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Play Human Group

Full company profile

uuid000goao

Namestring
Play Human Group
Legal namestring
Playhuman™
Websiteurl
playhuman.com
Company typeenum
Private
Founded yearint
2020
Descriptiontext

Play Human Group, operating as Playhuman, is a Belfast-based private company founded in 2020 that runs a Virtual Streaming Network combining 2D streaming, 3D immersive worlds, and real-world (IRL) activations within a single platform. The product targets three customer segments — individual creators (primary), brands, and media owners — offering them IP ownership from the moment of creation, a five-stream monetization architecture (subscriptions, live tickets, fan challenges, digital collectibles, brand deals), an 80% creator revenue share with 48-hour payouts, and a "Fans as Creators" call-and-response feature that allows fans to contribute content and earn revenue shares.

The underlying technology combines blockchain, AI, and crypto components. AI capabilities span generative creative tools within a unified Creator Studio dashboard (covering CRM, data management, and revenue tracking), multimodal content processing across text, video, audio, and image, and an "Emotional Intelligence" recommendation engine that matches audiences to content by current emotional state. The platform supports 8+ content formats across 12 named categories (Entertainment, Technology, Science, Education, Environment, Society, Culture, Fashion, Sports, Adventure, Wellness, Innovation) and is complemented by four sub-brand service programmes — Playhuman Playbook, Studios, Immersive, and Academy — covering strategy, production, virtual world-building, and creator education.

The business model is freemium and self-serve: creators apply to join at no cost via a website form, with revenue generated through a 20% take-rate on creator earnings. Go-to-market is product-led and community-led, relying on organic social (LinkedIn, TikTok, Instagram), creator testimonials, and an "Apply to Join" conversion mechanism rather than enterprise sales. The company has 11-50 employees, no disclosed funding rounds, no disclosed revenue, and operates from a single Belfast headquarters with a claimed global footprint.

Short descriptiontext

Playhuman is a Belfast-based virtual streaming network that lets creators, brands, and media owners own their IP and monetize content across 2D, 3D immersive, and real-world formats, taking a 20% revenue share on creator earnings via a freemium self-serve platform.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersBelfast, United Kingdom
HQ citystring
Belfast
HQ countrystring
United Kingdom
HQ regionstring
Europe
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
virtual streaming network, creator economy platform, live streaming services, digital content monetization, immersive 3D environments
Industry4 codes
1Creator-Centric Short-Form Video Platforms
CodeMPACAHABPrimaryYes
2Live Shopping & Streaming Creator Activations
CodeMPAAAHAMPrimaryNo
3Shoppable Video & Short-form Commerce Platforms
CodeCRAFANAEPrimaryNo
4Billing, Subscription & Entitlement Management (IAP orchestration)
CodeMPAFAJACPrimaryNo
NAICS code2 codes
  • Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers516210
  • Independent Artists, Writers, and Performers71151
SIC code1 code
  • Services-Miscellaneous Amusement & Recreation7990
Product category
Creator Economy Platform
GTM motion3 records

Each record includes

Type, Description, Source

Revenue model5 records
1Subscriptions
TypeSubscription Recurring
Description

Monthly recurring revenue from fans subscribing to creator channels. Creators retain 80% of subscription revenue.

playhuman.com
2Live Tickets
TypeTransaction Fee
Description

One-time purchases for access to live events and streams, with 80% going to creators.

playhuman.com
3Fan Challenges
TypeTransaction Fee
Description

Fans participate in challenges set by creators; winners earn revenue shares, creating a gamified engagement loop.

playhuman.com
4Digital Collectibles
TypeTransaction Fee
Description

Sale of digital assets and collectibles, likely leveraging blockchain technology, with 80% creator revenue share.

playhuman.com
5Brand Deals & UGC IP Revenue Shares
TypeAffiliate Referral
Description

Branded content partnerships and user-generated content intellectual property revenue sharing arrangements with creators retaining 80%.

playhuman.com
Marketing channels5 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels1 record

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Technology or R&D, Personnel, Infrastructure, Marketing or Sales, Operations
Pricing details1 tier
1Free to join — no upfront cost for creators
ModelFreemiumBilling cadencePay-as-you-go
Notes

Free to join for creators of all sizes. No platform fees or algorithm tax. Revenue is generated through a take-rate model on creator earnings, with creators keeping 80%.

