Event Merchandising
Event Merchandising Limited, founded 1982 and headquartered in London, is a global end-to-end merchandise services provider for live events, sports governing bodies, entertainment franchises, and blue-chip corporates, operating proprietary e-commerce platforms, permanent and pop-up retail, and licensing programmes worldwide.
- Company typePrivate
- Founded1982
- HeadquartersLondon, United Kingdom
- Headcount11–50
- GTM typeB2B
- OfferingServices
What Event Merchandising does
Event Merchandising Limited is a UK-based private company, founded in 1982 and headquartered in London with a regional office in Berlin (EM Event Merchandising Germany GmbH), that operates an end-to-end merchandise services platform for live events, sports properties, entertainment franchises, and corporate clients worldwide. Its core capabilities span creative product design, manufacturing, licensing programme management, on-site retail operations (permanent stores, pop-ups, and mobile units), and proprietary e-commerce — delivered through its multi-tenant Themerchandisingshop platform and bespoke operational software integrating design, buying, QA, shipping, logistics, and finance. The company maintains a database of 2,500 trained event managers and brand ambassadors to staff high-footfall events globally, and operates permanent retail locations at venues such as Battersea Power Station alongside marquee client online stores including 007store.com, the ITV/Love Island shop, the UEFA Store, and the Bing Bunny Store.
The business monetises through multiple revenue streams: merchandise production and sales, live event retail management (managed services), e-commerce store management for entertainment and corporate clients, licensing and royalty arrangements (including master licensee roles for major sports events), and creative/professional services. Commercial terms are structured flexibly as management fees, profit share, royalty, or supply-only depending on client requirements, which allows it to serve both blue-chip corporates (Sainsbury, Costar) and rights holders (UEFA, EON Productions, Hasbro, SailGP, UCI, World Athletics). Its primary customer segments are blue-chip corporates, live sports governing bodies and tournaments, music and entertainment properties, and licensed IP owners, with a secondary base in premium/FMCG brand promotional merchandise.
The company has remained privately held under Managing Director Jeremy Goldsmith for over four decades, with no external funding rounds, parent company, or M&A activity disclosed. Its growth has been driven by successive long-tenure partnerships (London 2012 Olympics, James Bond 007 franchise since 2018, ITV since 2024) and geographic and vertical expansion, including the 2025 entry into the tabletop hobby games vertical via Asmodee Entertainment and 2026 event contracts in Poland (World Athletics) and the Netherlands (Solheim Cup).
Event Merchandising firmographics
Firmographics- Name
- Event Merchandising
- Legal name
- Event Merchandising Limited
- Website
- https://eventmerchandising.com
- Company type
- Private
- Founded year
- 1982
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Short description
- Event Merchandising Limited, founded 1982 and headquartered in London, is a global end-to-end merchandise services provider for live events, sports governing bodies, entertainment franchises, and blue-chip corporates, operating proprietary e-commerce platforms, permanent and pop-up retail, and licensing programmes worldwide.
- Ownership category
- akta.pro rank
Event Merchandising industry classification
Industry- Product category
- Event Merchandising Services
- NAICS
- Sporting Goods, Hobby, Musical Instrument, Book, and Miscellaneous Retailers (459), All Other Miscellaneous Retailers (459999)
- SIC
- Services-Amusement & Recreation Services (7900), Retail-Apparel & Accessory Stores (5600)
- akta.pro primary industry
- Sports Licensing, Merchandising & Retail Programs Management (MPAKAKAH)
- akta.pro secondary industries
- Merchandising & Onsite Retail (Concert Merch, Pop-ups) (MPAGAAAJ), Merchandising & On-Site Retail (Tour Merch, Pop-ups) (MPAIAFAJ), Sports, Concert & Venue Gift Shops (CRALAJAH), Retail Merchandising Execution & Field Marketing Services (CRAOAOAB)
Keywords
Where Event Merchandising is headquartered
LocationHeadquarters
- HQ city
- London
- HQ country
- United Kingdom
- HQ region
- Europe
Offices3 records
Markets served
Event Merchandising business model
Business model- GTM type
- B2B
- Offering type
- Services
- Cost components
- Personnel, Supply Chain, Operations, Marketing or Sales, Technology or R&D, Infrastructure
Revenue model
- Merchandise Production and Sales: Design, manufacture and sale of branded merchandise for events, entertainment properties, sports events, and corporate clients through physical and online retail channels
- Live Event Retail Management: On-site merchandise management including stores, pop-up units, staffing, inventory control, and sales operations at live events globally
- E-commerce Store Management: Design, build and operate online merchandise stores for entertainment brands and corporate clients, providing technology and operational support
- Licensing Programmes: Master licensee and sub-licensing arrangements for major sports events and entertainment properties including wholesale and retail programme management
- Creative Design Services: In-house creative design team providing product design, brand guidelines compliance, retail concepts, and fashion styling for merchandise ranges
Go-to-market motion3 records
Distribution channels6 records
Marketing channels4 records
Event Merchandising product offering
Product offeringCore offering
Event Merchandising designs, manufactures, and retails branded merchandise for live sports events, entertainment properties, music tours, film/TV productions, and blue-chip corporate clients. It operates a full omnichannel stack combining creative design, production, licensing, on-site event retail, mobile and pop-up shops, and managed e-commerce stores via its proprietary Themerchandisingshop platform. The company functions as an end-to-end merchandise partner from product concept and design through to global retail execution.
