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Little Chicken Game Company

Full company profile

uuid000k61k

Namestring
Little Chicken Game Company
Legal namestring
Little Chicken Game Company
Company typeenum
Private
Founded yearint
2001
Descriptiontext

Little Chicken Game Company is an independent Dutch game developer and publisher headquartered in Amsterdam, founded circa 2001 and operating with a team of approximately 20 specialists across concept art, 3D art, animation, VFX, game design, and software development. The studio builds and publishes games across PlayStation 4/PSVR, Nintendo Switch, PC, Android, iOS, and tvOS using a Unity3D / C# stack supported by Blender, ZBrush, Substance3D, Photoshop, and Illustrator, with Scrumwise for project management and PlasticSCM for version control. Its catalog of roughly 18 products spans self-published original IP such as Moonlight Peaks (vampire life-sim), Traffic Jams (VR), REKT!/Rekt Party (stunt driving), Track Lab (PSVR music creation), Shadow's Edge (narrative therapy), Shadow Game (documentary/migration), and Jungle Heroes (eco-strategy), alongside branded/enterprise work for major Dutch and European brands.

The business model combines (a) consumer game publishing — freemium with in-app purchases on Aviation Empire Platinum and KLM Jets; premium one-time licenses on Track Lab (€19.99) and Blaze Revolutions (€15 Early Access); and platform-distributed console titles such as REKT! ($5.99 Switch, $1.99 iOS) — with (b) professional-services branded game development for enterprise clients including KLM Royal Dutch Airlines (KLM Jets, Aviation Empire Platinum) and Albert Heijn (Back to the Dinosaurs, Space Journey AR/VR loyalty apps). Distribution is multi-channel: direct-to-consumer via App Store, Google Play, Steam, PlayStation Store, and Nintendo Switch eShop; publisher partnerships with XSEED Games/Marvelous (Moonlight Peaks 2026), Vertigo Games (Traffic Jams), OneBigGame (SXPD), Playstack (Rescue Wings!), and All4Games (Aviation Empire Platinum UK); and direct enterprise delivery via client channels such as game.klm.com.

The company serves three customer segments: consumer gamers across mobile, PC, VR, and console; enterprise/brand clients seeking gamified marketing, AR/VR loyalty, and branded engagement; and non-profit/healthcare organizations for narrative-therapy applications. Recurring enterprise relationships with KLM and Albert Heijn underpin a meaningful services revenue stream, while upcoming 2026 worldwide releases — particularly Moonlight Peaks under XSEED/Marvelous — represent the largest forward revenue catalyst. The studio has accumulated multiple Dutch Game Awards, Cinekid, Esprix, Spin, and Best Mobile App Awards, and was selected for the inaugural EIT Culture & Creativity 100-to-Watch roster in February 2026.

Short descriptiontext

Amsterdam-based independent game studio (20+ staff) that develops and publishes original cross-platform games — across console, PC, mobile, and VR — and builds branded AR/VR experiences for enterprise clients such as KLM and Albert Heijn.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersAmsterdam, Netherlands
HQ citystring
Amsterdam
HQ countrystring
Netherlands
HQ regionstring
Europe
Markets served

Serves global market

Offices2 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
video game development, mobile game publishing, VR game development, branded game experiences, cross-platform game development
Industry3 codes
1Mobile & F2P Game Studios
CodeMPAFAAABPrimaryYes
2Educational Games & Kids/Families Game Studios
CodeMPAFAAAIPrimaryNo
3Strategy/4X/Management Game Studios
CodeMPAFAAAKPrimaryNo
Product category
Video Game Development and Publishing
GTM motion2 records

Each record includes

Type, Description, Source

Revenue model5 records
1Game Development and Publishing
TypeFreemium
Description

Little Chicken develops and publishes original IP games across mobile, PC, VR, and console platforms. Revenue comes from direct sales, in-app purchases, and premium game purchases.

littlechicken.nl
2Branded/Enterprise Game Development
TypeProfessional Services
Description

Development of custom games for corporate clients and brand partners. Examples include KLM Jets and Aviation Empire Platinum for KLM, Albert Heijn VR/AR apps.

littlechicken.nl
3Freemium with In-App Purchases
TypeFreemium
Description

Free-to-play games with in-app purchase monetization including Mr. City, Jungle Heroes, and Aviation Empire Platinum.

littlechicken.nl
4Premium Console/PC Games
TypeOne Time License
Description

Premium game sales for Track Lab on PlayStation VR, Blaze Revolutions on Steam Early Access, and other titles at fixed price points.

littlechicken.nl
5Advertising Revenue
TypeAdvertising
Description

Some mobile games include ad monetization as part of their free-to-play model.

littlechicken.nl
Marketing channels7 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels10 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Personnel, Technology or R&D, Marketing or Sales, Operations
Pricing details5 tiers
1Track Lab - PlayStation VR premium game
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

