Sixteen Tons Entertainment
Sixteen Tons Entertainment is a privately held German game developer founded in 1993, creator of the EMERGENCY rescue-simulation franchise across PC, console, iOS, and Android. It serves a global consumer audience via free-to-play mobile and PC titles plus legacy premium PC releases.
- Company typePrivate
- Founded1993
- HeadquartersTübingen, Germany
- Headcount11–50
- GTM typeB2C
- OfferingSoftware
What Sixteen Tons Entertainment does
Sixteen Tons Entertainment GmbH is a privately held German video game developer founded in 1993 in Tübingen, with a secondary development studio in Berlin (established 2009, relocated to central Berlin in 2017). The company operates a dual-studio model with approximately 35 employees as of early 2026 and is best known as the creator and long-standing owner of the EMERGENCY franchise — a niche strategy and simulation series centered on rescue operations, disaster response, and public safety coordination rather than combat ("Retten statt Ballern!" / "Save instead of shoot"). Its product portfolio spans classic premium PC titles (EMERGENCY 2 through EMERGENCY 20), modern free-to-play PC (EMERGENCY 2023, a co-op multiplayer RTS on Steam built on Unreal Engine 5), and mobile free-to-play titles distributed on iOS, Android, and Nintendo Switch (EMERGENCY HQ, the studio's breakout commercial hit, and EMERGENCY Operator). Cross-game progression is unified through the trademarked "World of Emergency" account platform.
The company monetizes primarily through a free-to-play model on current platforms, with revenue from in-app purchases of cosmetic items, boosters, consumables, and premium currency (EMeralds), and no gameplay units gated behind paywalls. Legacy PC titles continue to generate one-time purchase revenue on Steam. Under CEO Jan Richter, who took over in mid-2024 alongside co-managing director Klaas Kersting, EMERGENCY HQ monthly revenue grew by more than 200% over 18 months. In March 2026, the studio appointed Sebastian Nußbaum (formerly VP of Creative at Wooga, where he led June's Journey to over $1 billion in lifetime revenue) as Chief Creative Officer, signaling intent to scale the franchise under renewed creative leadership.
Distribution is global and channel-led: the company depends entirely on third-party storefronts — Steam (Valve), Apple App Store, Google Play, and Nintendo Switch eShop — for customer reach, with localized versions across many languages and continents. Community engagement is supported through Discord servers for EMERGENCY HQ and EMERGENCY (2023), plus official YouTube and Facebook channels. Sixteen Tons has no disclosed institutional investors or funding rounds, operates as a bootstrapped private GmbH, and holds GDPR and COPPA compliance certifications relevant to its consumer and minor-facing titles.
Sixteen Tons Entertainment firmographics
Firmographics- Name
- Sixteen Tons Entertainment
- Legal name
- Sixteen Tons Entertainment GmbH
- Website
- https://sixteen-tons.de
- Company type
- Private
- Founded year
- 1993
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Sixteen Tons Entertainment is a privately held German game developer founded in 1993, creator of the EMERGENCY rescue-simulation franchise across PC, console, iOS, and Android. It serves a global consumer audience via free-to-play mobile and PC titles plus legacy premium PC releases.
- Ownership category
- akta.pro rank
Sixteen Tons Entertainment industry classification
Industry- Product category
- Strategy Video Game Development
- NAICS
- Software Publishers (5132)
- SIC
- Services-Miscellaneous Amusement & Recreation (7990)
- akta.pro primary industry
- Strategy/4X/Management Game Studios (MPAFAAAK)
- akta.pro secondary industry
- AAA & Premium Game Studios (PC/Console) (MPAFAAAA)
Keywords
Where Sixteen Tons Entertainment is headquartered
LocationHeadquarters
- HQ city
- Tübingen
- HQ country
- Germany
- HQ region
- Europe
Offices2 records
Markets served
Sixteen Tons Entertainment business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure
Revenue model
- Free-to-Play Mobile Games (EMERGENCY HQ, EMERGENCY Operator): Mobile games distributed free-of-charge through Apple App Store, Google Play, and Nintendo Switch eShop. Revenue generated through in-app purchases including cosmetic items (skins), boosters, consumables, and premium currency (EMeralds). No paywalls for gameplay units. Monthly revenue for Emergency HQ grew 200%+ over 18 months under new CEO leadership.
- EMERGENCY PC Game (Free-to-Play): PC version of EMERGENCY available free on Steam. Revenue model mirrors mobile F2P approach with cosmetic in-app purchases and boosters. As an online multiplayer game, relies on maintaining large active player base.
