Animatrik
- Company typePrivate
- Founded2004
- HeadquartersBurnaby, Canada
- Headcount11–50
- GTM typeB2B
- OfferingServices
What Animatrik does
Animatrik Film Design Inc. is a privately held performance capture and virtual production studio founded in 2004 by Brett Ineson and headquartered in Burnaby, British Columbia. The company provides motion capture, facial capture, virtual production, pre-visualization, and on-location capture services to feature film studios, AAA video game developers, VR/AR creators, and broadcast clients. Its technology stack centers on Vicon Valkyrie optical tracking cameras (sub-millimeter accuracy), Unreal Engine and Unity for real-time visualization, Technoprops stereo head-mounted camera systems for facial capture, and XR/Simulcam compositing.
The company operates the largest independent motion capture sound stage in North America at its Vancouver headquarters (10,000 sq ft purpose-built sound stage plus 5,000 sq ft of support space), a second 17,000 sq ft facility at NantStudios in Culver City, Los Angeles (established 2023), and most recently the A&M MoCap Lab in Hyderabad, India (launched February 2026, via partnership with Annapurna Studios and Mihira Visual Labs). A mobile "Onset Anywhere" team enables deployment to global client locations including challenging outdoor environments. Notable credits include Avengers: Endgame, Spider-Man: No Way Home, Aquaman, Star Wars: The Last Jedi, Gears of War, Call of Duty, Warcraft, Blade Runner 2049, RRR, and Indiana Jones and the Great Circle, for clients including Warner Bros., Disney/Marvel, Microsoft, Epic Games, Activision, 2K Games, EA, and Legendary.
Animatrik generates revenue through project-based professional services contracts with major studios and game developers, with each engagement custom-quoted based on scope, duration, and equipment requirements. Pricing is not publicly disclosed. The company sells through direct enterprise field sales relationships and via strategic facility partnerships (NantStudios, Annapurna Studios). It employs 11-50 people and remains founder-controlled with no institutional funding or parent entity identified. Leadership combines VFX veterans from Weta Digital (Pipeline Director Ben Murray), ILM, Electronic Arts Canada (Senior Technical Artist Petar Milacic), and founder Brett Ineson, who sits on the board of the Motion Capture Society.
Animatrik firmographics
Firmographics- Name
- Animatrik
- Legal name
- Animatrik Film Design Inc.
- Website
- https://animatrik.com
- Company type
- Private
- Founded year
- 2004
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Ownership category
- akta.pro rank
Animatrik industry classification
Industry- Product category
- Motion Capture and Virtual Production Services
- NAICS
- Postproduction Services and Other Motion Picture and Video Industries (51219), Motion Picture and Video Production (51211)
- SIC
- Services-Allied To Motion Picture Production (7819), Services-Motion Picture & Video Tape Production (7812)
- akta.pro primary industry
- Virtual Production & LED Volume Services (Stage Ops, ICVFX, Real-Time Camera/Tracking) (MPADAHAB)
- akta.pro secondary industries
- Motion Capture & Performance Capture (Body/Face, Cleanup, Retargeting) (MPADAHAC), On-Set VFX & Data Acquisition (Witness Cams, Lidar/Photogrammetry, HDRI, Plates) (MPADAHAK), Real-Time Environment/Asset Creation & Photogrammetry (MPAHADAI)
Keywords
Where Animatrik is headquartered
LocationHeadquarters
- HQ city
- Burnaby
- HQ country
- Canada
- HQ region
- North America
Offices3 records
Markets served
Animatrik business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Infrastructure, Technology or R&D, Marketing or Sales, Operations
Revenue model
- Performance Capture Services: Core motion capture and performance capture services for film, television, and video game productions. Services include on-set capture, stage-based sessions, facial capture, and full-body motion capture. Revenue is generated through project-based contracts with major studios and production companies.
- Virtual Production Services: Integrated virtual production services combining LED stages, real-time rendering, and performance capture for immediate visualization during filming. Includes simulcam technology and real-time compositing.
- On-Location Mobile Services: Mobile motion capture team deployment to client locations worldwide, including challenging outdoor environments. Services include outdoor capture capabilities and specialized setups for unique production requirements.
