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DetonatioN Gaming

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uuid000zfr6

Namestring
DetonatioN Gaming
Legal namestring
株式会社DetonatioN
Company typeenum
Private
Founded yearint
2012
Descriptiontext

DetonatioN Gaming (株式会社DetonatioN), operating as DetonatioN FocusMe (DFM), is a private Japanese professional esports organization founded in 2012 and headquartered in Tokyo. The company fields more than 50 players, streamers, and staff across at least nine competitive game titles spanning fighting games (Street Fighter 6, Fatal Fury: City of the Wolves, 2XKO, Super Smash Bros.), card games (Shadowverse: Worlds Beyond), team shooters (VALORANT), and battle royale (Fortnite). Its operational footprint extends beyond Japan to Seoul and Taipei, supporting participation in cross-border competitive leagues. The organization was an industry pioneer in Japan — establishing the full-time professional player model in February 2015, securing the country's first athlete visas for foreign esports players in 2016, and producing Japan's first League of Legends World Championship top-16 finish in 2021.

DFM generates revenue through three primary streams: corporate sponsorships (with approximately 14 named partners including KDDI au, NVIDIA, Edion, Logicool G, G-TUNE/Mouse Computer, Meiji, Sandisk, and JAPANNEXT), direct-to-consumer merchandise sales via the DFM STORE (with international shipping enabled through a ZenMarket proxy partnership), and esports prize winnings from domestic and international tournaments. In 2025, the organization captured two world championship titles — GO1 at the Esports World Cup Fatal Fury: City of the Wolves event and Yury at the Shadowverse World Grand Prix (100 million yen prize) — and placed 14th (tied) in the EWC Club Championship as the only Japanese team to qualify. Beyond competition, DFM operates a fan ecosystem anchored by the DFM PARK Discord community, original streaming programming ('DFMはこおし'), official LINE stickers, and a published creative guidelines framework that permits fan-produced content. In September 2025, the company launched DFM Business Space (DBS), extending its commercial surface into brand and partnership services.

The company is privately held and founder-led by President and Representative Director 梅崎伸幸 (Umezaki Nobuyuki), with no disclosed institutional funding rounds, parent company, or M&A activity. Pricing for sponsorships, team services, and media rights is not publicly disclosed, and no standalone software product or AI/ML capability is described in the source material — DFM is fundamentally an esports talent and brand business, not a technology platform.

Short descriptiontext

DetonatioN Gaming operates DetonatioN FocusMe (DFM), one of Japan's longest-running professional esports organizations, fielding 50+ players across nine game titles and serving corporate sponsors and global esports fans via tournaments, merchandise, and community platforms.

Operating statusenum
Operating
Ownership categoryenum
Headcount rangeband
11–50
akta.pro rankint
HeadquartersTokyo, Japan
HQ citystring
Tokyo
HQ countrystring
Japan
HQ regionstring
Asia
Markets served

Serves global market

Offices4 records

Each record includes

City, Country, Type, Description, Source

Keyword5 values
professional esports team, esports tournament competition, esports sponsorship marketing, team merchandise sales, fan community engagement
Industry3 codes
1Esports Teams & Player Organizations
CodeMPAFADABPrimaryYes
2Esports & Creator Sponsorship/Brand Partnerships (Influencer Marketing for Gaming)
CodeMPAFAEAEPrimaryNo
3Esports Platforms & Competitive Gaming Networks
CodeBPAMAKAHPrimaryNo
NAICS code2 codes
  • Sports Teams and Clubs711211
  • Other Spectator Sports711219
SIC code1 code
  • Services-Amusement & Recreation Services7900
Product category
Professional Esports Services
GTM motion1 record

Each record includes

Type, Description, Source

Revenue model3 records
1Sponsorships
TypeLicensing Royalties
Description

DFM generates revenue through sponsorship contracts with companies including Edion, KDDI au, G-TUNE (Mouse Computer), Logicool G, JAPANNEXT, Ashikaga Bank, Brain Sleep, GameWith Hikari, SpielPlatz, Sandisk, Meiji, PCCS, Allone, and NVIDIA. Sponsorships include product support, brand visibility at events, and co-branded activities.

