4DViews
4DViews develops industrialized volumetric video capture systems (HOLOSYS, HOLOSYS+) and 4Dfx editing software, serving professional studios, broadcasters, and content creators in film, entertainment, sports, education, and XR applications globally.
- Company typePrivate
- Founded2007
- HeadquartersGrenoble, France
- Headcount11–50
- GTM typeB2B
- OfferingHardware or Manufacturing
What 4DViews does
4DViews (legal entity: 4D View Solutions SAS) is a Grenoble, France-based developer of industrialized volumetric video capture technology, founded in 2007 as a spin-off from INRIA's computer vision research. The company designs and sells multi-camera capture systems — HOLOSYS+ (flagship, 6K, 6m x 3m capture volume, Gaussian Splatting support added in 2025) and HOLOSYS (48 cameras, cropped 4K at 60 FPS) — bundled with lifetime software licenses, on-site installation, and operator training. Companion 4Dfx editing software enables volumetric video compression down to 1 MB/s for WebXR/VFX/XR pipelines and is sold on subscription (€600/month to €4,000/year per user). Output formats include proprietary 4DRAW/4DS plus industry-standard Alembic (.ABC) for integration with Unity, Unreal Engine, Maya, Blender, Houdini, Cinema4D, Apple Vision Pro, Meta Quest, and other XR platforms.
The company serves professional content creators across film/entertainment, broadcasting, sports, music, fashion, healthcare, training/simulation, and education, with a customer base spanning European broadcasters (TF1, M6), music labels (Warner Music Benelux), VR platforms (HTC, Lynx, Vertigo Games), large enterprises (Philips, Vodafone), and over eight universities. Go-to-market is enterprise field sales with all-inclusive hardware packages priced via custom inquiry, supplemented by regional channel partners Crescent Inc. (Japan) and Digi-Cast (Taiwan), a self-serve Creators' Platform, and presence at industry events such as SIGGRAPH 2025. Recognized customers' projects include the Cannes Immersive Award 2024 winner 'Noire' and 'The 7th Guest VR.'
The business model combines high-margin one-time hardware sales (HOLOSYS/HOLOSYS+ systems) with nascent recurring software revenue (4Dfx subscriptions) and capture-as-a-service. France 2030 and BPI France provide non-dilutive government support. The company is independently operated by its research-founder team; Richard Broadbridge serves as founder and CEO. With 11-50 employees, over 20 deployed studios globally, and a 18-year operating history, 4DViews is a niche specialist positioned in a high-growth (23.6% CAGR) but still-emerging volumetric video market.
4DViews firmographics
Firmographics- Name
- 4DViews
- Legal name
- 4D View Solutions SAS
- Website
- https://4dviews.com
- Company type
- Private
- Founded year
- 2007
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- 4DViews develops industrialized volumetric video capture systems (HOLOSYS, HOLOSYS+) and 4Dfx editing software, serving professional studios, broadcasters, and content creators in film, entertainment, sports, education, and XR applications globally.
- Ownership category
- akta.pro rank
4DViews industry classification
Industry- Product category
- Volumetric Video Capture Technology
- NAICS
- Motion Picture and Video Industries (5121), Audio and Video Equipment Manufacturing (33431), Motion Picture and Video Production (51211)
- SIC
- Services-Motion Picture & Video Tape Production (7812), Photographic Equipment & Supplies (3861)
- akta.pro primary industry
- Real-Time Environment/Asset Creation & Photogrammetry (MPAHADAI)
- akta.pro secondary industry
- Virtual Production & LED Volume Services (Stage Ops, ICVFX, Real-Time Camera/Tracking) (MPADAHAB)
Keywords
Where 4DViews is headquartered
LocationHeadquarters
- HQ city
- Grenoble
- HQ country
- France
- HQ region
- Europe
Offices1 record
Markets served
4DViews business model
Business model- GTM type
- B2B
- Offering type
- Hardware or Manufacturing
- Cost components
- Technology or R&D, Supply Chain, Personnel, Operations, Marketing or Sales, Infrastructure
Revenue model
- Hardware Systems (HOLOSYS/HOLOSYS+): Sale of complete volumetric video capture systems including hardware (cameras, lighting, processing unit, storage) and lifetime software licenses. Systems are sold as all-inclusive packages with installation, training, and technical support.
