Blitworks
Blitworks Games is a Barcelona-based indie game publisher and porting studio that ports, publishes, and markets independent games across PC, PlayStation, Xbox, and Nintendo Switch, serving indie developers with end-to-end multi-platform release services.
- Company typePrivate
- Founded2011
- HeadquartersBarcelona, Spain
- Headcount11–50
- GTM typeB2B
- OfferingSoftware
What Blitworks does
Blitworks (operating as BlitWorks Games) is a privately held indie game porting studio and publisher founded in 2011 and headquartered in Barcelona, Spain. The company specializes in porting PC games to console platforms (Nintendo Switch, PlayStation, Xbox) and has ported more than 65 titles over 9+ years, building a track record that includes the 93 Metascore Nintendo Switch port of Larian Studios' Divinity: Original Sin 2 and high-profile work for SEGA (Sonic CD, Jet Set Radio), Supergiant Games (Bastion), Klei Entertainment (Don't Starve series), and Team Meat (Super Meat Boy). The firm employs 35+ staff across software engineering, graphic arts, and QA functions, and its core technical capability is low-level console programming that produces native-feeling, performance-optimized ports.
In 2022, Blitworks rebranded from BlitWorks to BlitWorks Games and pivoted from a pure porting services model to an end-to-end indie game publisher. The company now ports, publishes, markets, and distributes indie games through its own label across Steam, Nintendo eShop, PlayStation Network, Xbox Store, and GOG, supplemented by regional partners Limited Run and Spike Chunsoft for physical editions and territory-specific reach. Revenue is generated through one-time porting fees (professional services) and royalties from published game sales across multiple storefronts. The company serves a horizontal segment of independent game developers who lack in-house console expertise and rely on Blitworks for multi-platform release execution, QA, marketing campaign support, and post-launch technical support. Game acquisition is driven by direct developer pitches via [email protected] and word-of-mouth referrals. Leadership comprises Technical Lead Emilio Molina, Lead Producer Daniel Segarra, founder Miguel Ángel Horna, and three named advisors (Tony Cabello, Jorge Cabezas, M. Angel Horna). No funding rounds, institutional investors, or acquisitions are disclosed in the available material.
Blitworks firmographics
Firmographics- Name
- Blitworks
- Legal name
- BlitWorks Games
- Website
- https://blitworks.com
- Company type
- Private
- Founded year
- 2011
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Blitworks Games is a Barcelona-based indie game publisher and porting studio that ports, publishes, and markets independent games across PC, PlayStation, Xbox, and Nintendo Switch, serving indie developers with end-to-end multi-platform release services.
- Ownership category
- akta.pro rank
Blitworks industry classification
Industry- Product category
- Indie Game Publishing and Porting
- NAICS
- Software Publishers (513210)
- akta.pro primary industry
- Co-Development, Porting & Remaster Publishing Services (MPAFABAG)
- akta.pro secondary industries
- Full-Service Game Publishers (1st/2nd/3rd-Party Publishing) (MPAFABAA), Publishing Services Providers (Ratings, Compliance, Certification, Release Ops) (MPAFABAL)
Keywords
Where Blitworks is headquartered
LocationHeadquarters
- HQ city
- Barcelona
- HQ country
- Spain
- HQ region
- Europe
Offices1 record
Markets served
Blitworks business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations, Others
Revenue model
- Game Publishing: BlitWorks publishes indie games on console and PC platforms, handling marketing campaigns, technical support, and distribution. Revenue comes from game sales across multiple storefronts including Steam, Nintendo eShop, PlayStation Network, Xbox, and GOG.
- Game Porting Services: Porting services for indie developers, converting PC games to various console platforms. Part of their comprehensive publishing offering that includes QA/testing.
Go-to-market motion1 record
Distribution channels7 records
Marketing channels7 records
Blitworks product offering
Product offeringCore offering
Blitworks ports and publishes indie video games across Nintendo Switch, PlayStation, Xbox, Steam, and GOG, providing end-to-end services from console conversion and QA/testing to marketing campaigns and post-launch technical support. The company acquires games through developer pitches and partnerships, then handles the full publishing pipeline including distribution through global storefronts and regional partners such as Limited Run and Spike Chunsoft.
