Seaven Studio
Seaven Studio is a French bootstrapped porting house that helps indie developers bring games to Nintendo, PlayStation, and Xbox consoles across multiple engines, having shipped 50+ ports since its 2012 founding by ex-Hydravision engineers.
- Company typePrivate
- Founded2012
- HeadquartersLille, France
- Headcount1–10
- GTM typeB2B
- OfferingServices
What Seaven Studio does
Seaven Studio is a French indie game studio and professional porting house headquartered across Lille, Angers, and Nantes. Founded in September 2012 by seven former Hydravision engineers after that studio's closure, the company initially self-published two original titles (Ethan: Meteor Hunter in 2013 and Inside My Radio in 2016, built on a custom C++ engine) before pivoting to console porting services as its primary business.
Its core offering is multi-platform porting for indie developers and publishers, spanning Nintendo Switch and Switch 2, PlayStation 4/5, Xbox One/Series, and Windows Store, plus legacy consoles (PS3, WiiU, Xbox 360, PS Vita). The studio supports a broad engine matrix including Unity, Unreal Engine (including UE5), Godot, Monogame, Construct 2/3, GameMaker, and custom C++ engines, and has additionally implemented local and online multiplayer features (e.g., Brotato Switch 2 GameShare, MARVEL Cosmic Invasion). Across ~50+ projects between 2016 and 2026, the studio has handled titles ranging from lightweight Construct-built pixel art (Sheepy: A Short Adventure) to Unreal Engine 5 action-platformers (Akimbot) and franchise IPs (TMNT: Shredder's Revenge, Streets of Rage 4, Metal Slug Tactics).
Commercially, Seaven Studio operates a professional services / work-for-hire model for its porting business, complemented by one-time license sales of its self-published games through Steam, PlayStation Store, Microsoft Store, and Nintendo eShop. The customer base is primarily indie game developers needing console expertise, with a notable repeat publisher relationship with Dotemu covering multiple marquee titles. The company is privately held, bootstrapped, and has no disclosed external funding, parent company, or management team beyond founder Olivier Penot (Producer and Co-founder). Recent recognition includes the Xbox Excellence Award 2025 for Store Rating on Minami Lane.
Seaven Studio firmographics
Firmographics- Name
- Seaven Studio
- Legal name
- Seaven Studio
- Website
- https://seaven-studio.com
- Company type
- Private
- Founded year
- 2012
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- Seaven Studio is a French bootstrapped porting house that helps indie developers bring games to Nintendo, PlayStation, and Xbox consoles across multiple engines, having shipped 50+ ports since its 2012 founding by ex-Hydravision engineers.
- Ownership category
- akta.pro rank
Seaven Studio industry classification
Industry- Product category
- Game Porting Services
- NAICS
- Software Publishers (51321)
- SIC
- Services-Computer Programming Services (7371), Services-Prepackaged Software (7372)
- akta.pro industry
- Co-Development, Porting & Remaster StudiosMedia, Entertainment & Sports/Gaming & Interactive Entertainment (Video Games, Esports)/Game Development Studios (PC/Console/Mobile)Co-Development, Porting & Remaster Publishing ServicesMedia, Entertainment & Sports/Gaming & Interactive Entertainment (Video Games, Esports)/Game Publishing & DistributionIndie Game StudiosMedia, Entertainment & Sports/Gaming & Interactive Entertainment (Video Games, Esports)/Game Development Studios (PC/Console/Mobile)
Keywords
Where Seaven Studio is headquartered
LocationHeadquarters
- HQ city
- Lille
- HQ country
- France
- HQ region
- Europe
Offices3 records
Markets served
Seaven Studio business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales
Revenue model
- Game Porting Services: Porting indie games to console platforms for developers and publishers. The studio works with various clients including indie developers and publishers like Dotemu to bring games to multiple console platforms.
- Self-Published Games: The studio self-publishes their own developed games such as Ethan: Meteor Hunter and Inside My Radio, selling directly through digital storefronts.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| One time/ perpetual license | Pay-as-you-go | Inside My Radio - 14.99€ |
| One time/ perpetual license | Pay-as-you-go | Ethan: Meteor Hunter - 9.99€ |
Go-to-market motion1 record
Distribution channels4 records
Marketing channels4 records
Seaven Studio product offering
Product offeringCore offering
Seaven Studio is a French indie game porting house that provides professional porting services to bring indie-developed games onto console platforms including Nintendo Switch, Nintendo Switch 2, PlayStation 4/5, Xbox Series/Xbox One, and Windows Store. They support games built across multiple engines (Unity, Unreal Engine, Construct, Monogame, GameMaker, Godot, and custom C++) and have ported 50+ titles since 2016. In addition to porting services, the studio self-publishes two original titles: Inside My Radio and Ethan: Meteor Hunter.
Product overview
Seaven Studio is a French indie game porting house that helps independent developers bring their games to console platforms. Their primary service is professional porting work across multiple engines (Unity, Unreal Engine, Godot, Monogame, Construct, GameMaker, C++). The studio has ported over 60+ games to platforms including Nintendo Switch, PlayStation 4/5, Xbox Series/Xbox One, and Windows Store. In addition to porting services, the studio has developed two original titles: Inside My Radio (a rhythm-action platformer built with a custom C++ engine) and Ethan: Meteor Hunter (a precision platformer with time-manipulation mechanics).
Differentiator
Problem solved
Functional benefit
Products and services
- Console Game Porting Services Professional porting services that help indie developers and publishers bring their games to console platforms including Nintendo Switch, Nintendo Switch 2, PlayStation 4/5, Xbox Series/Xbox One, and Windows Store. Supports multiple game engines including Unity, Unreal Engine, Construct, Monogame, GameMaker, Godot, and custom C++ engines. Handles technical porting, platform certification, optimization, and local and online multiplayer implementation.
