DryGin Studios
DryGin Studios is a privately-held, self-funded Montreal indie game studio founded in 2012 that develops the Bio Inc. franchise of biomedical simulation games, reaching 15M+ players across iOS, Android, PC, and consoles.
- Company typePrivate
- Founded2012
- HeadquartersMontréal, Canada
- Headcount11–50
- GTM typeB2C
- OfferingSoftware
What DryGin Studios does
DryGin Studios is a privately-held indie game development company founded in 2012 in Montreal, Canada, by two software developers and entrepreneurs. The studio's core business is the Bio Inc. franchise, anchored by the original Bio Inc. mobile biomedical simulator — released in 2012 — that reached over 15 million downloads and top-10 rankings in multiple countries on Android and iOS. Its product builds on a curated library of over 600 actual diseases, symptoms, diagnostic tests, and treatments, wrapped in a strategic simulation format with dual campaigns ('Choose Death' and 'Choose Life'), 18 cases across four difficulty levels, and an adaptive AI system designed to drive replay value.
The studio commercially extends Bio Inc. via Bio Inc.: Redemption (2017), a rebuilt sequel launched across PC, mobile, and console platforms. Monetically, DryGin operates a freemium model: free download via app stores with optional in-game credit and booster purchases. Distribution is handled directly through iOS App Store, Google Play, and planned PC/console channels under a self-publishing approach, with no disclosed venture funding, institutional investment, or parent-company relationship. The target customers are casual to advanced mobile gamers seeking complex simulation experiences, with a secondary niche of education/healthcare-curious users.
Organizational scale is small at 11–50 employees, and the company has maintained full founder ownership since inception. No revenue, headcount, or funding data is disclosed, and information beyond 2017 is not present in the available source material.
DryGin Studios firmographics
Firmographics- Name
- DryGin Studios
- Legal name
- DRY GIN STUDIOS.
- Website
- https://playbioinc.com
- Company type
- Private
- Founded year
- 2012
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- DryGin Studios is a privately-held, self-funded Montreal indie game studio founded in 2012 that develops the Bio Inc. franchise of biomedical simulation games, reaching 15M+ players across iOS, Android, PC, and consoles.
- Ownership category
- akta.pro rank
DryGin Studios industry classification
Industry- Product category
- Mobile Simulation Games
- NAICS
- Software Publishers (51321)
- SIC
- Services-Prepackaged Software (7372)
- akta.pro primary industry
- Indie Game Studios (MPAFAAAC)
- akta.pro secondary industry
- Strategy/4X/Management Game Studios (MPAFAAAK)
Keywords
Where DryGin Studios is headquartered
LocationHeadquarters
- HQ city
- Montréal
- HQ country
- Canada
- HQ region
- North America
Offices1 record
Markets served
DryGin Studios business model
Business model- GTM type
- B2C
- Offering type
- Software
- Cost components
- Personnel, Technology or R&D, Operations, Marketing or Sales
Revenue model
- Mobile Game Downloads: Freemium-style mobile game with optional credit/booster purchases. Players earn credits through gameplay and can purchase additional boosters to help solve higher difficulty cases.
Go-to-market motion1 record
Distribution channels3 records
DryGin Studios product offering
Product offeringCore offering
DryGin Studios is an indie game development studio that designs, develops, and self-publishes biomedical simulation games under the Bio Inc. franchise. Its titles simulate over 600 real diseases, symptoms, diagnostic tests, and treatments, targeting casual and advanced mobile gamers on iOS and Android. Revenue is generated through freemium downloads and optional in-game purchases of credits and boosters.
Product overview
DryGin Studios is an indie game development company that operates a product portfolio centered around the Bio Inc. franchise. The company offers two core products: Bio Inc. (the original mobile biomedical simulator) and Bio Inc.: Redemption (the rebuilt sequel). Bio Inc. is a life-and-death medical condition simulator featuring over 600 diseases, symptoms, and treatments, enjoyed by over 15 million players. Bio Inc.: Redemption expands on this with dual campaign modes, adaptive AI gameplay, and cross-platform availability (PC, mobile, consoles).
Differentiator
Problem solved
Functional benefit
Brands
- Bio Inc. Original biomedical simulator mobile game that was a worldwide hit with over 15 million players.
- Bio Inc.: Redemption
Products and services
- Bio Inc. The original biomedical simulator mobile game featuring over 600 diseases, symptoms, diagnostic tests, and treatments. Became a worldwide hit with over 15 million players on Android and iOS. Intended for individual mobile gamers interested in medical simulation.
- Bio Inc.: Redemption A rebuilt sequel to Bio Inc. featuring two campaigns (Choose Death and Choose Life), 18 diversified challenging cases across four difficulty levels, and an adaptive AI system. Available on PC, mobile, and consoles. Designed for casual and advanced gamers seeking deep simulation gameplay.
