funded by California ETP for eligible employers. Companies must be California-based with valid CEAN number. Training ranges 8-200 hours per employee.

studioarts.com
5WIOA Individual Training
ModelOtherBilling cadenceMulti-year contract
Notes

100% tuition coverage for eligible displaced workers through WIOA. Programs include 120-hour short term and 240-hour full term options.

studioarts.com
GTM typeB2B and B2C
B2B and B2C
Offering typeServices
Services
Core offering1 text field

Studio Arts delivers live, online evening and weekend training in computer animation, visual effects, graphic design, digital illustration, virtual production, and AI creative tools, taught by working entertainment industry professionals. Offerings are sold as individual 8-week courses (e.g., After Effects 101, Blender, Photoshop 1, Unreal Engine 101) or as structured 120-240 hour Skills Mastery Certificate Programs in disciplines such as Computer Animation, Compositing and VFX, Digital Illustration, Digital Set Design, Graphic Design, Unreal Engine, and Virtual Production, including the Epic Games-designed 90-hour Unreal Connectors micro-credential. Training is delivered exclusively online via Zoom from the Los Angeles headquarters.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 value
  • Training leads to hireable skills and career advancement in entertainment industry
Product overview1 text field

Studio Arts is Hollywood's premier 3D animation, visual effects and production design school, offering live online evening and weekend classes along with Skills Mastery Certificate Programs. The education portfolio includes individual courses (After Effects, Blender, Character Development, DaVinci Resolve, Digital Sketching, Illustrator, Marvelous Designer, Photoshop, Script Development, UE Connectors, Unreal Engine 101, Virtual Production ICVFX, UE Animation, UE Sequencer, UE Stage Ops, UE Level Design, Rhino, SketchUp Pro, ZBrush, and AI-focused courses covering Filmmaking, Script to Screen, Creative Workflows, Art Direction, Post Production, and VFX) plus certificate programs in CG Modeling, Compositing and VFX, Computer Animation, Digital Illustration, Digital Set Design, Graphic Design, Unreal Engine, and Virtual Production. Programs are structured as either 240-hour full-term or 120-hour short-term offerings.

Product and service27 records
1Unreal Connectors
CategorySkills Mastery Micro-Credential Program
Description

An intensive 90-hour micro-credentialing program dedicated to teaching artists visual storytelling using Unreal Engine, taught across 8 weeks (Tuesday, Thursday, Friday evenings) by industry professionals. Designed for those seeking to advance as visual artists using entertainment industry's leading real-time 3D software.

2CG Modeling Certificate Program
CategorySkills Mastery Certificate Program
Description

240-hour Skills Mastery Certificate Program covering essential skills for creating, transforming and animating 3D models using Blender, Cinema 4D, ZBrush, Rhino, Unreal Engine and other CG software. Includes AI, rigging, lighting and texturing.

3Compositing and VFX Certificate Program
CategorySkills Mastery Certificate Program
Description

240-hour Skills Mastery Certificate Program teaching the process of combining visual elements from separate sources into single images using techniques including AI, motion tracking, color matching, lighting, keying, and green/blue screen.

4Computer Animation Certificate Program
CategorySkills Mastery Certificate Program
Description

240-hour Skills Mastery Certificate Program covering essential skills for becoming a computer animation artist using Blender, Maya, Cinema 4D and industry techniques.

5Digital Illustration Certificate Program
CategorySkills Mastery Certificate Program
Description

240-hour Skills Mastery Certificate Program developing essential skills for digital illustrators, concept artists, board artists and set sketch artists using Adobe Photoshop, Illustrator, Unreal Engine, Blender and SketchUp Pro.

6Digital Set Design Certificate Program
CategorySkills Mastery Certificate Program
Description

240-hour Skills Mastery Certificate Program covering skills for digital set designers, environment artists and art directors to create full operational sets using SketchUp Pro, Rhino, Blender, Unreal Engine and Twin Motion.

