Choose Your Own Adventure
Choose Your Own Adventure (Chooseco, LLC) is an independent Vermont-based publisher of interactive branching-narrative children's gamebooks, selling across age-tiered series from board books through middle-grade, distributed via Penguin Random House and licensed internationally in 40+ languages and across games, film, and museum activations.
- Company typePrivate
- Founded2003
- HeadquartersWaitsfield, United States
- Headcount1–10
- GTM typeB2C
- OfferingHardware or Manufacturing
What Choose Your Own Adventure does
Choose Your Own Adventure is the operating brand of Chooseco, LLC, a privately held independent children's book publisher headquartered in Waitsfield, Vermont. Founded in 2003 by R. A. Montgomery and Shannon Gilligan, Chooseco relaunched the Choose Your Own Adventure interactive gamebook series in 2006 after the original Bantam imprint ended in 1998, and has since sold over 16 million copies across a catalog of board books (ages 0-5), CYOA Jr. (ages 5-8), the Classics and New Classics middle-grade series (ages 8-12), and a Retro Collection of original 1980s reissues — extending a brand that has cumulative print volume above 270 million books and editions in 40+ languages. The company also licenses the CYOA mark for international editions (eight named territorial publishing partners across Australia/NZ, China, Germany, Portugal, Spain/Mexico/USA, Poland, Slovakia, and most of South America), for tabletop games (Z-Man Games), for an interactive theatrical film (Disney via CTRLMovie), and for museum/cultural activations (The Strong National Museum of Play, The Story Museum Oxford), alongside merchandise tie-ins (Out of Print, Litographs) and a Stranger Things cross-promotion.
Underlying product technology is the branching gamebook format — second-person narrative with explicit choice nodes that route the reader to multiple endings — authored by a stable of writers within the publishing template. Chooseco does not run a software platform, app, or API; revenue is generated by selling physical and digital books through retailers (Amazon, Barnes & Noble, Books-A-Million, Bookshop.org) and wholesale via Penguin Random House, with an affiliate-referral layer on its owned site, plus licensing royalties from international publishing, tabletop, theatrical, and brand-extension partners. Direct-to-consumer activity is supplemented by an email newsletter, an active social presence (Facebook, Instagram, YouTube, TikTok, Threads), educator resources hosted with Scholastic, and the Read-Aloud Book Club program operating at 40+ libraries and bookstores. Pricing is set retail-side and quote-based through wholesale; specific list pricing is not publicly disclosed.
The commercial model is therefore a hybrid of unit-book publishing, territorial and category licensing royalties, and affiliate distribution, with the company's strategic center of gravity shifting from book-only sales to brand-extension licensing and nostalgic specialty SKUs such as the October 2025 "The Retro Box" boxed set. The team is small, founder-led, and privately funded, with no disclosed external investment or parent company.
Choose Your Own Adventure firmographics
Firmographics- Name
- Choose Your Own Adventure
- Legal name
- Chooseco, LLC
- Website
- https://cyoa.com
- Company type
- Private
- Founded year
- 2003
- Operating status
- Operating
- Headcount range
- 1–10 employees
- Short description
- Choose Your Own Adventure (Chooseco, LLC) is an independent Vermont-based publisher of interactive branching-narrative children's gamebooks, selling across age-tiered series from board books through middle-grade, distributed via Penguin Random House and licensed internationally in 40+ languages and across games, film, and museum activations.
- Ownership category
- akta.pro rank
Choose Your Own Adventure industry classification
Industry- Product category
- Children's Interactive Book Publishing
- NAICS
- Hobby, Toy, and Game Retailers (45912), Sporting Goods, Hobby, Musical Instrument, Book, and Miscellaneous Retailers (459)
- SIC
- Games, Toys & Children's Vehicles (No Dolls & Bicycles) (3944), Retail-Hobby, Toy & Game Shops (5945)
- akta.pro primary industry
- Children’s Subscription & Book Club Publishing (MPAJAFAO)
Keywords
Where Choose Your Own Adventure is headquartered
LocationHeadquarters
- HQ city
- Waitsfield
- HQ country
- United States
- HQ region
- North America
Offices1 record
Markets served
Choose Your Own Adventure business model
Business model- GTM type
- B2C
- Offering type
- Hardware or Manufacturing
- Cost components
- Operations, Marketing or Sales, Supply Chain, Technology or R&D, Personnel
Revenue model
- Book Sales: Sales of physical and digital CYOA gamebooks through retail and wholesale channels. The company publishes interactive children's books across multiple age categories (0-5 board books, 5-8 CYOA Jr., 8-12 Classics and New Classics) with 184+ original titles and new releases.
