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Amanita Design

Full company profile

uuid0009xag

Namestring
Amanita Design
Legal namestring
Amanita Design s.r.o.
Company typeenum
Private
Founded yearint
2003
Descriptiontext

Amanita Design is a Czech indie game developer founded in 2003 by Jakub Dvorský and headquartered in Brno, Czech Republic. The studio specializes in hand-crafted adventure and puzzle games characterized by a distinctive hand-drawn visual style, surreal worlds, light-hearted humor, and deep audiovisual integration with original music scores by recurring collaborators Floex (Tomáš Dvořák), DVA, and Hidden Orchestra. Its 12+ title portfolio spans the Samorost series, Machinarium, Botanicula, CHUCHEL, Creaks, Happy Game, Pilgrims, and Phonopolis, distributed globally across PC (Steam, GOG, Epic), mobile (iOS, Android, Apple Arcade), and console (Nintendo Switch, Xbox, PlayStation) platforms. The studio operates with 11-50 employees in small creative teams and has never raised external institutional capital.

Short descriptiontext

Amanita Design is a Czech indie game developer founded in 2003 that produces hand-crafted adventure and puzzle games with distinctive visual art and original music scores, distributed globally across PC, mobile, and console platforms alongside merchandise sales.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersBrno, Czechia
HQ citystring
Brno
HQ countrystring
Czechia
HQ regionstring
Europe
Markets served

Serves global market

Offices1 record

Each record includes

City, Country, Type, Description, Source

Keyword5 values
indie game development, adventure puzzle games, hand-crafted game art, cross-platform game publishing, original game soundtracks
Industry2 codes
1Indie Game Studios
CodeMPAFAAACPrimaryYes
2Digital/Hybrid Board Games & Companion-App Enabled Games Retail
CodeCRALALAOPrimaryNo
NAICS code1 code
  • Software Publishers5132
Product category
Indie Adventure Video Games
GTM motion3 records

Each record includes

Type, Description, Source

Revenue model4 records
1Game Sales
TypeOne Time License
Description

Direct digital sales of complete games through company website (via Humble Bundle widgets), Steam, GOG, Epic Games Store, and mobile app stores. Games are sold as one-time purchases with no in-app purchases or advertisements.

amanita-design.net
2Premium Editions and DLC
TypeOne Time License
Description

Collector and premium editions of games include soundtrack, art book, and additional content at higher price points. Separate soundtrack albums (digital and vinyl), art books, and merchandise are sold as add-ons.

amanita-design.net
3Merchandise Sales
TypeHardware Sales
Description

Physical merchandise including plush toys, t-shirts, vinyl soundtracks, collector's boxes, and art books sold through the company's merchandise store (merch.amanita-design.net).

amanita-design.net
4Free-to-Play Versions
TypeFreemium
Description

Samorost 1 is offered as a free download while Samorost 2 offers collector's edition at $5. Some games offer free demos to drive conversion to paid versions.

amanita-design.net
Marketing channels5 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels12 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components6 values
Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure, Supply Chain
Pricing details9 tiers
1Samorost 1 Standard Edition - Free
ModelFreemiumBilling cadencePay-as-you-go
Notes

Free download available on itch.io, Steam, Epic Games, iTunes, and Google Play. Formerly released in 2003, now with remastered sounds, enhanced graphics, and new music by Floex.

amanita-design.net
2Samorost 2 Collector's Edition - $5
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

Collector's Edition includes soundtrack and Steam key. Available on Humble Bundle, Steam, GOG, Epic Games, iTunes, and Google Play.

amanita-design.net
3Botanicula Standard - $15
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

Includes soundtrack and art book. Available on Humble Bundle, Steam, GOG, Epic Games, iTunes, and Google Play. Vinyl soundtrack by DVA available separately for $7 (mp3/FLAC + pdf).

amanita-design.net
4Machinarium Collector's Edition - $20
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

Includes soundtrack, art book, soundtrack remixed, and Steam key. DLC (soundtrack remixed) available for $7 separately. Available on multiple platforms including Nintendo Switch, Xbox, and PlayStation.