- 4Dfx Editing Software Subscription: Monthly, quarterly, or annual subscription licensing of 4Dfx editing software on a per-user basis. Provides access to all editing capabilities, with no additional cloud fees or software requirements.
- Capture Services: Organizations can contact 4DViews for capture service inquiries, suggesting the company provides volumetric video capture as a service for customers who prefer not to purchase hardware.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Subscription | Monthly | 4Dfx Monthly Subscription |
| Subscription | Pay-as-you-go | 4Dfx Quarterly Subscription |
| Subscription | Annual | 4Dfx Annual Subscription |
Go-to-market motion2 records
Distribution channels4 records
Marketing channels4 records
4DViews product offering
Product offeringCore offering
4DViews designs, manufactures, and sells end-to-end volumetric video capture systems and software for professional studios. Its HOLOSYS and HOLOSYS+ hardware systems combine multi-camera photogrammetry rigs with proprietary processing, while the 4Dfx editing software and plug-ins for Unity, Unreal Engine, and WebXR enable production of immersive 3D content for VR, AR, film, broadcast, gaming, and training applications. The company also operates the Creators' Platform for community assets and offers capture services on demand.
Product overview
4DViews offers an end-to-end volumetric video ecosystem comprising hardware capture systems and software tools. The portfolio centers on two volumetric capture systems: HOLOSYS+ (advanced, 6K resolution, larger 6m x 3m capture zone) and HOLOSYS (original, 48 cameras at 4K/60fps, 5m x 2.4m zone). Both systems include lifetime software licenses and plug-ins for Unity, Unreal Engine, and WebXR. 4Dfx is the companion editing software enabling compression optimization down to 1 MB/s for WebXR/VFX/XR delivery, with pricing tiers from €600/month. The Creators' Platform provides tutorials, samples, and plug-ins for the creator community. Output formats include proprietary 4DRAW and 4DS, plus industry-standard Alembic (.ABC) for integration with Cinema4D, Maya, Houdini, and Blender.
Differentiator
Problem solved
Functional benefit
Quantifiable outcome
- Compression rates up to 1 MB/s enabling WebXR delivery
- +3 more outcomes
Companies that use 4DViews
Customer profileNamed customers25 records
Segments7 records
Ideal customer profiles4 records
4DViews technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration14 records
AI capability3 records
Feature5 records
4DViews partnerships and signals
Strategic signalPartnerships
Eight partnerships are on record, tiered core and minor.
- Crescent Inc. (DigiCast)coreCrescent Inc. serves as 4DViews' Japanese sales partner and established the world's first volumetric video recording studio in Tokyo in 2010. They provide sales, support, and capture services for the Japanese market.
- Digi-Cast (Taiwan)coreDigi-Cast serves as 4DViews' Taiwanese sales partner, providing regional sales and support for volumetric video capture systems in Taiwan.
- Unity TechnologiescoreOfficial Unity plug-in integration for seamless import and use of volumetric video content in Unity projects. Part of all-inclusive HOLOSYS/HOLOSYS+ package.
- Epic Games (Unreal Engine)coreOfficial Unreal Engine plug-in integration for volumetric video content. Enables native support in Unreal Engine pipelines.
- INRIAcore4DViews originated from INRIA (French Institute for Research in Computer Science and Automation) research in Grenoble. Ongoing research partnership supporting continued innovation.
- CNRSminorPartnership with French National Centre for Scientific Research supporting academic research in volumetric video technology.
- French TechminorFrench Tech ecosystem membership providing visibility and support for French technology companies.
- MinalogicminorCluster of excellence in digital technologies in Auvergne-Rhône-Alpes supporting innovation in visual technologies.
Scale indicators6 records
Recent moves7 records
Expansion highlights6 records
4DViews competitors and assessment
Company assessmentOthers
- Looking Glass Factory: Holographic light field display company that is both an integration partner and adjacent ecosystem player for 4DViews volumetric content distribution beyond VR/AR headsets.