playhuman.com
GTM typeB2B and B2C
B2B and B2C
Offering typeSoftware
Software
Brand1 of 4 records shown
1Playhuman Playbook
Description

Content strategy, community building, and monetisation planning support programme for creators.

playhuman.com
+3 more records
Core offering1 text field

Playhuman is a Virtual Streaming Network that combines 2D streaming, 3D immersive worlds, and real-world experiences into a single creator-first platform. The service enables creators and brands to grow audiences, monetize content across five revenue streams (subscriptions, live tickets, fan challenges, digital collectibles, brand deals), and retain ownership of IP with an 80% revenue share and 48-hour payouts. Support programmes include Playbook, Studios, Immersive, and Academy.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 4 values shown
  • 80% revenue share for creators — higher than industry standard
+3 more records
Product overview1 text field

Playhuman is a Virtual Streaming Network — a unified platform combining 2D streaming, 3D immersive worlds, and real-world experiences. The core platform is augmented by Creator Studio (AI-powered content dashboard with CRM and revenue tools), Immersive 2D/3D Environments, and support services including Playhuman Playbook (content strategy), Playhuman Studios (production support), Playhuman Immersive (virtual world building), and Playhuman Academy (education). The platform targets creators, brands, and media owners across 12 content categories (Entertainment, Technology, Science, Education, Environment, Society, Culture, Fashion, Sports, Adventure, Wellness, Innovation), offering 80% creator revenue share and ownership of IP.

Product and service6 records
1Playhuman Virtual Streaming Network
CategoryCore Platform
Description

The flagship platform combining 2D streaming, 3D immersive worlds, and real-world experiences. Creators and brands grow audiences, set and scale revenues, and keep control of IP and creative freedom without restrictive algorithms. The platform is free to join for creators of all sizes and offers 80% revenue share with 48-hour payouts.

2Immersive 2D/3D Environments
CategoryImmersive Experience
Description

Branded virtual world environments that transcend traditional 2D feeds and grids, allowing audiences to move between 2D and 3D spaces. Mobile-first with no hardware required, enabling creators and brands to build their own world rather than renting a channel.

3Playhuman Playbook
CategorySupport Service
Description

Creator support programme providing content strategy, community building guidance, and monetization planning to help creators transform stagnation into growth.

4Playhuman Studios
CategoryProduction Support Service
Description

Media production support service offering new content formats, live streams, and archive recycling to help creators level up content quality and variety.

5Playhuman Immersive
CategoryImmersive Experience Service
Description

Virtual world building and immersive experience creation service that extends 2D and real-world engagement into interactive 3D spaces.

6Playhuman Academy
CategoryEducation and Training
Description

Training and creator education programme providing R&D access for creators wanting to advance platform skills or learn new formats.

Scale indicator4 records

Each record includes

Type, Value, Description, Source

Recent move4 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Patreon is a direct competitor in the creator-subscription and revenue-share space, allowing creators to monetize through memberships and paid content. Playhuman's 80% creator share and 48-hour payouts are positioned directly against Patreon's fee structure and slower payout cadence, both targeting the same independent creator audience.

TypeDirect peer
Description

OnlyFans pioneered the high-revenue-share (80%) creator subscription model that Playhuman is directly emulating. Both platforms compete for creator mindshare on the basis of favorable take rates, content ownership, and direct fan relationships, with overlapping creator personas.

TypeDirect peer
Description

Substack is a creator-first publishing platform with subscription monetization, owned audiences, and direct creator-fan relationships — a direct match to Playhuman's positioning on IP ownership, audience ownership, and revenue control. Both target independent creators seeking to escape platform dependency.

TypeBroad incumbent
Description

Twitch is the incumbent in live streaming — a core format of Playhuman's network. While Twitch is broader and more established, both compete for the same live-streaming creator pool, with Playhuman's 80% share and 3D/IRL extension positioning as differentiators.

TypeBroad incumbent
Description

YouTube is the dominant video streaming and creator monetization platform and a key incumbent that Playhuman explicitly contrasts itself against (algorithmic dependency, lower revenue share). Both serve creators monetizing video content via subscriptions, ads, and fan engagement.

TypeBroad incumbent
Description

TikTok is the incumbent in short-form creator content and algorithmic discovery — a category of platform Playhuman explicitly differentiates from via its no-algorithm-tax and creator-owned-audience positioning. Both target creators seeking audience growth and monetization.