Product overview
Event Merchandising is a merchandise solutions company operating since 1982, offering a comprehensive portfolio of services and proprietary platforms. The core offering includes live event sales services, mobile and pop-up retail operations, and e-commerce management powered by their proprietary Themerchandisingshop platform. They provide end-to-end merchandise solutions comprising creative design, production, licensing, and merchandising execution for sports, entertainment, corporate and charity clients. Additional services include event staffing (with database of 2,500+ staff), catering through Event Live Sponsorship division, brochure design, video card manufacturing, premium product manufacturing, and procurement. They also operate managed online stores for major clients (007store.com, ITV, UEFA, Bing Bunny) and maintain permanent and temporary retail locations. The company partners with Stanley/Stella for sustainable apparel and manages Asmodee-branded fan shops for hobby game properties. The offering functions as an integrated service model rather than a modular software platform.
Differentiator
Problem solved
Functional benefit
Products and services
- Creative Design Services In-house creative design team delivering product design to brand guidelines and developing unique consumer products including fashion-forward merchandise ranges, retail concepts, and styling.
- Production Services
- Merchandising Services
- Live Event Sales Services
- Themerchandisingshop E-commerce Platform
- Mobile and Pop-Up Shop Services
- Licensing Services
- Music Merchandise Services
- Sports Merchandise Services
- Film, Cast & Crew Merchandise
- Theatre Merchandise Services
- Event Staffing Services
- Corporate Products Services
- Create My Merch
- Video Cards
- Premium Manufacturing Services
- Procurement Services
- Stanley/Stella Sustainable Apparel Range
- Managed Client Online Stores
Quantifiable outcome
- 1.17 billion media reach, 568 press pieces, 264 million TikTok views for Peppa Pig campaign
- +2 more outcomes
Companies that use Event Merchandising
Customer profileNamed customers18 records
Segments5 records
Ideal customer profiles5 records
Event Merchandising technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Feature4 records
Event Merchandising partnerships and signals
Strategic signalPartnerships
Eleven partnerships are on record, tiered core and minor.
- World Athletics Indoor ChampionshipscoreOfficial merchandise partner for World Athletics Indoor Championships Kujawy Pomorze 2026 in Poland, delivering merchandise programme designed for fans with meaningful, lasting connections
- Solheim Cup 2026coreOfficial Retail Partner for 2026 Solheim Cup at Bernardus Golf in The Netherlands, covering design, manufacture, sub-licensing, marketing, distribution, and sale of official products
- ITVcorePartnership to relaunch the Love Island and ITV Webshop in the UK, bringing fans merchandise inspired by popular shows including Love Island, I'm a Celebrity... Get Me Out of Here!, Coronation Street, and Emmerdale
- UCI Cycling World ChampionshipscoreAppointed as Master Licensee for 2023 UCI Cycling World Championships in Glasgow and Scotland, encompassing wholesale, licensing, retail programmes, and venue retail operations
- EON ProductionscorePartnership to run the official 007store.com, developing the global merchandise appeal direct to fans and creating unique products from the James Bond film franchise
- UEFAcorePartnership to launch and operate store.uefa.com featuring clothing, collectibles, souvenirs, and signed memorabilia for Champions League, Europa League, and Conference leagues
- HasbrocorePartnership for Hasbro Hub London pop-up retail experience in Piccadilly Circus, Transformers and Peppa Pig flagship stores at Battersea Power Station, and cultural campaigns including Mummy Pig Gender Reveal
- Asmodee EntertainmentminorLicensing partnership to bring fan shops for Arkham Horror, Legend of the Five Rings, and Twilight Imperium to fans globally through one-stop-shop merchandise stores
- Acamar FilmsminorPartnership to develop and manage the first e-commerce store for Bing, the multi-award winning pre-school show, featuring personalised products, apparel, gifts, and homeware
- SailGPcoreOngoing partnership to build and operate retail stores for SailGP globally, including superstores featuring local artists and designer brands
- Stanley/StellaminorOfficial Dealer partnership offering eco-conscious apparel made from organic cotton and recycled materials, with carbon footprint significantly lower than conventional alternatives
Scale indicators6 records
Recent moves6 records
Expansion highlights4 records
Event Merchandising competitors and assessment
Company assessmentDirect peers
- GEAR Merchandise: Music and entertainment merchandise company operating artist stores, tour merch, and licensing programmes. Comparable to Event Merchandising's music merchandise, online stores, and live touring retail work.
