CTeLearning
- Company typePrivate
- Founded2003
- HeadquartersOlathe, United States
- Headcount11–50
- GTM typeB2B
- OfferingSoftware
CTeLearning firmographics
Firmographics- Name
- CTeLearning
- Legal name
- I Support Learning, Inc.
- Website
- https://ctelearning.com
- Company type
- Private
- Founded year
- 2003
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Ownership category
- akta.pro rank
CTeLearning industry classification
Industry- Product category
- CTE and STEM Curriculum Software
- NAICS
- Technical and Trade Schools (6115), Computer Training (61142)
- SIC
- Services-Educational Services (8200)
- akta.pro primary industry
- Virtual CTE & Career Pathways Programs (K–12) (EDAJADAL)
- akta.pro secondary industries
- Core Digital Curriculum & Courseware (Full Programs & Units) (EDAFACAA), Web Development (HTML/CSS/JavaScript, Front-End/Back-End) (EDAMACAC), STEM & Computer Science Curriculum (EDAGAAAB), Public Career & Technical Education (CTE) Centers & Programs (EDAJAAAJ)
Keywords
Where CTeLearning is headquartered
LocationHeadquarters
- HQ city
- Olathe
- HQ country
- United States
- HQ region
- North America
Offices1 record
Markets served
CTeLearning business model
Business model- GTM type
- B2B
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Marketing or Sales, Operations, Others
Revenue model
- Curriculum Licensing/Subscription: CTeLearning generates revenue through licensing its browser-based CTE and STEM curriculum to educational institutions. Schools purchase access to turnkey course packages that include video content, assessments, teacher support, and embedded industry certifications. The model appears to be institutional subscription-based, with pricing varying by district size and course selection. No per-student pricing or specific tier information is publicly disclosed.
Go-to-market motion1 record
Distribution channels3 records
Marketing channels6 records
CTeLearning product offering
Product offeringCore offering
CTeLearning provides turnkey, cloud-native, browser-based Career and Technical Education (CTE) and STEM curriculum to K-12 schools, middle schools, and adult education programs. The company licenses project-based courseware in subjects such as web design, game design, animation, AI, robotics, landscape design, mobile app development, and biotechnology, embedding industry-recognized certifications from Web Professionals Global. All curriculum runs 100% in the browser on Chromebooks, PCs, and Macs with no software installs, enabling districts to launch high-tech pathways without requiring subject-matter expertise from teachers.
Product overview
CTeLearning is a browser-based CTE and STEM curriculum platform offering 13 distinct career and technical education programs for high school, middle school, and adult learners. All curricula are 100% cloud-native and run entirely in the browser with no plugins, downloads, or local software required—enabling hardware equity across Chromebooks, tablets, PCs, and Macs. The portfolio spans: Web Design (iWD), Web and Mobile Game Design (iWGD), Web and Computer Animation (iWCA), AI in the Workplace, Artificial Intelligence and Mobile Robotics, Horticulture and Sustainable Landscape Design (iSLD), Hybrid and Remote Working Professional (iRWP), Coding Internet Games Apps and Sites (iGAS), Building Green and Residential Architecture Design (iBGR), Mobile Application Design and Development (iWMA), Coding and 3D Video Game Design, Personal Finance and Wealth Management, and Biotechnology. Each curriculum embeds industry-recognized certifications from Web Professionals Global and is aligned to Perkins V standards. The platform features a Virtual Internship learning model, over 120 tutorial videos, automated grading, and Legendary Teacher Support to enable non-expert educators to facilitate high-tech courses.
Differentiator
Problem solved
Functional benefit
Products and services
- Web Design Curriculum (iWD) A comprehensive web design curriculum teaching HTML5 and CSS3 through project-based learning, preparing students for the Certified Secondary Web Professional (CSWP) certification from Web Professionals Global. Includes 150+ tutorial videos, 28 assessments, 5+ projects, and free creation tools. Target users are high school and middle school CTE students.
- Web and Mobile Game Design Curriculum (iWGD) A browser-based game design curriculum enabling students to create, design, and deploy web-based games using a 100% browser-based engine. Features 15+ portfolio projects, expert interview videos, and free web-based tools for game asset, music, sound effects, and character creation.
- Web and Computer Animation Curriculum (iWCA) A cloud-native animation curriculum teaching the 12 Principles of Animation through two versions: CTEAnimator (browser-based free tools suite) and Animate (Adobe Animate-ready). Features Virtual Internship model, 12+ projects, and international industry-recognized certification.
- AI in the Workplace Curriculum An AI ethics and literacy curriculum teaching students to use Generative AI and Large Language Models through the CRAWL, WALK, RUN prompt engineering method. Covers 6-15 hours of content, AI bias mitigation, data privacy, and prepares students for the AI in the Workplace industry-based certificate.