Direct peers
- Metastage: US-based volumetric capture studio specializing in sports, entertainment, and live performance capture. Directly competes with 4DViews' volumetric capture-as-a-service and HOLOSYS-based studio deployments in North America.
- 8i (now part of Unity): Was a leading volumetric video capture company whose technology became part of Unity's 3D content tools. Historical direct competitor to 4DViews in volumetric capture for VR/AR applications.
- Dimension Studio: UK-based volumetric capture and production studio offering capture services and tools for film, advertising, and immersive content. Direct competitor to 4DViews in the volumetric capture services market for entertainment and brands.
Emerging players
- Varjo: Premium XR/VR headset manufacturer serving enterprise and industrial customers. Adjacent peer that consumes volumetric content and partners with capture technology providers like 4DViews.
- Stereolabs: Maker of ZED depth-sensing cameras and AI-powered 3D capture tools used for spatial computing and XR. Emerging player addressing lower-cost 3D capture use cases that overlap with 4DViews' volumetric workflow.
- Volograme: French volumetric video startup focused on XR and live performance capture. Geographic and product overlap with 4DViews in the European immersive content market.
Broad incumbents
- Microsoft Mixed Reality Capture Studios: Microsoft's volumetric capture program (previously Redmond-based studios) and Azure-backed 3D capture services. Broad incumbent with deep R&D resources competing for enterprise volumetric capture deployments.
- Sony (Volumetric Video / Hawk-Eye Innovations): Sony's volumetric capture and Hawk-Eye sports-tracking businesses provide end-to-end capture-to-broadcast capabilities. Broad incumbent with sports, broadcast, and gaming vertical depth that competes with 4DViews.
- Canon (Volumetric Video System): Canon's Free Viewpoint Video System uses multi-camera arrays for volumetric sports and entertainment capture. Large imaging incumbent with overlapping technology and customer base to 4DViews.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat5 records
Key risks6 records
Key highlights7 records
Customer concentration
4DViews social profiles
Digital presence4DViews financial estimates
Financial estimateRevenue estimate
Valuation estimate
4DViews leadership team
Management profileNumber of profiles
Profiles1 record
4DViews funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
4DViews M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about 4DViews
What does 4DViews do?
4DViews designs, manufactures, and sells end-to-end volumetric video capture systems and software for professional studios. Its HOLOSYS and HOLOSYS+ hardware systems combine multi-camera photogrammetry rigs with proprietary processing, while the 4Dfx editing software and plug-ins for Unity, Unreal Engine, and WebXR enable production of immersive 3D content for VR, AR, film, broadcast, gaming, and training applications. The company also operates the Creators' Platform for community assets and offers capture services on demand.
Is 4DViews a public or private company?
4DViews is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was 4DViews founded?
4DViews was founded in 2007. It employs 11 to 50 people.
Where is 4DViews based?
4DViews is headquartered in Grenoble, France, in the Europe region.
How does 4DViews make money?
Three revenue lines are on record. Hardware Systems (HOLOSYS/HOLOSYS+) is the primary driver. The others are 4Dfx Editing Software Subscription and capture Services.
Who are 4DViews's main competitors?
Looking Glass Factory is listed as an others. Direct peers are Metastage, 8i (now part of Unity) and Dimension Studio. Emerging players are Varjo, Stereolabs and Volograme. Broad incumbents are Microsoft Mixed Reality Capture Studios, Sony (Volumetric Video / Hawk-Eye Innovations) and Canon (Volumetric Video System).
Does 4DViews have an API?
No public API is recorded for 4DViews.
What industry is 4DViews in?
4DViews's product category is Volumetric Video Capture Technology. Its primary akta.pro industry code is MPAHADAI, Real-Time Environment/Asset Creation & Photogrammetry, with a secondary code of MPADAHAB, Virtual Production & LED Volume Services (Stage Ops, ICVFX, Real-Time Camera/Tracking). Its NAICS code is 5121 and its SIC code is 7812.