amanita-design.net
5Samorost 3 Standard - $20 / Cosmic Edition - $23
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

Cosmic Edition includes soundtrack and art book. Upgrade from standard to cosmic available for $7. Available on multiple platforms.

amanita-design.net
6CHUCHEL Cherry Edition - $18 / Standard - $15
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

Cherry Edition available for $18. DLC (soundtrack by DVA) available for $7. Available on multiple platforms including mobile.

amanita-design.net
7Creaks Collector's Edition - $23 / Standard - $20
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

Collector's Edition includes OST and art book. Available on Apple Arcade, Steam, GOG, Epic Games, Nintendo Switch, Xbox, and PlayStation.

amanita-design.net
8Happy Game Cherry Edition - $18 / Standard - $15
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

Cherry Edition includes mini art book, stickers, tattoo set, and original soundtrack. Available on Steam, GOG, Epic Games, iTunes, Google Play, and Nintendo Switch.

amanita-design.net
9Phonopolis Collector's Edition - $29 / Standard - $25
ModelOne time/ perpetual licenseBilling cadencePay-as-you-go
Notes

Phonopolis is a hand-crafted adventure game. Standard and Collector's editions available. Soundtrack on 2LP vinyl available for pre-order. Available on Steam, GOG, and Epic Games.

amanita-design.net
GTM typeB2C
B2C
Offering typeSoftware
Software
Core offering1 text field

Amanita Design develops and publishes hand-crafted indie adventure and puzzle games featuring distinctive hand-drawn art styles, original music scores, and adaptive puzzle mechanics. The studio sells its games as one-time digital purchases across PC, mobile, and console platforms, and complements its portfolio with physical merchandise including vinyl soundtracks, plush toys, art books, and collector's editions.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 of 3 values shown
  • Multiple Webby Award wins and nominations
+2 more records
Product overview1 text field

Amanita Design is a Czech indie game developer offering a portfolio of distinct adventure and puzzle games with a unified artistic style emphasizing surreal worlds, hand-crafted appeal, and rich audiovisual experiences. The core product portfolio includes 12 games: the Samorost series (Samorost 1, Samorost 2, and Samorost 3) featuring cosmic adventures with a space gnome protagonist; Machinarium, a robot-themed puzzle adventure; Botanicula, a tree-creature adventure; CHUCHEL, a comedy adventure with the band DVA's music; Creaks, an immersive light-reactive puzzle game; Happy Game, a psychedelic horror experience; Pilgrims, a playful adventure with multiple solution paths; Phonopolis, a hand-crafted adventure against an oppressive regime; plus two short web games for external clients (Questionaut for BBC and The Quest For The Rest for The Polyphonic Spree). The company also offers merchandise (vinyl soundtracks, plush toys, apparel, art books) and has produced side projects including a board game adaptation (Pilgrims: Curious Adventures), interactive music videos (Little Buddy Move, Osada), and contributed to the feature film Kooky.

Product and service12 records
1Samorost 1
CategoryIndie adventure video game
Description

Short cosmic adventure game featuring the space gnome in his original bite-sized quest, free to play across PC, Mac, and mobile platforms.

2Samorost 2
CategoryIndie adventure video game
Description

Cosmic adventure game where players help a space gnome rescue his dog kidnapped by mischievous aliens, available as a Collector's Edition with soundtrack.

3Machinarium
CategoryIndie adventure video game
Description

The studio's first full-length adventure game where players control a robot exiled to the scrap heap, solving logic puzzles to rescue his robot-girlfriend and save the city.

4Botanicula
CategoryIndie adventure video game
Description

Humor-filled tree adventure game about five tree creatures saving the last seed of their home tree from evil parasites, featuring music by band DVA.

5Samorost 3
CategoryIndie adventure video game
Description

Cosmic exploration adventure and puzzle game where a space gnome uses a magic flute to travel across nine unique alien worlds.

6CHUCHEL
CategoryIndie adventure video game
Description

Comedy adventure game featuring the hairy hero Chuchel and his rival Kekel on a quest to retrieve a precious cherry, filled with situational humor and music by band DVA.