TypeBroad incumbent
Description

Instagram (Meta) is a broad incumbent in social content and creator monetization via subscriptions, brand deals, and live content. Playhuman's multi-format, IP-ownership, and 80% revenue share positioning is a direct challenge to Instagram's creator tools.

TypeDirect peer
Description

Kajabi is a creator-economy platform focused on monetization through subscriptions, courses, and digital products with high revenue retention for creators. Playhuman's Creator Studio, Academy sub-brand, and revenue-architecture approach overlaps directly with Kajabi's creator-infrastructure positioning.

TypeEmerging player
Description

Cameo is an emerging creator-economy platform enabling personalized video monetization from creators to fans — a focused subset of Playhuman's broader subscription, live-ticket, and digital-collectibles revenue streams. Comparable as a creator-direct monetization play.

10Koji
TypeEmerging player
Description

Koji is an emerging creator-tools platform that provides monetization features (digital goods, tip jars, merch) embeddable across social platforms. Comparable to Playhuman's revenue-architecture features (digital collectibles, fan challenges) as a creator-monetization infrastructure play, though Koji is lighter-weight and platform-agnostic.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks7 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers5 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment3 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI capability8 records

Each record includes

Type, Description, Source

AI maturity
App detail

Has app

Feature5 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Play Human Group

Creator Economy Platformplayhuman.com

Playhuman is a Belfast-based virtual streaming network that lets creators, brands, and media owners own their IP and monetize content across 2D, 3D immersive, and real-world formats, taking a 20% revenue share on creator earnings via a freemium self-serve platform.

What Play Human Group does

Play Human Group, operating as Playhuman, is a Belfast-based private company founded in 2020 that runs a Virtual Streaming Network combining 2D streaming, 3D immersive worlds, and real-world (IRL) activations within a single platform. The product targets three customer segments — individual creators (primary), brands, and media owners — offering them IP ownership from the moment of creation, a five-stream monetization architecture (subscriptions, live tickets, fan challenges, digital collectibles, brand deals), an 80% creator revenue share with 48-hour payouts, and a "Fans as Creators" call-and-response feature that allows fans to contribute content and earn revenue shares.

The underlying technology combines blockchain, AI, and crypto components. AI capabilities span generative creative tools within a unified Creator Studio dashboard (covering CRM, data management, and revenue tracking), multimodal content processing across text, video, audio, and image, and an "Emotional Intelligence" recommendation engine that matches audiences to content by current emotional state. The platform supports 8+ content formats across 12 named categories (Entertainment, Technology, Science, Education, Environment, Society, Culture, Fashion, Sports, Adventure, Wellness, Innovation) and is complemented by four sub-brand service programmes — Playhuman Playbook, Studios, Immersive, and Academy — covering strategy, production, virtual world-building, and creator education.

The business model is freemium and self-serve: creators apply to join at no cost via a website form, with revenue generated through a 20% take-rate on creator earnings. Go-to-market is product-led and community-led, relying on organic social (LinkedIn, TikTok, Instagram), creator testimonials, and an "Apply to Join" conversion mechanism rather than enterprise sales. The company has 11-50 employees, no disclosed funding rounds, no disclosed revenue, and operates from a single Belfast headquarters with a claimed global footprint.

Play Human Group firmographics

Firmographics
Name
Play Human Group
Legal name
Playhuman™
Website
https://playhuman.com
Company type
Private
Founded year
2020
Operating status
Operating
Headcount range
11–50 employees
Short description
Playhuman is a Belfast-based virtual streaming network that lets creators, brands, and media owners own their IP and monetize content across 2D, 3D immersive, and real-world formats, taking a 20% revenue share on creator earnings via a freemium self-serve platform.
Ownership category
akta.pro rank

Play Human Group industry classification

Industry
Product category
Creator Economy Platform
NAICS
Media Streaming Distribution Services, Social Networks, and Other Media Networks and Content Providers (516210), Independent Artists, Writers, and Performers (71151)
SIC
Services-Miscellaneous Amusement & Recreation (7990)
akta.pro primary industry
Creator-Centric Short-Form Video Platforms (MPACAHAB)
akta.pro secondary industries
Live Shopping & Streaming Creator Activations (MPAAAHAM), Shoppable Video & Short-form Commerce Platforms (CRAFANAE), Billing, Subscription & Entitlement Management (IAP orchestration) (MPAFAJAC)

