Wolcen Studio
- Company typePrivate
- Founded2015
- HeadquartersNice, France
- Headcount11–50
- GTM typeB2C
- OfferingSoftware
Wolcen Studio firmographics
Firmographics- Name
- Wolcen Studio
- Legal name
- Wolcen Studio
- Website
- https://wolcengame.com
- Company type
- Private
- Founded year
- 2015
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Ownership category
- akta.pro rank
Wolcen Studio industry classification
Industry- Product category
- Video Games
- NAICS
- Software Publishers (5132)
- SIC
- Services-Prepackaged Software (7372)
- akta.pro primary industry
- Indie Game Studios (MPAFAAAC)
Keywords
Where Wolcen Studio is headquartered
LocationHeadquarters
- HQ city
- Nice
- HQ country
- France
- HQ region
- Europe
Offices1 record
Markets served
Wolcen Studio business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations, Infrastructure
Revenue model
- Game Sales: Wolcen: Lords of Mayhem is sold as a one-time purchase game available on PC (Steam, Epic Games, Humble Bundle) and consoles (Xbox, PlayStation). Following September 2024, the game transitioned to single-player only mode at a permanently reduced price.
- In-Game Currency Purchases: Players can purchase game currencies inside the game to unlock products such as weapons with unique designs to improve their gaming experience.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Pay-as-you-go | Standard game purchase |
Go-to-market motion1 record
Distribution channels6 records
Marketing channels7 records
Wolcen Studio product offering
Product offeringCore offering
Wolcen Studio is an independent French video game developer that creates and publishes isometric action role-playing games. Its primary commercial product is Wolcen: Lords of Mayhem, sold as a one-time purchase on PC (Steam, Epic Games Store, Humble Bundle) and consoles (PlayStation, Xbox). The game features classless progression through 21 themed classes in a rotating passive skill tree, weapon-based combo combat, shapeshifting mechanics, and endgame content. The studio is developing a new free-to-play PvPvE ARPG, Gods, Death and Reapers, scheduled for 2026 release on Steam.
Product overview
Wolcen Studio offers a single core product: Wolcen: Lords of Mayhem, an isometric action RPG with fast-paced combat, classless progression through 21 passive skill tree classes, customizable skills and powers, and shapeshifting mechanics. The game is available across multiple distribution platforms (Steam, Epic Games, Xbox, PlayStation) but operates primarily as a single-player experience after multiplayer support was discontinued in September 2024. The studio has announced a new upcoming title, Gods, Death and Reapers (planned for 2026), which will be a separate free-to-play isometric ARPG with extraction mechanics.
Differentiator
Problem solved
Functional benefit
Products and services
- Wolcen: Lords of Mayhem An isometric action RPG for PC and consoles featuring fast-paced weapon-based combo combat, dodge and dash mechanics, a classless progression system with 21 themed classes in a rotating Passive Skill Tree, shapeshifting into a customizable apocalyptic avatar, and extensive endgame content. Multiplayer mode was discontinued in September 2024; the game continues as single-player only at a permanently reduced price.
- Gods, Death and Reapers A new free-to-play isometric PvPvE action RPG combining traditional loot-driven RPG mechanics with an extraction loop, where players must survive runs and escape with their gear or risk losing it. Described as the first mainstream ARPG to combine loot extraction with PvPvE in an isometric view. Features Norse mythology themes and offers both a high-risk extraction mode and a no-risk story mode.
Quantifiable outcome
- 120+ new passive skill tree nodes added in Bloodtrail update
- +3 more outcomes
Companies that use Wolcen Studio
Customer profileSegments1 record
Ideal customer profiles1 record
Wolcen Studio technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature5 records
Wolcen Studio partnerships and signals
Strategic signalScale indicators3 records
Recent moves6 records
Expansion highlights4 records
Wolcen Studio competitors and assessment
Company assessmentDirect peers
- Crate Entertainment: Developer of Grim Dawn, a premium isometric ARPG emphasizing deep character builds, loot-driven progression, and a small-studio indie production model — a strong comparable for both Lords of Mayhem and Wolcen's indie ARPG positioning.
