OC3 Entertainment
OC3 Entertainment, operating as FaceFX, develops audio-based facial animation middleware that converts audio files into 3D character lip-sync and facial animations for video game studios, sold via per-title, per-platform licenses with a free indie tier.
- Company typePrivate
- Founded2002
- HeadquartersMontclair, United States
- Headcount1–10
- GTM typeB2B
- OfferingSoftware
What OC3 Entertainment does
OC3 Entertainment, Inc. is a privately held US software company founded around 2002 and headquartered in Montclair, New Jersey, operating under the brand FaceFX. The company builds audio-based facial animation middleware for the video game industry, with its core product FaceFX Studio capable of generating 3D character lip-sync and facial animations directly from audio files through proprietary speech-analysis and phoneme detection engines. The product suite comprises FaceFX Studio (the authoring application with workspaces, face graph, and phoneme bar editing), FaceFX Unlimited (an enterprise license with source-code modification rights and batch processing for pipelines handling thousands of audio files), FaceFX Runtime (a per-title, per-platform in-game animation playback engine), the FaceFX SDK with Python scripting, and exporter plugins for Maya, 3ds Max, Softimage/XSI, MotionBuilder, plus dedicated Unreal Engine (UE4/UE5) and Unity integrations with FBX support.
The company's commercial model is direct, sales-led B2B licensing: commercial FaceFX Unlimited and Runtime licenses require an evaluation request and quote-based pricing per game title or per project, with multi-year contracts typical. A free indie tier permits FaceFX Runtime PC binaries for projects with revenue under $500,000 under EULA terms, and the Unreal Engine Marketplace provides a self-serve distribution channel for plugin binaries. Customers span hundreds of video game studios and game titles across global markets, with the software embedded in over 1,000 SKUs; named segment priorities are video game developers, game engine integrators, and large-scale game productions. No parent company, external investors, acquisitions, or funding rounds are disclosed, and headcount is reported at 1-10 employees, indicating a small, founder-operated niche middleware business with steady product maintenance rather than rapid expansion.
OC3 Entertainment firmographics
Firmographics- Name
- OC3 Entertainment
- Legal name
- OC3 Entertainment, Inc.
- Website
- https://facefx.com
- Company type
- Private
- Founded year
- 2002
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- OC3 Entertainment, operating as FaceFX, develops audio-based facial animation middleware that converts audio files into 3D character lip-sync and facial animations for video game studios, sold via per-title, per-platform licenses with a free indie tier.
- Ownership category
- akta.pro rank
OC3 Entertainment industry classification
Industry- Product category
- Facial Animation Middleware
- akta.pro primary industry
- Outsourced Art/Audio Production Services (2D/3D, Animation, VFX, Audio/VO) (MPAFAKAM)
Keywords
Where OC3 Entertainment is headquartered
LocationHeadquarters
- HQ city
- Montclair
- HQ country
- United States
- HQ region
- North America
Offices1 record
Markets served
OC3 Entertainment business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Technology or R&D, Personnel, Operations, Marketing or Sales, Infrastructure
Revenue model
- FaceFX Unlimited License: Full-featured professional license including source code modification rights and batch processing. Licensed on a per-game-title or per-project basis. Includes ability to modify source code and recompile FaceFX Studio.
- FaceFX Runtime License: In-game playback engine sold separately from FaceFX Studio. Licensed on a per-title, per-platform basis. Used by FaceFX Unreal Engine integration.
- Free Indie Tier: Indie projects with revenue under $500,000 can use PC binary files for FaceFX Runtime for free under EULA terms.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Multi-year contract | FaceFX Unlimited - Professional tier with full features and source code access |
| Transaction based/ take rate | Multi-year contract | FaceFX Runtime - In-game playback engine |
Go-to-market motion1 record
Distribution channels3 records
Marketing channels7 records
OC3 Entertainment product offering
Product offeringCore offering
OC3 Entertainment sells FaceFX, an audio-based facial animation software suite for the video game industry. From a single audio file, FaceFX generates phoneme-driven lip-sync and facial animations for 3D characters, with FaceFX Studio as the authoring tool, FaceFX Unlimited adding batch processing and source-code access for large pipelines, and FaceFX Runtime delivering per-title, per-platform in-game playback for engines such as Unreal Engine and Unity.