- Ethan: Meteor Hunter Original self-published precision platformer developed by Seaven Studio featuring time-stopping physics-based puzzles. Players freeze time and manipulate the world to solve puzzles in multiple ways. Available on Nintendo Switch, Steam, Xbox One, PlayStation 3, and PlayStation Vita.
- Inside My Radio Original self-published rhythm-action platformer developed by Seaven Studio where players control a character living inside a broken boombox. Journey through different musical worlds where actions synchronize with music beats. Built with a homemade C++ engine. Available on Nintendo Switch, Steam, Xbox One, PlayStation 4, and WiiU.
Quantifiable outcome
- Successfully ported 50+ games across multiple console generations
Companies that use Seaven Studio
Customer profileNamed customers5 records
Segments2 records
Ideal customer profiles2 records
Seaven Studio technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature3 records
Seaven Studio partnerships and signals
Strategic signalPartnerships
One partnership is on record.
- DotemucoreDotemu is a key publishing partner for Seaven Studio. They have worked together on multiple game ports including Absolum, MARVEL Cosmic Invasion, and Teenage Mutant Ninja Turtles: Shredder's Revenge. Dotemu publishes these titles while Seaven Studio handles the technical porting work to various console platforms.
Scale indicators3 records
Recent moves6 records
Expansion highlights5 records
Seaven Studio competitors and assessment
Company assessmentDirect peers
- QLOC: Polish porting and co-development studio that has delivered high-profile console ports (e.g., Dark Souls, Final Fantasy XV PC). Closely comparable to Seaven Studio as a dedicated third-party porting house serving major publishers across PlayStation, Xbox, and Nintendo platforms.
- Abstraction Games: Dutch porting and co-development studio specializing in bringing indie and mid-tier titles to consoles (e.g., Hotline Miami, RiME). Direct competitor to Seaven Studio in the indie porting-house niche with similar multi-platform, multi-engine service offerings.
- BlitWorks: Spanish porting studio known for ports of Death's Door, Wonder Boy, and other indie titles to consoles. Comparable to Seaven Studio in offering multi-engine porting services with a strong indie-developer client base across Nintendo, PlayStation, and Xbox platforms.
- Engine Software: Dutch development and porting studio with a long track record of console ports for publisher clients. Comparable niche to Seaven Studio as a multi-platform porting specialist serving indie and mid-tier publishers.
- Lemon Sky Studios: Malaysia-based co-development and porting studio working with major publishers on console and PC titles. Direct peer in co-development and porting services, particularly on Unity and Unreal Engine projects for Western publishers.
- 4J Studios: Scottish studio best known for console ports of Minecraft. Comparable to Seaven Studio as a porting specialist delivering major IPs to PlayStation, Xbox, and Nintendo platforms.
Broad incumbents
- Virtuos: Large-scale co-development and porting studio operating globally with AAA-tier clients. Broader incumbent in the same services category as Seaven Studio, offering co-dev, art, and porting across multiple platforms but at significantly larger scale.
- Sperasoft: Large game development services company offering co-development and porting solutions to publishers. Broader incumbent comparable to Seaven Studio in services, but operating at significantly larger scale and across more verticals.
- Kuju Entertainment: UK-based development services group with multiple studios offering co-development and porting work. Adjacent peer to Seaven Studio in console porting and co-development services for publisher clients.
Others
- Dotemu: French publisher and developer of retro and indie games (Streets of Rage 4, TMNT: Shredder's Revenge, Absolum) and Seaven Studio's most important client. Related as a strategic publishing counterpart rather than a direct competitor, since Dotemu publishes titles while Seaven handles technical porting.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat3 records
Key risks7 records
Key highlights7 records
Customer concentration
Seaven Studio social profiles
Digital presenceSeaven Studio financial estimates
Financial estimateRevenue estimate
Valuation estimate
Seaven Studio leadership team
Management profileNumber of profiles
Profiles1 record
Seaven Studio funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Seaven Studio M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Seaven Studio
What does Seaven Studio do?
Seaven Studio is a French indie game porting house that provides professional porting services to bring indie-developed games onto console platforms including Nintendo Switch, Nintendo Switch 2, PlayStation 4/5, Xbox Series/Xbox One, and Windows Store. They support games built across multiple engines (Unity, Unreal Engine, Construct, Monogame, GameMaker, Godot, and custom C++) and have ported 50+ titles since 2016. In addition to porting services, the studio self-publishes two original titles: Inside My Radio and Ethan: Meteor Hunter.
Is Seaven Studio a public or private company?
Seaven Studio is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Seaven Studio founded?
Seaven Studio was founded in 2012. It employs 1 to 10 people.
Where is Seaven Studio based?
Seaven Studio is headquartered in Lille, France, in the Europe region.
How does Seaven Studio make money?
Two revenue lines are on record. Game Porting Services are the primary driver. The others are self-Published Games.
Who are Seaven Studio's main competitors?
Direct peers on record are QLOC, Abstraction Games, BlitWorks, Engine Software, Lemon Sky Studios and 4J Studios. Broad incumbents are Virtuos, Sperasoft and Kuju Entertainment. Dotemu is listed as an others.
Does Seaven Studio have an API?
No public API is recorded for Seaven Studio.
What industry is Seaven Studio in?
Seaven Studio's product category is Game Porting Services. Its primary akta.pro industry code is MPAFAAAM, Co-Development, Porting & Remaster Studios, with a secondary code of MPAFABAG, Co-Development, Porting & Remaster Publishing Services. Its NAICS code is 51321 and its SIC code is 7371.