Hyperfiction
Hyperfiction is a France-based VR/AR consulting and development agency that designs, builds, and deploys immersive experiences for event agencies, tourism boards, cultural institutions, and industrial enterprises, with proprietary platforms including Mataki (AR maintenance) and Placodist (collaborative industrial design).
- Company typePrivate
- Founded2010
- HeadquartersCran-gévrier, France
- Headcount1–10
- GTM typeB2B
- OfferingServices
What Hyperfiction does
Hyperfiction (legal entity: SAS Hyperfiction) is a privately held French virtual reality and augmented reality consulting and development agency headquartered in Annecy, operating since 2010 with a team of 1-10 employees and a €40,001 share capital. The firm is co-managed by Sébastien Beck and Jérôme Favre Félix and runs from Le Transfo, a physical showroom where prospects can preview deployments.
The company's offering is organized into four service tiers: Conseil (strategic consulting and needs analysis), Catalogue (pre-built VR/AR experiences), Premium/Sur-mesure (bespoke design and development for events, training, marketing, and industrial use cases), and Technique (large-scale hardware deployment and on-site support at events). Its named proprietary and customer-facing solutions include Placodist (an EU-backed collaborative platform for industrial design), Mataki (an AR industrial maintenance tool integrated with Microsoft HoloLens), Jumeau Numérique (a VR digital twin for validation and training), Outils Collaboratifs VR (multi-user collaborative design environment), Produit Augmenté (AR product presentation), and Formation Immersive (VR-based risk-free mechanical training).
Hyperfiction primarily serves French and regional European enterprises, communication and event agencies, tourism boards and cultural institutions, and industrial clients. Revenue is generated through professional services engagements, one-time catalog licenses, and hardware rental plus deployment at events. Geographic scope is concentrated in the Annecy / Haute-Savoie region, with selected cross-border activity through the Franco-Swiss Placodist consortium. Customers referenced in the source material include Compagnie du Mont-Blanc, CD 74, Megève, Communauté de commune Arlysère, Salomon, Avrillon, Ludeek, Eon Reality, and Savoie Transmissions.
Hyperfiction firmographics
Firmographics- Name
- Hyperfiction
- Legal name
- SAS Hyperfiction
- Website
- https://hyperfiction.fr
- Company type
- Private
- Founded year
- 2010
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- Hyperfiction is a France-based VR/AR consulting and development agency that designs, builds, and deploys immersive experiences for event agencies, tourism boards, cultural institutions, and industrial enterprises, with proprietary platforms including Mataki (AR maintenance) and Placodist (collaborative industrial design).
- Ownership category
- akta.pro rank
Hyperfiction industry classification
Industry- Product category
- Immersive Technology Services
- NAICS
- Custom Computer Programming Services (541511), Motion Picture and Video Industries (5121)
- SIC
- Services-Computer Programming, Data Processing, Etc. (7370), Services-Computer Integrated Systems Design (7373)
- akta.pro primary industry
- Immersive/Interactive Animation (AR/VR/Real-Time) (MPAHACAN)
- akta.pro secondary industries
- Digital Twins & Scenario-Based Systems Training (Equipment/Process Simulators) (EDAFAJAJ), Virtual Field Trips & Experiential Learning Environments (Museums, Geography, History) (EDAFAJAG), AR/VR & Immersive Learning Content Development (EDAGAKAI)
Keywords
Where Hyperfiction is headquartered
LocationHeadquarters
- HQ city
- Cran-gévrier
- HQ country
- France
- HQ region
- Europe
Offices1 record
Markets served
Hyperfiction business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure, Others
Revenue model
- VR/AR Consulting Services: Expert consulting and advisory services for businesses seeking to integrate VR/AR technologies, including needs analysis, project guidance, and AMOA (assistance à maîtrise d'ouvrage) services.
- Custom VR/AR Experience Development: Design and development of bespoke immersive VR/AR experiences for events, training, marketing, and industrial applications. Premium tier service for tailored solutions.
- VR/AR Catalog Experiences: Pre-built VR/AR experiences from a catalog covering various themes for events and activations, offering faster deployment for clients with standard needs.
- Technical Deployment Services: Technical deployment of VR/AR hardware and experiences at events, including equipment rental and on-site technical support, covering the largest events across all VR/AR technologies on the market.
Go-to-market motion1 record
Distribution channels2 records
Marketing channels4 records
Hyperfiction product offering
Product offeringCore offering
Hyperfiction is a consulting and development agency that designs, builds, and deploys virtual reality (VR) and augmented reality (AR) experiences for communication agencies, event agencies, and enterprises. It delivers end-to-end immersive projects covering needs analysis, custom experience development, a catalog of pre-built VR/AR experiences, and large-scale hardware deployment at events. Named solutions include the Mataki AR industrial maintenance tool, Placodist collaborative platform, VR digital twin, multi-user collaborative VR environments, augmented product presentations, and immersive training simulations.
Product overview
Hyperfiction is an immersive experiences consulting and development agency offering a portfolio of VR/AR services organized across four tiers: Conseil (strategic consulting), Catalogue (pre-made VR/AR experiences), Premium/Sur-mesure (custom experience design and development), and Technique (hardware deployment and event logistics). Key named solutions include Mataki (AR-powered industrial maintenance), Jumeau Numérique (VR digital twin), Outils Collaboratifs VR (multi-user collaborative VR), Produit Augmenté (AR product presentation), and Formation Immersive (VR-based training). The company also developed Placodist, a collaborative immersive platform for industrial design co-produced with Franco-Swiss partners. Its physical presence includes Le Transfo, a showroom in Annecy for client demonstrations, and it serves clients across industry, heritage, tourism, and event sectors.
