Amanita Design
Amanita Design is a Czech indie game developer founded in 2003 that produces hand-crafted adventure and puzzle games with distinctive visual art and original music scores, distributed globally across PC, mobile, and console platforms alongside merchandise sales.
- Company typePrivate
- Founded2003
- HeadquartersBrno, Czechia
- Headcount11–50
- GTM typeB2C
- OfferingSoftware
What Amanita Design does
Amanita Design is a Czech indie game developer founded in 2003 by Jakub Dvorský and headquartered in Brno, Czech Republic. The studio specializes in hand-crafted adventure and puzzle games characterized by a distinctive hand-drawn visual style, surreal worlds, light-hearted humor, and deep audiovisual integration with original music scores by recurring collaborators Floex (Tomáš Dvořák), DVA, and Hidden Orchestra. Its 12+ title portfolio spans the Samorost series, Machinarium, Botanicula, CHUCHEL, Creaks, Happy Game, Pilgrims, and Phonopolis, distributed globally across PC (Steam, GOG, Epic), mobile (iOS, Android, Apple Arcade), and console (Nintendo Switch, Xbox, PlayStation) platforms. The studio operates with 11-50 employees in small creative teams and has never raised external institutional capital.
Amanita Design firmographics
Firmographics- Name
- Amanita Design
- Legal name
- Amanita Design s.r.o.
- Website
- https://amanita-design.net
- Company type
- Private
- Founded year
- 2003
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Amanita Design is a Czech indie game developer founded in 2003 that produces hand-crafted adventure and puzzle games with distinctive visual art and original music scores, distributed globally across PC, mobile, and console platforms alongside merchandise sales.
- Ownership category
- akta.pro rank
Amanita Design industry classification
Industry- Product category
- Indie Adventure Video Games
- NAICS
- Software Publishers (5132)
- akta.pro primary industry
- Indie Game Studios (MPAFAAAC)
- akta.pro secondary industry
- Digital/Hybrid Board Games & Companion-App Enabled Games Retail (CRALALAO)
Keywords
Where Amanita Design is headquartered
LocationHeadquarters
- HQ city
- Brno
- HQ country
- Czechia
- HQ region
- Europe
Offices1 record
Markets served
Amanita Design business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure, Supply Chain
Revenue model
- Game Sales: Direct digital sales of complete games through company website (via Humble Bundle widgets), Steam, GOG, Epic Games Store, and mobile app stores. Games are sold as one-time purchases with no in-app purchases or advertisements.
- Premium Editions and DLC: Collector and premium editions of games include soundtrack, art book, and additional content at higher price points. Separate soundtrack albums (digital and vinyl), art books, and merchandise are sold as add-ons.
- Merchandise Sales: Physical merchandise including plush toys, t-shirts, vinyl soundtracks, collector's boxes, and art books sold through the company's merchandise store (merch.amanita-design.net).
- Free-to-Play Versions: Samorost 1 is offered as a free download while Samorost 2 offers collector's edition at $5. Some games offer free demos to drive conversion to paid versions.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Freemium | Pay-as-you-go | Samorost 1 Standard Edition - Free |
| One time/ perpetual license | Pay-as-you-go | Samorost 2 Collector's Edition - $5 |
| One time/ perpetual license | Pay-as-you-go | Botanicula Standard - $15 |
| One time/ perpetual license | Pay-as-you-go | Machinarium Collector's Edition - $20 |
| One time/ perpetual license | Pay-as-you-go | Samorost 3 Standard - $20 / Cosmic Edition - $23 |
| One time/ perpetual license | Pay-as-you-go | CHUCHEL Cherry Edition - $18 / Standard - $15 |
| One time/ perpetual license | Pay-as-you-go | Creaks Collector's Edition - $23 / Standard - $20 |
| One time/ perpetual license | Pay-as-you-go | Happy Game Cherry Edition - $18 / Standard - $15 |
| One time/ perpetual license | Pay-as-you-go | Phonopolis Collector's Edition - $29 / Standard - $25 |
Go-to-market motion3 records
Distribution channels12 records
Marketing channels5 records
Amanita Design product offering
Product offeringCore offering
Amanita Design develops and publishes hand-crafted indie adventure and puzzle games featuring distinctive hand-drawn art styles, original music scores, and adaptive puzzle mechanics. The studio sells its games as one-time digital purchases across PC, mobile, and console platforms, and complements its portfolio with physical merchandise including vinyl soundtracks, plush toys, art books, and collector's editions.