Product overview
BlitWorks Games is an indie game publisher based in Spain that evolved from BlitWorks (founded 2011), specializing in high-quality game porting and publishing services. The company operates a portfolio of published games including deckbuilders (Pirates Outlaws, Peglin), beat'em ups (Fight'N Rage), city-builders (Kingdoms and Castles, Parkitect), racing (Slipstream), survival games (Dig or Die), strategy titles (They Are Billions, Train Valley series), rhythm RPGs (Everhood Eternity Edition), and roguelike platformers (Spelunky 2, Vagante). Their core services encompass porting indie games to multiple platforms (PC, PlayStation, Xbox, Nintendo Switch) with extensive marketing campaigns and technical support. The company has a legacy of 9 years porting more than 65 indie game hits including Divinity: Original Sin 2 (Metascore 93) and original ports for SEGA (Sonic CD, Jet Set Radio). They publish through their own label and partner with distributors like Limited Run and Spike Chunsoft for specific regions.
Differentiator
Problem solved
Functional benefit
Products and services
- Pirates Outlaws Roguelike deckbuilder card battler with papercraft artstyle, developed by Fabled Studio, featuring 700+ cards and 200 relics across dangerous sea voyages.
- Fight'N Rage Side-scroller beat'em up with retro pixel art and soundtrack by SebaGamesDev, supporting up to 3-player local co-op and 120 FPS on PS5 and Xbox Series X|S.
- Kingdoms and Castles City-building simulation game by Lion Shield about growing a hamlet into a sprawling kingdom, featuring Vikings, dragons, and dynamic seasons.
- Slipstream Retro-styled racing game inspired by late-80s/early-90s arcade racers with a custom engine and synthpop/jazz fusion soundtrack, featuring drift and slipstream mechanics. Developed by ANSDOR.
- Dig or Die Sandbox action/strategy game with tower defense and survival mechanics where players fortify a colony against hostile monsters on a crashed-on alien planet. Developed by Gaddy Games.
- They Are Billions Steampunk real-time strategy zombie apocalypse game where players build and defend human colonies against billions of infected. Developed by Numantian Games.
- Peglin Roguelike pachinko game with deck-building mechanics featuring endless replayability, various orbs, enemies, relics, and unlockable characters. Developed by Red Nexus Games.
- Parkitect: Deluxe Edition Theme park building and management tycoon simulation with roller coaster design, staff management, and economic systems. Developed by Texel Raptor.
- Everhood Eternity Edition Unconventional rhythm-based adventure RPG with musical battles and abstract narrative, featuring 16 new bonus battles and music from 11 composers. Developed by Foreign Gnomes.
- Train Valley 2 Community Edition Train tycoon micro-management game with DLCs and 158 community-made levels, building railroads through the Industrial Revolution. Developed by FLAZM.
- Train Valley Puzzle and simulation game where players act as train traffic controllers building railways across 5 historical seasons. Developed by FLAZM.
- Spelunky 2 Roguelike platformer sequel with procedural level generation and online co-op, set on the Moon with players searching for treasure and missing family. Developed by Derek Yu with BlitWorks.
- Heroes of Hammerwatch Ultimate Edition Rogue-lite action-adventure set in the Hammerwatch universe with procedurally generated levels, persistent progression, town upgrades, 7 classes, and 4-player co-op. Developed by Crackshell.
- Vagante Action-packed platformer with permadeath set in a dark fantasy world with procedural generation, local/online co-op for up to 4 players, and multiple classes. Developed by Nuke Nine.
- The Journey Down Classic point-and-click adventure saga with an Afro-Caribbean twist following Bwana and Kito as they uncover mysteries of the Underland. Developed by SkyGoblin.
- Hammerwatch Hack and slash co-op action adventure set in a fantasy pixel art environment with 7 classes, multiple campaigns, and survival modes. Developed by Crackshell.
- Cannon Brawl RTS artillery gameplay where players pilot airships and command weapon emplacements, featuring destructible 2D terrain and online multiplayer. Developed by Temple Gates Games LLC.
- Super Meat Boy Tough platformer featuring an animated cube of meat with over 300 single-player levels, warp zones, and multiplayer racing modes. Developed by Team Meat.
- Console Game Porting Services Professional console porting services converting PC games to console platforms with low-level programming expertise and high-fidelity conversions; legacy of 65+ ports including Divinity: Original Sin 2, Sonic CD, Jet Set Radio, Don't Starve, Bastion, and the Spelunky series.
- Indie Game Publishing and Distribution End-to-end publishing services covering porting, QA/testing, marketing campaigns, technical support, and multi-storefront distribution (Steam, Nintendo eShop, PlayStation, Xbox, GOG) with regional partners including Limited Run and Spike Chunsoft.