- Legacy PC Titles: Historical PC game sales through Steam including EMERGENCY 20 (bundling EM5, EM2016, EM2017 content), EMERGENCY 4 Deluxe, EMERGENCY 3, EMERGENCY 2, and classic titles. Revenue from one-time purchase model.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Freemium | Pay-as-you-go | Free-to-play core experience with optional in-app purchases |
| One time/ perpetual license | Pay-as-you-go | Legacy PC titles sold as complete packages |
Go-to-market motion2 records
Distribution channels4 records
Marketing channels5 records
Sixteen Tons Entertainment product offering
Product offeringCore offering
Sixteen Tons Entertainment develops and publishes the EMERGENCY franchise of real-time strategy and simulation games focused on emergency response coordination. The portfolio spans free-to-play mobile titles (EMERGENCY HQ, EMERGENCY Operator) on iOS, Android, and Nintendo Switch, a free-to-play cooperative PC game (EMERGENCY 2023) on Steam built with Unreal Engine 5, and legacy one-time-purchase PC titles such as EMERGENCY 20, EMERGENCY 4 Deluxe, EMERGENCY 3, and EMERGENCY 2.
Product overview
Sixteen Tons Entertainment is a German game developer specializing in the EMERGENCY series of real-time strategy and simulation games. The company operates two distinct product lines: (1) Mobile Games including EMERGENCY HQ (flagship free-to-play rescue strategy game on iOS, Android, and Nintendo Switch), and EMERGENCY Operator (casual 911 dispatch game); and (2) PC Games including EMERGENCY (2023, a free-to-play online co-op multiplayer title on Steam built with Unreal Engine 5), and EMERGENCY 20 (a compilation bundling the EMERGENCY 5, 2016, and 2017 campaigns). The portfolio spans from 1993 classics like EMERGENCY 4 Deluxe and EMERGENCY 3 to modern releases, all centered on emergency/disaster response management gameplay.
Differentiator
Problem solved
Functional benefit
Products and services
- EMERGENCY HQ Mobile free-to-play rescue strategy game where players build and manage emergency response headquarters, coordinating firefighters, ambulances, police, and technical rescue units across missions. Available on iOS, Android, and Nintendo Switch with optional in-app purchases for cosmetic skins, boosters, consumables, and premium currency (EMeralds).
- EMERGENCY (2023) Free-to-play online co-op multiplayer real-time strategy game for PC where players coordinate as incident commanders to fight fires, arrest criminals, and rescue civilians. Built on Unreal Engine 5 and available on Steam for Windows, with cosmetic in-app purchases and boosters.
- EMERGENCY Operator Mobile 911/dispatch control center game where players assume the role of emergency responders (firefighter, police, ambulance) to handle rescue missions in their hometown. Free-to-play on iOS and Android.
- EMERGENCY 20 Real-time strategy game bundling campaigns from EMERGENCY 5, EMERGENCY 2016, EMERGENCY 2017, and iconic missions from 20 years of the series, reimagined with updated graphics. Available on Steam as a one-time purchase.
- EMERGENCY 4 Deluxe Classic real-time strategy game where players command firefighters, rescue services, police, and technical assistance units across 20 campaign missions in a living city with dynamic events. Available on Steam.
- EMERGENCY 3 Third installment of the EMERGENCY series featuring freely rotatable and zoomable 3D graphics, realistic lighting and weather effects, and a freeplay mode with randomly occurring emergencies. Available on Steam.
- EMERGENCY 2 Second installment of the EMERGENCY series focusing on coordinating firefighters, police, and ambulance forces to save lives and prevent disasters. Available on Steam.
Quantifiable outcome
- Emergency HQ monthly revenue grew 200%+ over 18 months under new CEO leadership (mid-2024)
- +1 more outcomes
Companies that use Sixteen Tons Entertainment
Customer profileNamed customers1 record
Segments2 records
Ideal customer profiles2 records
Sixteen Tons Entertainment technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration8 records
Feature3 records
Sixteen Tons Entertainment partnerships and signals
Strategic signalPartnerships
Four partnerships are on record, tiered core.
- Steam (Valve Corporation)coreSteam serves as the primary distribution platform for Sixteen Tons' PC game titles including EMERGENCY (2023), EMERGENCY 20, and legacy EMERGENCY series games. The partnership enables global digital distribution to Steam's millions of users.
- Apple Inc.coreApple App Store distribution partnership for EMERGENCY HQ and EMERGENCY Operator mobile games on iOS and iPadOS devices.
- Google LLCcoreGoogle Play distribution partnership for EMERGENCY HQ and EMERGENCY Operator mobile games on Android devices.
- NintendocoreNintendo Switch eShop distribution for EMERGENCY HQ, making the mobile game available on Nintendo's hybrid console platform.
Scale indicators4 records
Recent moves7 records
Expansion highlights5 records
Sixteen Tons Entertainment competitors and assessment
Company assessmentRegional players
- HandyGames: German mobile and PC game developer/publisher owned by THQ Nordic. Same country ecosystem with comparable mid-size studio scale, mobile F2P expertise, and acquisition profile.