team-detonation.net
2Merchandise Sales
TypeHardware Sales
Description

DFM operates an official DFM STORE selling team merchandise including apparel, accessories, and limited-edition goods. International shipping is available through ZenMarket proxy service.

team-detonation.net
3Esports Prize Winnings
TypeTransaction Fee
Description

DFM competes in domestic and international esports tournaments across multiple game titles. Players earn prize money individually and as a team, contributing to the organization's overall revenue. Notable wins include Esports World Cup 2025 (1st place in Fatal Fury, 5th place in SF6) and Shadowverse World Grand Prix 2025 (1st place, 100 million yen).

team-detonation.net
Marketing channels7 records

Each record includes

Title, Type, Stage, Description, Source

Distribution channels3 records

Each record includes

Title, Type, Scope, Target buyer, Description, Source

Cost components5 values
Personnel, Operations, Marketing or Sales, Technology or R&D, Infrastructure
GTM typeB2B and B2C
B2B and B2C
Offering typeServices
Services
Brand1 of 2 records shown
1DFM PARK
Description

Official fan community Discord server for DFM supporters to interact and connect.

team-detonation.net
+1 more record
Core offering1 text field

DetonatioN Gaming (DetonatioN FocusMe / DFM) operates a professional esports organization that fields competitive teams across nine-plus game titles including League of Legends, VALORANT, Street Fighter 6, Fatal Fury: City of the Wolves, 2XKO, Shadowverse: Worlds Beyond, Fortnite, Super Smash Bros., and Identity V. The organization monetizes through corporate sponsorship contracts, official team merchandise sales via the DFM STORE, and tournament prize winnings, while operating a Discord fan community (DFM PARK) and supporting fan-engagement content across social and streaming platforms.

Differentiator
Functional benefit
Problem solved
Quantifiable outcome1 value
  • Esports World Cup 2025 — GO1 won 1st place in Fatal Fury City of the Wolves; Yury won 1st place in Shadowverse World Grand Prix 2025 (100 million yen prize)
Product overview1 text field

DetonatioN Gaming operates a professional esports organization called DetonatioN FocusMe (DFM), one of Japan's longest-running esports teams founded in 2012. The organization does not offer a traditional software product but provides a portfolio of fan-facing services and merchandise including DFM STORE (official merchandise), DFM PARK (Discord-based fan community), DFM Business Space (commercial activities), PIXEL Series (digital creative assets), and LINE stickers. The team competes across multiple game titles including League of Legends, VALORANT, Fortnite, Super Smash Bros, fighting games (Street Fighter 6, 2XKO, Guilty Gear Strive, Virtua Fighter 5), Shadowverse, Identity V, and Pokémon UNITE.

Scale indicator7 records

Each record includes

Type, Value, Description, Source

Partnership12 partners
Strategic tierCoreTypeStrategic or Co-development Partner
Description

Riot Games co-sponsored the '2XKO Duo Strongest Decision Tournament Powered by Riot Games + 2XKO Battle Event' (#64 DFMはこおし), held at esports Style UENO in Tokyo. Riot Games designated the event as part of the 2XKO Competitive Series 2026.

Strategic tierCoreTypeStrategic or Co-development Partner
Description

Riot Games invited DFM VALORANT players Meiy and SSeeS as guest speakers at the VALORANT Champions Paris playoff special stage at Tokyo Game Show 2025, discussing the season and upcoming playoff matches.

3G TUNE (Mouse Computer)
Strategic tierMajorTypeGTM or Marketing Partner
Description

G TUNE, a gaming PC brand by Mouse Computer, partnered with DFM for multiple events at Tokyo Game Show 2025 including a product launch talk session featuring DFM players and a special team match stage. DFM appeared as co-brand partners for G TUNE gaming PC promotional content.

team-detonation.net
Strategic tierMajorTypeChannel Partner/ Reseller/ Distributor
Description

Edion is a sponsor of DetonatioN FocusMe and hosted the 'THE DFM DAY' 2nd anniversary event at Edion Yokohama Nishi-guchi flagship store. Edion featured DFM player appearances, merchandise sales, and fan meet-and-greets at their retail location.