7Graphic Design Certificate Program
CategorySkills Mastery Certificate Program
Description

240-hour Skills Mastery Certificate Program for graphics design artists covering Adobe Photoshop, Illustrator, After Effects, AI tools, SketchUp Pro, Rhino, Blender and Unreal Engine.

8Unreal Engine Certificate Program
CategorySkills Mastery Certificate Program
Description

120-hour Certificate Program for becoming an Unreal Engine artist, covering renders, character rigging, lighting, textures, Python scripting, MetaHuman, Twin Motion and other Unreal Engine products.

9Virtual Production Certificate Program
CategorySkills Mastery Certificate Program
Description

120-hour Certificate Program covering skills for virtual production artists including design, level design, illustration, animation and graphics for pre-vis, post-vis, animatics and moving storyboards using Unreal Engine and related software.

10After Effects 101
CategoryIndividual Course
Description

Introductory class covering motion graphics, compositing and visual effects features of Adobe After Effects for film, broadcast and online projects. 8-week duration with 30 hours of instruction.

11Blender
CategoryIndividual Course
Description

3D program providing modeling, animation and VFX training using Blender software, offered as part of the animation curriculum.

12Character Development
CategoryIndividual Course
Description

Course covering character design concept illustrations, models and maquettes for film, television, games and visual productions.

13DaVinci Resolve
CategoryIndividual Course
Description

Post-production course teaching edit-to-finish workflow using Blackmagic Design's Fusion and DaVinci Resolve.

14Digital Sketch & Draw
CategoryIndividual Course
Description

Foundational course in digital sketching for VFX, covering character design, digital matte painting, and techniques for film, games, and television production.

15Illustrator 1
CategoryIndividual Course
Description

Course covering Adobe Illustrator basics including drawing tools, typography, image trace, live paint, gradient mesh, 3D, symbols and perspective.

16Marvelous Designer
CategoryIndividual Course
Description

Fabric simulation software course for CG artists providing fast, intuitive and effective cloth simulation tools.

17Photoshop 1
CategoryIndividual Course
Description

Introductory course exploring fundamental Photoshop skills including layers, selection, masking, color corrections, image manipulation and retouching.

18Unreal Engine 101
CategoryIndividual Course
Description

Introductory class covering Unreal Engine basics including level creation, materials, importing 3D models and animations, and blueprint.

19Virtual Production ICVFX
CategoryIndividual Course
Description

Course covering virtual production techniques using virtual sets to streamline film and TV production.

20UE Character Animation
CategoryIndividual Course
Description

Advanced workshop covering character animation, rigging, Mixamo usage, control rigs, animation layering, cinematic sequencing and prop animation in Unreal Engine.

21ZBrush 101
CategoryIndividual Course
Description

Course on ZBrush digital sculpting software for creating detailed character and creature models.

22AI for Filmmaking
CategoryIndividual Course
Description

Course exploring AI applications in filmmaking and visual storytelling.

23AI for Script to Screen
CategoryIndividual Course
Description

Course covering AI tools for transforming scripts into screen productions.

24AI for VFX
CategoryIndividual Course
Description

Course on AI tools and techniques for visual effects production.

25Unreal Engine Quickstart Workshop
CategoryIndividual Workshop
Description

Introductory Unreal Engine workshop covering basics for film, TV, and games industries.

26Employment Training Panel (ETP) Corporate Training
CategoryFunded Corporate Training Program
Description

Corporate training funded by California's Employment Training Panel for entertainment industry employers, with up to 100% tuition coverage for 8-200 hours of employee training in entertainment production tools. Available to California-based companies with a valid CEAN number.

27WIOA-Funded Individual Training
CategoryFunded Individual Training Program
Description

Training funded by the Workforce Innovation and Opportunity Act that covers 100% of tuition for eligible displaced workers and unemployed individuals for up to 8 classes, including 120-hour short-term and 240-hour full-term Skills Mastery Programs. Accessible via California WorkSource Centers and EDD referrals.

