Developer docs
API playgroundTry for free, no card

Search company profiles

Seaven Studio

Full company profile

uuid000ld78

Namestring
Seaven Studio
Legal namestring
Seaven Studio
Company typeenum
Private
Founded yearint
2012
Descriptiontext

Seaven Studio is a French indie game studio and professional porting house headquartered across Lille, Angers, and Nantes. Founded in September 2012 by seven former Hydravision engineers after that studio's closure, the company initially self-published two original titles (Ethan: Meteor Hunter in 2013 and Inside My Radio in 2016, built on a custom C++ engine) before pivoting to console porting services as its primary business.

Its core offering is multi-platform porting for indie developers and publishers, spanning Nintendo Switch and Switch 2, PlayStation 4/5, Xbox One/Series, and Windows Store, plus legacy consoles (PS3, WiiU, Xbox 360, PS Vita). The studio supports a broad engine matrix including Unity, Unreal Engine (including UE5), Godot, Monogame, Construct 2/3, GameMaker, and custom C++ engines, and has additionally implemented local and online multiplayer features (e.g., Brotato Switch 2 GameShare, MARVEL Cosmic Invasion). Across ~50+ projects between 2016 and 2026, the studio has handled titles ranging from lightweight Construct-built pixel art (Sheepy: A Short Adventure) to Unreal Engine 5 action-platformers (Akimbot) and franchise IPs (TMNT: Shredder's Revenge, Streets of Rage 4, Metal Slug Tactics).

Commercially, Seaven Studio operates a professional services / work-for-hire model for its porting business, complemented by one-time license sales of its self-published games through Steam, PlayStation Store, Microsoft Store, and Nintendo eShop. The customer base is primarily indie game developers needing console expertise, with a notable repeat publisher relationship with Dotemu covering multiple marquee titles. The company is privately held, bootstrapped, and has no disclosed external funding, parent company, or management team beyond founder Olivier Penot (Producer and Co-founder). Recent recognition includes the Xbox Excellence Award 2025 for Store Rating on Minami Lane.

Short descriptiontext

Seaven Studio is a French bootstrapped porting house that helps indie developers bring games to Nintendo, PlayStation, and Xbox consoles across multiple engines, having shipped 50+ ports since its 2012 founding by ex-Hydravision engineers.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
1–10
akta.pro rankint
HeadquartersLille, France
HQ citystring
Lille
HQ countrystring
France
HQ regionstring
Europe
Markets served

Serves global market

Offices3 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
console game porting, indie game services, multi-platform porting, game engine porting, video game development
Industry3 codes
PRIMARYMPAFAAAM
Co-Development, Porting & Remaster Studios
SECONDARYMPAFABAG
Co-Development, Porting & Remaster Publishing Services
SECONDARYMPAFAAAC
Indie Game Studios
NAICS code1 code
  • Software Publishers51321
SIC code2 codes
  • Services-Computer Programming Services7371
  • Services-Prepackaged Software7372
Product category
Game Porting Services
Social media profiles1 record
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model2 records
1Game Porting Services
TypeProfessional Services
Description

Porting indie games to console platforms for developers and publishers. The studio works with various clients including indie developers and publishers like Dotemu to bring games to multiple console platforms.

seaven-studio.com
2Self-Published Games
TypeOne Time License
Description

The studio self-publishes their own developed games such as Ethan: Meteor Hunter and Inside My Radio, selling directly through digital storefronts.

seaven-studio.com
Marketing channels4 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels4 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components4 values
Personnel, Technology or R&D, Operations, Marketing or Sales
Pricing details2 tiers
1Inside My Radio - 14.99€
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

Rhythm-action platformer game available on Nintendo Switch, Steam, Xbox One, PlayStation 4, and WiiU.

seaven-studio.com
2Ethan: Meteor Hunter - 9.99€
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

First game by Seaven Studio, available on Nintendo Switch, Steam, Xbox One, PlayStation 3, and PlayStation Vita.

seaven-studio.com
GTM typeB2B
B2B
Offering typeServices
Services
Core offering1 text field