Strategic tierMajorTypeGTM or Marketing Partner
Description

KDDI au is a long-term sponsor of DetonatioN Gaming, previously sponsoring the Shadowverse division under the name 'au Detonation.' Currently listed as a top-tier sponsor on the official website.

Strategic tierMajorTypeGTM or Marketing Partner
Description

NVIDIA is listed as a sponsor of DetonatioN FocusMe, providing gaming hardware and GPU technology support. NVIDIA has featured DFM players in promotional content.

7Logicool G
Strategic tierMajorTypeGTM or Marketing Partner
Description

Logicool G (Logitech) is a sponsor providing gaming peripherals (keyboards, mice, headsets) to DFM. DFM players appeared at TGS and other events showcasing Logicool G products, and Logicool G products were featured in fan meet-and-greet eligibility conditions.

team-detonation.net
Strategic tierMinorTypeGTM or Marketing Partner
Description

JAPANNEXT, a monitor manufacturer, sponsors DetonatioN FocusMe and is listed on the official sponsor page.

Strategic tierMinorTypeGTM or Marketing Partner
Description

Ashikaga Bank is a regional financial sponsor of DetonatioN FocusMe, listed on the official sponsor page.

Strategic tierMinorTypeGTM or Marketing Partner
Description

Brain Sleep, a bedding/sleep products company, sponsors DetonatioN FocusMe and is listed on the official sponsor page.

Strategic tierMinorTypeGTM or Marketing Partner
Description

Meiji (confectionery company) sponsors DetonatioN FocusMe, previously partnered for Morinaga in jelly drinks sponsorships. Listed on the official sponsor page.

Strategic tierFormerTypeGTM or Marketing Partner
Description

Morinaga Seika sponsored DFM through its in Jelly (inzeri) product line. The approximately 2-year sponsorship expired on May 31, 2026. The two companies co-hosted the 'in Jelly esports World Challenge Cup'.

Recent move6 records

Each record includes

Date, Type, Title, Description, Source

Expansion highlight6 records

Each record includes

Type, Description

Peers10 records
1Scarz
TypeDirect peer
Description

Japanese esports organization active in Rainbow Six Siege, VALORANT, and other titles; comparable Japan-headquartered multi-title team with similar sponsorship-driven revenue model.

2FENNEL
TypeDirect peer
Description

Japanese pro esports team active in Apex Legends, VALORANT and other competitive titles; comparable as a Japan-headquartered multi-game esports org competing for the same sponsorship and fan base.

TypeBroad incumbent
Description

Korean-origin global esports powerhouse operating in League of Legends, VALORANT and other titles; benchmark for what a top-tier multi-title esports org achieves globally, with substantially larger scale than DFM.

TypeBroad incumbent
Description

Large global esports organization with rosters across dozens of game titles and a strong content/community ecosystem; comparable to DFM in multi-title diversification and content-led fan engagement, but at significantly larger scale.

TypeBroad incumbent
Description

North American esports organization with rosters across multiple major titles including VALORANT, League of Legends, and Hearthstone; comparable multi-game franchised league participation model.

TypeOthers
Description

Game publisher and league operator for League of Legends, VALORANT, and 2XKO; not a direct competitor but a critical counterparty that DFM depends on for franchise slot access, prize pools, and partnership economics.

TypeDirect peer
Description

Japanese pro esports organization competing across multiple titles including VALORANT, Fortnite, and Apex Legends; the most direct domestic competitor to DFM in the Japanese multi-game esports market with similar sponsor-driven business model.

TypeBroad incumbent
Description

Korean-American esports organization with globally distributed rosters across League of Legends, VALORANT, and other titles; comparable multi-region, multi-title structure with strong brand partnerships.

TypeBroad incumbent
Description

European-origin global esports and gaming lifestyle brand competing across League of Legends, VALORANT, Dota 2 and more; comparable multi-title model and brand-driven sponsorship approach.

TypeDirect peer
Description

Japan-based professional esports organization that competes in Apex Legends, VALORANT, and other titles; shares DFM's Japanese multi-game team structure and sponsorship-led monetization.