€19.99 for PlayStation VR version

littlechicken.nl
2REKT! pricing across platforms
ModelHybridBilling cadencePay-as-you-go
Notes

Switch - $5.99; iOS - $1.99; Android - Free with monetization

littlechicken.nl
3Blaze Revolutions Steam Early Access
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

€15,- during Early Access

littlechicken.nl
4KLM Jets - Free mobile game
ModelFreemiumBilling cadencePay-as-you-go
Notes

Free download with potential in-app purchases

littlechicken.nl
5Aviation Empire Platinum - Free-to-play
ModelFreemiumBilling cadencePay-as-you-go
Notes

Free-to-play with in-app purchases for fleet expansion and personalization

littlechicken.nl
GTM typeB2B and B2C
B2B and B2C
Offering typeSoftware
Software
Core offering1 text field

Little Chicken Game Company is an Amsterdam-based studio that designs, develops, and publishes original video games across mobile (iOS, Android, tvOS), PC (Steam), Nintendo Switch, and PlayStation VR, alongside contract-developed branded games and AR/VR experiences for enterprise clients such as KLM Royal Dutch Airlines and Albert Heijn. The studio handles full-service production from concept art and 3D modeling through animation, VFX, UI, and publishing, operating on a Unity3D, C#, Blender, ZBrush, and Substance3D toolchain under Scrumwise-driven Scrum methodology.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 4 values shown
  • Nearly every child in the Netherlands reached with Albert Heijn VR/AR campaign
+3 more records
Product overview1 text field

Little Chicken Game Company is an Amsterdam-based game developer and publisher creating a diverse portfolio of games across multiple platforms including PC, mobile (iOS/Android), VR, PlayStation VR, and Nintendo Switch. The company develops both original IP (Moonlight Peaks, REKT!, Traffic Jams) and works with major brands (KLM, Albert Heijn) on branded experiences. Their games span genres from supernatural life simulations (Moonlight Peaks), music creation (Track Lab), stunt driving (REKT!/Rekt Party), VR puzzle games (Traffic Jams), narrative adventures (Shadow Game, Shadow's Edge), retail AR/VR apps (Albert Heijn series), and strategy games (Jungle Heroes, Blaze Revolutions, Mr. City). The company publishes its own projects while also collaborating with publishers, platform holders, and partners.

Product and service18 records
1Moonlight Peaks
CategoryVideo game (life simulation)
Description

A supernatural vampire life simulation game where players experience eternal life as a vampire, mastering potion-making, spell-casting, farming, crafting, and shapeshifting while befriending werewolves, witches, and mermaids in a magical town. Targeted at consumer PC/Mac gamers.

2Traffic Jams
CategoryVideo game (VR simulation)
Description

A VR traffic controller game where players manage chaotic intersections with pedestrians, drivers, and disasters across global locations, narrated by comedic instructor Dennis. Published by Vertigo Games across all major VR platforms.

3Jungle Heroes
CategoryVideo game (strategy/mobile)
Description

A strategy game where players replant rainforest, restore ecosystems, and bring back animals while chasing away intruders, with a portion of revenue supporting real-world reforestation projects. Co-developed with Studio Birthplace.

4Rescue Wings!
CategoryVideo game (mobile action)
Description

A firefighting airplane game on iOS and Android where players dive into pools to scoop water and extinguish increasingly difficult forest fires, featuring three-star rating systems across multiple levels. Published by Playstack.

5REKT!
CategoryVideo game (multi-platform stunt driving)
Description

A high-octane stunt driving game with 50 unlockable automobiles, realistic physics, and adaptive visuals available on Switch (multiplayer), iOS, tvOS, and Android.

6Rekt Party
CategoryVideo game (PC multiplayer party)
Description

A multiplayer party game for PC/Steam supporting up to 8 players, featuring vehicle tricks (aerial flips, barrel rolls, loops, grinds, drifting), unique car physics, customization options, and curated party game mode playlists.

7Track Lab
CategoryVideo game (VR music creation)
Description

A music creation game for PlayStation VR where players construct beats using gesture-based controls, featuring guided Evolver mode and full Creation mode tools with PSN performance sharing. Priced €19.99.

8Shadow Game
CategoryVideo game (narrative adventure)
Description

A narrative walking simulator and stealth game depicting the dangerous journey of child migrants across Europe, following Sami through mythical obstacles. Co-developed with documentary maker Prospektor with concept art by Aimée de Jongh.

9Shadow's Edge
CategoryVideo game (narrative therapy)
Description

A 3D narrative therapy game designed to help young people with health challenges, chronic conditions, and emotional health issues by restoring a shattered city using words and art. Developed with the Digging Deep journaling book non-profit team.

10Mr. City
CategoryVideo game (mobile city builder)
Description

A multiplayer mobile city construction game played from the developer/contractor perspective, featuring collaborative construction, competitive bidding, and specialization mechanics. Co-developed with Go Big Gaming.