7Creaks
CategoryIndie puzzle video game
Description

Immersive puzzle game where players descend into a world inhabited by avian folk and deadly furniture monsters, using light-reactive puzzles to navigate.

8Happy Game
CategoryIndie adventure video game
Description

Psychedelic horror game following a little boy trapped in a horrible nightmare whom players must help make happy again.

9Pilgrims
CategoryIndie adventure video game
Description

Playful adventure game where players roam freely, make friends, and help travelers complete their stories through multiple solution paths.

10Phonopolis
CategoryIndie adventure video game
Description

Hand-crafted adventure game where players stand up against an oppressive ruler called The Leader, featuring unique audiovisual design.

11Pilgrims: Curious Adventures (Board Game)
CategoryTabletop board game
Description

Family-friendly board game inspired by the fairy-tale world of the Pilgrims digital game, featuring cards and gameplay mechanics adapted from the original.

12Amanita Design Merchandise
CategoryPhysical merchandise and collectibles
Description

Physical merchandise including plush toys, vinyl soundtracks (by Floex, DVA, Hidden Orchestra), t-shirts, collector's boxes, art books, and limited-edition items sold through merch.amanita-design.net.

Scale indicator4 records

Each record includes

Type, Value, Description, Source

Partnership11 partners
1BBC
Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2008-01-01
Description

Amanita Design created 'Questionaut' - a short web game for BBC. The game is an educational adventure combining English, Maths, and Science challenges with the company's distinctive art style.

amanita-design.net
Strategic tierMinorTypeStrategic or Co-development PartnerAnnounced on2006-01-01
Description

Amanita Design created 'The Quest For The Rest' - a short web game for The Polyphonic Spree U.S. rock-pop band, featuring music from their album 'Together We're Heavy'. The game was a promotional collaboration featuring the band's music.

3DVA (band)
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Ongoing collaboration with Czech band DVA for original music compositions. DVA created music for Botanicula and CHUCHEL. Vinyl soundtracks by DVA are sold through the merchandise store.

amanita-design.net
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Long-standing collaboration with composer Tomáš 'Floex' Dvořák for original game soundtracks. Created music for Samorost 1 (remastered), Machinarium, and Samorost 3. Vinyl soundtracks by Floex available for Machinarium and Samorost 3.

5Hidden Orchestra
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Collaboration with Hidden Orchestra for Creaks soundtrack. Also collaborated on 'Little Buddy Move' interactive music video app. Creaksbox is a self-generating soundtrack experience from Hidden Orchestra.

amanita-design.net
Strategic tierMinorTypeStrategic or Co-development Partner
Description

Collaboration with BAFTA-winning animator Ainslie Henderson and programmer Jan Chlup of Amanita Design for 'Little Buddy Move' interactive music video by Hidden Orchestra.

7Under Byen
Strategic tierMinorTypeStrategic or Co-development Partner
Description

Jakub Dvorský created the music video 'Plantage' for Danish post-rock band Under Byen in 2004. The song comes from their album 'Det Er Mig Der Holder Træerne Sammen'.

amanita-design.net
8Kamil Jasmín
Strategic tierMinorTypeStrategic or Co-development Partner
Description

Václav Blín from Amanita Design created the music video 'Na tu svatbu' for Czech band Kamil Jasmín in 2002. The video won awards at 16th World Festival of Animated Films Zagreb (Student Special Distinction) and Zlínský pes 2004 (Best Music Video).

amanita-design.net
9Jan Svěrák
Strategic tierMinorTypeStrategic or Co-development Partner
Description

Jakub Dvorský designed all puppets and props for Jan Svěrák's 2010 Czech action comedy film 'Kooky' which combines puppet animation, stop motion, and live action. Also illustrated the companion book written by Jan Svěrák.

amanita-design.net
Strategic tierCoreTypeChannel Partner/ Reseller/ Distributor
Description

Digital distribution partnership for game sales through Humble Bundle widgets embedded on the Amanita Design website. Offers various game editions and downloadable content.