Market position
Strengths5 records

Each record includes

Headline, Details, Source

Weaknesses5 records

Each record includes

Headline, Details, Source

Competitive moat4 records

Each record includes

Type, Details

Key risks6 records

Each record includes

Headline, Details, Source

Key highlights7 records

Each record includes

Headline, Details, Source

Customer concentration

Classification, Details

Named customers2 records

Each record includes

Name, Industry, Type, Use case, Source, UUID

Segment2 records

Each record includes

Title, Type, Primary, Description, Pain point addressed, Use case, Source

Ideal customer profile2 records

Each record includes

Profile, Firmographic size, Sales motion, Sales cycle length, Buying structure, Purchase trigger, Buyer persona, Geography, Industry vertical, Primary use case, Description, Pain points, Evidence proof points, Target buyer

Technology focused
No
API detail
Has APIbool
No

Docs URL, Description

Integration1 record

Each record includes

Title, Type, Description, Source

AI maturity
App detail

Has app

Feature1 record

Each record includes

Title, Differentiator, Description, Source

Core technology
Revenue estimate
Valuation estimate
Number of profiles
Profiles1 record

Each record includes

Name, Designation, Designation category, Overview, Profile commentary, Source

No data
No data
Funding overview

Funding stage, Last funding date, Total funding USD

Funding rounds

Each record includes

Round, Amount USD, Date, Pre money valuation, Total investors, Investors, News

Investors

Each record includes

Name, Type, Date of entry, Rounds participated, Website

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

M&A

Each record includes

Name, Acquisition type, Announced date, Completed date, Status, Website, News

Investment

Each record includes

Name, Round, Announced date, Lead investor, Website, News

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

DetonatioN Gaming

Professional Esports Servicesteam-detonation.net

DetonatioN Gaming operates DetonatioN FocusMe (DFM), one of Japan's longest-running professional esports organizations, fielding 50+ players across nine game titles and serving corporate sponsors and global esports fans via tournaments, merchandise, and community platforms.

What DetonatioN Gaming does

DetonatioN Gaming (株式会社DetonatioN), operating as DetonatioN FocusMe (DFM), is a private Japanese professional esports organization founded in 2012 and headquartered in Tokyo. The company fields more than 50 players, streamers, and staff across at least nine competitive game titles spanning fighting games (Street Fighter 6, Fatal Fury: City of the Wolves, 2XKO, Super Smash Bros.), card games (Shadowverse: Worlds Beyond), team shooters (VALORANT), and battle royale (Fortnite). Its operational footprint extends beyond Japan to Seoul and Taipei, supporting participation in cross-border competitive leagues. The organization was an industry pioneer in Japan — establishing the full-time professional player model in February 2015, securing the country's first athlete visas for foreign esports players in 2016, and producing Japan's first League of Legends World Championship top-16 finish in 2021.

DFM generates revenue through three primary streams: corporate sponsorships (with approximately 14 named partners including KDDI au, NVIDIA, Edion, Logicool G, G-TUNE/Mouse Computer, Meiji, Sandisk, and JAPANNEXT), direct-to-consumer merchandise sales via the DFM STORE (with international shipping enabled through a ZenMarket proxy partnership), and esports prize winnings from domestic and international tournaments. In 2025, the organization captured two world championship titles — GO1 at the Esports World Cup Fatal Fury: City of the Wolves event and Yury at the Shadowverse World Grand Prix (100 million yen prize) — and placed 14th (tied) in the EWC Club Championship as the only Japanese team to qualify. Beyond competition, DFM operates a fan ecosystem anchored by the DFM PARK Discord community, original streaming programming ('DFMはこおし'), official LINE stickers, and a published creative guidelines framework that permits fan-produced content. In September 2025, the company launched DFM Business Space (DBS), extending its commercial surface into brand and partnership services.

The company is privately held and founder-led by President and Representative Director 梅崎伸幸 (Umezaki Nobuyuki), with no disclosed institutional funding rounds, parent company, or M&A activity. Pricing for sponsorships, team services, and media rights is not publicly disclosed, and no standalone software product or AI/ML capability is described in the source material — DFM is fundamentally an esports talent and brand business, not a technology platform.