11Blaze Revolutions
CategoryVideo game (PC strategy)
Description

A base building and real-time strategy PC game on Steam Early Access, set in a dystopian future where players build a sustainable hemp industry through urban farming, recycling, and hacking to fight oppression. Priced €15 during Early Access.

12KLM Jets
CategoryBranded mobile game (enterprise commissioned)
Description

A free-to-play mobile paper plane game with papercraft art environments set in Amsterdam and New York City, featuring 25+ KLM Royal Dutch Airlines historical paint job skins and social leaderboards. Developed for KLM Royal Dutch Airlines.

13Aviation Empire Platinum
CategoryBranded mobile game (airline management)
Description

A free-to-play 3D airline management game where players run their own airline, manage nearly 70 KLM airports worldwide, and expand fleet via GPS check-in that unlocks in-game destinations. Published by All4Games for KLM Royal Dutch Airlines.

14Albert Heijn Back to the Dinosaurs
CategoryBranded AR/VR retail loyalty app
Description

An AR/VR retail loyalty app for Albert Heijn featuring Dutch biologist Freek Vonk, with 20 dinosaurs viewable in AR and VR via collectible retail cards. One of the largest Cardboard VR successes worldwide.

15Albert Heijn Space Journey
CategoryBranded AR/VR retail loyalty app
Description

An AR/VR retail loyalty app for Albert Heijn featuring Dutch astronaut André Kuipers, guiding users through space destinations from Earth to the ISS, Moon, and Mars via AR/VR collectible cards. Co-developed with &Samhoud Media.

16SXPD
CategoryVideo game (comic/action hybrid)
Description

A comic book/action hybrid mobile game featuring an elite female police force in a sci-fi world, combining a 42-page digital comic with 6 playable 3D action chapters. Directed by David Perry with Duke Mighten; published by OneBigGame.

17NoBrainer
CategoryVideo game (mobile quiz)
Description

A mobile photo quiz game for iOS and Android where players create quizzes from their own photos, share codes with friends, and compete on leaderboards comparing scores.

18Runespell Overture (iOS)
CategoryVideo game (iOS RPG)
Description

An iOS/PC role-playing game combining poker mechanics with power-ups and collectible cards, set in alternate medieval Europe with Norwegian mythology, where the player takes the role of Changeling, son of a monster god. Developed with Mystic Box.

Scale indicator6 records

Each record includes

Type, Value, Description, Source

Partnership16 partners
Strategic tierFlagshipTypeChannel Partner/ Reseller/ DistributorAnnounced on2024-01-01
Description

XSEED Games (independent publishing brand of Marvelous USA) will publish Moonlight Peaks in North America. Sister company Marvelous Europe will publish in Europe for simultaneous worldwide release targeting early 2026. XSEED is known for Story of Seasons and Rune Factory series in the farming/life-sim genre.

Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

Vertigo Games publishes Traffic Jams VR across all major VR platforms. Vertigo Games also won Best Game Studio at Dutch Game Awards 2021.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

KLM commissioned development of KLM Jets mobile game and Aviation Empire Platinum (follow-up to original Aviation Empire with 1.7M+ installs). KLM provides branding, historical paint jobs, and game.klm.com distribution channel.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Albert Heijn commissioned VR/AR retail loyalty apps including Back to the Dinosaurs (one of largest Cardboard VR successes worldwide, reaching nearly every child in Netherlands) and Space Journey. Apps feature physical collectible cards at retail stores.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Co-development partner for Albert Heijn Space Journey AR/VR app featuring Dutch astronaut André Kuipers.

6Duke Mighten
Strategic tierMinorTypeStrategic or Co-development Partner
Description

Graphic novel writer and artist (DC Comics' Batman: Book of Shadows, Marvel Comics' Punisher 2099, Judge Dredd) co-developed SXPD mobile comic/game hybrid directed by David Perry.

littlechicken.nl
Strategic tierMinorTypeChannel Partner/ Reseller/ Distributor
Description

Non-profit publisher that published SXPD mobile game. OneBigGame funds child welfare projects with game profits.

8All4Games
Strategic tierMinorTypeChannel Partner/ Reseller/ Distributor
Description

UK-based publisher that published Aviation Empire Platinum for KLM Royal Dutch Airlines.

littlechicken.nl
Strategic tierMinorTypeStrategic or Co-development Partner
Description

Co-development partner for Jungle Heroes (Birthplace) strategy game. Studio Birthplace handles game mechanics while Little Chicken handles development. Game supports real-world reforestation projects.

10Go Big Gaming
Strategic tierMinorTypeStrategic or Co-development Partner
Description

Co-development partner for Mr. City (City Constructors), world's first multiplayer mobile city construction game.

littlechicken.nl
Strategic tierMinorTypeStrategic or Co-development Partner
Description

Original developer of Runespell PC game. Little Chicken developed iOS version of the game combining poker mechanics with RPG.

Strategic tierMinorTypeStrategic or Co-development Partner
Description

Dutch documentary makers co-developing Shadow Game, a game about child migrants traveling through Europe. Game is part of a documentary, webdoc series and photo project.

