Escape Room Entertainment
- Company typePrivate
- Founded2015
- HeadquartersMelbourne, United States
- Headcount11–50
- GTM typeB2B and B2C
- OfferingServices
Escape Room Entertainment firmographics
Firmographics- Name
- Escape Room Entertainment
- Legal name
- 321 ESCAPE, LLC
- Website
- https://escaperooment.com
- Company type
- Private
- Founded year
- 2015
- Operating status
- Operating
- Headcount range
- 11–50 employees
- Ownership category
- akta.pro rank
Escape Room Entertainment industry classification
Industry- Product category
- Live Immersive Entertainment
- NAICS
- Amusement Parks and Arcades (7131)
- SIC
- Services-Amusement & Recreation Services (7900)
- akta.pro primary industry
- Family Entertainment Centers & Indoor Amusement (Arcades, Trampoline Parks, Indoor Play) (THAAAAAD)
- akta.pro secondary industry
- Party Games, Activities & Interactive Entertainment (HSACACAJ)
Keywords
Where Escape Room Entertainment is headquartered
LocationHeadquarters
- HQ city
- Melbourne
- HQ country
- United States
- HQ region
- North America
Offices2 records
Markets served
Escape Room Entertainment business model
Business model- GTM type
- B2B and B2C
- Offering type
- Services
- Cost components
- Personnel, Operations, Infrastructure, Marketing or Sales, Technology or R&D, Others
Revenue model
- Per-Person Ticket Sales: Customers pay per person for escape room experiences. Individual room bookings at $35/person for Pirate Island. Groups of 2-8 players book private time slots for 60-minute immersive puzzle challenges.
- Gift Vouchers: Gift voucher sales for escape room experiences, marketed as perfect gifts for birthdays, Christmas, Hanukkah, job-well-done, and other occasions. Sold via bookeo.com platform.
- Team Building Events: Corporate team building packages for businesses of all sizes, from large corporations to small Mom & Pop businesses. Includes customized team building experiences to develop trust, cooperation, communication, and leadership skills.
Pricing tiers
| Model | Billing | Price |
|---|---|---|
| Unit Pricing | Pay-as-you-go | Standard Per-Person Rate |
Go-to-market motion1 record
Distribution channels3 records
Marketing channels6 records
Escape Room Entertainment product offering
Product offeringCore offering
Escape Room Entertainment operates live, themed, 60-minute immersive puzzle escape room experiences across two physical locations in Melbourne, Florida (Downtown and West Melbourne). It sells per-person tickets for four distinct challenges (The Witch's Attic, The Speakeasy – A Bootlegger's Heist, SUBMERGED, and Pirate Island), corporate team-building packages, and gift vouchers, with bookings handled through Bookeo. Customers range from families, friends, and celebration groups to corporate, school, and athletic teams seeking private-group entertainment and group-development activities.
Differentiator
Problem solved
Functional benefit
Products and services
- The Witch's Attic An intermediate-level escape room where players discover their great-grandmother was a witch involved in the Salem Witch Trials and must find a protective crystal ball within 60 minutes; designed for 2-8 players at the West Melbourne location, with a 45% escape rate.
- The Speakeasy – A Bootlegger's Heist A 1920s Prohibition-era themed beginner-level room where players team up to sneak into Al Capone's club to recover stolen liquor and cash within 60 minutes; designed for 2-8 players.
- SUBMERGED An underwater oceanographic-laboratory-themed escape room where players must secure research and prepare for an automated escape before a simulated emergency; intermediate difficulty for 2-8 players.
- Pirate Island A pirate-themed escape room where players board a ghost ship to find Captain Silver's blood-red ruby before the tide reclaims it within 60 minutes; beginner difficulty for 2-8 players at $35 per person.
- Team Building Customized corporate team-building experiences using the company's themed escape rooms to develop trust, cooperation, communication, and problem-solving skills among employees; targeted at businesses of all sizes, schools, and athletic teams.
- Gift Vouchers Pre-paid digital gift vouchers redeemable for any escape room experience, marketed as a gift option for birthdays, holidays, corporate rewards, and other occasions in Brevard County.
Quantifiable outcome
- 45% Escape Rate for The Witch's Attic
- +4 more outcomes
Companies that use Escape Room Entertainment
Customer profileNamed customers6 records
Segments3 records
Ideal customer profiles3 records
Escape Room Entertainment technology and API
TechnologyTechnology focussed No
API detail
- Has API
- No
- API docs
- API detail
Core technology
AI maturity
App detail
Integration2 records
Escape Room Entertainment partnerships and signals
Strategic signalPartnerships
One partnership is on record.
- The Backyard (Games and Eatery)minorRecommended sister facility for large group parties and events when escape room locations cannot accommodate food and drinks. Referral partnership for catering/event space needs. Located nearby for convenience of customers needing full party venues.