Quantifiable outcome
- 15 million+ players for original Bio Inc. title
- +1 more outcomes
Companies that use DryGin Studios
Customer profileSegments2 records
Ideal customer profiles1 record
DryGin Studios technology and API
TechnologyTechnology focussed Yes
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
AI capability1 record
Feature3 records
DryGin Studios partnerships and signals
Strategic signalScale indicators3 records
Recent moves5 records
Expansion highlights4 records
DryGin Studios competitors and assessment
Company assessmentDirect peers
- Ndemic Creations: Ndemic Creations develops Plague Inc., the most direct competitor to Bio Inc. Both studios build mobile-first, biomedical/disease simulation games with realism emphasis and global Top 10 app store traction, targeting overlapping casual-to-midcore gamer segments.
- Kairosoft Co., Ltd. Kairosoft is a simulation-specialist indie studio shipping deep management/strategy sims (Game Dev Story, World Cruise Story, etc.) on mobile. Comparable to DryGin in building richly-detailed single-player simulation experiences with strong replay value for mobile gamers.
- Playsport Games: Playsport Games develops Motorsport Manager Mobile, a deep management/strategy simulation with adaptive AI similar in spirit to Bio Inc.'s strategic depth, adaptive opponent behavior, and high replay value on mobile platforms.
- Mountain Sheep: Mountain Sheep is an indie mobile studio behind Motorsport Manager Mobile and MINIVAN Manager, demonstrating a comparable playbook of small-team mobile simulation/strategy titles with global Top 10 traction.
- Toplitz Productions: Toplitz Productions publishes simulation games (Surviving Mars Aftermath, Warpips) targeting PC and console. Comparable strategy/simulation genre focus to Bio Inc.: Redemption's cross-platform ambition.
Emerging players
- Playdigious: Playdigious is a mobile-first indie game publisher specializing in bringing premium and simulation titles (Northgard, Evoland) to mobile platforms. Comparable in mobile-first indie strategy and cross-platform reach.
Broad incumbents
- King (Activision Blizzard): King is a top-tier global mobile game publisher (Candy Crush, etc.) operating at much greater scale. Relevant as a broad incumbent benchmark for top-grossing mobile gaming and freemium monetization patterns DryGin also employs.
- Supercell: Supercell is one of the most successful mobile-first game studios globally (Clash of Clans, Clash Royale, Brawl Stars). Relevant as a model for what a small-team, mobile-only indie can scale into, and as a benchmark for mobile live-ops design.
- Playrix: Playrix is a major mobile game publisher (Homescapes, Gardenscapes) with strong simulation/casual crossover. Comparable in freemium mobile model and freemium-with-booster monetization that DryGin also employs.
- TinyBuild: TinyBuild is a publicly-listed indie game publisher and developer with a portfolio spanning simulation, strategy, and PC/console titles. Comparable as an indie publisher that scales simulation-style titles across platforms.
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks5 records
Key highlights6 records
Customer concentration
DryGin Studios social profiles
Digital presenceDryGin Studios financial estimates
Financial estimateRevenue estimate
Valuation estimate
DryGin Studios leadership team
Management profileNumber of profiles
DryGin Studios funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
DryGin Studios M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about DryGin Studios
What does DryGin Studios do?
DryGin Studios is an indie game development studio that designs, develops, and self-publishes biomedical simulation games under the Bio Inc. franchise. Its titles simulate over 600 real diseases, symptoms, diagnostic tests, and treatments, targeting casual and advanced mobile gamers on iOS and Android. Revenue is generated through freemium downloads and optional in-game purchases of credits and boosters.
Is DryGin Studios a public or private company?
DryGin Studios is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was DryGin Studios founded?
DryGin Studios was founded in 2012. It employs 11 to 50 people.
Where is DryGin Studios based?
DryGin Studios is headquartered in Montréal, Canada, in the North America region.
How does DryGin Studios make money?
One revenue line is on record: mobile Game Downloads.
Who are DryGin Studios's main competitors?
Direct peers on record are Ndemic Creations, Kairosoft Co., Ltd., Playsport Games, Mountain Sheep and Toplitz Productions. Playdigious is listed as an emerging player. Broad incumbents are King (Activision Blizzard), Supercell, Playrix and TinyBuild.
Does DryGin Studios have an API?
No public API is recorded for DryGin Studios.
What industry is DryGin Studios in?
DryGin Studios's product category is Mobile Simulation Games. Its primary akta.pro industry code is MPAFAAAC, Indie Game Studios, with a secondary code of MPAFAAAK, Strategy/4X/Management Game Studios. Its NAICS code is 51321 and its SIC code is 7372.