13Aimée de Jongh
Strategic tierMinorTypeStrategic or Co-development Partner
Description

Concept artist for Shadow Game documentary game project about child migrants.

littlechicken.nl
Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

Platform holder partner for Track Lab on PlayStation VR. Track Lab published on PlayStation Store through SIE.

Strategic tierMinorTypeChannel Partner/ Reseller/ Distributor
Description

Publisher for Rescue Wings! mobile firefighting game on iOS and Android.

Strategic tierMinorTypeOthers
Description

European Institute of Innovation and Technology program that selected Little Chicken for first edition of 100-to-Watch roster highlighting innovative startups in Europe's cultural and creative sectors.

Recent move7 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Small Dutch indie developer (Nuclear Throne, Ridiculous Fishing, Luftrausers). Direct peer given Netherlands origin, mobile/console focus and similar indie-studio ethos, with even smaller headcount.

TypeDirect peer
Description

US-based VR specialist (Job Simulator, Vacation Simulator) acquired by Google. Direct peer in multi-platform VR development and indie studio scale, sharing the niche premium VR title approach with Track Lab and Traffic Jams.

TypeDirect peer
Description

US indie studio (I Expect You To Die, Until You Fall) developing VR, narrative and educational/serious games. Direct peer given the company's combined VR, narrative therapy (Shadow's Edge), and educational/branded content mix.

TypeDirect peer
Description

Utrecht-based Dutch indie game studio (Awesomenauts, Blaze Rush, Swords & Soldiers). Direct peer as a similarly sized Netherlands-based multi-platform indie studio with comparable headcount and a portfolio spanning console, PC, and mobile.

TypeBroad incumbent
Description

Delft-based Dutch studio, owned by Paradox Interactive, developing Age of Wonders and strategy/simulation titles. Broad incumbent peer as a larger Netherlands-based studio with portfolio strategy and strategy-genre overlap (Blaze Revolutions, Jungle Heroes).

TypeDirect peer
Description

Mid-sized Dutch indie studio behind narrative and experimental titles. Direct peer given similar Netherlands presence, comparable scale, and a multi-platform strategy mixing original IP with select enterprise/branded projects.

TypeDirect peer
Description

Dutch VR-focused publisher and developer based in Rotterdam. Direct peer because Vertigo Games publishes Little Chicken's Traffic Jams VR and shares the Netherlands VR-game development ecosystem with comparable size and platform focus.

TypeDirect peer
Description

US-based VR game studio (Sprint Vector, Creed: Rise to Glory). Direct peer as a similarly sized indie focused on VR titles with multi-platform publishing relationships.

TypeDirect peer
Description

Dutch indie studio known for Toki Tori and RIVE, focused on multi-platform (console and mobile) puzzle and action games. Direct peer in scale and category, with similar publishing relationships with platform holders.

TypeEmerging player
Description

German multi-platform game developer. Emerging player peer with comparable indie scale and cross-platform HTML5/mobile/console portfolio, overlapping in casual and mid-core game development.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers8 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment3 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

Integration7 records

Each record includes

Title, Type, Description, Source

AI maturity
App detail

Has app

Feature4 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles3 records

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Little Chicken Game Company

Video Game Development and Publishinglittlechicken.nl

Amsterdam-based independent game studio (20+ staff) that develops and publishes original cross-platform games — across console, PC, mobile, and VR — and builds branded AR/VR experiences for enterprise clients such as KLM and Albert Heijn.

What Little Chicken Game Company does

Little Chicken Game Company is an independent Dutch game developer and publisher headquartered in Amsterdam, founded circa 2001 and operating with a team of approximately 20 specialists across concept art, 3D art, animation, VFX, game design, and software development. The studio builds and publishes games across PlayStation 4/PSVR, Nintendo Switch, PC, Android, iOS, and tvOS using a Unity3D / C# stack supported by Blender, ZBrush, Substance3D, Photoshop, and Illustrator, with Scrumwise for project management and PlasticSCM for version control. Its catalog of roughly 18 products spans self-published original IP such as Moonlight Peaks (vampire life-sim), Traffic Jams (VR), REKT!/Rekt Party (stunt driving), Track Lab (PSVR music creation), Shadow's Edge (narrative therapy), Shadow Game (documentary/migration), and Jungle Heroes (eco-strategy), alongside branded/enterprise work for major Dutch and European brands.

The business model combines (a) consumer game publishing — freemium with in-app purchases on Aviation Empire Platinum and KLM Jets; premium one-time licenses on Track Lab (€19.99) and Blaze Revolutions (€15 Early Access); and platform-distributed console titles such as REKT! ($5.99 Switch, $1.99 iOS) — with (b) professional-services branded game development for enterprise clients including KLM Royal Dutch Airlines (KLM Jets, Aviation Empire Platinum) and Albert Heijn (Back to the Dinosaurs, Space Journey AR/VR loyalty apps). Distribution is multi-channel: direct-to-consumer via App Store, Google Play, Steam, PlayStation Store, and Nintendo Switch eShop; publisher partnerships with XSEED Games/Marvelous (Moonlight Peaks 2026), Vertigo Games (Traffic Jams), OneBigGame (SXPD), Playstack (Rescue Wings!), and All4Games (Aviation Empire Platinum UK); and direct enterprise delivery via client channels such as game.klm.com.