DetonatioN Gaming firmographics

Firmographics
Name
DetonatioN Gaming
Legal name
株式会社DetonatioN
Website
https://team-detonation.net
Company type
Private
Founded year
2012
Operating status
Operating
Headcount range
11–50 employees
Short description
DetonatioN Gaming operates DetonatioN FocusMe (DFM), one of Japan's longest-running professional esports organizations, fielding 50+ players across nine game titles and serving corporate sponsors and global esports fans via tournaments, merchandise, and community platforms.
Ownership category
akta.pro rank

DetonatioN Gaming industry classification

Industry
Product category
Professional Esports Services
NAICS
Sports Teams and Clubs (711211), Other Spectator Sports (711219)
SIC
Services-Amusement & Recreation Services (7900)
akta.pro primary industry
Esports Teams & Player Organizations (MPAFADAB)
akta.pro secondary industries
Esports & Creator Sponsorship/Brand Partnerships (Influencer Marketing for Gaming) (MPAFAEAE), Esports Platforms & Competitive Gaming Networks (BPAMAKAH)

Keywords

  • Professional esports team
  • Esports tournament competition
  • Esports sponsorship marketing
  • Team merchandise sales
  • Fan community engagement

Where DetonatioN Gaming is headquartered

Location

Headquarters

HQ city
Tokyo
HQ country
Japan
HQ region
Asia

Offices4 records

Markets served

DetonatioN Gaming business model

Business model
GTM type
B2B and B2C
Offering type
Services
Cost components
Personnel, Operations, Marketing or Sales, Technology or R&D, Infrastructure

Revenue model

  1. Sponsorships: DFM generates revenue through sponsorship contracts with companies including Edion, KDDI au, G-TUNE (Mouse Computer), Logicool G, JAPANNEXT, Ashikaga Bank, Brain Sleep, GameWith Hikari, SpielPlatz, Sandisk, Meiji, PCCS, Allone, and NVIDIA. Sponsorships include product support, brand visibility at events, and co-branded activities.
  2. Merchandise Sales: DFM operates an official DFM STORE selling team merchandise including apparel, accessories, and limited-edition goods. International shipping is available through ZenMarket proxy service.
  3. Esports Prize Winnings: DFM competes in domestic and international esports tournaments across multiple game titles. Players earn prize money individually and as a team, contributing to the organization's overall revenue. Notable wins include Esports World Cup 2025 (1st place in Fatal Fury, 5th place in SF6) and Shadowverse World Grand Prix 2025 (1st place, 100 million yen).

Go-to-market motion1 record

Distribution channels3 records

Marketing channels7 records

DetonatioN Gaming product offering

Product offering

Core offering

DetonatioN Gaming (DetonatioN FocusMe / DFM) operates a professional esports organization that fields competitive teams across nine-plus game titles including League of Legends, VALORANT, Street Fighter 6, Fatal Fury: City of the Wolves, 2XKO, Shadowverse: Worlds Beyond, Fortnite, Super Smash Bros., and Identity V. The organization monetizes through corporate sponsorship contracts, official team merchandise sales via the DFM STORE, and tournament prize winnings, while operating a Discord fan community (DFM PARK) and supporting fan-engagement content across social and streaming platforms.

Product overview

DetonatioN Gaming operates a professional esports organization called DetonatioN FocusMe (DFM), one of Japan's longest-running esports teams founded in 2012. The organization does not offer a traditional software product but provides a portfolio of fan-facing services and merchandise including DFM STORE (official merchandise), DFM PARK (Discord-based fan community), DFM Business Space (commercial activities), PIXEL Series (digital creative assets), and LINE stickers. The team competes across multiple game titles including League of Legends, VALORANT, Fortnite, Super Smash Bros, fighting games (Street Fighter 6, 2XKO, Guilty Gear Strive, Virtua Fighter 5), Shadowverse, Identity V, and Pokémon UNITE.