Scale indicator4 records

Each record includes

Type, Value, Description, Source

Partnership2 partners
Strategic tierCoreTypeTechnology or Integration
Description

Studio Arts is a Gold Badge Unreal Engine Authorized Training Center with curriculum developed alongside Epic Games. Training content is accepted and supported by Epic Games, and Studio Arts is featured on the official Unreal Engine Authorized Training Partner webpage. The Unreal Connectors micro-credentialing program was designed by Epic Games as a field-tested course.

2Bureau for Private Postsecondary Education (BPPE)
Strategic tierCoreTypeOthers
Description

Studio Arts is licensed/approved to operate by the California Bureau for Private Postsecondary Education. This regulatory approval means the institution has met minimum state standards under the California Private Postsecondary Education Act. Approval to operate signifies compliance with minimum standards.

studioarts.com
Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight4 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Online motion-design and After Effects training school with cohort-based bootcamps; overlaps with Studio Arts' After Effects, motion graphics, and design certificate offerings for entertainment-industry professionals.

TypeDirect peer
Description

Los Angeles-based VFX, animation, and games school with certificates and individual classes; the most directly comparable in-person/online specialty competitor in the same Hollywood creative-training niche as Studio Arts.

3CGMA (Computer Graphics Master Academy)
TypeDirect peer
Description

Online specialty school offering multi-week mentored courses in CG, VFX, and games from working professionals; competes for the same working-professional upskilling cohort as Studio Arts' Skills Mastery programs.

TypeDirect peer
Description

Online animation training studio focused on character animation workshops taught by working animators; competes directly for the same animation certificate-dollar and working-professional learner as Studio Arts.

TypeDirect peer
Description

Subscription-based online VFX and post-production training library covering Nuke, Houdini, Maya, and Unreal; comparable to Studio Arts on online VFX instruction for working artists.

TypeDirect peer
Description

Online entertainment-arts school delivering Unreal Engine, virtual production, and VFX certificate tracks to working artists; competes with Studio Arts on Unreal Engine Authorized Training and Virtual Production certificates.

7AnimSquad
TypeDirect peer
Description

Mentor-driven online animation school targeting working animators; competing for the same working-professional animation cohort that Studio Arts reaches through direct-to-consumer enrollment.

TypeBroad incumbent
Description

Larger, established entertainment-arts college with longer-format diploma programs in animation, VFX, and game design; overlaps with Studio Arts on core subject matter despite full-time, year-long program structure.

TypeBroad incumbent
Description

Accredited entertainment and media college offering degree programs in animation, game design, and graphic design; a broader incumbent in the same creative-arts training space serving overlapping career-track ambitions.

TypeOthers
Description

Not a direct school but Epic Games' own free and paid Unreal Engine learning platform; an ecosystem participant that could absorb entry-level Unreal training demand that Studio Arts currently monetizes.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers10 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment4 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile3 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature4 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles7 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
Compliance2 records

Each record includes

Name, Class, Description

Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Studio Arts

Creative Arts Vocational Trainingstudioarts.com

Studio Arts is a Los Angeles-based private multimedia school that delivers live online training in animation, VFX, graphic design, virtual production, and post-production to entertainment industry professionals and corporate clients such as Dreamworks, Lionsgate, DNEG, and CBS.

What Studio Arts does

Studio Arts is a privately held, Los Angeles-based multimedia school founded in 2001 that delivers live online training in computer animation, visual effects, graphic design, digital illustration, virtual production, and post-production. Its primary customers are entertainment industry professionals — animators, VFX artists, and production designers at studios such as Dreamworks, Lionsgate, DNEG, Framestore, 20th Television, CBS, FOX, Titmouse, Legacy Effects, and Renegade Animation — seeking to upskill on tools like Unreal Engine, Blender, Maya, ZBrush, After Effects, and DaVinci Resolve, as well as individual creatives and displaced workers pursuing career entry or transition. Instruction is delivered live via Zoom, mostly in evening and weekend formats, by instructors who are themselves working professionals in the entertainment industry.