Go-to-market motion1 record
Distribution channels3 records
Marketing channels3 records
Animatrik product offering
Product offeringCore offering
Animatrik Film Design provides performance capture, virtual production, and pre-visualization services for feature films, television, video games, VR/AR, and live broadcast clients. Services are delivered through purpose-built motion capture stages in Vancouver (10,000 sq ft) and Los Angeles (17,000 sq ft at NantStudios), an on-location mobile team, and specialized capture techniques for animals, props, and large-scale sports.
Product overview
Animatrik Film Design is a motion capture and virtual production studio offering performance capture, pre-visualization, and virtual cinematography services. The company operates fixed studio facilities in Vancouver (10,000 sq ft sound stage) and Los Angeles (17,000 sf at NantStudios), plus mobile Onset Anywhere services for on-location work. Core offerings include Performance Capture (body and facial motion capture), Virtual Production (real-time visualization with game engine integration), Pre-Visualization, and specialized capture services for animals, sports, and XR/simulcam applications. The company has worked on major Hollywood franchises including Star Wars, Avengers, Aquaman, Justice League, Spider-Man, and video game titles such as Gears of War and Age of Empires.
Differentiator
Problem solved
Functional benefit
Companies that use Animatrik
Customer profileNamed customers15 records
Segments4 records
Ideal customer profiles3 records
Animatrik technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
AI capability4 records
Feature15 records
Animatrik partnerships and signals
Strategic signalPartnerships
Twelve partnerships are on record, tiered flagship, core and supporting.
- Annapurna StudiosflagshipStrategic partnership to establish India's most advanced motion capture facility at Annapurna Studios in Hyderabad. The A&M MoCap Lab represents a flagship collaboration bringing world-class performance capture technology to the Indian film industry. The facility was officially launched by director SS Rajamouli and features cutting-edge Vicon Valkyrie cameras and real-time visualization capabilities.
- Mihira Visual LabsflagshipCo-development partner in the A&M MoCap Lab at Annapurna Studios. Led by Shobu Yarlagadda, Mihira Visual Labs brings local expertise and production relationships to the partnership, enabling the facility to serve Indian and international filmmakers seeking world-class motion capture services in Asia.
- NantStudioscoreStrategic partnership providing state-of-the-art motion capture stage at NantStudios' Culver City, Los Angeles location. The partnership offers production services including performance capture, real-time asset creation, consulting, and LED in-camera visual effects. Leverages NantWorks ecosystem for integrated services.
- Shocap EntertainmentsupportingCreative collaboration on Carry Me Home - the first ever live multi-reality circus experience. Shocap's Creative Director Athomas Goldberg proposed combining live performance with real-time technology and virtual reality. Partnership enabled groundbreaking cross-reality entertainment combining circus arts with performance capture.
- The 7 FingerssupportingCollaboration with The 7 Fingers indie circus company on Carry Me Home - a hybrid live and virtual circus performance. The 7 Fingers provided artistic vision and circus expertise while Animatrik delivered performance capture technology, enabling unprecedented real-time digital character integration with live performers.
- Lifelike & BelievablesupportingPartnership to enhance digital character pipeline and create immersive real-time VR experiences. Lifelike & Believable contributes expertise in synthesizing movement from game engine data, achieving lifelike performance from original motion within VR experiences. Combined expertise helps Animatrik deepen integration of digital characters into VR pipeline.
- ViconcoreTechnology partnership for motion capture camera systems. Animatrik utilizes Vicon Valkyrie cameras (VK26) - 26MP cameras providing sub-millimeter optical tracking for high-detail character work. Vicon is a core technology provider for the company's capture infrastructure.
- Epic GamescoreTechnology partnership for real-time visualization and virtual production. Integration with Unreal Engine enables directors to see actors inside digital environments instantly. Technical collaboration on projects including Yuki's Revenge and Fortnite experiences, utilizing cutting-edge MetaHuman pipeline.
- UnitysupportingTechnology partnership for game engine integration in previsualization and virtual production workflows. Collaboration on projects including RRR for real-time camera tracking and previz rendering using Unity's specialist virtual production team.
- TechnopropssupportingTechnology partnership for facial capture solutions including helmet camera systems with stereo cameras. Used extensively on productions including Warcraft for capturing actor facial performances with high fidelity for digital character translation.
- Digital DomainsupportingCollaborative VFX partnership on major productions. Worked with Digital Domain's systems for real-time compositing and animation playback on projects including The Jungle Book and other blockbusters requiring seamless integration of performance capture data.