Direct peers
- Haemimont Games: Bulgarian developer of Tropico and Surviving Mars — directly comparable mid-sized management-simulation studios serving a niche simulation audience, with similar studio scale and product positioning.
- 11 bit studios: Polish developer of strategy and survival management games (Frostpunk, This War of Mine, Anomaly). Mid-sized strategy/simulation studio with PC focus, thematic positioning of purpose-driven strategy content similar to EMERGENCY's rescue-first ethos.
- Kalypso Media: German publisher specializing in strategy/management simulation titles (Tropico series on PC, Cities XXL, Dungeons). Same country and shared niche as Sixteen Tons with overlapping genre and PC distribution.
- Paradox Interactive: Stockholm-based strategy/management game publisher (Cities: Skylines, Europa Universalis, Crusader Kings). Closest publicly traded pure-play comparable focused on strategy/4X/management genre with multi-platform distribution, similar to Sixteen Tons' EMERGENCY positioning.
- Travian Games: Munich-based developer of browser and mobile strategy/MMO games (Travian, War Tribes). German F2P strategy peer with comparable scale, business model, and mid-core mobile focus.
- InnoGames: Hamburg-based developer of F2P MMO strategy games (Forge of Empires, Tribal Wars). German-domiciled F2P strategy peer with comparable mobile and PC distribution and freemium revenue model.
- Wargaming: Developer of free-to-play strategy and vehicular combat titles (World of Tanks, World of Warships). Closest large-scale F2P strategy comparable with platform-dependent revenue model analogous to EMERGENCY HQ's freemium approach.
Broad incumbents
- Ubisoft: Global AAA publisher with the Anno series (Anno 1800, Anno 2205) among other strategy franchises and a major mobile games business. Overlapping capability with EMERGENCY but as part of a much broader portfolio rather than a niche-focused studio.
- Microsoft (Xbox Game Studios): Owns the Age of Empires franchise and other strategy properties via Xbox Game Studios. Largest platform holder with adjacent PC strategy offerings and ecosystem-level distribution leverage relevant to Steam-positioned EMERGENCY (2023).
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks5 records
Key highlights7 records
Customer concentration
Sixteen Tons Entertainment social profiles
Digital presenceSixteen Tons Entertainment compliance and trust
Trust signalCompliance2 records
Sixteen Tons Entertainment financial estimates
Financial estimateRevenue estimate
Valuation estimate
Sixteen Tons Entertainment leadership team
Management profileNumber of profiles
Profiles3 records
Sixteen Tons Entertainment funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Sixteen Tons Entertainment M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Sixteen Tons Entertainment
What does Sixteen Tons Entertainment do?
Sixteen Tons Entertainment develops and publishes the EMERGENCY franchise of real-time strategy and simulation games focused on emergency response coordination. The portfolio spans free-to-play mobile titles (EMERGENCY HQ, EMERGENCY Operator) on iOS, Android, and Nintendo Switch, a free-to-play cooperative PC game (EMERGENCY 2023) on Steam built with Unreal Engine 5, and legacy one-time-purchase PC titles such as EMERGENCY 20, EMERGENCY 4 Deluxe, EMERGENCY 3, and EMERGENCY 2.
Is Sixteen Tons Entertainment a public or private company?
Sixteen Tons Entertainment is a private company. It is classified as management employee owned and is currently operating.
When was Sixteen Tons Entertainment founded?
Sixteen Tons Entertainment was founded in 1993. It employs 11 to 50 people.
Where is Sixteen Tons Entertainment based?
Sixteen Tons Entertainment is headquartered in Tübingen, Germany, in the Europe region.
How does Sixteen Tons Entertainment make money?
Three revenue lines are on record. Free-to-Play Mobile Games (EMERGENCY HQ, EMERGENCY Operator) is the primary driver. The others are EMERGENCY PC Game (Free-to-Play) and legacy PC Titles.
Who are Sixteen Tons Entertainment's main competitors?
HandyGames is listed as a regional player. Direct peers are Haemimont Games, 11 bit studios, Kalypso Media, Paradox Interactive, Travian Games, InnoGames and Wargaming. Broad incumbents are Ubisoft and Microsoft (Xbox Game Studios).
Does Sixteen Tons Entertainment have an API?
No public API is recorded for Sixteen Tons Entertainment.
What industry is Sixteen Tons Entertainment in?
Sixteen Tons Entertainment's product category is Strategy Video Game Development. Its primary akta.pro industry code is MPAFAAAK, Strategy/4X/Management Game Studios, with a secondary code of MPAFAAAA, AAA & Premium Game Studios (PC/Console). Its NAICS code is 5132 and its SIC code is 7990.