- The Marketing Store: Global promotional merchandise and shopper marketing agency serving major brands. Comparable to Event Merchandising on enterprise promotional merchandise, field marketing, and brand activation.
- Front Row Group: Operates official fan shops and merchandise programmes for sports, music, and entertainment brands across Europe. Direct peer to Event Merchandising on multi-territory licensed merchandise retail and e-commerce.
- Something Different: UK promotional merchandise and branded products supplier serving corporate clients. Comparable to Event Merchandising's corporate products, premiums, and promotional merchandise revenue stream.
- Sunstantial Promotional Products: UK promotional merchandise distributor offering sourcing, design, and fulfilment. Direct peer to Event Merchandising's corporate products and procurement services for blue-chip clients.
- Bravada (formerly Pop Concert Merchandising): UK-based music and entertainment merchandise specialist handling tour merch, artist stores, and licensing. Direct competitor to Event Merchandising's music merchandise and touring retail services.
- Legends Hospitality: Provides merchandise, hospitality, and retail operations at major sports venues and events. Highly comparable to Event Merchandising's live event retail and licensing management offerings for sports properties.
Broad incumbents
- Fanatics: Global leader in licensed sports merchandise and direct-to-consumer e-commerce for leagues and teams. Directly comparable to Event Merchandising on sports merchandise programmes for clients like UEFA and SailGP, though much larger and broader in scope.
- IMG (Endeavor): Global sports and entertainment licensing, events, and merchandise management. Overlaps with Event Merchandising on sports licensing programmes, retail operations, and brand partnerships.
Others
- Authentic Brands Group: Brand development and licensing platform managing IP for entertainment and character brands. Adjacent rather than directly competitive; comparable to Event Merchandising's licensing programme management and character retail stores (Peppa Pig, Transformers, Bing).
Market position
Strengths5 records
Weaknesses5 records
Competitive moat4 records
Key risks6 records
Key highlights6 records
Customer concentration
Event Merchandising financial estimates
Financial estimateRevenue estimate
Valuation estimate
Event Merchandising leadership team
Management profileNumber of profiles
Profiles3 records
Event Merchandising subsidiaries and ownership
Company hierarchySubsidiaries1 record
Event Merchandising funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Event Merchandising M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Event Merchandising
What does Event Merchandising do?
Event Merchandising designs, manufactures, and retails branded merchandise for live sports events, entertainment properties, music tours, film/TV productions, and blue-chip corporate clients. It operates a full omnichannel stack combining creative design, production, licensing, on-site event retail, mobile and pop-up shops, and managed e-commerce stores via its proprietary Themerchandisingshop platform. The company functions as an end-to-end merchandise partner from product concept and design through to global retail execution.
Is Event Merchandising a public or private company?
Event Merchandising is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Event Merchandising founded?
Event Merchandising was founded in 1982. It employs 11 to 50 people.
Where is Event Merchandising based?
Event Merchandising is headquartered in London, United Kingdom, in the Europe region.
How does Event Merchandising make money?
Five revenue lines are on record. Merchandise Production and Sales are the primary driver. The others are live Event Retail Management, E-commerce Store Management, licensing Programmes and creative Design Services.
Who are Event Merchandising's main competitors?
Direct peers on record are GEAR Merchandise, The Marketing Store, Front Row Group, Something Different, Sunstantial Promotional Products, Bravada (formerly Pop Concert Merchandising) and Legends Hospitality. Broad incumbents are Fanatics and IMG (Endeavor). Authentic Brands Group is listed as an others.
Does Event Merchandising have an API?
No public API is recorded for Event Merchandising.
What industry is Event Merchandising in?
Event Merchandising's product category is Event Merchandising Services. Its primary akta.pro industry code is MPAKAKAH, Sports Licensing, Merchandising & Retail Programs Management, with a secondary code of MPAGAAAJ, Merchandising & Onsite Retail (Concert Merch, Pop-ups). Its NAICS code is 459 and its SIC code is 7900.