The company serves three customer segments: consumer gamers across mobile, PC, VR, and console; enterprise/brand clients seeking gamified marketing, AR/VR loyalty, and branded engagement; and non-profit/healthcare organizations for narrative-therapy applications. Recurring enterprise relationships with KLM and Albert Heijn underpin a meaningful services revenue stream, while upcoming 2026 worldwide releases — particularly Moonlight Peaks under XSEED/Marvelous — represent the largest forward revenue catalyst. The studio has accumulated multiple Dutch Game Awards, Cinekid, Esprix, Spin, and Best Mobile App Awards, and was selected for the inaugural EIT Culture & Creativity 100-to-Watch roster in February 2026.

Little Chicken Game Company firmographics

Firmographics
Name
Little Chicken Game Company
Legal name
Little Chicken Game Company
Website
https://littlechicken.nl
Company type
Private
Founded year
2001
Operating status
Operating
Headcount range
1–10 employees
Short description
Amsterdam-based independent game studio (20+ staff) that develops and publishes original cross-platform games — across console, PC, mobile, and VR — and builds branded AR/VR experiences for enterprise clients such as KLM and Albert Heijn.
Ownership category
akta.pro rank

Little Chicken Game Company industry classification

Industry
Product category
Video Game Development and Publishing
akta.pro primary industry
Mobile & F2P Game Studios (MPAFAAAB)
akta.pro secondary industries
Educational Games & Kids/Families Game Studios (MPAFAAAI), Strategy/4X/Management Game Studios (MPAFAAAK)

Keywords

  • Video game development
  • Mobile game publishing
  • VR game development
  • Branded game experiences
  • Cross-platform game development

Where Little Chicken Game Company is headquartered

Location

Headquarters

HQ city
Amsterdam
HQ country
Netherlands
HQ region
Europe

Offices2 records

Markets served

Little Chicken Game Company business model

Business model
GTM type
B2B and B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Marketing or Sales, Operations

Revenue model

  1. Game Development and Publishing: Little Chicken develops and publishes original IP games across mobile, PC, VR, and console platforms. Revenue comes from direct sales, in-app purchases, and premium game purchases.
  2. Branded/Enterprise Game Development: Development of custom games for corporate clients and brand partners. Examples include KLM Jets and Aviation Empire Platinum for KLM, Albert Heijn VR/AR apps.
  3. Freemium with In-App Purchases: Free-to-play games with in-app purchase monetization including Mr. City, Jungle Heroes, and Aviation Empire Platinum.
  4. Premium Console/PC Games: Premium game sales for Track Lab on PlayStation VR, Blaze Revolutions on Steam Early Access, and other titles at fixed price points.
  5. Advertising Revenue: Some mobile games include ad monetization as part of their free-to-play model.

Pricing tiers

ModelBillingPrice
One time/ perpetual licensePay-as-you-goTrack Lab - PlayStation VR premium game
HybridPay-as-you-goREKT! pricing across platforms
One time/ perpetual licensePay-as-you-goBlaze Revolutions Steam Early Access
FreemiumPay-as-you-goKLM Jets - Free mobile game
FreemiumPay-as-you-goAviation Empire Platinum - Free-to-play

Go-to-market motion2 records

Distribution channels10 records

Marketing channels7 records

Little Chicken Game Company product offering

Product offering

Core offering

Little Chicken Game Company is an Amsterdam-based studio that designs, develops, and publishes original video games across mobile (iOS, Android, tvOS), PC (Steam), Nintendo Switch, and PlayStation VR, alongside contract-developed branded games and AR/VR experiences for enterprise clients such as KLM Royal Dutch Airlines and Albert Heijn. The studio handles full-service production from concept art and 3D modeling through animation, VFX, UI, and publishing, operating on a Unity3D, C#, Blender, ZBrush, and Substance3D toolchain under Scrumwise-driven Scrum methodology.

Product overview

Little Chicken Game Company is an Amsterdam-based game developer and publisher creating a diverse portfolio of games across multiple platforms including PC, mobile (iOS/Android), VR, PlayStation VR, and Nintendo Switch. The company develops both original IP (Moonlight Peaks, REKT!, Traffic Jams) and works with major brands (KLM, Albert Heijn) on branded experiences. Their games span genres from supernatural life simulations (Moonlight Peaks), music creation (Track Lab), stunt driving (REKT!/Rekt Party), VR puzzle games (Traffic Jams), narrative adventures (Shadow Game, Shadow's Edge), retail AR/VR apps (Albert Heijn series), and strategy games (Jungle Heroes, Blaze Revolutions, Mr. City). The company publishes its own projects while also collaborating with publishers, platform holders, and partners.