Seaven Studio is a French indie game porting house that provides professional porting services to bring indie-developed games onto console platforms including Nintendo Switch, Nintendo Switch 2, PlayStation 4/5, Xbox Series/Xbox One, and Windows Store. They support games built across multiple engines (Unity, Unreal Engine, Construct, Monogame, GameMaker, Godot, and custom C++) and have ported 50+ titles since 2016. In addition to porting services, the studio self-publishes two original titles: Inside My Radio and Ethan: Meteor Hunter.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 value
  • Successfully ported 50+ games across multiple console generations
Product overview1 text field

Seaven Studio is a French indie game porting house that helps independent developers bring their games to console platforms. Their primary service is professional porting work across multiple engines (Unity, Unreal Engine, Godot, Monogame, Construct, GameMaker, C++). The studio has ported over 60+ games to platforms including Nintendo Switch, PlayStation 4/5, Xbox Series/Xbox One, and Windows Store. In addition to porting services, the studio has developed two original titles: Inside My Radio (a rhythm-action platformer built with a custom C++ engine) and Ethan: Meteor Hunter (a precision platformer with time-manipulation mechanics).

Product and service3 records
1Console Game Porting Services
CategoryGame Porting Services
Description

Professional porting services that help indie developers and publishers bring their games to console platforms including Nintendo Switch, Nintendo Switch 2, PlayStation 4/5, Xbox Series/Xbox One, and Windows Store. Supports multiple game engines including Unity, Unreal Engine, Construct, Monogame, GameMaker, Godot, and custom C++ engines. Handles technical porting, platform certification, optimization, and local and online multiplayer implementation.

2Ethan: Meteor Hunter
CategorySelf-Published Game
Description

Original self-published precision platformer developed by Seaven Studio featuring time-stopping physics-based puzzles. Players freeze time and manipulate the world to solve puzzles in multiple ways. Available on Nintendo Switch, Steam, Xbox One, PlayStation 3, and PlayStation Vita.

3Inside My Radio
CategorySelf-Published Game
Description

Original self-published rhythm-action platformer developed by Seaven Studio where players control a character living inside a broken boombox. Journey through different musical worlds where actions synchronize with music beats. Built with a homemade C++ engine. Available on Nintendo Switch, Steam, Xbox One, PlayStation 4, and WiiU.

Scale indicator3 records

Each record includes

Type, Value, Description, Source

Partnership1 partner
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Dotemu is a key publishing partner for Seaven Studio. They have worked together on multiple game ports including Absolum, MARVEL Cosmic Invasion, and Teenage Mutant Ninja Turtles: Shredder's Revenge. Dotemu publishes these titles while Seaven Studio handles the technical porting work to various console platforms.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Polish porting and co-development studio that has delivered high-profile console ports (e.g., Dark Souls, Final Fantasy XV PC). Closely comparable to Seaven Studio as a dedicated third-party porting house serving major publishers across PlayStation, Xbox, and Nintendo platforms.

TypeDirect peer
Description

Dutch porting and co-development studio specializing in bringing indie and mid-tier titles to consoles (e.g., Hotline Miami, RiME). Direct competitor to Seaven Studio in the indie porting-house niche with similar multi-platform, multi-engine service offerings.

TypeDirect peer
Description

Spanish porting studio known for ports of Death's Door, Wonder Boy, and other indie titles to consoles. Comparable to Seaven Studio in offering multi-engine porting services with a strong indie-developer client base across Nintendo, PlayStation, and Xbox platforms.

TypeBroad incumbent
Description

Large-scale co-development and porting studio operating globally with AAA-tier clients. Broader incumbent in the same services category as Seaven Studio, offering co-dev, art, and porting across multiple platforms but at significantly larger scale.

TypeDirect peer
Description

Dutch development and porting studio with a long track record of console ports for publisher clients. Comparable niche to Seaven Studio as a multi-platform porting specialist serving indie and mid-tier publishers.

TypeDirect peer
Description

Malaysia-based co-development and porting studio working with major publishers on console and PC titles. Direct peer in co-development and porting services, particularly on Unity and Unreal Engine projects for Western publishers.