The school's core product surface is a catalog of individual classes (typically 8 weeks, 30 hours, around $1,000) and Skills Mastery Certificate Programs (120-hour short-term and 240-hour full-term pathways) spanning CG Modeling, Compositing and VFX, Computer Animation, Digital Illustration, Digital Set Design, Graphic Design, Unreal Engine, and Virtual Production. A flagship offering is the Unreal Connectors 90-hour micro-credentialing program co-designed with Epic Games. The institution is a Gold Badge Unreal Engine Authorized Training Center and is licensed by the California Bureau for Private Postsecondary Education.

Studio Arts generates revenue through three channels: direct individual tuition, employer-funded corporate training via California's Employment Training Panel (ETP, covering up to 100% of training costs for eligible California employers), and WIOA-funded individual training for displaced workers. Distribution is online-only (Zoom), with marketing driven by the company website, email, social media, Epic Games' Authorized Training Partner webpage, and WorkSource Center/EDD referrals. The firm employs 11–50 people at its 570 W Avenue 26, Suite 425 headquarters in Los Angeles.

Studio Arts firmographics

Firmographics
Name
Studio Arts
Legal name
Studio Arts
Website
https://studioarts.com
Company type
Private
Founded year
2001
Operating status
Operating
Headcount range
11–50 employees
Short description
Studio Arts is a Los Angeles-based private multimedia school that delivers live online training in animation, VFX, graphic design, virtual production, and post-production to entertainment industry professionals and corporate clients such as Dreamworks, Lionsgate, DNEG, and CBS.
Ownership category
akta.pro rank

Studio Arts industry classification

Industry
Product category
Creative Arts Vocational Training
NAICS
Fine Arts Schools (611610), Computer Training (611420), Professional and Management Development Training (611430), Business Schools and Computer and Management Training (6114)
SIC
Services-Educational Services (8200)
akta.pro primary industry
Digital Arts & Design (Graphic Design, Illustration, Animation) (EDAMAAAB)
akta.pro secondary industries
Game Development (Unity, Unreal, 2D/3D) (EDAMACAE), Technical & Digital Skills Training (BPACANAB), Training Delivery Services (Onsite/Virtual Instruction, Workshops, Coaching) (BPAEANAN), Certification & Credentialed Creator Programs (MPACALAI)

Keywords

  • Animation training courses
  • Visual effects education
  • Virtual production training
  • Unreal engine certification
  • Graphic design classes

Where Studio Arts is headquartered

Location

Headquarters

HQ city
Los Angeles
HQ country
United States
HQ region
North America

Offices2 records

Markets served

Studio Arts business model

Business model
GTM type
B2B and B2C
Offering type
Services
Cost components
Personnel, Operations, Technology or R&D, Marketing or Sales, Infrastructure

Revenue model

  1. Individual Class Tuition: Direct course enrollment fees for individual classes such as After Effects 101 ($1,000), Digital Sketch & Draw, Illustrator 1, Photoshop 1, and others. Classes run 8 weeks with 30 hours of instruction.
  2. Certificate Program Tuition: Full Skills Mastery Programs (120-240 hours) in disciplines including CG Modeling, Computer Animation, Digital Illustration, Digital Set Design, Graphic Design, Unreal Engine, and Virtual Production. Unreal Connectors program costs $4,000.
  3. ETP Funded Corporate Training: Employer-funded training through California's Employment Training Panel. Funds up to 100% of training costs for eligible California employers for 8-200 hours of employee training.
  4. WIOA Funded Individual Training: Workforce Innovation and Opportunity Act funding covers 100% tuition for eligible displaced workers and unemployed individuals for up to 8 classes.