Product overview
OC3 Entertainment offers FaceFX as a unified audio-based facial animation platform for the video game industry. The core FaceFX Studio application enables users to create facial animations from audio files through analysis of speech patterns. The product suite includes FaceFX Unlimited (enterprise license with batch processing and source code), FaceFX Runtime (in-game playback engine), and FaceFX SDK (for custom engine integration). Export plugins are available for Maya, 3ds Max, XSI, and MotionBuilder. The software generates phoneme-based animations through audio analysis, supporting both bone-based and morph target-based facial animation systems. FaceFX has over 20 years of industry use with hundreds of game titles and 1000+ SKUs.
Differentiator
Problem solved
Functional benefit
Brands
- FaceFX Unlimited: Professional version of FaceFX Studio with source code access, batch processing, and per-title licensing.
- FaceFX Runtime
Products and services
- FaceFX Studio Core authoring application for creating and editing audio-based facial animations for 3D characters. Provides Workspaces for custom slider setups, the Face Graph for defining relationships between animation targets, a phoneme bar for editing, and a curve editor for fine-tuning. Targeted at game animators and technical artists building 3D game characters.
- FaceFX Unlimited Enterprise version of FaceFX Studio licensed per-title or per-project, including source code modification and recompilation rights plus batch processing for pipelines with thousands of audio files. Works like FaceFX Professional with added enterprise features for large-scale productions.
- FaceFX Runtime Highly optimized in-game animation playback engine sold separately from FaceFX Studio, licensed on a per-title, per-platform basis. Powers the FaceFX Unreal Engine integration; binaries are free for non-commercial use and for indie projects with revenue under $500,000.
- FaceFX SDK Software Development Kit providing libraries such as FxAnalysis and FxCG for developers to integrate audio-based facial animation into custom game engines and applications. Supports Python scripting and exposes key information for automation.
- FaceFX Maya Exporter Autodesk Maya plugin that exports bone poses, morph targets, combiner nodes, and animations from Maya into FaceFX format, with MEL scripting and batch export support.
- FaceFX Max Exporter Autodesk 3ds Max plugin that exports reference poses, bone poses, and morph targets to FaceFX, with biped rig support and MAXScript automation functions.
- FaceFX XSI Exporter Softimage XSI plugin that exports bone poses, morph targets, and animations to FaceFX format.
- FaceFX MotionBuilder Integration Autodesk MotionBuilder plugin enabling integration between FaceFX and motion capture / animation pipelines.
- FaceFX Unity Integration Integration package for the Unity game engine using an XML actor file system and FaceFX Controller Script, including example scripts and a demo showing how to integrate facial animations into Unity-based games.
Quantifiable outcome
- Reduces facial animation production time by automating lip-sync from audio
Companies that use OC3 Entertainment
Customer profileNamed customers1 record
Segments3 records
Ideal customer profiles2 records
OC3 Entertainment technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- Yes
- API docs
- API detail
Core technology
AI maturity
App detail
Integration8 records
AI capability3 records
Feature8 records
OC3 Entertainment partnerships and signals
Strategic signalPartnerships
One partnership is on record.
- Epic Games (Unreal Engine)coreFaceFX provides deep integration with Unreal Engine through FaceFX plugins for UE4 and UE5. The FaceFX Runtime is used by the FaceFX Unreal Engine integration for in-game animation playback.
Scale indicators3 records
Recent moves5 records
Expansion highlights4 records
OC3 Entertainment competitors and assessment
Company assessmentDirect peers
- Speech Graphics: Direct competitor offering audio-driven facial animation technology for games and real-time applications; notably, OC3's primary contact email is hosted at speech-graphics.com, suggesting a close operational or ownership relationship that warrants competitive scrutiny.
- JALI Research: Audio-driven facial and lip-sync animation technology for games and virtual characters; competes head-to-head with FaceFX on the same core workflow (audio in, animated character out) for game and conversational avatar use cases.