TypeDirect peer
Description

Scottish studio best known for console ports of Minecraft. Comparable to Seaven Studio as a porting specialist delivering major IPs to PlayStation, Xbox, and Nintendo platforms.

TypeBroad incumbent
Description

Large game development services company offering co-development and porting solutions to publishers. Broader incumbent comparable to Seaven Studio in services, but operating at significantly larger scale and across more verticals.

TypeBroad incumbent
Description

UK-based development services group with multiple studios offering co-development and porting work. Adjacent peer to Seaven Studio in console porting and co-development services for publisher clients.

TypeOthers
Description

French publisher and developer of retro and indie games (Streets of Rage 4, TMNT: Shredder's Revenge, Absolum) and Seaven Studio's most important client. Related as a strategic publishing counterpart rather than a direct competitor, since Dotemu publishes titles while Seaven handles technical porting.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat3 records

Each record includes

Type, Details

Key risks7 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers5 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment2 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

AI maturity
App detail

Has app

Feature3 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Seaven Studio

Game Porting Servicesseaven-studio.com

Seaven Studio is a French bootstrapped porting house that helps indie developers bring games to Nintendo, PlayStation, and Xbox consoles across multiple engines, having shipped 50+ ports since its 2012 founding by ex-Hydravision engineers.

What Seaven Studio does

Seaven Studio is a French indie game studio and professional porting house headquartered across Lille, Angers, and Nantes. Founded in September 2012 by seven former Hydravision engineers after that studio's closure, the company initially self-published two original titles (Ethan: Meteor Hunter in 2013 and Inside My Radio in 2016, built on a custom C++ engine) before pivoting to console porting services as its primary business.

Its core offering is multi-platform porting for indie developers and publishers, spanning Nintendo Switch and Switch 2, PlayStation 4/5, Xbox One/Series, and Windows Store, plus legacy consoles (PS3, WiiU, Xbox 360, PS Vita). The studio supports a broad engine matrix including Unity, Unreal Engine (including UE5), Godot, Monogame, Construct 2/3, GameMaker, and custom C++ engines, and has additionally implemented local and online multiplayer features (e.g., Brotato Switch 2 GameShare, MARVEL Cosmic Invasion). Across ~50+ projects between 2016 and 2026, the studio has handled titles ranging from lightweight Construct-built pixel art (Sheepy: A Short Adventure) to Unreal Engine 5 action-platformers (Akimbot) and franchise IPs (TMNT: Shredder's Revenge, Streets of Rage 4, Metal Slug Tactics).

Commercially, Seaven Studio operates a professional services / work-for-hire model for its porting business, complemented by one-time license sales of its self-published games through Steam, PlayStation Store, Microsoft Store, and Nintendo eShop. The customer base is primarily indie game developers needing console expertise, with a notable repeat publisher relationship with Dotemu covering multiple marquee titles. The company is privately held, bootstrapped, and has no disclosed external funding, parent company, or management team beyond founder Olivier Penot (Producer and Co-founder). Recent recognition includes the Xbox Excellence Award 2025 for Store Rating on Minami Lane.

Seaven Studio firmographics

Firmographics
Name
Seaven Studio
Legal name
Seaven Studio
Website
https://seaven-studio.com
Company type
Private
Founded year
2012
Operating status
Operating
Headcount range
1–10 employees
Short description
Seaven Studio is a French bootstrapped porting house that helps indie developers bring games to Nintendo, PlayStation, and Xbox consoles across multiple engines, having shipped 50+ ports since its 2012 founding by ex-Hydravision engineers.
Ownership category
akta.pro rank

Seaven Studio industry classification

Industry
Product category
Game Porting Services
NAICS
Software Publishers (51321)
SIC
Services-Computer Programming Services (7371), Services-Prepackaged Software (7372)
akta.pro industry
PRIMARYMPAFAAAM
Co-Development, Porting & Remaster Studios
SECONDARYMPAFABAG
Co-Development, Porting & Remaster Publishing Services
SECONDARYMPAFAAAC
Indie Game Studios

Keywords

  • Console game porting
  • Indie game services
  • Multi-platform porting
  • Game engine porting
  • Video game development