Product overview
Amanita Design is a Czech indie game developer offering a portfolio of distinct adventure and puzzle games with a unified artistic style emphasizing surreal worlds, hand-crafted appeal, and rich audiovisual experiences. The core product portfolio includes 12 games: the Samorost series (Samorost 1, Samorost 2, and Samorost 3) featuring cosmic adventures with a space gnome protagonist; Machinarium, a robot-themed puzzle adventure; Botanicula, a tree-creature adventure; CHUCHEL, a comedy adventure with the band DVA's music; Creaks, an immersive light-reactive puzzle game; Happy Game, a psychedelic horror experience; Pilgrims, a playful adventure with multiple solution paths; Phonopolis, a hand-crafted adventure against an oppressive regime; plus two short web games for external clients (Questionaut for BBC and The Quest For The Rest for The Polyphonic Spree). The company also offers merchandise (vinyl soundtracks, plush toys, apparel, art books) and has produced side projects including a board game adaptation (Pilgrims: Curious Adventures), interactive music videos (Little Buddy Move, Osada), and contributed to the feature film Kooky.
Differentiator
Problem solved
Functional benefit
Products and services
- Samorost 1 Short cosmic adventure game featuring the space gnome in his original bite-sized quest, free to play across PC, Mac, and mobile platforms.
- Samorost 2 Cosmic adventure game where players help a space gnome rescue his dog kidnapped by mischievous aliens, available as a Collector's Edition with soundtrack.
- Machinarium The studio's first full-length adventure game where players control a robot exiled to the scrap heap, solving logic puzzles to rescue his robot-girlfriend and save the city.
- Botanicula Humor-filled tree adventure game about five tree creatures saving the last seed of their home tree from evil parasites, featuring music by band DVA.
- Samorost 3 Cosmic exploration adventure and puzzle game where a space gnome uses a magic flute to travel across nine unique alien worlds.
- CHUCHEL Comedy adventure game featuring the hairy hero Chuchel and his rival Kekel on a quest to retrieve a precious cherry, filled with situational humor and music by band DVA.
- Creaks Immersive puzzle game where players descend into a world inhabited by avian folk and deadly furniture monsters, using light-reactive puzzles to navigate.
- Happy Game Psychedelic horror game following a little boy trapped in a horrible nightmare whom players must help make happy again.
- Pilgrims Playful adventure game where players roam freely, make friends, and help travelers complete their stories through multiple solution paths.
- Phonopolis Hand-crafted adventure game where players stand up against an oppressive ruler called The Leader, featuring unique audiovisual design.
- Pilgrims: Curious Adventures (Board Game) Family-friendly board game inspired by the fairy-tale world of the Pilgrims digital game, featuring cards and gameplay mechanics adapted from the original.
- Amanita Design Merchandise Physical merchandise including plush toys, vinyl soundtracks (by Floex, DVA, Hidden Orchestra), t-shirts, collector's boxes, art books, and limited-edition items sold through merch.amanita-design.net.
Quantifiable outcome
- Multiple Webby Award wins and nominations
- +2 more outcomes
Companies that use Amanita Design
Customer profileSegments4 records
Ideal customer profiles4 records
Amanita Design technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration8 records
Feature4 records
Amanita Design partnerships and signals
Strategic signalPartnerships
Eleven partnerships are on record, tiered minor and core.
- BBCminorAmanita Design created 'Questionaut' - a short web game for BBC. The game is an educational adventure combining English, Maths, and Science challenges with the company's distinctive art style.
- The Polyphonic SpreeminorAmanita Design created 'The Quest For The Rest' - a short web game for The Polyphonic Spree U.S. rock-pop band, featuring music from their album 'Together We're Heavy'. The game was a promotional collaboration featuring the band's music.
- DVA (band)coreOngoing collaboration with Czech band DVA for original music compositions. DVA created music for Botanicula and CHUCHEL. Vinyl soundtracks by DVA are sold through the merchandise store.
- Floex (Tomáš Dvořák)coreLong-standing collaboration with composer Tomáš 'Floex' Dvořák for original game soundtracks. Created music for Samorost 1 (remastered), Machinarium, and Samorost 3. Vinyl soundtracks by Floex available for Machinarium and Samorost 3.
- Hidden OrchestracoreCollaboration with Hidden Orchestra for Creaks soundtrack. Also collaborated on 'Little Buddy Move' interactive music video app. Creaksbox is a self-generating soundtrack experience from Hidden Orchestra.
- Ainslie HendersonminorCollaboration with BAFTA-winning animator Ainslie Henderson and programmer Jan Chlup of Amanita Design for 'Little Buddy Move' interactive music video by Hidden Orchestra.
- Under ByenminorJakub Dvorský created the music video 'Plantage' for Danish post-rock band Under Byen in 2004. The song comes from their album 'Det Er Mig Der Holder Træerne Sammen'.
- Kamil JasmínminorVáclav Blín from Amanita Design created the music video 'Na tu svatbu' for Czech band Kamil Jasmín in 2002. The video won awards at 16th World Festival of Animated Films Zagreb (Student Special Distinction) and Zlínský pes 2004 (Best Music Video).
