Tiny Bull Studios
Tiny Bull Studios is an independent Turin-based game developer founded in 2013, building narrative-driven games for mobile, PC, consoles, and VR, and operating a B2B sub-brand (GameThinkers) that delivers immersive VR/AR/XR experiences for enterprise training, branding, and education.
- Company typePrivate
- Founded2013
- HeadquartersTorino, Italy
- Headcount11–50
- GTM typeB2B and B2C
- OfferingSoftware
What Tiny Bull Studios does
Tiny Bull Studios is an independent video game developer founded in 2013 and headquartered in Turin, Italy. The company was established by Matteo and Rocco, two Virtual Reality and Multimedia magisters, and now operates as a team of 11-50 professionals developing games for mobile devices, PC, and home consoles. The business runs a dual structure: a consumer-facing games division publishing narrative-driven titles through major digital storefronts, and a B2B sub-brand called GameThinkers that delivers custom video games and immersive VR/AR/XR experiences to enterprise clients for branding, training, and education use cases.
The consumer catalog centers on four released titles: The Lonesome Guild (single-player top-down action-RPG, 2022), the Omen Exitio Lovecraftian gamebook series (Omen Exitio: Plague in 2018 and Omen Exitio: Hunger in 2021) featuring RPG-style character progression, branching dialogue, and multiple endings, and Blind (2016), a VR psychological thriller using a proprietary echolocation navigation mechanic. Distribution spans Steam, Nintendo Switch eShop, iOS App Store, Google Play, Xbox Store, and PlayStation Store, with revenue captured through one-time license sales. On the B2B side, GameThinkers sells work-for-hire immersive experiences directly to organizations rather than through intermediaries.
The studio is privately held, appears to be founder-controlled, and has not disclosed any external funding rounds or institutional investors. As of 2023, the company states it has begun work on its largest project to date and is actively recruiting, signaling internal capacity expansion rather than geographic scaling. Revenue, employee count, and customer concentration figures have not been publicly disclosed.
Tiny Bull Studios firmographics
Firmographics- Name
- Tiny Bull Studios
- Legal name
- Tiny Bull Studios
- Website
- https://tinybullstudios.com
- Company type
- Private
- Founded year
- 2013
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Tiny Bull Studios is an independent Turin-based game developer founded in 2013, building narrative-driven games for mobile, PC, consoles, and VR, and operating a B2B sub-brand (GameThinkers) that delivers immersive VR/AR/XR experiences for enterprise training, branding, and education.
- Ownership category
- akta.pro rank
Tiny Bull Studios industry classification
Industry- Product category
- Indie Video Games
- NAICS
- Software Publishers (5132)
- SIC
- Services-Prepackaged Software (7372)
- akta.pro primary industry
- Indie Game Studios (MPAFAAAC)
Keywords
Where Tiny Bull Studios is headquartered
LocationHeadquarters
- HQ city
- Torino
- HQ country
- Italy
- HQ region
- Europe
Offices2 records
Markets served
Tiny Bull Studios business model
Business model- GTM type
- B2B and B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales
Revenue model
- Video Game Sales: Direct sales of video games for PC, consoles, and mobile devices through digital distribution platforms. Games are sold as one-time purchases with multiple platform availability (Steam, Switch, iOS, Android, Xbox, PlayStation).
- B2B/Work-for-hire Projects: Custom game development and immersive experience creation for enterprise clients including video games, VR, AR, and XR applications for branding, training, and education purposes.
Go-to-market motion2 records
Distribution channels7 records
Marketing channels7 records
Tiny Bull Studios product offering
Product offeringCore offering
Tiny Bull Studios is an indie game developer that designs, develops, and publishes narrative-driven video games for mobile devices, PC, and home consoles. Its consumer catalog includes the action-RPG The Lonesome Guild, the Lovecraftian interactive gamebooks Omen Exitio: Plague and Omen Exitio: Hunger, and the VR psychological thriller Blind. Through its GameThinkers sub-brand, the studio also delivers custom video games and immersive VR/AR/XR experiences on a work-for-hire basis for enterprise clients in branding, training, and education.
Product overview
Tiny Bull Studios is a Turin-based indie game developer creating games for mobile devices, PC, and home consoles. The company offers a portfolio of narrative-focused titles including The Lonesome Guild (single-player action-RPG), the Omen Exitio series (Omen Exitio: Plague and Omen Exitio: Hunger, both Lovecraftian gamebooks), and Blind (VR psychological thriller using echolocation). The studio also operates GameThinkers as a B2B sub-brand providing video games and extended reality experiences for enterprise clients in branding, training, and education. Products are distributed across Steam, Nintendo Switch, Xbox, PlayStation, iOS App Store, and Google Play Store.
Differentiator
Problem solved
Functional benefit
Brands
- GameThinkers: B2B division designing and developing video games and immersive experiences for branding, training, and education purposes.
Products and services
- The Lonesome Guild A single-player top-down action-RPG where players lead a quirky cast of six misfit characters in a colorful world consumed by loneliness, switching between characters during exploration and combat to restore balance to the world through friendship bonds.