Companies that use Blitworks
Customer profileNamed customers20 records
Segments1 record
Ideal customer profiles1 record
Blitworks technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature1 record
Blitworks partnerships and signals
Strategic signalPartnerships
Two partnerships are on record, tiered minor.
- Limited RunminorLimited Run is a partner publisher for physical editions and limited releases in specific regions where BlitWorks cannot reach directly.
- Spike ChunsoftminorSpike Chunsoft serves as a regional publishing partner for specific markets to help BlitWorks reach audiences they cannot access directly.
Scale indicators4 records
Recent moves6 records
Expansion highlights5 records
Blitworks competitors and assessment
Company assessmentEmerging players
- Merge Games: Merge Games is a UK-based indie publisher focused on premium console and PC releases. It competes directly with BlitWorks on console indie publishing, particularly in the European retail and digital market.
- Raw Fury: Raw Fury is a Stockholm-based indie publisher focused on premium indie titles across PC and consoles. It competes with BlitWorks for indie publishing deals and uses similar storefront and marketing channels.
- tinyBuild Games: tinyBuild is a US-based indie developer and publisher (Hello Neighbor, Graveyard Keeper) active across PC and consoles. It competes for indie publishing deals and increasingly for console porting and publishing services.
Direct peers
- Aspyr Media: Aspyr is a long-established game porting and publishing studio (now under Embracer) known for high-quality console ports of strategy and RPG titles (Civilization, BioShock, Star Wars KOTOR). It is the closest historical analog to BlitWorks in combining premium porting services with indie publishing.
- Engine Software: Engine Software is a Dutch porting and co-development studio with a long track record of console ports (including Nintendo DS/3DS/Switch, PlayStation, Xbox). It is a direct competitor for porting contracts on the same platforms BlitWorks serves.
- d3t (Keywords Studios): d3t is a UK-based porting and co-development studio (part of Keywords Studios) that ports major titles to consoles. It competes for premium console porting work and offers similar end-to-end porting plus QA services to publishers and developers.
- Abstraction Games: Abstraction is a Netherlands-based game porting and co-development studio specializing in bringing indie and AA titles to consoles. It directly competes with BlitWorks for the same indie developer porting pitches across Switch, PlayStation, and Xbox.
- Blind Squirrel Games: Blind Squirrel is a US-based porting and co-development studio that has worked on high-profile console ports (BioShock, XCOM, Skyrim). It competes with BlitWorks for premium console porting contracts on third-party IPs.
Broad incumbents
- Team17: Team17 is a large, publicly listed UK indie publisher and developer (Worms, Overcooked) with global reach. It is not a porting peer but competes for the same indie developer signings and console shelf space that BlitWorks targets.
- Devolver Digital: Devolver Digital is a large, publicly listed indie publisher with a much broader catalog and marketing machine. It is not a porting peer but competes with BlitWorks for signed indie titles on console and PC storefronts.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights6 records
Customer concentration
Blitworks social profiles
Digital presenceBlitworks financial estimates
Financial estimateRevenue estimate
Valuation estimate
Blitworks leadership team
Management profileNumber of profiles
Profiles5 records
Blitworks funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Blitworks M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Blitworks
What does Blitworks do?
Blitworks ports and publishes indie video games across Nintendo Switch, PlayStation, Xbox, Steam, and GOG, providing end-to-end services from console conversion and QA/testing to marketing campaigns and post-launch technical support. The company acquires games through developer pitches and partnerships, then handles the full publishing pipeline including distribution through global storefronts and regional partners such as Limited Run and Spike Chunsoft.
Is Blitworks a public or private company?
Blitworks is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Blitworks founded?
Blitworks was founded in 2011. It employs 11 to 50 people.
Where is Blitworks based?
Blitworks is headquartered in Barcelona, Spain, in the Europe region.
How does Blitworks make money?
Two revenue lines are on record. Game Publishing is the primary driver. The others are game Porting Services.
Who are Blitworks's main competitors?
Emerging players on record are Merge Games, Raw Fury and tinyBuild Games. Direct peers are Aspyr Media, Engine Software, d3t (Keywords Studios), Abstraction Games and Blind Squirrel Games. Broad incumbents are Team17 and Devolver Digital.
Does Blitworks have an API?
No public API is recorded for Blitworks.
What industry is Blitworks in?
Blitworks's product category is Indie Game Publishing and Porting. Its primary akta.pro industry code is MPAFABAG, Co-Development, Porting & Remaster Publishing Services, with a secondary code of MPAFABAA, Full-Service Game Publishers (1st/2nd/3rd-Party Publishing). Its NAICS code is 513210.