Keywords

  • Virtual streaming network
  • Creator economy platform
  • Live streaming services
  • Digital content monetization
  • Immersive 3D environments

Where Play Human Group is headquartered

Location

Headquarters

HQ city
Belfast
HQ country
United Kingdom
HQ region
Europe

Offices1 record

Markets served

Play Human Group business model

Business model
GTM type
B2B and B2C
Offering type
Software
Cost components
Technology or R&D, Personnel, Infrastructure, Marketing or Sales, Operations

Revenue model

  1. Subscriptions: Monthly recurring revenue from fans subscribing to creator channels. Creators retain 80% of subscription revenue.
  2. Live Tickets: One-time purchases for access to live events and streams, with 80% going to creators.
  3. Fan Challenges: Fans participate in challenges set by creators; winners earn revenue shares, creating a gamified engagement loop.
  4. Digital Collectibles: Sale of digital assets and collectibles, likely leveraging blockchain technology, with 80% creator revenue share.
  5. Brand Deals & UGC IP Revenue Shares: Branded content partnerships and user-generated content intellectual property revenue sharing arrangements with creators retaining 80%.

Pricing tiers

ModelBillingPrice
FreemiumPay-as-you-goFree to join — no upfront cost for creators

Go-to-market motion3 records

Distribution channels1 record

Marketing channels5 records

Play Human Group product offering

Product offering

Core offering

Playhuman is a Virtual Streaming Network that combines 2D streaming, 3D immersive worlds, and real-world experiences into a single creator-first platform. The service enables creators and brands to grow audiences, monetize content across five revenue streams (subscriptions, live tickets, fan challenges, digital collectibles, brand deals), and retain ownership of IP with an 80% revenue share and 48-hour payouts. Support programmes include Playbook, Studios, Immersive, and Academy.

Product overview

Playhuman is a Virtual Streaming Network — a unified platform combining 2D streaming, 3D immersive worlds, and real-world experiences. The core platform is augmented by Creator Studio (AI-powered content dashboard with CRM and revenue tools), Immersive 2D/3D Environments, and support services including Playhuman Playbook (content strategy), Playhuman Studios (production support), Playhuman Immersive (virtual world building), and Playhuman Academy (education). The platform targets creators, brands, and media owners across 12 content categories (Entertainment, Technology, Science, Education, Environment, Society, Culture, Fashion, Sports, Adventure, Wellness, Innovation), offering 80% creator revenue share and ownership of IP.

Differentiator

Problem solved

Functional benefit

Brands

  • Playhuman Playbook: Content strategy, community building, and monetisation planning support programme for creators.
  • Playhuman Studios
  • Playhuman Immersive
  • Playhuman Academy

Products and services

  • Playhuman Virtual Streaming Network The flagship platform combining 2D streaming, 3D immersive worlds, and real-world experiences. Creators and brands grow audiences, set and scale revenues, and keep control of IP and creative freedom without restrictive algorithms. The platform is free to join for creators of all sizes and offers 80% revenue share with 48-hour payouts.
  • Immersive 2D/3D Environments Branded virtual world environments that transcend traditional 2D feeds and grids, allowing audiences to move between 2D and 3D spaces. Mobile-first with no hardware required, enabling creators and brands to build their own world rather than renting a channel.
  • Playhuman Playbook Creator support programme providing content strategy, community building guidance, and monetization planning to help creators transform stagnation into growth.
  • Playhuman Studios Media production support service offering new content formats, live streams, and archive recycling to help creators level up content quality and variety.
  • Playhuman Immersive Virtual world building and immersive experience creation service that extends 2D and real-world engagement into interactive 3D spaces.
  • Playhuman Academy Training and creator education programme providing R&D access for creators wanting to advance platform skills or learn new formats.