- Artificial Intelligence and Mobile Robotics Curriculum A turnkey AI and robotics curriculum featuring 75+ videos, 15+ assessments, and 7+ projects. Uses high-fidelity 3D virtual simulators alongside optional mBot physical robot kits. Teaches autonomous programming, biomimicry, and the engineering design process.
- Horticulture and Sustainable Landscape Design Curriculum (iSLD) A sustainable landscape design curriculum covering xeriscaping, native plant integration, and ecological restoration. Features 50+ videos, 8 assessments, 3+ projects, and a free web-based design suite including 3D CAD modeling.
- Hybrid and Remote Working Professional Curriculum (iRWP) A 5-hour remote work skills curriculum covering asynchronous communication, the Tech Stack of 2026, cybersecurity, digital hygiene, and professional interviewing. Awards an international Certified Remote Working Professional (CRWP) micro-credential.
- Coding Internet Games, Apps and Sites Curriculum (iGAS) A strategic springboard curriculum teaching the Foundational Three of web development: HTML5, CSS3, and JavaScript. Features 160+ videos, 15+ projects, a cloud-based IDE, and prepares students for international industry-recognized certifications.
- Building Green and Residential Architecture Design Curriculum (iBGR) A green architecture curriculum teaching sustainable residential design using cloud-native 3D CAD modeling. Covers HVAC systems, plumbing, electrical layout, alternative energy integration, and universal design techniques.
- Mobile Application Design and Development Curriculum (iWMA) A mobile app development curriculum teaching the full app lifecycle using BASIC programming. Features 140+ videos, 26 assessments, UI/UX design emphasis, and cross-platform deployment to iOS, Android, and Windows Phone.
- Coding and 3D Video Game Design Curriculum A PC-based 3D game design curriculum with 60+ videos and 8+ projects. Teaches core programming, If/Then loops, For/Next commands, variable management, asset packaging, and game distribution. Approved as a TX Innovative Course.
- Personal Finance and Wealth Management Curriculum A financial literacy curriculum featuring 44+ videos and 2 projects. Covers income, credit, savings, debt management, investment strategies, compound interest, real estate, and tax literacy. Includes real-world life simulations and prepares students for industry-recognized certifications.
- Biotechnology Curriculum A semester-long biotechnology curriculum covering genetics, microbiology, bioengineering, lab safety, virtual lab simulations, bioinformatics, and bioethics. Uses high-fidelity browser-based lab simulations accessible on Chromebooks, PCs, and Macs.
- Industry-Recognized Certifications (IRC) Stackable professional certifications embedded in curricula, issued in partnership with Web Professionals Global. Includes Certified Web Designer (CWDSA), Certified Web Game Designer (CWGDA), Certified Professional Web Animator (CWAnim), Certified Web Developer (CWDA), Certified Professional Web and Mobile App Developer (CWMA), and Certified Remote Working Professional (CRWP).
Quantifiable outcome
- 94% first-attempt pass rate on industry certification exams for secondary students
- +2 more outcomes
Companies that use CTeLearning
Customer profileNamed customers13 records
Segments5 records
Ideal customer profiles4 records
CTeLearning technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
AI capability8 records
Feature8 records
CTeLearning partnerships and signals
Strategic signalPartnerships
14 partnerships are on record, tiered core and secondary.
- Web Professionals GlobalcoreLong-standing partnership where Web Professionals Global, an international professional association for web careers, validates and issues industry-recognized certifications embedded in CTeLearning curriculum. Certifications include Certified Web Designer (CWDSA), Certified Web Game Designer (CWGDA), Certified Professional Web Animator (CWAnim), Certified Web Developer (CWDA), Certified Professional Web and Mobile App Developer (CWMA), and Certified Remote Working Professional (CRWP). The association's involvement ensures standards taught match professional industry requirements.
- University of OklahomasecondaryHigher education institution using CTeLearning curriculum for adult education and workforce development programs.
- California State University San MarcossecondaryHigher education institution partnered for CTE curriculum delivery and student certifications.
- Austin Peay State UniversitysecondaryHigher education institution partnered for CTE curriculum delivery.
- Indiana University of PennsylvaniasecondaryHigher education institution partnered for CTE curriculum delivery.
- South Seattle CollegesecondaryHigher education institution partnered for CTE curriculum delivery.
- Montana State UniversitysecondaryHigher education institution partnered for CTE curriculum delivery.
- MOTT Community CollegesecondaryHigher education institution partnered for CTE curriculum delivery.
- NC State UniversitysecondaryHigher education institution partnered for CTE curriculum delivery.
- University of Texas AustinsecondaryHigher education institution partnered for CTE curriculum delivery.
- Texas A&M University Corpus ChristisecondaryHigher education institution partnered for CTE curriculum delivery.
- University of Texas ArlingtonsecondaryHigher education institution partnered for CTE curriculum delivery.