11Jaromír Plachý
Strategic tierMinorTypeStrategic or Co-development Partner
Description

Author of Botanicula and CHUCHEL who also created 'Shy Dwarf' short web game featured on Amanita's website. Czech animator Jára Plachý is associated with the company's creative ecosystem.

amanita-design.net
Recent move5 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight5 records

Each record includes

Type, Description

Peers10 records
TypeDirect peer
Description

Danish indie studio behind Limbo and Inside, two critically acclaimed puzzle-platformers with distinctive visual identity. Closely comparable to Amanita in scale, single-creator-driven design, art-led aesthetic, and premium one-time-purchase pricing across PC and consoles.

TypeDirect peer
Description

California-based indie studio behind Bastion, Transistor, Pyre, Hades, and Hades II. Comparable to Amanita in small team size, hand-crafted art style, deeply integrated original music, narrative-driven gameplay, and premium PC/console distribution without live-service monetization.

TypeDirect peer
Description

Creator of Journey, Flower, and Sky: Children of the Light — art-driven, emotionally focused indie experiences with a strong aesthetic and audio identity. Highly comparable to Amanita's emphasis on audiovisual storytelling and surreal, hand-crafted worlds.

TypeDirect peer
Description

Canadian indie studio behind Cuphead, a hand-animated, art-style-driven action game with a small core team. Comparable to Amanita in its dedication to a distinctive, artisanal visual aesthetic and premium pricing on multi-platform.

TypeDirect peer
Description

San Francisco indie studio behind Firewatch and In the Valley of Gods — narrative-driven, art-focused adventure games from a small team. Comparable to Amanita in scope, premium single-player experience focus, and PC/console premium distribution.

TypeDirect peer
Description

UK indie studio behind No Man's Sky and Joe Danger. Comparable to Amanita as an independent studio with a distinctive creative vision that has expanded a single IP into a multi-year, multi-platform franchise with ongoing revenue.

TypeDirect peer
Description

Swedish two-person indie studio behind Year Walk, Device 6, and Sayonara Wild Hearts — surreal, art-driven, often mobile-first adventure experiences. Closely comparable to Amanita in small team, distinctive aesthetic, and premium mobile/PC adventure catalog.

8Lucas Pope
TypeDirect peer
Description

Independent developer of Papers, Please and Return of the Obra Dinn — two highly acclaimed, art-focused indie titles. Comparable to Amanita as a solo/small-team auteur developer with global critical recognition and premium pricing.

TypeEmerging player
Description

UK/Japan-based indie studio behind Tengami and other hand-crafted adventure experiences. Comparable to Amanita in paper-craft-inspired visual aesthetic, small team, and premium adventure genre focus, though with a narrower release history.

TypeEmerging player
Description

Japanese indie developer of Dandy Dungeon and other narrative-driven mobile games. Comparable to Amanita as a small studio producing distinctive, art-forward experiences for premium mobile and PC distribution.

Market position
Strengths2 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Segment4 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile4 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
Yes
API detail
Has APIbool
No

Docs URL, Description

Integration8 records

Each record includes

Title, Type, Description, Source

AI maturity
App detail

Has app

Feature4 records

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Amanita Design

Indie Adventure Video Gamesamanita-design.net

Amanita Design is a Czech indie game developer founded in 2003 that produces hand-crafted adventure and puzzle games with distinctive visual art and original music scores, distributed globally across PC, mobile, and console platforms alongside merchandise sales.

What Amanita Design does

Amanita Design is a Czech indie game developer founded in 2003 by Jakub Dvorský and headquartered in Brno, Czech Republic. The studio specializes in hand-crafted adventure and puzzle games characterized by a distinctive hand-drawn visual style, surreal worlds, light-hearted humor, and deep audiovisual integration with original music scores by recurring collaborators Floex (Tomáš Dvořák), DVA, and Hidden Orchestra. Its 12+ title portfolio spans the Samorost series, Machinarium, Botanicula, CHUCHEL, Creaks, Happy Game, Pilgrims, and Phonopolis, distributed globally across PC (Steam, GOG, Epic), mobile (iOS, Android, Apple Arcade), and console (Nintendo Switch, Xbox, PlayStation) platforms. The studio operates with 11-50 employees in small creative teams and has never raised external institutional capital.