Differentiator

Problem solved

Functional benefit

Brands

  • DFM PARK: Official fan community Discord server for DFM supporters to interact and connect.
  • DBS (DFM BUSINESS SPACE)

Quantifiable outcome

  • Esports World Cup 2025 — GO1 won 1st place in Fatal Fury City of the Wolves; Yury won 1st place in Shadowverse World Grand Prix 2025 (100 million yen prize)

Companies that use DetonatioN Gaming

Customer profile

Named customers2 records

Segments2 records

Ideal customer profiles2 records

DetonatioN Gaming technology and API

Technology

Technology focussed No

API detail

Has API
No
API docs
API detail

Core technology

AI maturity

App detail

Integration1 record

Feature1 record

DetonatioN Gaming partnerships and signals

Strategic signal

Partnerships

Twelve partnerships are on record, tiered core, major, minor and former.

  • Riot GamescoreStrategic or Co-development PartnerRiot Games co-sponsored the '2XKO Duo Strongest Decision Tournament Powered by Riot Games + 2XKO Battle Event' (#64 DFMはこおし), held at esports Style UENO in Tokyo. Riot Games designated the event as part of the 2XKO Competitive Series 2026.
  • Riot Games (VALORANT Champions Paris)coreStrategic or Co-development PartnerRiot Games invited DFM VALORANT players Meiy and SSeeS as guest speakers at the VALORANT Champions Paris playoff special stage at Tokyo Game Show 2025, discussing the season and upcoming playoff matches.
  • G TUNE (Mouse Computer)majorGTM or Marketing PartnerG TUNE, a gaming PC brand by Mouse Computer, partnered with DFM for multiple events at Tokyo Game Show 2025 including a product launch talk session featuring DFM players and a special team match stage. DFM appeared as co-brand partners for G TUNE gaming PC promotional content.
  • EdionmajorChannel Partner/ Reseller/ DistributorEdion is a sponsor of DetonatioN FocusMe and hosted the 'THE DFM DAY' 2nd anniversary event at Edion Yokohama Nishi-guchi flagship store. Edion featured DFM player appearances, merchandise sales, and fan meet-and-greets at their retail location.
  • KDDI aumajorGTM or Marketing PartnerKDDI au is a long-term sponsor of DetonatioN Gaming, previously sponsoring the Shadowverse division under the name 'au Detonation.' Currently listed as a top-tier sponsor on the official website.
  • NVIDIAmajorGTM or Marketing PartnerNVIDIA is listed as a sponsor of DetonatioN FocusMe, providing gaming hardware and GPU technology support. NVIDIA has featured DFM players in promotional content.
  • Logicool GmajorGTM or Marketing PartnerLogicool G (Logitech) is a sponsor providing gaming peripherals (keyboards, mice, headsets) to DFM. DFM players appeared at TGS and other events showcasing Logicool G products, and Logicool G products were featured in fan meet-and-greet eligibility conditions.
  • JAPANNEXTminorGTM or Marketing PartnerJAPANNEXT, a monitor manufacturer, sponsors DetonatioN FocusMe and is listed on the official sponsor page.
  • Ashikaga BankminorGTM or Marketing PartnerAshikaga Bank is a regional financial sponsor of DetonatioN FocusMe, listed on the official sponsor page.
  • Brain SleepminorGTM or Marketing PartnerBrain Sleep, a bedding/sleep products company, sponsors DetonatioN FocusMe and is listed on the official sponsor page.
  • MeijiminorGTM or Marketing PartnerMeiji (confectionery company) sponsors DetonatioN FocusMe, previously partnered for Morinaga in jelly drinks sponsorships. Listed on the official sponsor page.
  • Morinaga Seika (in Jelly)formerGTM or Marketing PartnerMorinaga Seika sponsored DFM through its in Jelly (inzeri) product line. The approximately 2-year sponsorship expired on May 31, 2026. The two companies co-hosted the 'in Jelly esports World Challenge Cup'.

Scale indicators7 records

Recent moves6 records

Expansion highlights6 records

DetonatioN Gaming competitors and assessment

Company assessment

Direct peers

  • Scarz: Japanese esports organization active in Rainbow Six Siege, VALORANT, and other titles; comparable Japan-headquartered multi-title team with similar sponsorship-driven revenue model.
  • FENNEL: Japanese pro esports team active in Apex Legends, VALORANT and other competitive titles; comparable as a Japan-headquartered multi-game esports org competing for the same sponsorship and fan base.
  • ZETA DIVISION: Japanese pro esports organization competing across multiple titles including VALORANT, Fortnite, and Apex Legends; the most direct domestic competitor to DFM in the Japanese multi-game esports market with similar sponsor-driven business model.
  • Crazy Raccoon: Japan-based professional esports organization that competes in Apex Legends, VALORANT, and other titles; shares DFM's Japanese multi-game team structure and sponsorship-led monetization.