Differentiator

Problem solved

Functional benefit

Products and services

  • Moonlight Peaks A supernatural vampire life simulation game where players experience eternal life as a vampire, mastering potion-making, spell-casting, farming, crafting, and shapeshifting while befriending werewolves, witches, and mermaids in a magical town. Targeted at consumer PC/Mac gamers.
  • Traffic Jams A VR traffic controller game where players manage chaotic intersections with pedestrians, drivers, and disasters across global locations, narrated by comedic instructor Dennis. Published by Vertigo Games across all major VR platforms.
  • Jungle Heroes A strategy game where players replant rainforest, restore ecosystems, and bring back animals while chasing away intruders, with a portion of revenue supporting real-world reforestation projects. Co-developed with Studio Birthplace.
  • Rescue Wings! A firefighting airplane game on iOS and Android where players dive into pools to scoop water and extinguish increasingly difficult forest fires, featuring three-star rating systems across multiple levels. Published by Playstack.
  • REKT! A high-octane stunt driving game with 50 unlockable automobiles, realistic physics, and adaptive visuals available on Switch (multiplayer), iOS, tvOS, and Android.
  • Rekt Party A multiplayer party game for PC/Steam supporting up to 8 players, featuring vehicle tricks (aerial flips, barrel rolls, loops, grinds, drifting), unique car physics, customization options, and curated party game mode playlists.
  • Track Lab A music creation game for PlayStation VR where players construct beats using gesture-based controls, featuring guided Evolver mode and full Creation mode tools with PSN performance sharing. Priced €19.99.
  • Shadow Game A narrative walking simulator and stealth game depicting the dangerous journey of child migrants across Europe, following Sami through mythical obstacles. Co-developed with documentary maker Prospektor with concept art by Aimée de Jongh.
  • Shadow's Edge A 3D narrative therapy game designed to help young people with health challenges, chronic conditions, and emotional health issues by restoring a shattered city using words and art. Developed with the Digging Deep journaling book non-profit team.
  • Mr. City A multiplayer mobile city construction game played from the developer/contractor perspective, featuring collaborative construction, competitive bidding, and specialization mechanics. Co-developed with Go Big Gaming.
  • Blaze Revolutions A base building and real-time strategy PC game on Steam Early Access, set in a dystopian future where players build a sustainable hemp industry through urban farming, recycling, and hacking to fight oppression. Priced €15 during Early Access.
  • KLM Jets A free-to-play mobile paper plane game with papercraft art environments set in Amsterdam and New York City, featuring 25+ KLM Royal Dutch Airlines historical paint job skins and social leaderboards. Developed for KLM Royal Dutch Airlines.
  • Aviation Empire Platinum A free-to-play 3D airline management game where players run their own airline, manage nearly 70 KLM airports worldwide, and expand fleet via GPS check-in that unlocks in-game destinations. Published by All4Games for KLM Royal Dutch Airlines.
  • Albert Heijn Back to the Dinosaurs An AR/VR retail loyalty app for Albert Heijn featuring Dutch biologist Freek Vonk, with 20 dinosaurs viewable in AR and VR via collectible retail cards. One of the largest Cardboard VR successes worldwide.
  • Albert Heijn Space Journey An AR/VR retail loyalty app for Albert Heijn featuring Dutch astronaut André Kuipers, guiding users through space destinations from Earth to the ISS, Moon, and Mars via AR/VR collectible cards. Co-developed with &Samhoud Media.
  • SXPD A comic book/action hybrid mobile game featuring an elite female police force in a sci-fi world, combining a 42-page digital comic with 6 playable 3D action chapters. Directed by David Perry with Duke Mighten; published by OneBigGame.
  • NoBrainer A mobile photo quiz game for iOS and Android where players create quizzes from their own photos, share codes with friends, and compete on leaderboards comparing scores.
  • Runespell Overture (iOS) An iOS/PC role-playing game combining poker mechanics with power-ups and collectible cards, set in alternate medieval Europe with Norwegian mythology, where the player takes the role of Changeling, son of a monster god. Developed with Mystic Box.

Quantifiable outcome

  • Nearly every child in the Netherlands reached with Albert Heijn VR/AR campaign
  • +3 more outcomes

Companies that use Little Chicken Game Company

Customer profile

Named customers8 records

Segments3 records

Ideal customer profiles2 records

Little Chicken Game Company technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration7 records

Feature4 records

Little Chicken Game Company partnerships and signals

Strategic signal

Partnerships

16 partnerships are on record, tiered flagship, core and minor.