Amanita Design firmographics

Firmographics
Name
Amanita Design
Legal name
Amanita Design s.r.o.
Website
https://amanita-design.net
Company type
Private
Founded year
2003
Operating status
Operating
Headcount range
11–50 employees
Short description
Amanita Design is a Czech indie game developer founded in 2003 that produces hand-crafted adventure and puzzle games with distinctive visual art and original music scores, distributed globally across PC, mobile, and console platforms alongside merchandise sales.
Ownership category
akta.pro rank

Amanita Design industry classification

Industry
Product category
Indie Adventure Video Games
NAICS
Software Publishers (5132)
akta.pro primary industry
Indie Game Studios (MPAFAAAC)
akta.pro secondary industry
Digital/Hybrid Board Games & Companion-App Enabled Games Retail (CRALALAO)

Keywords

  • Indie game development
  • Adventure puzzle games
  • Hand-crafted game art
  • Cross-platform game publishing
  • Original game soundtracks

Where Amanita Design is headquartered

Location

Headquarters

HQ city
Brno
HQ country
Czechia
HQ region
Europe

Offices1 record

Markets served

Amanita Design business model

Business model
GTM type
B2C
Offering type
Software
Cost components
Personnel, Technology or R&D, Operations, Marketing or Sales, Infrastructure, Supply Chain

Revenue model

  1. Game Sales: Direct digital sales of complete games through company website (via Humble Bundle widgets), Steam, GOG, Epic Games Store, and mobile app stores. Games are sold as one-time purchases with no in-app purchases or advertisements.
  2. Premium Editions and DLC: Collector and premium editions of games include soundtrack, art book, and additional content at higher price points. Separate soundtrack albums (digital and vinyl), art books, and merchandise are sold as add-ons.
  3. Merchandise Sales: Physical merchandise including plush toys, t-shirts, vinyl soundtracks, collector's boxes, and art books sold through the company's merchandise store (merch.amanita-design.net).
  4. Free-to-Play Versions: Samorost 1 is offered as a free download while Samorost 2 offers collector's edition at $5. Some games offer free demos to drive conversion to paid versions.

Pricing tiers

ModelBillingPrice
FreemiumPay-as-you-goSamorost 1 Standard Edition - Free
One time/ perpetual licensePay-as-you-goSamorost 2 Collector's Edition - $5
One time/ perpetual licensePay-as-you-goBotanicula Standard - $15
One time/ perpetual licensePay-as-you-goMachinarium Collector's Edition - $20
One time/ perpetual licensePay-as-you-goSamorost 3 Standard - $20 / Cosmic Edition - $23
One time/ perpetual licensePay-as-you-goCHUCHEL Cherry Edition - $18 / Standard - $15
One time/ perpetual licensePay-as-you-goCreaks Collector's Edition - $23 / Standard - $20
One time/ perpetual licensePay-as-you-goHappy Game Cherry Edition - $18 / Standard - $15
One time/ perpetual licensePay-as-you-goPhonopolis Collector's Edition - $29 / Standard - $25

Go-to-market motion3 records

Distribution channels12 records

Marketing channels5 records

Amanita Design product offering

Product offering

Core offering

Amanita Design develops and publishes hand-crafted indie adventure and puzzle games featuring distinctive hand-drawn art styles, original music scores, and adaptive puzzle mechanics. The studio sells its games as one-time digital purchases across PC, mobile, and console platforms, and complements its portfolio with physical merchandise including vinyl soundtracks, plush toys, art books, and collector's editions.

Product overview

Amanita Design is a Czech indie game developer offering a portfolio of distinct adventure and puzzle games with a unified artistic style emphasizing surreal worlds, hand-crafted appeal, and rich audiovisual experiences. The core product portfolio includes 12 games: the Samorost series (Samorost 1, Samorost 2, and Samorost 3) featuring cosmic adventures with a space gnome protagonist; Machinarium, a robot-themed puzzle adventure; Botanicula, a tree-creature adventure; CHUCHEL, a comedy adventure with the band DVA's music; Creaks, an immersive light-reactive puzzle game; Happy Game, a psychedelic horror experience; Pilgrims, a playful adventure with multiple solution paths; Phonopolis, a hand-crafted adventure against an oppressive regime; plus two short web games for external clients (Questionaut for BBC and The Quest For The Rest for The Polyphonic Spree). The company also offers merchandise (vinyl soundtracks, plush toys, apparel, art books) and has produced side projects including a board game adaptation (Pilgrims: Curious Adventures), interactive music videos (Little Buddy Move, Osada), and contributed to the feature film Kooky.