Pricing tiers

ModelBillingPrice
One time/ perpetual licensePay-as-you-goAfter Effects 101 - 8-week course
One time/ perpetual licensePay-as-you-goUnreal Connectors - 8-week intensive program
One time/ perpetual licensePay-as-you-goUnreal Engine Quickstart Workshop
OtherMulti-year contractETP Funded Corporate Training
OtherMulti-year contractWIOA Individual Training

Go-to-market motion3 records

Distribution channels3 records

Marketing channels5 records

Studio Arts product offering

Product offering

Core offering

Studio Arts delivers live, online evening and weekend training in computer animation, visual effects, graphic design, digital illustration, virtual production, and AI creative tools, taught by working entertainment industry professionals. Offerings are sold as individual 8-week courses (e.g., After Effects 101, Blender, Photoshop 1, Unreal Engine 101) or as structured 120-240 hour Skills Mastery Certificate Programs in disciplines such as Computer Animation, Compositing and VFX, Digital Illustration, Digital Set Design, Graphic Design, Unreal Engine, and Virtual Production, including the Epic Games-designed 90-hour Unreal Connectors micro-credential. Training is delivered exclusively online via Zoom from the Los Angeles headquarters.

Product overview

Studio Arts is Hollywood's premier 3D animation, visual effects and production design school, offering live online evening and weekend classes along with Skills Mastery Certificate Programs. The education portfolio includes individual courses (After Effects, Blender, Character Development, DaVinci Resolve, Digital Sketching, Illustrator, Marvelous Designer, Photoshop, Script Development, UE Connectors, Unreal Engine 101, Virtual Production ICVFX, UE Animation, UE Sequencer, UE Stage Ops, UE Level Design, Rhino, SketchUp Pro, ZBrush, and AI-focused courses covering Filmmaking, Script to Screen, Creative Workflows, Art Direction, Post Production, and VFX) plus certificate programs in CG Modeling, Compositing and VFX, Computer Animation, Digital Illustration, Digital Set Design, Graphic Design, Unreal Engine, and Virtual Production. Programs are structured as either 240-hour full-term or 120-hour short-term offerings.