  • XSEED Games / MarvelousflagshipChannel Partner/ Reseller/ Distributor · 1 January 2024XSEED Games (independent publishing brand of Marvelous USA) will publish Moonlight Peaks in North America. Sister company Marvelous Europe will publish in Europe for simultaneous worldwide release targeting early 2026. XSEED is known for Story of Seasons and Rune Factory series in the farming/life-sim genre.
  • Vertigo GamescoreChannel Partner/ Reseller/ DistributorVertigo Games publishes Traffic Jams VR across all major VR platforms. Vertigo Games also won Best Game Studio at Dutch Game Awards 2021.
  • KLM Royal Dutch AirlinescoreStrategic or Co-development PartnerKLM commissioned development of KLM Jets mobile game and Aviation Empire Platinum (follow-up to original Aviation Empire with 1.7M+ installs). KLM provides branding, historical paint jobs, and game.klm.com distribution channel.
  • Albert HeijncoreStrategic or Co-development PartnerAlbert Heijn commissioned VR/AR retail loyalty apps including Back to the Dinosaurs (one of largest Cardboard VR successes worldwide, reaching nearly every child in Netherlands) and Space Journey. Apps feature physical collectible cards at retail stores.
  • &Samhoud MediaminorStrategic or Co-development PartnerCo-development partner for Albert Heijn Space Journey AR/VR app featuring Dutch astronaut André Kuipers.
  • Duke MightenminorStrategic or Co-development PartnerGraphic novel writer and artist (DC Comics' Batman: Book of Shadows, Marvel Comics' Punisher 2099, Judge Dredd) co-developed SXPD mobile comic/game hybrid directed by David Perry.
  • OneBigGameminorChannel Partner/ Reseller/ DistributorNon-profit publisher that published SXPD mobile game. OneBigGame funds child welfare projects with game profits.
  • All4GamesminorChannel Partner/ Reseller/ DistributorUK-based publisher that published Aviation Empire Platinum for KLM Royal Dutch Airlines.
  • Studio BirthplaceminorStrategic or Co-development PartnerCo-development partner for Jungle Heroes (Birthplace) strategy game. Studio Birthplace handles game mechanics while Little Chicken handles development. Game supports real-world reforestation projects.
  • Go Big GamingminorStrategic or Co-development PartnerCo-development partner for Mr. City (City Constructors), world's first multiplayer mobile city construction game.
  • Mystic BoxminorStrategic or Co-development PartnerOriginal developer of Runespell PC game. Little Chicken developed iOS version of the game combining poker mechanics with RPG.
  • ProspektorminorStrategic or Co-development PartnerDutch documentary makers co-developing Shadow Game, a game about child migrants traveling through Europe. Game is part of a documentary, webdoc series and photo project.
  • Aimée de JonghminorStrategic or Co-development PartnerConcept artist for Shadow Game documentary game project about child migrants.
  • Sony Interactive EntertainmentcoreChannel Partner/ Reseller/ DistributorPlatform holder partner for Track Lab on PlayStation VR. Track Lab published on PlayStation Store through SIE.
  • PlaystackminorChannel Partner/ Reseller/ DistributorPublisher for Rescue Wings! mobile firefighting game on iOS and Android.
  • EIT Culture & CreativityminorOthersEuropean Institute of Innovation and Technology program that selected Little Chicken for first edition of 100-to-Watch roster highlighting innovative startups in Europe's cultural and creative sectors.

Scale indicators6 records

Recent moves7 records

Expansion highlights6 records

Little Chicken Game Company competitors and assessment

Company assessment

Direct peers

  • Vlambeer: Small Dutch indie developer (Nuclear Throne, Ridiculous Fishing, Luftrausers). Direct peer given Netherlands origin, mobile/console focus and similar indie-studio ethos, with even smaller headcount.
  • Owlchemy Labs: US-based VR specialist (Job Simulator, Vacation Simulator) acquired by Google. Direct peer in multi-platform VR development and indie studio scale, sharing the niche premium VR title approach with Track Lab and Traffic Jams.
  • Schell Games: US indie studio (I Expect You To Die, Until You Fall) developing VR, narrative and educational/serious games. Direct peer given the company's combined VR, narrative therapy (Shadow's Edge), and educational/branded content mix.
  • Ronimo Games: Utrecht-based Dutch indie game studio (Awesomenauts, Blaze Rush, Swords & Soldiers). Direct peer as a similarly sized Netherlands-based multi-platform indie studio with comparable headcount and a portfolio spanning console, PC, and mobile.
  • Paladin Studios: Mid-sized Dutch indie studio behind narrative and experimental titles. Direct peer given similar Netherlands presence, comparable scale, and a multi-platform strategy mixing original IP with select enterprise/branded projects.
  • Vertigo Games: Dutch VR-focused publisher and developer based in Rotterdam. Direct peer because Vertigo Games publishes Little Chicken's Traffic Jams VR and shares the Netherlands VR-game development ecosystem with comparable size and platform focus.
  • Survios: US-based VR game studio (Sprint Vector, Creed: Rise to Glory). Direct peer as a similarly sized indie focused on VR titles with multi-platform publishing relationships.
  • Two Tribes: Dutch indie studio known for Toki Tori and RIVE, focused on multi-platform (console and mobile) puzzle and action games. Direct peer in scale and category, with similar publishing relationships with platform holders.