- Omen Exitio: Plague A narrative gamebook inspired by 1980s-90s gamebooks, mixing H.P. Lovecraft's alien universe with an original plot. Set in Zanzibar 1896, players guide Dr. Jake Huntington through a mysterious disease and dark conspiracies with RPG-like character progression and multiple endings determined by player choices.
- Omen Exitio: Hunger A gamebook set in 1927 Brooklyn following the mysterious disappearance of a little boy. Players conduct occult investigations through interview-based mechanics, scouring cramped New York locations for clues while juggling truths, lies, and testimonies of suspects and witnesses.
- Blind A narrative-driven psychological thriller for virtual reality where players navigate a mansion using echolocation, sending out soundwaves with a cane that briefly reveal object outlines to solve puzzles and uncover the mystery of their character's lost sight.
- GameThinkers A B2B service offering video games and immersive VR, AR, and XR experiences for branding, training, and education purposes, enabling organizations to engage, entertain, inform, or train their users through custom interactive content.
Quantifiable outcome
- Best Game award at Global Game Jam 2014 Turin site for initial Blind concept 'Come to See My House'
Companies that use Tiny Bull Studios
Customer profileSegments2 records
Ideal customer profiles2 records
Tiny Bull Studios technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature3 records
Tiny Bull Studios partnerships and signals
Strategic signalScale indicators2 records
Recent moves5 records
Expansion highlights5 records
Tiny Bull Studios competitors and assessment
Company assessmentDirect peers
- Invictus Games: Romanian indie developer (Heavy Metal Machines). Comparable as a small Eastern European studio shipping games on PC and consoles.
- Polyarc: Independent VR studio behind Moss and Moss: Book II. Directly comparable as a small team focused on narrative VR titles with distinctive proprietary mechanics.
- Jyamma Games: Italian indie studio behind Enotria: The Unsung Psalms. Directly comparable as a small Italian developer working on narrative/action titles for PC and consoles.
- Deck Nine Games: Mid-sized narrative game studio (Life is Strange series). Comparable as a developer focused on story-driven, character-led titles for PC and consoles.
- Tequila Works: Spanish indie studio developing narrative and atmospheric games (Rime, The Sexy Brutale, GYLT). Comparable as a small European indie developer with narrative/action cross-platform releases.
- Amanita Design: Czech indie studio known for narrative point-and-click adventures (Machinarium, Creaks). Comparable as a small indie developer specializing in narrative, art-driven games for PC and consoles.
- Minority Media: Independent studio developing VR narrative experiences (Papo & Yo). Comparable as a small studio building narrative-driven VR games with emotional/social themes.
- Storm in a Teacup: Italian indie studio developing narrative-driven adventure games (e.g., Close to the Sun, Batora: Lost Haven). Directly comparable as a similarly sized Italian indie developer focused on story-rich titles.
Broad incumbents
- Thunderful Group: Swedish game developer and publisher (SteamWorld, The Gunk). Comparable as a broader European indie-adjacent publisher/developer with multi-platform narrative and adventure titles.
- Dontnod Entertainment: French narrative game studio behind Life is Strange and Tell Me Why. Comparable as a larger, established narrative-focused developer operating across multiple IPs and platforms.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat3 records
Key risks6 records
Key highlights6 records
Customer concentration
Tiny Bull Studios social profiles
Digital presenceTiny Bull Studios financial estimates
Financial estimateRevenue estimate
Valuation estimate
Tiny Bull Studios leadership team
Management profileNumber of profiles
Profiles2 records
Tiny Bull Studios funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Tiny Bull Studios M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Tiny Bull Studios
What does Tiny Bull Studios do?
Tiny Bull Studios is an indie game developer that designs, develops, and publishes narrative-driven video games for mobile devices, PC, and home consoles. Its consumer catalog includes the action-RPG The Lonesome Guild, the Lovecraftian interactive gamebooks Omen Exitio: Plague and Omen Exitio: Hunger, and the VR psychological thriller Blind. Through its GameThinkers sub-brand, the studio also delivers custom video games and immersive VR/AR/XR experiences on a work-for-hire basis for enterprise clients in branding, training, and education.
Is Tiny Bull Studios a public or private company?
Tiny Bull Studios is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Tiny Bull Studios founded?
Tiny Bull Studios was founded in 2013. It employs 11 to 50 people.
Where is Tiny Bull Studios based?
Tiny Bull Studios is headquartered in Torino, Italy, in the Europe region.
How does Tiny Bull Studios make money?
Two revenue lines are on record. Video Game Sales are the primary driver. The others are B2B/Work-for-hire Projects.
Who are Tiny Bull Studios's main competitors?
Direct peers on record are Invictus Games, Polyarc, Jyamma Games, Deck Nine Games, Tequila Works, Amanita Design, Minority Media and Storm in a Teacup. Broad incumbents are Thunderful Group and Dontnod Entertainment.
Does Tiny Bull Studios have an API?
No public API is recorded for Tiny Bull Studios.
What industry is Tiny Bull Studios in?
Tiny Bull Studios's product category is Indie Video Games. Its primary akta.pro industry code is MPAFAAAC, Indie Game Studios. Its NAICS code is 5132 and its SIC code is 7372.