- Houston Community CollegesecondaryHigher education institution partnered for CTE curriculum delivery.
- California State University Los AngelessecondaryHigher education institution partnered for CTE curriculum delivery.
Scale indicators7 records
Recent moves6 records
Expansion highlights6 records
CTeLearning competitors and assessment
Company assessmentBroad incumbents
- Edmentum: Edmentum is a larger K-12 online learning provider offering broad course catalogs including CTE, credit recovery, and supplemental instruction. Overlaps with CTeLearning in CTE pathways but as part of a much wider portfolio of K-12 products.
- BrainPOP: BrainPOP provides K-12 supplemental digital content (animations, quizzes) including CS and STEM topics, sold via district subscription. Comparable as a K-12 digital content provider but positioned as supplemental rather than pathway-credit CTE curriculum.
- Imagine Learning: Imagine Learning provides K-12 digital curriculum and intervention across ELA, math, and supplemental areas with district-wide contracts. Comparable only at the broad category level as a K-12 edtech content provider, not a direct CTE specialist.
Direct peers
- Project Lead The Way (PLTW): PLTW offers project-based K-12 STEM and CTE curriculum with teacher training and pathway frameworks aligned to Perkins V. Highly comparable as a turnkey STEM/CTE curriculum provider with pathway certification, competing for the same school-district dollars.
- Business&ITCenter21 (Cengage): Cengage's Business&ITCenter21 offers CTE and IT curriculum for high schools with classroom-ready lesson plans and assessments. Directly comparable as CTE curriculum vendor serving U.S. secondary education with similar funding-aligned positioning.
- CodeHS: CodeHS provides web development, coding, and computer science curriculum for middle and high schools with online IDE and teacher support. Direct competitor in K-12 coding/CS pathway curriculum, including web development and game design tracks that overlap with CTeLearning's offerings.
- iCEV (CEV): iCEV provides CTE curriculum, industry-recognized certifications, and teacher support for secondary schools across similar career clusters (agriculture, business, marketing, IT). Directly comparable in product offering, customer segment, and funding alignment model.
Emerging players
- Code.org: Code.org provides free K-12 computer science curriculum and teacher professional development with broad school adoption. Adjacent competitor in the same buyer segment; its free model exerts pricing pressure on CTeLearning's coding pathway offerings.
- Tynker: Tynker offers K-12 coding and STEM curriculum through self-paced and guided courses, often sold to districts via subscription. Overlaps in K-12 coding/game design curriculum but tends to target younger learners and lacks the depth of CTeLearning's IRC-embedded pathways.
- Pathstream: Pathstream partners with universities and employers to deliver online certificate programs with industry credentials. Comparable on the higher-education/adult-learner side of CTeLearning's portfolio, particularly its workforce development and adult education segments.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat6 records
Key risks4 records
Key highlights6 records
Customer concentration
CTeLearning social profiles
Digital presenceCTeLearning compliance and trust
Trust signalCompliance4 records
CTeLearning financial estimates
Financial estimateRevenue estimate
Valuation estimate
CTeLearning leadership team
Management profileNumber of profiles
Profiles1 record
CTeLearning funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
CTeLearning M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about CTeLearning
What does CTeLearning do?
CTeLearning provides turnkey, cloud-native, browser-based Career and Technical Education (CTE) and STEM curriculum to K-12 schools, middle schools, and adult education programs. The company licenses project-based courseware in subjects such as web design, game design, animation, AI, robotics, landscape design, mobile app development, and biotechnology, embedding industry-recognized certifications from Web Professionals Global. All curriculum runs 100% in the browser on Chromebooks, PCs, and Macs with no software installs, enabling districts to launch high-tech pathways without requiring subject-matter expertise from teachers.
Is CTeLearning a public or private company?
CTeLearning is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was CTeLearning founded?
CTeLearning was founded in 2003. It employs 11 to 50 people.
Where is CTeLearning based?
CTeLearning is headquartered in Olathe, United States, in the North America region.
How does CTeLearning make money?
One revenue line is on record: curriculum Licensing/Subscription.
Who are CTeLearning's main competitors?
Broad incumbents on record are Edmentum, BrainPOP and Imagine Learning. Direct peers are Project Lead The Way (PLTW), Business&ITCenter21 (Cengage), CodeHS and iCEV (CEV). Emerging players are Code.org, Tynker and Pathstream.
Does CTeLearning have an API?
No public API is recorded for CTeLearning.
What industry is CTeLearning in?
CTeLearning's product category is CTE and STEM Curriculum Software. Its primary akta.pro industry code is EDAJADAL, Virtual CTE & Career Pathways Programs (K–12), with a secondary code of EDAFACAA, Core Digital Curriculum & Courseware (Full Programs & Units). Its NAICS code is 6115 and its SIC code is 8200.