- Foreign Language Licensing: Licensing agreements with international publishers for translations into foreign languages. Partners include Scholastic Australia, China South Booky Culture Media, Ravensburger Bucherverlag (German), Jacareca (Portuguese), RBA (Spanish), Wydawnictwo Nowa Basn (Polish), Editorial Artemisa (Spanish), Vydavatelstvo Pandora (Slovakian).
- Brand Licensing: Licensing the CYOA brand for games, collectibles, film/TV, museum exhibits, and brand activations. Includes partnerships with Z-Man Games for board games, Disney/CTRLMovie for interactive film experiences, Stranger Things partnership, and The Strong National Museum of Play.
- Affiliate Revenue: Revenue from affiliate relationships with Amazon, Barnes & Noble, Books-A-Million, and Bookshop.org where the company earns commissions on qualifying purchases.
Go-to-market motion2 records
Distribution channels4 records
Marketing channels6 records
Choose Your Own Adventure product offering
Product offeringCore offering
Chooseco LLC publishes interactive children's gamebooks under the Choose Your Own Adventure brand, in which the reader makes choices at decision points that determine the story path and lead to multiple possible endings. The catalog spans Board Books (ages 0-5), CYOA Jr. (ages 5-8), Classics and New Classics (ages 8-12), a Retro Collection of reissued 1980s titles, themed Boxed Sets, and specialty products such as Tarot Cards. The company also licenses the CYOA brand for foreign language editions, board games, film/TV adaptations, museum exhibits, and merchandise.
Product overview
Choose Your Own Adventure is a children's interactive gamebook publishing company offering multiple product lines across the CYOA brand. The core offering consists of interactive books where readers aged 0-12+ make choices that lead to multiple story endings. Product series include The Classics (new and reissued titles for ages 8-12), New Classics (longer format with continuing characters, ages 9-12), CYOA Jr. (beginning readers ages 5-8 with full-color artwork), Board Books (durable adaptations for ages 0-5), Retro Collection (reissued 1980s titles with original artwork), and Boxed Sets (themed multi-book bundles). Additional offerings include the Tarot Cards specialty product, Read-Aloud Book Club community program for libraries and bookstores, and Educator Resources with classroom guides. The company operates under publisher Chooseco LLC, based in Vermont, with distribution through Penguin Random House and licensing partnerships across media, games, and international publishing.
Differentiator
Problem solved
Functional benefit
Brands
- Weregirl: YA trilogy of linear fiction expanded beyond the gamebook format
Products and services
- The Classics A series of new and reissued interactive gamebooks for middle grade readers ages 8-12, in which the reader is the hero making choices that lead to multiple story endings.
- New Classics Interactive gamebooks similar to The Classics but with more pages, a slightly larger format, and continuing characters that span multiple books; targeted at ages 9-12.
- CYOA Jr. Beginning reader books with full-color artwork, larger text, and fewer pages, designed to be engaging but not too scary for young adventurers ages 5-8.
- Board Books Board book adaptations of bestselling Classics titles for ages 0-5, with durable cardstock pages; includes The Abominable Snowman, Journey Under the Sea, Space and Beyond, The Lost Jewels of Nabooti, and Lost on the Amazon.
- Retro Collection Reissued original 1980s Choose Your Own Adventure titles with the iconic original artwork by illustrator Paul Granger, including The Cave of Time, Journey Under the Sea, Inside UFO 54-40, Underground Kingdom, and Who Killed Harlowe Thrombey.