- Jan SvěrákminorJakub Dvorský designed all puppets and props for Jan Svěrák's 2010 Czech action comedy film 'Kooky' which combines puppet animation, stop motion, and live action. Also illustrated the companion book written by Jan Svěrák.
- Humble BundlecoreDigital distribution partnership for game sales through Humble Bundle widgets embedded on the Amanita Design website. Offers various game editions and downloadable content.
- Jaromír PlachýminorAuthor of Botanicula and CHUCHEL who also created 'Shy Dwarf' short web game featured on Amanita's website. Czech animator Jára Plachý is associated with the company's creative ecosystem.
Scale indicators4 records
Recent moves5 records
Expansion highlights5 records
Amanita Design competitors and assessment
Company assessmentDirect peers
- Playdead: Danish indie studio behind Limbo and Inside, two critically acclaimed puzzle-platformers with distinctive visual identity. Closely comparable to Amanita in scale, single-creator-driven design, art-led aesthetic, and premium one-time-purchase pricing across PC and consoles.
- Supergiant Games: California-based indie studio behind Bastion, Transistor, Pyre, Hades, and Hades II. Comparable to Amanita in small team size, hand-crafted art style, deeply integrated original music, narrative-driven gameplay, and premium PC/console distribution without live-service monetization.
- thatgamecompany: Creator of Journey, Flower, and Sky: Children of the Light — art-driven, emotionally focused indie experiences with a strong aesthetic and audio identity. Highly comparable to Amanita's emphasis on audiovisual storytelling and surreal, hand-crafted worlds.
- Studio MDHR: Canadian indie studio behind Cuphead, a hand-animated, art-style-driven action game with a small core team. Comparable to Amanita in its dedication to a distinctive, artisanal visual aesthetic and premium pricing on multi-platform.
- Campo Santo: San Francisco indie studio behind Firewatch and In the Valley of Gods — narrative-driven, art-focused adventure games from a small team. Comparable to Amanita in scope, premium single-player experience focus, and PC/console premium distribution.
- Hello Games: UK indie studio behind No Man's Sky and Joe Danger. Comparable to Amanita as an independent studio with a distinctive creative vision that has expanded a single IP into a multi-year, multi-platform franchise with ongoing revenue.
- Simogo: Swedish two-person indie studio behind Year Walk, Device 6, and Sayonara Wild Hearts — surreal, art-driven, often mobile-first adventure experiences. Closely comparable to Amanita in small team, distinctive aesthetic, and premium mobile/PC adventure catalog.
- Lucas Pope: Independent developer of Papers, Please and Return of the Obra Dinn — two highly acclaimed, art-focused indie titles. Comparable to Amanita as a solo/small-team auteur developer with global critical recognition and premium pricing.
Emerging players
- Nyamyam: UK/Japan-based indie studio behind Tengami and other hand-crafted adventure experiences. Comparable to Amanita in paper-craft-inspired visual aesthetic, small team, and premium adventure genre focus, though with a narrower release history.
- Warp Digital Entertainment: Japanese indie developer of Dandy Dungeon and other narrative-driven mobile games. Comparable to Amanita as a small studio producing distinctive, art-forward experiences for premium mobile and PC distribution.
Market position
Strengths2 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights7 records
Customer concentration
Amanita Design social profiles
Digital presenceAmanita Design financial estimates
Financial estimateRevenue estimate
Valuation estimate
Amanita Design leadership team
Management profileNumber of profiles
Profiles1 record
Amanita Design funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Amanita Design M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Amanita Design
What does Amanita Design do?
Amanita Design develops and publishes hand-crafted indie adventure and puzzle games featuring distinctive hand-drawn art styles, original music scores, and adaptive puzzle mechanics. The studio sells its games as one-time digital purchases across PC, mobile, and console platforms, and complements its portfolio with physical merchandise including vinyl soundtracks, plush toys, art books, and collector's editions.
Is Amanita Design a public or private company?
Amanita Design is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Amanita Design founded?
Amanita Design was founded in 2003. It employs 11 to 50 people.
Where is Amanita Design based?
Amanita Design is headquartered in Brno, Czechia, in the Europe region.
How does Amanita Design make money?
Four revenue lines are on record. Game Sales are the primary driver. The others are premium Editions and DLC, merchandise Sales and free-to-Play Versions.
Who are Amanita Design's main competitors?
Direct peers on record are Playdead, Supergiant Games, thatgamecompany, Studio MDHR, Campo Santo, Hello Games, Simogo and Lucas Pope. Emerging players are Nyamyam and Warp Digital Entertainment.
Does Amanita Design have an API?
No public API is recorded for Amanita Design.
What industry is Amanita Design in?
Amanita Design's product category is Indie Adventure Video Games. Its primary akta.pro industry code is MPAFAAAC, Indie Game Studios, with a secondary code of CRALALAO, Digital/Hybrid Board Games & Companion-App Enabled Games Retail. Its NAICS code is 5132.