- RAD Game Tools: Long-standing game middleware vendor (Bink Video, Telemetry) selling per-title, per-platform licenses to game studios—the same go-to-market model FaceFX uses. Direct comparable in business model, customer base, and middleware category.
Broad incumbents
- NVIDIA (Audio2Face / Omniverse Avatar): NVIDIA's Audio2Face is an AI-based audio-driven facial animation product bundled with Omniverse. Backed by significantly greater R&D resources, it directly competes with FaceFX in the audio-to-lip-sync workflow for games and real-time 3D.
- Epic Games (MetaHuman): MetaHuman is Epic's high-fidelity digital human creator with integrated facial animation tooling. As a built-in Unreal Engine capability, it represents both a partner (FaceFX integrates with Unreal) and a structural risk of native displacement.
- Adobe (Character Animator): Adobe Character Animator provides live facial animation driven by audio and webcam input as part of Adobe's creative cloud suite. It targets overlapping use cases (audio-driven character animation) with the distribution and pricing power of a major incumbent.
- Unity Technologies: Unity engine provider and increasingly a direct competitor via Unity-native character/animation tools (e.g., facial capture integrations). As a platform owner, Unity can prioritize its own facial-animation tooling over third-party middleware like FaceFX.
Emerging players
- Inworld AI: AI-native character engine for games providing neural animation, dialogue, and behavioral AI. Represents the emerging AI-driven wave that could either complement FaceFX's audio pipeline or displace it for new-generation game workflows.
- Convai: Conversational AI character platform with real-time facial animation and lip-sync for games and virtual worlds. Competes in the same audio-to-character output space but is built on modern neural, LLM-driven foundations.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks7 records
Key highlights7 records
Customer concentration
OC3 Entertainment social profiles
Digital presenceOC3 Entertainment financial estimates
Financial estimateRevenue estimate
Valuation estimate
OC3 Entertainment leadership team
Management profileNumber of profiles
OC3 Entertainment funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
OC3 Entertainment M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about OC3 Entertainment
What does OC3 Entertainment do?
OC3 Entertainment sells FaceFX, an audio-based facial animation software suite for the video game industry. From a single audio file, FaceFX generates phoneme-driven lip-sync and facial animations for 3D characters, with FaceFX Studio as the authoring tool, FaceFX Unlimited adding batch processing and source-code access for large pipelines, and FaceFX Runtime delivering per-title, per-platform in-game playback for engines such as Unreal Engine and Unity.
Is OC3 Entertainment a public or private company?
OC3 Entertainment is a private company. It is classified as unknown and is currently operating.
When was OC3 Entertainment founded?
OC3 Entertainment was founded in 2002. It employs 1 to 10 people.
Where is OC3 Entertainment based?
OC3 Entertainment is headquartered in Montclair, United States, in the North America region.
How does OC3 Entertainment make money?
Three revenue lines are on record. FaceFX Unlimited License is the primary driver. The others are faceFX Runtime License and free Indie Tier.
Who are OC3 Entertainment's main competitors?
Direct peers on record are Speech Graphics, JALI Research and RAD Game Tools. Broad incumbents are NVIDIA (Audio2Face / Omniverse Avatar), Epic Games (MetaHuman), Adobe (Character Animator) and Unity Technologies. Emerging players are Inworld AI and Convai.
Does OC3 Entertainment have an API?
Yes. FaceFX SDK allows developers to integrate audio-based facial animation into game engines. The SDK includes libraries such as FxAnalysis and FxCG for audio analysis and animation generation. The product supports Python scripting with access to key information, and script functions are available for MEL (Maya), MAXScript (3ds Max), and Python environments. The FaceFX Runtime is an in-game playback engine that supports integration with game engines. Source code modification and recompilation is available with FaceFX Unlimited license. Developer documentation is at documentation.facefx.com.
What industry is OC3 Entertainment in?
OC3 Entertainment's product category is Facial Animation Middleware. Its primary akta.pro industry code is MPAFAKAM, Outsourced Art/Audio Production Services (2D/3D, Animation, VFX, Audio/VO).