Differentiator

Problem solved

Functional benefit

Products and services

  • Samorost 1 Short cosmic adventure game featuring the space gnome in his original bite-sized quest, free to play across PC, Mac, and mobile platforms.
  • Samorost 2 Cosmic adventure game where players help a space gnome rescue his dog kidnapped by mischievous aliens, available as a Collector's Edition with soundtrack.
  • Machinarium The studio's first full-length adventure game where players control a robot exiled to the scrap heap, solving logic puzzles to rescue his robot-girlfriend and save the city.
  • Botanicula Humor-filled tree adventure game about five tree creatures saving the last seed of their home tree from evil parasites, featuring music by band DVA.
  • Samorost 3 Cosmic exploration adventure and puzzle game where a space gnome uses a magic flute to travel across nine unique alien worlds.
  • CHUCHEL Comedy adventure game featuring the hairy hero Chuchel and his rival Kekel on a quest to retrieve a precious cherry, filled with situational humor and music by band DVA.
  • Creaks Immersive puzzle game where players descend into a world inhabited by avian folk and deadly furniture monsters, using light-reactive puzzles to navigate.
  • Happy Game Psychedelic horror game following a little boy trapped in a horrible nightmare whom players must help make happy again.
  • Pilgrims Playful adventure game where players roam freely, make friends, and help travelers complete their stories through multiple solution paths.
  • Phonopolis Hand-crafted adventure game where players stand up against an oppressive ruler called The Leader, featuring unique audiovisual design.
  • Pilgrims: Curious Adventures (Board Game) Family-friendly board game inspired by the fairy-tale world of the Pilgrims digital game, featuring cards and gameplay mechanics adapted from the original.
  • Amanita Design Merchandise Physical merchandise including plush toys, vinyl soundtracks (by Floex, DVA, Hidden Orchestra), t-shirts, collector's boxes, art books, and limited-edition items sold through merch.amanita-design.net.

Quantifiable outcome

  • Multiple Webby Award wins and nominations
  • +2 more outcomes

Companies that use Amanita Design

Customer profile

Segments4 records

Ideal customer profiles4 records

Amanita Design technology and API

Technology

Technology focussed Yes

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration8 records

Feature4 records

Amanita Design partnerships and signals

Strategic signal

Partnerships

Eleven partnerships are on record, tiered minor and core.