Differentiator

Problem solved

Functional benefit

Products and services

  • Unreal Connectors An intensive 90-hour micro-credentialing program dedicated to teaching artists visual storytelling using Unreal Engine, taught across 8 weeks (Tuesday, Thursday, Friday evenings) by industry professionals. Designed for those seeking to advance as visual artists using entertainment industry's leading real-time 3D software.
  • CG Modeling Certificate Program 240-hour Skills Mastery Certificate Program covering essential skills for creating, transforming and animating 3D models using Blender, Cinema 4D, ZBrush, Rhino, Unreal Engine and other CG software. Includes AI, rigging, lighting and texturing.
  • Compositing and VFX Certificate Program 240-hour Skills Mastery Certificate Program teaching the process of combining visual elements from separate sources into single images using techniques including AI, motion tracking, color matching, lighting, keying, and green/blue screen.
  • Computer Animation Certificate Program 240-hour Skills Mastery Certificate Program covering essential skills for becoming a computer animation artist using Blender, Maya, Cinema 4D and industry techniques.
  • Digital Illustration Certificate Program 240-hour Skills Mastery Certificate Program developing essential skills for digital illustrators, concept artists, board artists and set sketch artists using Adobe Photoshop, Illustrator, Unreal Engine, Blender and SketchUp Pro.
  • Digital Set Design Certificate Program 240-hour Skills Mastery Certificate Program covering skills for digital set designers, environment artists and art directors to create full operational sets using SketchUp Pro, Rhino, Blender, Unreal Engine and Twin Motion.
  • Graphic Design Certificate Program 240-hour Skills Mastery Certificate Program for graphics design artists covering Adobe Photoshop, Illustrator, After Effects, AI tools, SketchUp Pro, Rhino, Blender and Unreal Engine.
  • Unreal Engine Certificate Program 120-hour Certificate Program for becoming an Unreal Engine artist, covering renders, character rigging, lighting, textures, Python scripting, MetaHuman, Twin Motion and other Unreal Engine products.
  • Virtual Production Certificate Program 120-hour Certificate Program covering skills for virtual production artists including design, level design, illustration, animation and graphics for pre-vis, post-vis, animatics and moving storyboards using Unreal Engine and related software.
  • After Effects 101 Introductory class covering motion graphics, compositing and visual effects features of Adobe After Effects for film, broadcast and online projects. 8-week duration with 30 hours of instruction.
  • Blender 3D program providing modeling, animation and VFX training using Blender software, offered as part of the animation curriculum.
  • Character Development Course covering character design concept illustrations, models and maquettes for film, television, games and visual productions.
  • DaVinci Resolve Post-production course teaching edit-to-finish workflow using Blackmagic Design's Fusion and DaVinci Resolve.
  • Digital Sketch & Draw Foundational course in digital sketching for VFX, covering character design, digital matte painting, and techniques for film, games, and television production.
  • Illustrator 1 Course covering Adobe Illustrator basics including drawing tools, typography, image trace, live paint, gradient mesh, 3D, symbols and perspective.
  • Marvelous Designer Fabric simulation software course for CG artists providing fast, intuitive and effective cloth simulation tools.
  • Photoshop 1 Introductory course exploring fundamental Photoshop skills including layers, selection, masking, color corrections, image manipulation and retouching.
  • Unreal Engine 101 Introductory class covering Unreal Engine basics including level creation, materials, importing 3D models and animations, and blueprint.
  • Virtual Production ICVFX Course covering virtual production techniques using virtual sets to streamline film and TV production.
  • UE Character Animation Advanced workshop covering character animation, rigging, Mixamo usage, control rigs, animation layering, cinematic sequencing and prop animation in Unreal Engine.
  • ZBrush 101 Course on ZBrush digital sculpting software for creating detailed character and creature models.
  • AI for Filmmaking Course exploring AI applications in filmmaking and visual storytelling.
  • AI for Script to Screen Course covering AI tools for transforming scripts into screen productions.
  • AI for VFX Course on AI tools and techniques for visual effects production.
  • Unreal Engine Quickstart Workshop Introductory Unreal Engine workshop covering basics for film, TV, and games industries.
  • Employment Training Panel (ETP) Corporate Training Corporate training funded by California's Employment Training Panel for entertainment industry employers, with up to 100% tuition coverage for 8-200 hours of employee training in entertainment production tools. Available to California-based companies with a valid CEAN number.
  • WIOA-Funded Individual Training Training funded by the Workforce Innovation and Opportunity Act that covers 100% of tuition for eligible displaced workers and unemployed individuals for up to 8 classes, including 120-hour short-term and 240-hour full-term Skills Mastery Programs. Accessible via California WorkSource Centers and EDD referrals.

Quantifiable outcome

  • Training leads to hireable skills and career advancement in entertainment industry

Companies that use Studio Arts

Customer profile

Named customers10 records

Segments4 records

Ideal customer profiles3 records

Studio Arts technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature4 records

Studio Arts partnerships and signals

Strategic signal

Partnerships

Two partnerships are on record, tiered core.

  • Epic GamescoreTechnology or IntegrationStudio Arts is a Gold Badge Unreal Engine Authorized Training Center with curriculum developed alongside Epic Games. Training content is accepted and supported by Epic Games, and Studio Arts is featured on the official Unreal Engine Authorized Training Partner webpage. The Unreal Connectors micro-credentialing program was designed by Epic Games as a field-tested course.
  • Bureau for Private Postsecondary Education (BPPE)coreOthersStudio Arts is licensed/approved to operate by the California Bureau for Private Postsecondary Education. This regulatory approval means the institution has met minimum state standards under the California Private Postsecondary Education Act. Approval to operate signifies compliance with minimum standards.