- Boxed Sets Curated collections of 3-6 CYOA books packaged together in themed gift boxes, including Mystery Box, Unicorn Box, Ninja Box, and Origin collections, intended for gifting and home libraries.
- The Retro Box An exclusive 4-book boxed set featuring The Cave of Time, Journey Under the Sea, Space and Beyond, and By Balloon to the Sahara, packaged in a nostalgic 80s-era gift box with 576 pages and a limited edition collectible poster.
- CYOA Tarot Cards A CYOA-themed tarot deck featuring artwork inspired by the Choose Your Own Adventure book series, designed to deliver guidance through choice.
- Read-Aloud Book Club A monthly book club program for libraries and bookstores designed for groups of 5-20 club members, with themed activities, creative games, and hands-on crafts; participants earn book badges and can win publisher prize packs by completing the 9-book adventure. Active in 40+ bookstores and libraries worldwide.
- Educator Library Resources Downloadable classroom resources including CYOA Teachers' Guides and discussion guides for titles such as The Magic of the Unicorn and the SPIES series (James Armistead Lafayette, Mata Hari), with books organized by reading level from Pre-K through Grade 8+.
Quantifiable outcome
- 270+ million books in print globally
- +3 more outcomes
Companies that use Choose Your Own Adventure
Customer profileNamed customers2 records
Segments6 records
Ideal customer profiles4 records
Choose Your Own Adventure technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature2 records
Choose Your Own Adventure partnerships and signals
Strategic signalPartnerships
19 partnerships are on record, tiered core, flagship and minor.
- Twentieth Century Fox / DisneycoreTwentieth Century Fox/Disney licensed the film rights using emerging technology developed by CTRLMovie to allow audience participation in a theatrical release.
- Z-Man GamescoreIn 2018, a license of Choose Your Own Adventure: House of Danger to Z-Man Games saw unprecedented success in the first Choose Your Own Adventure board game.
- Stranger ThingsflagshipStranger Things partnered with CYOA for branded interactive content.
- Scholastic AustraliacoreEnglish language editions for Australia and New Zealand.
- China South Booky Culture Media Company, Ltd.coreSimple Chinese editions for the People's Republic of China.
- Ravensburger BucherverlagcoreGerman language editions distributed worldwide.
- JacarecaminorPortuguese language editions for Portugal.
- RBAcoreSpanish language editions for Spain, Mexico, and USA.
- Wydawnictwo Nowa BasnminorPolish language editions distributed worldwide.
- Editorial ArtemisaminorSpanish language editions for Argentina, Brazil, Bolivia, Chile, Paraguay, Uruguay, Peru, Central America excluding Mexico.
- Vydavatelstvo PandoraminorSlovakian language editions for the Slovak Republic.
- Wine EnthusiastsminorCYOA featured in Wine Enthusiasts magazine for brand partnership.
- The Strong (National Museum of Play)flagshipThe Strong National Museum of Play celebrates CYOA with exhibits and installations, including the Story Museum in Oxford, UK.
- Penguin Random HousecoreAll sales and distribution for CYOA books are through Penguin Random House.
- World OrangeminorMarketing and brand partnership collaboration.
- ScholasticcoreScholastic partnership for educational distribution.
- Cosmic WritersminorCreative partnership for content development.
- Out of PrintminorOut of Print merchandise partnership.
- LitographsminorLitographs partnership for book-related merchandise.
Scale indicators6 records
Recent moves8 records
Expansion highlights6 records
Choose Your Own Adventure competitors and assessment
Company assessmentDirect peers
- Scholastic: Largest children's book publisher with a similar mass-market, classroom-distributed model (book fairs, school channels). Comparable in targeting the K-8 segment and leveraging educator/library partnerships; CYOA even partners with Scholastic Australia for international editions, making them both competitor and channel partner.
- Workman Publishing: Independent publisher of illustrated, gift, and children's books including 'Page-A-Day' calendar lines. Comparable as an independent publisher of consumer-led children's and gift categories with strong retail presence.