Differentiator
Problem solved
Functional benefit
Brands
- Placodist: A collaborative immersive platform dedicated to industrial design, developed as part of a Franco-Swiss partnership supported by the European Union.
Products and services
- Conseil (VR/AR Consulting) Strategic consulting and needs analysis to define VR/AR integration axes for clients across industries and events. Includes AMOA (assistance à maîtrise d'ouvrage) advisory.
- Catalogue d'expériences VR/AR A pre-made catalog of virtual and augmented reality experiences covering multiple themes, available for faster deployment at events and activations.
- Premium / Sur-mesure (Custom VR/AR Experiences) Custom design and development of bespoke VR/AR experiences tailored to specific event objectives and audience constraints.
- Technique (Déploiement) Technical deployment and management of large-scale VR/AR hardware infrastructure for major events, covering the largest events across all major immersive technology platforms (HTC Vive, Oculus, Pico, Microsoft HoloLens).
- Le Transfo (Showroom VR) A physical showroom space located at 3 avenue des Harmonies, Annecy, where clients can test and preview VR/AR experiences before deployment.
- Ateliers et Workshops Thematic workshops and personalized training sessions for clients, teams, and event staff to explore the impact of immersive technologies on their business.
- Placodist A collaborative immersive platform dedicated to industrial design, integrating functional modules with immersive technologies to enable pedagogical scenarios for training future engineers and support collaborative design within enterprises in the French-Swiss Arc Jurassien region.
- Mataki (AR Industrial Maintenance) An augmented reality industrial maintenance tool connected to a database, enabling operators wearing HoloLens headsets to be guided through maintenance tasks with real-time access to documentation, videos, expert video-call connection, and procedure validation.
- Jumeau Numérique (Digital Twin VR) A virtual reality version of a digital twin used for industrial validation chains, decision-making, facility layout studies, machine operation analysis, training tools, and operational support.
- Outils Collaboratifs VR (Collaborative VR Tools) Collaborative virtual environment enabling multi-user interaction, document sharing, and simultaneous broadcasting to optimize product design and conception timelines.
- Produit Augmenté (Augmented Product) Augmented product presentation overlaying real-time supplementary information onto physical products, such as material composition details, for dynamic product demonstrations.
- Formation Immersive (Immersive Training) Immersive VR-based training that allows users to learn and practice mechanical procedures without risk, with detailed progression tracking and adaptive difficulty levels.
Quantifiable outcome
- Deployed VR setup with 10 workstations (HTC and Rift) and dedicated press/public areas at MIFA 2018
- +1 more outcomes
Companies that use Hyperfiction
Customer profileNamed customers10 records
Segments3 records
Ideal customer profiles3 records
Hyperfiction technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature4 records
Hyperfiction partnerships and signals
Strategic signalPartnerships
Five partnerships are on record, tiered minor.
- AirpanominorCollaboration with Airpano, a 360° aerial video production company, to create realistic hot air balloon flight VR experiences. Airpano provided high-quality aerial production content that was combined with Hyperfiction's physical-virtual device to create an immersive experience.
- MNSTR AgencyminorCreative agency collaboration for Desperados brand project where MNSTR and Hyperfiction worked together with the 9ème Concept artist collective to create immersive VR art experiences.
- 9ème ConceptminorArtist collective collaborated with Hyperfiction and MNSTR agency for Desperados brand project, placing plastic artist Mathieu Dagorn face-to-face with VR technology development.
- Mathieu Dagorn (Artist)minorPlastic artist worked with Hyperfiction using Google Tilt Brush to create monumental VR artwork during a residency, with training provided to fully appropriate the tool and virtual space.
- Céleste (Atelier Céleste)minorMuseography agency partnered with Hyperfiction for the museum Tremplin 92 project, handling spatial design while Hyperfiction provided immersive device solutions.
Scale indicators1 record
Recent moves6 records
Expansion highlights5 records
Hyperfiction competitors and assessment
Company assessmentMarket position
Strengths4 records
Competitive moat4 records
Key risks6 records
Key highlights6 records
Customer concentration
Hyperfiction social profiles
Digital presenceHyperfiction financial estimates
Financial estimateRevenue estimate
Valuation estimate
Hyperfiction leadership team
Management profileNumber of profiles
Profiles2 records
Hyperfiction funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Hyperfiction M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Hyperfiction
What does Hyperfiction do?
Hyperfiction is a consulting and development agency that designs, builds, and deploys virtual reality (VR) and augmented reality (AR) experiences for communication agencies, event agencies, and enterprises. It delivers end-to-end immersive projects covering needs analysis, custom experience development, a catalog of pre-built VR/AR experiences, and large-scale hardware deployment at events. Named solutions include the Mataki AR industrial maintenance tool, Placodist collaborative platform, VR digital twin, multi-user collaborative VR environments, augmented product presentations, and immersive training simulations.
Is Hyperfiction a public or private company?
Hyperfiction is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Hyperfiction founded?
Hyperfiction was founded in 2010. It employs 1 to 10 people.
Where is Hyperfiction based?
Hyperfiction is headquartered in Cran-gévrier, France, in the Europe region.
How does Hyperfiction make money?
Four revenue lines are on record. VR/AR Consulting Services are the primary driver. The others are custom VR/AR Experience Development, VR/AR Catalog Experiences and technical Deployment Services.
Does Hyperfiction have an API?
No public API is recorded for Hyperfiction.
What industry is Hyperfiction in?
Hyperfiction's product category is Immersive Technology Services. Its primary akta.pro industry code is MPAHACAN, Immersive/Interactive Animation (AR/VR/Real-Time), with a secondary code of EDAFAJAJ, Digital Twins & Scenario-Based Systems Training (Equipment/Process Simulators). Its NAICS code is 541511 and its SIC code is 7370.