Where Seaven Studio is headquartered

Location

Headquarters

HQ city
Lille
HQ country
France
HQ region
Europe

Offices3 records

Markets served

Seaven Studio business model

Business model
GTM type
B2B
Offering type
Services
Cost components
Personnel, Technology or R&D, Operations, Marketing or Sales

Revenue model

  1. Game Porting Services: Porting indie games to console platforms for developers and publishers. The studio works with various clients including indie developers and publishers like Dotemu to bring games to multiple console platforms.
  2. Self-Published Games: The studio self-publishes their own developed games such as Ethan: Meteor Hunter and Inside My Radio, selling directly through digital storefronts.

Pricing tiers

ModelBillingPrice
One time/ perpetual licensePay-as-you-goInside My Radio - 14.99€
One time/ perpetual licensePay-as-you-goEthan: Meteor Hunter - 9.99€

Go-to-market motion1 record

Distribution channels4 records

Marketing channels4 records

Seaven Studio product offering

Product offering

Core offering

Seaven Studio is a French indie game porting house that provides professional porting services to bring indie-developed games onto console platforms including Nintendo Switch, Nintendo Switch 2, PlayStation 4/5, Xbox Series/Xbox One, and Windows Store. They support games built across multiple engines (Unity, Unreal Engine, Construct, Monogame, GameMaker, Godot, and custom C++) and have ported 50+ titles since 2016. In addition to porting services, the studio self-publishes two original titles: Inside My Radio and Ethan: Meteor Hunter.

Product overview

Seaven Studio is a French indie game porting house that helps independent developers bring their games to console platforms. Their primary service is professional porting work across multiple engines (Unity, Unreal Engine, Godot, Monogame, Construct, GameMaker, C++). The studio has ported over 60+ games to platforms including Nintendo Switch, PlayStation 4/5, Xbox Series/Xbox One, and Windows Store. In addition to porting services, the studio has developed two original titles: Inside My Radio (a rhythm-action platformer built with a custom C++ engine) and Ethan: Meteor Hunter (a precision platformer with time-manipulation mechanics).

Differentiator

Problem solved

Functional benefit

Products and services

  • Console Game Porting Services Professional porting services that help indie developers and publishers bring their games to console platforms including Nintendo Switch, Nintendo Switch 2, PlayStation 4/5, Xbox Series/Xbox One, and Windows Store. Supports multiple game engines including Unity, Unreal Engine, Construct, Monogame, GameMaker, Godot, and custom C++ engines. Handles technical porting, platform certification, optimization, and local and online multiplayer implementation.
  • Ethan: Meteor Hunter Original self-published precision platformer developed by Seaven Studio featuring time-stopping physics-based puzzles. Players freeze time and manipulate the world to solve puzzles in multiple ways. Available on Nintendo Switch, Steam, Xbox One, PlayStation 3, and PlayStation Vita.
  • Inside My Radio Original self-published rhythm-action platformer developed by Seaven Studio where players control a character living inside a broken boombox. Journey through different musical worlds where actions synchronize with music beats. Built with a homemade C++ engine. Available on Nintendo Switch, Steam, Xbox One, PlayStation 4, and WiiU.

Quantifiable outcome

  • Successfully ported 50+ games across multiple console generations

Companies that use Seaven Studio

Customer profile

Named customers5 records

Segments2 records

Ideal customer profiles2 records

Seaven Studio technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Feature3 records

Seaven Studio partnerships and signals

Strategic signal

Partnerships

One partnership is on record.

  • DotemucoreStrategic or Co-development PartnerDotemu is a key publishing partner for Seaven Studio. They have worked together on multiple game ports including Absolum, MARVEL Cosmic Invasion, and Teenage Mutant Ninja Turtles: Shredder's Revenge. Dotemu publishes these titles while Seaven Studio handles the technical porting work to various console platforms.