- Industrial Light & Magic (ILM)coreLong-standing collaboration with Lucasfilm's VFX studio on Star Wars productions and other blockbusters. Provided facial capture and performance capture services including Star Wars: The Last Jedi where Andy Serkis wore head-mounted camera systems.
Scale indicators4 records
Recent moves7 records
Expansion highlights5 records
Animatrik competitors and assessment
Company assessmentBroad incumbents
- Weta FX: New Zealand-headquartered VFX giant with extensive in-house performance capture capabilities (Planet of the Apes franchise). Animatrik has worked with Weta alumni and on overlapping productions, but Weta FX operates at much larger scale across the full VFX pipeline.
- Industrial Light & Magic (ILM): Lucasfilm's VFX arm with longstanding performance capture work on Star Wars and Marvel. ILM is both a customer (uses Animatrik on Star Wars) and a competitor when studios keep capture work internal.
- DNEG: Multi-Oscar-winning VFX and post-production group with growing virtual production capabilities. Targets the same Hollywood and streaming customer set as Animatrik, though from a much broader service footprint.
- Digital Domain: Major VFX and performance capture studio (Avengers, Benjamin Button). Animatrik has partnered with Digital Domain on Jungle Book and other productions, making it a partial collaborator and competitor in the mocap-for-feature space.
- Sony Pictures Imageworks: Studio-affiliated VFX and animation facility with in-house performance capture for tentpole releases (Spider-Man franchise). Vertically integrated and a competitor when productions are kept in-house.
- Framestore: Global VFX house with integrated performance capture work (Gravity, Blade Runner 2049). Competes with Animatrik for mocap-enabled feature and episodic work while offering broader VFX scale.
Regional players
- Rising Sun Pictures: Australia-based VFX and performance capture studio. Comparable service offering for film and episodic clients, primarily serving a different geographic market from Animatrik's North America–anchored footprint.
Direct peers
- The Imaginarium Studios: Andy Serkis's London-based performance capture studio and Animatrik's closest direct competitor. Both focus on body and facial mocap for Hollywood features and AAA games, with comparable service menus and overlapping studio relationships.
- Centroid: Performance capture studio co-founded by Animatrik's own Ben Murray. Centroid delivers mocap services across film, games, and live events and is a head-to-head competitor for the same Hollywood and gaming clients.
Others
- NantStudios: Strategic host of Animatrik's Los Angeles stage and a broader virtual production / LED volume operator. They are simultaneously a partner (LA facility) and an adjacent competitor in virtual production services.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks6 records
Key highlights6 records
Customer concentration
Animatrik social profiles
Digital presenceAnimatrik financial estimates
Financial estimateRevenue estimate
Valuation estimate
Animatrik leadership team
Management profileNumber of profiles
Profiles4 records
Animatrik funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Animatrik M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Animatrik
What does Animatrik do?
Animatrik Film Design provides performance capture, virtual production, and pre-visualization services for feature films, television, video games, VR/AR, and live broadcast clients. Services are delivered through purpose-built motion capture stages in Vancouver (10,000 sq ft) and Los Angeles (17,000 sq ft at NantStudios), an on-location mobile team, and specialized capture techniques for animals, props, and large-scale sports.
Is Animatrik a public or private company?
Animatrik is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Animatrik founded?
Animatrik was founded in 2004. It employs 11 to 50 people.
Where is Animatrik based?
Animatrik is headquartered in Burnaby, Canada, in the North America region.
How does Animatrik make money?
Three revenue lines are on record. Performance Capture Services are the primary driver. The others are virtual Production Services and on-Location Mobile Services.
Who are Animatrik's main competitors?
Broad incumbents on record are Weta FX, Industrial Light & Magic (ILM), DNEG, Digital Domain, Sony Pictures Imageworks and Framestore. Rising Sun Pictures is listed as a regional player. Direct peers are The Imaginarium Studios and Centroid. NantStudios is listed as an others.
Does Animatrik have an API?
No public API is recorded for Animatrik.
What industry is Animatrik in?
Animatrik's product category is Motion Capture and Virtual Production Services. Its primary akta.pro industry code is MPADAHAB, Virtual Production & LED Volume Services (Stage Ops, ICVFX, Real-Time Camera/Tracking), with a secondary code of MPADAHAC, Motion Capture & Performance Capture (Body/Face, Cleanup, Retargeting). Its NAICS code is 51219 and its SIC code is 7819.