Broad incumbents

  • T1 (SK Telecom T1): Korean-origin global esports powerhouse operating in League of Legends, VALORANT and other titles; benchmark for what a top-tier multi-title esports org achieves globally, with substantially larger scale than DFM.
  • Team Liquid: Large global esports organization with rosters across dozens of game titles and a strong content/community ecosystem; comparable to DFM in multi-title diversification and content-led fan engagement, but at significantly larger scale.
  • Cloud9: North American esports organization with rosters across multiple major titles including VALORANT, League of Legends, and Hearthstone; comparable multi-game franchised league participation model.
  • Gen.G: Korean-American esports organization with globally distributed rosters across League of Legends, VALORANT, and other titles; comparable multi-region, multi-title structure with strong brand partnerships.
  • Fnatic: European-origin global esports and gaming lifestyle brand competing across League of Legends, VALORANT, Dota 2 and more; comparable multi-title model and brand-driven sponsorship approach.

Others

  • Riot Games (publisher partner perspective): Game publisher and league operator for League of Legends, VALORANT, and 2XKO; not a direct competitor but a critical counterparty that DFM depends on for franchise slot access, prize pools, and partnership economics.

Market position

Strengths5 records

Weaknesses5 records

Competitive moat4 records

Key risks6 records

Key highlights7 records

Customer concentration

DetonatioN Gaming social profiles

Digital presence

DetonatioN Gaming financial estimates

Financial estimate

Revenue estimate

Valuation estimate

DetonatioN Gaming leadership team

Management profile

Number of profiles

Profiles1 record

DetonatioN Gaming funding detail

Funding detail

Funding overview

Funding rounds

Investors

Funding detail is available on the Subscription and Enterprise plan.Contact sales →

DetonatioN Gaming M&A and investment

M&A and investment

M&A

Investments

M&A and investment is available on the Subscription and Enterprise plan.Contact sales →

Frequently asked questions about DetonatioN Gaming

What does DetonatioN Gaming do?

DetonatioN Gaming (DetonatioN FocusMe / DFM) operates a professional esports organization that fields competitive teams across nine-plus game titles including League of Legends, VALORANT, Street Fighter 6, Fatal Fury: City of the Wolves, 2XKO, Shadowverse: Worlds Beyond, Fortnite, Super Smash Bros., and Identity V. The organization monetizes through corporate sponsorship contracts, official team merchandise sales via the DFM STORE, and tournament prize winnings, while operating a Discord fan community (DFM PARK) and supporting fan-engagement content across social and streaming platforms.

Is DetonatioN Gaming a public or private company?

DetonatioN Gaming is a private company. It is classified as founder individual operated bootstrapped and is currently operating.

When was DetonatioN Gaming founded?

DetonatioN Gaming was founded in 2012. It employs 11 to 50 people.

Where is DetonatioN Gaming based?

DetonatioN Gaming is headquartered in Tokyo, Japan, in the Asia region.

How does DetonatioN Gaming make money?

Three revenue lines are on record. Sponsorships are the primary driver. The others are merchandise Sales and esports Prize Winnings.

Who are DetonatioN Gaming's main competitors?

Direct peers on record are Scarz, FENNEL, ZETA DIVISION and Crazy Raccoon. Broad incumbents are T1 (SK Telecom T1), Team Liquid, Cloud9, Gen.G and Fnatic. Riot Games (publisher partner perspective) is listed as an others.

Does DetonatioN Gaming have an API?

No public API is recorded for DetonatioN Gaming.

What industry is DetonatioN Gaming in?

DetonatioN Gaming's product category is Professional Esports Services. Its primary akta.pro industry code is MPAFADAB, Esports Teams & Player Organizations, with a secondary code of MPAFAEAE, Esports & Creator Sponsorship/Brand Partnerships (Influencer Marketing for Gaming). Its NAICS code is 711211 and its SIC code is 7900.

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Live signals