- Grinding Gear Games: New Zealand-based developer of Path of Exile and Path of Exile 2, the leading free-to-play ARPGs with deep passive skill trees and loot-driven progression — the most direct comparable to Wolcen's Lords of Mayhem in category, mechanics, and target audience.
- Eleventh Hour Games: Independent studio behind Last Epoch, an isometric ARPG with a class-and-skill-tree progression model and indie scale similar to Wolcen. Closely comparable on team size, business model, and target ARPG enthusiast segment.
- Digital Extremes: Developer of Warframe, a long-running free-to-play action game with deep customization, loot-driven progression, and seasonal content updates. Comparable on monetization model, content cadence, and live-ops approach for action-game audiences.
Broad incumbents
- Gearbox Entertainment: Developer of the Borderlands series and publisher of the Torchlight ARPG franchise. Relevant as a broad incumbent in the loot-driven ARPG/looter-shooter space and as the publisher that historically commercialized the Torchlight lineage Wolcen is positioned alongside.
- Blizzard Entertainment: Operator of the Diablo franchise (Diablo II/III/IV and Diablo Immortal), the dominant force in the ARPG category. Comparable as the primary competitor whose monetization, cadence, and content depth shape player expectations for any premium or live-service ARPG.
- Bungie: Developer of Marathon, a high-profile extraction title and one of the most capitalized entrants in the broader extraction category Wolcen is targeting with Gods, Death and Reapers. Comparable as the competitive benchmark for premium extraction experiences.
Emerging players
- Stunlock Studios: Swedish indie studio behind V Rising, which combines action RPG combat with extraction/live-service elements. Directly relevant to Wolcen's Gods, Death and Reapers direction as an indie peer operating in the action-RPG-meets-extraction space.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat3 records
Key risks6 records
Key highlights6 records
Customer concentration
Wolcen Studio social profiles
Digital presenceWolcen Studio financial estimates
Financial estimateRevenue estimate
Valuation estimate
Wolcen Studio leadership team
Management profileNumber of profiles
Profiles2 records
Wolcen Studio funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Wolcen Studio M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Wolcen Studio
What does Wolcen Studio do?
Wolcen Studio is an independent French video game developer that creates and publishes isometric action role-playing games. Its primary commercial product is Wolcen: Lords of Mayhem, sold as a one-time purchase on PC (Steam, Epic Games Store, Humble Bundle) and consoles (PlayStation, Xbox). The game features classless progression through 21 themed classes in a rotating passive skill tree, weapon-based combo combat, shapeshifting mechanics, and endgame content. The studio is developing a new free-to-play PvPvE ARPG, Gods, Death and Reapers, scheduled for 2026 release on Steam.
Is Wolcen Studio a public or private company?
Wolcen Studio is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Wolcen Studio founded?
Wolcen Studio was founded in 2015. It employs 11 to 50 people.
Where is Wolcen Studio based?
Wolcen Studio is headquartered in Nice, France, in the Europe region.
How does Wolcen Studio make money?
Two revenue lines are on record. Game Sales are the primary driver. The others are in-Game Currency Purchases.
Who are Wolcen Studio's main competitors?
Direct peers on record are Crate Entertainment, Grinding Gear Games, Eleventh Hour Games and Digital Extremes. Broad incumbents are Gearbox Entertainment, Blizzard Entertainment and Bungie. Stunlock Studios is listed as an emerging player.
Does Wolcen Studio have an API?
No public API is recorded for Wolcen Studio.
What industry is Wolcen Studio in?
Wolcen Studio's product category is Video Games. Its primary akta.pro industry code is MPAFAAAC, Indie Game Studios. Its NAICS code is 5132 and its SIC code is 7372.