Scale indicators2 records
Recent moves6 records
Expansion highlights5 records
Escape Room Entertainment competitors and assessment
Company assessmentDirect peers
- Red Door Escape Room: Chicago-based escape room operator with multiple themed rooms, serving both consumer and corporate team building customers. Direct comparable on themed immersive design, group bookings, and dual B2C/B2B go-to-market.
- Amazing Escape Room: Florida-based escape room operator with multiple themed rooms, gift voucher sales, and corporate team building offerings — same state, same consumer/B2B segmentation, and similar small-operator scale.
- Puzzle Break: US West Coast escape room operator offering themed puzzle experiences and team building events. Comparable in format, customer base, and emphasis on private group bookings.
- The Escape Game: Largest US-based escape room operator with multiple locations nationwide. Directly comparable in offering themed 60-minute puzzle rooms, private group bookings, and corporate team building experiences — a clear national-scale analog to Escape Room Entertainment's model.
- The Great Escape Room: Multi-location US escape room chain offering themed puzzle experiences, gift vouchers, and corporate team building packages — direct match on offerings, customer segments, and pricing model.
- Breakout Games: Multi-location US escape room chain offering themed puzzle rooms for group entertainment, corporate team building, and celebrations. Closely comparable business model, customer segments, and pricing structure to the subject company.
- 60Out: Los Angeles-based escape room operator with multiple locations, focused on themed immersive rooms and corporate team building events. Comparable on private group bookings, themed narrative experiences, and team building focus.
- Escape the Room: Original New York-based escape room operator that helped popularize the format in the US. Comparable themed private group rooms and corporate experiences, with similar emphasis on immersive narrative design.
Regional players
- ClueQuest: UK-based escape room and immersive experience operator with themed puzzle rooms and team building. Comparable product offering but operates in a different geography than the Florida-based subject company.
Broad incumbents
- Main Event Entertainment: National family entertainment center chain offering bowling, arcade, laser tag, and group events under one roof. A broader incumbent that competes for the same family/group occasion-based discretionary spend as the subject company.
Market position
Strengths4 records
Weaknesses4 records
Competitive moat2 records
Key risks5 records
Key highlights6 records
Customer concentration
Escape Room Entertainment social profiles
Digital presenceEscape Room Entertainment financial estimates
Financial estimateRevenue estimate
Valuation estimate
Escape Room Entertainment leadership team
Management profileNumber of profiles
Escape Room Entertainment funding detail
Funding detailFunding overview
Funding rounds
Investors
Funding detail is available on the Subscription and Enterprise plan.Contact sales →
Escape Room Entertainment M&A and investment
M&A and investmentM&A
Investments
M&A and investment is available on the Subscription and Enterprise plan.Contact sales →
Frequently asked questions about Escape Room Entertainment
What does Escape Room Entertainment do?
Escape Room Entertainment operates live, themed, 60-minute immersive puzzle escape room experiences across two physical locations in Melbourne, Florida (Downtown and West Melbourne). It sells per-person tickets for four distinct challenges (The Witch's Attic, The Speakeasy – A Bootlegger's Heist, SUBMERGED, and Pirate Island), corporate team-building packages, and gift vouchers, with bookings handled through Bookeo. Customers range from families, friends, and celebration groups to corporate, school, and athletic teams seeking private-group entertainment and group-development activities.
Is Escape Room Entertainment a public or private company?
Escape Room Entertainment is a private company. It is classified as founder individual operated bootstrapped and is currently operating.
When was Escape Room Entertainment founded?
Escape Room Entertainment was founded in 2015. It employs 11 to 50 people.
Where is Escape Room Entertainment based?
Escape Room Entertainment is headquartered in Melbourne, United States, in the North America region.
How does Escape Room Entertainment make money?
Three revenue lines are on record. Per-Person Ticket Sales are the primary driver. The others are gift Vouchers and team Building Events.
Who are Escape Room Entertainment's main competitors?
Direct peers on record are Red Door Escape Room, Amazing Escape Room, Puzzle Break, The Escape Game, The Great Escape Room, Breakout Games, 60Out and Escape the Room. ClueQuest is listed as a regional player. Main Event Entertainment is listed as a broad incumbent.
Does Escape Room Entertainment have an API?
No public API is recorded for Escape Room Entertainment.
What industry is Escape Room Entertainment in?
Escape Room Entertainment's product category is Live Immersive Entertainment. Its primary akta.pro industry code is THAAAAAD, Family Entertainment Centers & Indoor Amusement (Arcades, Trampoline Parks, Indoor Play), with a secondary code of HSACACAJ, Party Games, Activities & Interactive Entertainment. Its NAICS code is 7131 and its SIC code is 7900.