Broad incumbents

  • Triumph Studios: Delft-based Dutch studio, owned by Paradox Interactive, developing Age of Wonders and strategy/simulation titles. Broad incumbent peer as a larger Netherlands-based studio with portfolio strategy and strategy-genre overlap (Blaze Revolutions, Jungle Heroes).

Emerging players

  • Codeglue: German multi-platform game developer. Emerging player peer with comparable indie scale and cross-platform HTML5/mobile/console portfolio, overlapping in casual and mid-core game development.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks6 records

Key highlights7 records

Customer concentration

Little Chicken Game Company social profiles

Digital presence

Little Chicken Game Company financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Little Chicken Game Company leadership team

Management profile

Number of profiles

Profiles3 records

Little Chicken Game Company funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Little Chicken Game Company M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Little Chicken Game Company

What does Little Chicken Game Company do?

Little Chicken Game Company is an Amsterdam-based studio that designs, develops, and publishes original video games across mobile (iOS, Android, tvOS), PC (Steam), Nintendo Switch, and PlayStation VR, alongside contract-developed branded games and AR/VR experiences for enterprise clients such as KLM Royal Dutch Airlines and Albert Heijn. The studio handles full-service production from concept art and 3D modeling through animation, VFX, UI, and publishing, operating on a Unity3D, C#, Blender, ZBrush, and Substance3D toolchain under Scrumwise-driven Scrum methodology.

Is Little Chicken Game Company a public or private company?

Little Chicken Game Company is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Little Chicken Game Company founded?

Little Chicken Game Company was founded in 2001. It employs 1 to 10 people.

Where is Little Chicken Game Company based?

Little Chicken Game Company is headquartered in Amsterdam, Netherlands, in the Europe region.

How does Little Chicken Game Company make money?

Five revenue lines are on record. Game Development and Publishing is the primary driver. The others are branded/Enterprise Game Development, freemium with In-App Purchases, premium Console/PC Games and advertising Revenue.

Who are Little Chicken Game Company's main competitors?

Direct peers on record are Vlambeer, Owlchemy Labs, Schell Games, Ronimo Games, Paladin Studios, Vertigo Games, Survios and Two Tribes. Triumph Studios is listed as a broad incumbent. Codeglue is listed as an emerging player.

Does Little Chicken Game Company have an API?

No public API is recorded for Little Chicken Game Company.

What industry is Little Chicken Game Company in?

Little Chicken Game Company's product category is Video Game Development and Publishing. Its primary akta.pro industry code is MPAFAAAB, Mobile & F2P Game Studios, with a secondary code of MPAFAAAI, Educational Games & Kids/Families Game Studios.

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GamerantMoonlight Peaks Releases Update 1.2.6Little Chicken released Update 1.2.6 for the farming simulation game Moonlight Peaks, addressing economy issues and bugs reported by players. The update restores previous pricing for alcoholic beverages, increases honey profitability, and fixes bugs related to bulk cooking and card collection recognition.GamerantHow to Use the Cauldron in Moonlight PeaksThe article provides instructions on how to obtain, repair, and use a cauldron in the video game Moonlight Peaks, released on July 7, 2026 by Little Chicken, published by XSEED Games and Marvelous, and developed using the Unity engine. It details the process of fixing the cauldron, learning potion recipes, and brewing potions within the game, including various potion effects and their ingredients.GamerantHow to Grow Wiccas in Moonlight PeaksThe article provides instructions on how to grow Wicca plants in Moonlight Peaks, a game environment, including details on planting, watering, and transforming Wicca variants through nearby plants. It describes recipes and the use of magical plants for profit and Efficient watering techniques. The game was released in 2026 by Little Chicken and published by XSEED Games and Marvelous.ApplicantesMoonlight Peaks, el Animal Crossing de los vampiros, ya en AndroidMoonlight Peaks, a vampire life simulator, is now available on Android, PC, Nintendo Switch, and Switch 2. Players manage a farm, learn magic, and romance characters in a gothic village. The game is developed by Little Chicken Game Company and distributed by XSEED and Marvelous.HardcoregamerMoonlight Peaks Review: Vampires and Farm Life in a Supernatural SimLittle Chicken and XSEED Games released the supernatural life simulation game Moonlight Peaks for PC on July 7, 2026. The review by Ivanir notes that while the game features an interesting concept with charming characters, it suffers from poor sound design, limited autosaving, and unclear UI elements. The article concludes that the title lacks the polish required to compete strongly within the life sim genre.SiliconeraVampire Cozy Life Sim Moonlight Peaks Release Date SetLittle Chicken and XSEED have announced that the cozy life simulation game Moonlight Peaks will be released on July 7, 2026. The title, which features vampire protagonists in a supernatural town, is scheduled for launch on Nintendo Switch, Switch 2, PC, and Android platforms.