Quantifiable outcome

  • 80% revenue share for creators — higher than industry standard
  • +3 more outcomes

Companies that use Play Human Group

Customer profile

Named customers5 records

Segments3 records

Ideal customer profiles2 records

Play Human Group technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

AI capability8 records

Feature5 records

Play Human Group partnerships and signals

Strategic signal

Scale indicators4 records

Recent moves4 records

Expansion highlights5 records

Play Human Group competitors and assessment

Company assessment

Direct peers

  • Patreon: Patreon is a direct competitor in the creator-subscription and revenue-share space, allowing creators to monetize through memberships and paid content. Playhuman's 80% creator share and 48-hour payouts are positioned directly against Patreon's fee structure and slower payout cadence, both targeting the same independent creator audience.
  • OnlyFans: OnlyFans pioneered the high-revenue-share (80%) creator subscription model that Playhuman is directly emulating. Both platforms compete for creator mindshare on the basis of favorable take rates, content ownership, and direct fan relationships, with overlapping creator personas.
  • Substack: Substack is a creator-first publishing platform with subscription monetization, owned audiences, and direct creator-fan relationships — a direct match to Playhuman's positioning on IP ownership, audience ownership, and revenue control. Both target independent creators seeking to escape platform dependency.
  • Kajabi: Kajabi is a creator-economy platform focused on monetization through subscriptions, courses, and digital products with high revenue retention for creators. Playhuman's Creator Studio, Academy sub-brand, and revenue-architecture approach overlaps directly with Kajabi's creator-infrastructure positioning.

Broad incumbents

  • Twitch: Twitch is the incumbent in live streaming — a core format of Playhuman's network. While Twitch is broader and more established, both compete for the same live-streaming creator pool, with Playhuman's 80% share and 3D/IRL extension positioning as differentiators.
  • YouTube: YouTube is the dominant video streaming and creator monetization platform and a key incumbent that Playhuman explicitly contrasts itself against (algorithmic dependency, lower revenue share). Both serve creators monetizing video content via subscriptions, ads, and fan engagement.
  • TikTok: TikTok is the incumbent in short-form creator content and algorithmic discovery — a category of platform Playhuman explicitly differentiates from via its no-algorithm-tax and creator-owned-audience positioning. Both target creators seeking audience growth and monetization.
  • Instagram: Instagram (Meta) is a broad incumbent in social content and creator monetization via subscriptions, brand deals, and live content. Playhuman's multi-format, IP-ownership, and 80% revenue share positioning is a direct challenge to Instagram's creator tools.

Emerging players

  • Cameo: Cameo is an emerging creator-economy platform enabling personalized video monetization from creators to fans — a focused subset of Playhuman's broader subscription, live-ticket, and digital-collectibles revenue streams. Comparable as a creator-direct monetization play.
  • Koji: Koji is an emerging creator-tools platform that provides monetization features (digital goods, tip jars, merch) embeddable across social platforms. Comparable to Playhuman's revenue-architecture features (digital collectibles, fan challenges) as a creator-monetization infrastructure play, though Koji is lighter-weight and platform-agnostic.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks7 records

Key highlights7 records

Customer concentration

Play Human Group social profiles

Digital presence

Play Human Group financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Play Human Group leadership team

Management profile

Number of profiles

Play Human Group funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Play Human Group M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Play Human Group

What does Play Human Group do?

Playhuman is a Virtual Streaming Network that combines 2D streaming, 3D immersive worlds, and real-world experiences into a single creator-first platform. The service enables creators and brands to grow audiences, monetize content across five revenue streams (subscriptions, live tickets, fan challenges, digital collectibles, brand deals), and retain ownership of IP with an 80% revenue share and 48-hour payouts. Support programmes include Playbook, Studios, Immersive, and Academy.

Is Play Human Group a public or private company?

Play Human Group is a private company. It is classified as unknown and is currently operating.

When was Play Human Group founded?

Play Human Group was founded in 2020. It employs 11 to 50 people.

Where is Play Human Group based?

Play Human Group is headquartered in Belfast, United Kingdom, in the Europe region.

How does Play Human Group make money?

Five revenue lines are on record. Subscriptions are the primary driver. The others are live Tickets, fan Challenges, digital Collectibles and brand Deals & UGC IP Revenue Shares.

Who are Play Human Group's main competitors?

Direct peers on record are Patreon, OnlyFans, Substack and Kajabi. Broad incumbents are Twitch, YouTube, TikTok and Instagram. Emerging players are Cameo and Koji.

Does Play Human Group have an API?

No public API is recorded for Play Human Group.

What industry is Play Human Group in?

Play Human Group's product category is Creator Economy Platform. Its primary akta.pro industry code is MPACAHAB, Creator-Centric Short-Form Video Platforms, with a secondary code of MPAAAHAM, Live Shopping & Streaming Creator Activations. Its NAICS code is 516210 and its SIC code is 7990.

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