  • BBCminorStrategic or Co-development Partner · 1 January 2008Amanita Design created 'Questionaut' - a short web game for BBC. The game is an educational adventure combining English, Maths, and Science challenges with the company's distinctive art style.
  • The Polyphonic SpreeminorStrategic or Co-development Partner · 1 January 2006Amanita Design created 'The Quest For The Rest' - a short web game for The Polyphonic Spree U.S. rock-pop band, featuring music from their album 'Together We're Heavy'. The game was a promotional collaboration featuring the band's music.
  • DVA (band)coreStrategic or Co-development PartnerOngoing collaboration with Czech band DVA for original music compositions. DVA created music for Botanicula and CHUCHEL. Vinyl soundtracks by DVA are sold through the merchandise store.
  • Floex (Tomáš Dvořák)coreStrategic or Co-development PartnerLong-standing collaboration with composer Tomáš 'Floex' Dvořák for original game soundtracks. Created music for Samorost 1 (remastered), Machinarium, and Samorost 3. Vinyl soundtracks by Floex available for Machinarium and Samorost 3.
  • Hidden OrchestracoreStrategic or Co-development PartnerCollaboration with Hidden Orchestra for Creaks soundtrack. Also collaborated on 'Little Buddy Move' interactive music video app. Creaksbox is a self-generating soundtrack experience from Hidden Orchestra.
  • Ainslie HendersonminorStrategic or Co-development PartnerCollaboration with BAFTA-winning animator Ainslie Henderson and programmer Jan Chlup of Amanita Design for 'Little Buddy Move' interactive music video by Hidden Orchestra.
  • Under ByenminorStrategic or Co-development PartnerJakub Dvorský created the music video 'Plantage' for Danish post-rock band Under Byen in 2004. The song comes from their album 'Det Er Mig Der Holder Træerne Sammen'.
  • Kamil JasmínminorStrategic or Co-development PartnerVáclav Blín from Amanita Design created the music video 'Na tu svatbu' for Czech band Kamil Jasmín in 2002. The video won awards at 16th World Festival of Animated Films Zagreb (Student Special Distinction) and Zlínský pes 2004 (Best Music Video).
  • Jan SvěrákminorStrategic or Co-development PartnerJakub Dvorský designed all puppets and props for Jan Svěrák's 2010 Czech action comedy film 'Kooky' which combines puppet animation, stop motion, and live action. Also illustrated the companion book written by Jan Svěrák.
  • Humble BundlecoreChannel Partner/ Reseller/ DistributorDigital distribution partnership for game sales through Humble Bundle widgets embedded on the Amanita Design website. Offers various game editions and downloadable content.
  • Jaromír PlachýminorStrategic or Co-development PartnerAuthor of Botanicula and CHUCHEL who also created 'Shy Dwarf' short web game featured on Amanita's website. Czech animator Jára Plachý is associated with the company's creative ecosystem.

Scale indicators4 records

Recent moves5 records

Expansion highlights5 records

Amanita Design competitors and assessment

Company assessment

Direct peers

  • Playdead: Danish indie studio behind Limbo and Inside, two critically acclaimed puzzle-platformers with distinctive visual identity. Closely comparable to Amanita in scale, single-creator-driven design, art-led aesthetic, and premium one-time-purchase pricing across PC and consoles.
  • Supergiant Games: California-based indie studio behind Bastion, Transistor, Pyre, Hades, and Hades II. Comparable to Amanita in small team size, hand-crafted art style, deeply integrated original music, narrative-driven gameplay, and premium PC/console distribution without live-service monetization.
  • thatgamecompany: Creator of Journey, Flower, and Sky: Children of the Light — art-driven, emotionally focused indie experiences with a strong aesthetic and audio identity. Highly comparable to Amanita's emphasis on audiovisual storytelling and surreal, hand-crafted worlds.
  • Studio MDHR: Canadian indie studio behind Cuphead, a hand-animated, art-style-driven action game with a small core team. Comparable to Amanita in its dedication to a distinctive, artisanal visual aesthetic and premium pricing on multi-platform.
  • Campo Santo: San Francisco indie studio behind Firewatch and In the Valley of Gods — narrative-driven, art-focused adventure games from a small team. Comparable to Amanita in scope, premium single-player experience focus, and PC/console premium distribution.
  • Hello Games: UK indie studio behind No Man's Sky and Joe Danger. Comparable to Amanita as an independent studio with a distinctive creative vision that has expanded a single IP into a multi-year, multi-platform franchise with ongoing revenue.
  • Simogo: Swedish two-person indie studio behind Year Walk, Device 6, and Sayonara Wild Hearts — surreal, art-driven, often mobile-first adventure experiences. Closely comparable to Amanita in small team, distinctive aesthetic, and premium mobile/PC adventure catalog.
  • Lucas Pope: Independent developer of Papers, Please and Return of the Obra Dinn — two highly acclaimed, art-focused indie titles. Comparable to Amanita as a solo/small-team auteur developer with global critical recognition and premium pricing.

Emerging players

  • Nyamyam: UK/Japan-based indie studio behind Tengami and other hand-crafted adventure experiences. Comparable to Amanita in paper-craft-inspired visual aesthetic, small team, and premium adventure genre focus, though with a narrower release history.
  • Warp Digital Entertainment: Japanese indie developer of Dandy Dungeon and other narrative-driven mobile games. Comparable to Amanita as a small studio producing distinctive, art-forward experiences for premium mobile and PC distribution.