Scale indicators4 records

Recent moves6 records

Expansion highlights4 records

Studio Arts competitors and assessment

Company assessment

Direct peers

  • School of Motion: Online motion-design and After Effects training school with cohort-based bootcamps; overlaps with Studio Arts' After Effects, motion graphics, and design certificate offerings for entertainment-industry professionals.
  • Gnomon: Los Angeles-based VFX, animation, and games school with certificates and individual classes; the most directly comparable in-person/online specialty competitor in the same Hollywood creative-training niche as Studio Arts.
  • CGMA (Computer Graphics Master Academy): Online specialty school offering multi-week mentored courses in CG, VFX, and games from working professionals; competes for the same working-professional upskilling cohort as Studio Arts' Skills Mastery programs.
  • iAnimate: Online animation training studio focused on character animation workshops taught by working animators; competes directly for the same animation certificate-dollar and working-professional learner as Studio Arts.
  • fxphd: Subscription-based online VFX and post-production training library covering Nuke, Houdini, Maya, and Unreal; comparable to Studio Arts on online VFX instruction for working artists.
  • Brainstorm School: Online entertainment-arts school delivering Unreal Engine, virtual production, and VFX certificate tracks to working artists; competes with Studio Arts on Unreal Engine Authorized Training and Virtual Production certificates.
  • AnimSquad: Mentor-driven online animation school targeting working animators; competing for the same working-professional animation cohort that Studio Arts reaches through direct-to-consumer enrollment.

Broad incumbents

  • Vancouver Film School: Larger, established entertainment-arts college with longer-format diploma programs in animation, VFX, and game design; overlaps with Studio Arts on core subject matter despite full-time, year-long program structure.
  • Full Sail University: Accredited entertainment and media college offering degree programs in animation, game design, and graphic design; a broader incumbent in the same creative-arts training space serving overlapping career-track ambitions.

Others

  • Epic Games (Unreal Online Learning): Not a direct school but Epic Games' own free and paid Unreal Engine learning platform; an ecosystem participant that could absorb entry-level Unreal training demand that Studio Arts currently monetizes.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks6 records

Key highlights7 records

Customer concentration

Studio Arts social profiles

Digital presence

Studio Arts compliance and trust

Trust signal

Compliance2 records

Studio Arts financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Studio Arts leadership team

Management profile

Number of profiles

Profiles7 records

Studio Arts funding detail

Funding detail

Funding overview

Funding rounds

Investors

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Studio Arts M&A and investment

M&A and investment

M&A

Investments

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Frequently asked questions about Studio Arts

What does Studio Arts do?

Studio Arts delivers live, online evening and weekend training in computer animation, visual effects, graphic design, digital illustration, virtual production, and AI creative tools, taught by working entertainment industry professionals. Offerings are sold as individual 8-week courses (e.g., After Effects 101, Blender, Photoshop 1, Unreal Engine 101) or as structured 120-240 hour Skills Mastery Certificate Programs in disciplines such as Computer Animation, Compositing and VFX, Digital Illustration, Digital Set Design, Graphic Design, Unreal Engine, and Virtual Production, including the Epic Games-designed 90-hour Unreal Connectors micro-credential. Training is delivered exclusively online via Zoom from the Los Angeles headquarters.

Is Studio Arts a public or private company?

Studio Arts is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Studio Arts founded?

Studio Arts was founded in 2001. It employs 11 to 50 people.

Where is Studio Arts based?

Studio Arts is headquartered in Los Angeles, United States, in the North America region.

How does Studio Arts make money?

Four revenue lines are on record. Individual Class Tuition is the primary driver. The others are certificate Program Tuition, ETP Funded Corporate Training and WIOA Funded Individual Training.

Who are Studio Arts's main competitors?

Direct peers on record are School of Motion, Gnomon, CGMA (Computer Graphics Master Academy), iAnimate, fxphd, Brainstorm School and AnimSquad. Broad incumbents are Vancouver Film School and Full Sail University. Epic Games (Unreal Online Learning) is listed as an others.

Does Studio Arts have an API?

No public API is recorded for Studio Arts.

What industry is Studio Arts in?

Studio Arts's product category is Creative Arts Vocational Training. Its primary akta.pro industry code is EDAMAAAB, Digital Arts & Design (Graphic Design, Illustration, Animation), with a secondary code of EDAMACAE, Game Development (Unity, Unreal, 2D/3D). Its NAICS code is 611610 and its SIC code is 8200.

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