Scale indicators3 records

Recent moves6 records

Expansion highlights5 records

Seaven Studio competitors and assessment

Company assessment

Direct peers

  • QLOC: Polish porting and co-development studio that has delivered high-profile console ports (e.g., Dark Souls, Final Fantasy XV PC). Closely comparable to Seaven Studio as a dedicated third-party porting house serving major publishers across PlayStation, Xbox, and Nintendo platforms.
  • Abstraction Games: Dutch porting and co-development studio specializing in bringing indie and mid-tier titles to consoles (e.g., Hotline Miami, RiME). Direct competitor to Seaven Studio in the indie porting-house niche with similar multi-platform, multi-engine service offerings.
  • BlitWorks: Spanish porting studio known for ports of Death's Door, Wonder Boy, and other indie titles to consoles. Comparable to Seaven Studio in offering multi-engine porting services with a strong indie-developer client base across Nintendo, PlayStation, and Xbox platforms.
  • Engine Software: Dutch development and porting studio with a long track record of console ports for publisher clients. Comparable niche to Seaven Studio as a multi-platform porting specialist serving indie and mid-tier publishers.
  • Lemon Sky Studios: Malaysia-based co-development and porting studio working with major publishers on console and PC titles. Direct peer in co-development and porting services, particularly on Unity and Unreal Engine projects for Western publishers.
  • 4J Studios: Scottish studio best known for console ports of Minecraft. Comparable to Seaven Studio as a porting specialist delivering major IPs to PlayStation, Xbox, and Nintendo platforms.

Broad incumbents

  • Virtuos: Large-scale co-development and porting studio operating globally with AAA-tier clients. Broader incumbent in the same services category as Seaven Studio, offering co-dev, art, and porting across multiple platforms but at significantly larger scale.
  • Sperasoft: Large game development services company offering co-development and porting solutions to publishers. Broader incumbent comparable to Seaven Studio in services, but operating at significantly larger scale and across more verticals.
  • Kuju Entertainment: UK-based development services group with multiple studios offering co-development and porting work. Adjacent peer to Seaven Studio in console porting and co-development services for publisher clients.

Others

  • Dotemu: French publisher and developer of retro and indie games (Streets of Rage 4, TMNT: Shredder's Revenge, Absolum) and Seaven Studio's most important client. Related as a strategic publishing counterpart rather than a direct competitor, since Dotemu publishes titles while Seaven handles technical porting.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat3 records

Key risks7 records

Key highlights7 records

Customer concentration

Seaven Studio social profiles

Digital presence

Seaven Studio financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Seaven Studio leadership team

Management profile

Number of profiles

Profiles1 record

Seaven Studio funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

Seaven Studio M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about Seaven Studio

What does Seaven Studio do?

Seaven Studio is a French indie game porting house that provides professional porting services to bring indie-developed games onto console platforms including Nintendo Switch, Nintendo Switch 2, PlayStation 4/5, Xbox Series/Xbox One, and Windows Store. They support games built across multiple engines (Unity, Unreal Engine, Construct, Monogame, GameMaker, Godot, and custom C++) and have ported 50+ titles since 2016. In addition to porting services, the studio self-publishes two original titles: Inside My Radio and Ethan: Meteor Hunter.

Is Seaven Studio a public or private company?

Seaven Studio is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Seaven Studio founded?

Seaven Studio was founded in 2012. It employs 1 to 10 people.

Where is Seaven Studio based?

Seaven Studio is headquartered in Lille, France, in the Europe region.

How does Seaven Studio make money?

Two revenue lines are on record. Game Porting Services are the primary driver. The others are self-Published Games.

Who are Seaven Studio's main competitors?

Direct peers on record are QLOC, Abstraction Games, BlitWorks, Engine Software, Lemon Sky Studios and 4J Studios. Broad incumbents are Virtuos, Sperasoft and Kuju Entertainment. Dotemu is listed as an others.

Does Seaven Studio have an API?

No public API is recorded for Seaven Studio.

What industry is Seaven Studio in?

Seaven Studio's product category is Game Porting Services. Its primary akta.pro industry code is MPAFAAAM, Co-Development, Porting & Remaster Studios, with a secondary code of MPAFABAG, Co-Development, Porting & Remaster Publishing Services. Its NAICS code is 51321 and its SIC code is 7371.

Unlock the full company data

50 free credits on sign-up, no credit card required.

Contact sales