- Quirk Books: Independent publisher of genre and novelty children's/YA titles including 'Miss Peregrine's Home for Peculiar Children' and 'Pride and Prejudice and Zombies.' Comparable as a smaller publisher mixing nostalgia-driven IP with innovative narrative formats targeting middle-grade and reluctant readers.
- Candlewick Press: Independent children's book publisher known for high-quality illustrated and middle-grade titles such as 'Where the Wild Things Are.' Comparable as a creative-led children's publisher with curated backlist titles and emphasis on educational/library placement.
- Disney Publishing Worldwide: Publisher of children's interactive and franchise-based content including Star Wars, Marvel, and Disney Press gamebooks. Comparable in pairing established IP with interactive narrative formats and benefiting from cross-media synergy; also a CYOA licensor via the CTRLMovie film deal.
- Abrams Books for Young Readers: Children's imprint of Abrams focused on gift-quality, illustrated, and interactive books. Comparable in targeting the museum/bookstore gift-aisle buyer and emphasizing high-production physical books for middle-grade readers.
Broad incumbents
- Hasbro: Major toy and game company with deep portfolio of children's entertainment IP. Comparable as the kind of strategic acquirer/partner CYOA could work with for broader toy/board game/games expansion and as the parent of Wizards of the Coast (creators of CYOA-influenced tabletop RPGs).
- Penguin Random House: CYOA's exclusive distributor and largest children's book publisher globally, with established imprints like Dial Books and Grosset & Dunlap. Comparable as a portfolio children's publisher serving the same retail and library channels with a broader catalog.
Emerging players
- Z-Man Games: Board game publisher that launched the first CYOA board game 'House of Danger' in 2018 with documented 'unprecedented success.' Comparable as a publishing partner building tabletop extensions of CYOA's interactive narrative IP.
- Strange Pipe Games: Independent publisher of legacy analog-interactive fiction and gamebooks in the CYOA tradition. Comparable in directly extending the same choice-driven, branching narrative format that CYOA pioneered, targeting similar nostalgia-driven readers.
Market position
Strengths4 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights6 records
Customer concentration
Choose Your Own Adventure social profiles
Digital presenceChoose Your Own Adventure financial estimates
Financial estimateRevenue estimate
Valuation estimate
Choose Your Own Adventure leadership team
Management profileNumber of profiles
Profiles2 records
Choose Your Own Adventure funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Choose Your Own Adventure M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Choose Your Own Adventure
What does Choose Your Own Adventure do?
Chooseco LLC publishes interactive children's gamebooks under the Choose Your Own Adventure brand, in which the reader makes choices at decision points that determine the story path and lead to multiple possible endings. The catalog spans Board Books (ages 0-5), CYOA Jr. (ages 5-8), Classics and New Classics (ages 8-12), a Retro Collection of reissued 1980s titles, themed Boxed Sets, and specialty products such as Tarot Cards. The company also licenses the CYOA brand for foreign language editions, board games, film/TV adaptations, museum exhibits, and merchandise.
Is Choose Your Own Adventure a public or private company?
Choose Your Own Adventure is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Choose Your Own Adventure founded?
Choose Your Own Adventure was founded in 2003. It employs 1 to 10 people.
Where is Choose Your Own Adventure based?
Choose Your Own Adventure is headquartered in Waitsfield, United States, in the North America region.
How does Choose Your Own Adventure make money?
Four revenue lines are on record. Book Sales are the primary driver. The others are foreign Language Licensing, brand Licensing and affiliate Revenue.
Who are Choose Your Own Adventure's main competitors?
Direct peers on record are Scholastic, Workman Publishing, Quirk Books, Candlewick Press, Disney Publishing Worldwide and Abrams Books for Young Readers. Broad incumbents are Hasbro and Penguin Random House. Emerging players are Z-Man Games and Strange Pipe Games.
Does Choose Your Own Adventure have an API?
No public API is recorded for Choose Your Own Adventure.
What industry is Choose Your Own Adventure in?
Choose Your Own Adventure's product category is Children's Interactive Book Publishing. Its primary akta.pro industry code is MPAJAFAO, Children’s Subscription & Book Club Publishing. Its NAICS code is 45912 and its SIC code is 3944.