Market position

Strengths2 records

Weaknesses5 records

Competitive moat4 records

Key risks6 records

Key highlights7 records

Customer concentration

Amanita Design social profiles

Digital presence

Amanita Design financial estimates

Financial estimate

Revenue estimate

Valuation estimate

Amanita Design leadership team

Management profile

Number of profiles

Profiles1 record

Amanita Design funding detail

Funding detail

Funding overview

Funding rounds

Investors

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Amanita Design M&A and investment

M&A and investment

M&A

Investments

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Frequently asked questions about Amanita Design

What does Amanita Design do?

Amanita Design develops and publishes hand-crafted indie adventure and puzzle games featuring distinctive hand-drawn art styles, original music scores, and adaptive puzzle mechanics. The studio sells its games as one-time digital purchases across PC, mobile, and console platforms, and complements its portfolio with physical merchandise including vinyl soundtracks, plush toys, art books, and collector's editions.

Is Amanita Design a public or private company?

Amanita Design is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was Amanita Design founded?

Amanita Design was founded in 2003. It employs 11 to 50 people.

Where is Amanita Design based?

Amanita Design is headquartered in Brno, Czechia, in the Europe region.

How does Amanita Design make money?

Four revenue lines are on record. Game Sales are the primary driver. The others are premium Editions and DLC, merchandise Sales and free-to-Play Versions.

Who are Amanita Design's main competitors?

Direct peers on record are Playdead, Supergiant Games, thatgamecompany, Studio MDHR, Campo Santo, Hello Games, Simogo and Lucas Pope. Emerging players are Nyamyam and Warp Digital Entertainment.

Does Amanita Design have an API?

No public API is recorded for Amanita Design.

What industry is Amanita Design in?

Amanita Design's product category is Indie Adventure Video Games. Its primary akta.pro industry code is MPAFAAAC, Indie Game Studios, with a secondary code of CRALALAO, Digital/Hybrid Board Games & Companion-App Enabled Games Retail. Its NAICS code is 5132.

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Live signals
PRESSBEE“Were not getting any younger, and the world seems to be ending: Amanita reveal Machinarium 2, sequel to 2009s prettiest robot adventure ...Middle EastAmanita Design announced Machinarium 2, a sequel to its 2009 puzzle adventure, with a trailer released. The game has no release date yet. The announcement comes amid the studio's ongoing development.KotakuA Cult Indie Hit From 17 Years Ago Just Announced A Surprise SequelAmanita Design announced Machinarium 2, a sequel to the 2007 point-and-click adventure, with Josef and Berta crash-landing in the Barrens. Players control both characters, switching between them to solve puzzles without written language. No release date has been set.pcgamerA great indie studio is making a sequel to one of my favorite adventures 17 years later, for one simple reason: 'We're not getting any younger, and the world seems to be ending'Amanita Design announced Machinarium 2, a sequel to its 2009 point-and-click adventure, with Josef and Berta playable and swappable. The game continues the story in a hidden valley with two robot tribes, and composer Tomáš Dvořák returns for a more melodic soundtrack. No release date has been set.dev.uaUkrainian developer creates KRENDEL quest that looks like a love letter to Amanita Design gamesUkrainian developer HandHush unveiled KRENDEL, a hand-drawn point-and-click adventure inspired by Amanita Design games. The game features a knitted character Pip and an environment that reacts to player actions, with no text or dialogue. No release date has been announced.Forbes11 Must-Play Indie Game Demos From Steam Next Fest 2026This article is a curated roundup by a gaming journalist highlighting 11 indie game demos from Steam Next Fest 2026, covering titles like Wax Heads, Dosa Divas, Scriptorium, and Phonopolis with their respective developers and scheduled 2026 release dates. The author provides personal commentary on each game, praising their creativity and uniqueness while noting the indie scene continues to thrive despite broader industry challenges. The piece includes demos from developers such as Patattie Games, Outerloop Games, Yaza Games, and Amanita Design, with some titles targeting specific release windows in April and May 2026.